The whimsy of WeeVille in Second Life

WeeVille, Oyster Bay; Inara Pey, November 2016, on Flickr> WeeVille, Oyster Bay – click any image for full size

A regular stopping off point for me as I make my way through Second Life is Sera Bellic’s Homestead region of Oyster Bay. Every few months Sera gives the region a make-over presenting something new for people to explore, and I’d been looking forward to making a return trip to see what was new since recently noting the region was closed to visitors –  a sure sign Sera was reinventing it.

Over the years, the region has seen a lot – scenes of destruction, tempest, beauty and mystery; there have been country houses and gardens; fun fairs and glimpses of the future; country walks – and even a look into both heaven and hell. I’ve covered much of the changing face of Oyster Bay in these pages, and was delighted to find that for its newest look, Sera has turned to the realms of whimsy and fantasy in order to present WeeVille to the world.

WeeVille, Oyster Bay; Inara Pey, November 2016, on Flickr WeeVille, Oyster Bay

On arrival, visitors might initially be fooled into thinking this is an art environment: sitting alongside the landing point is one of Mistero Hifeng’s sculptures, Bella 16. However, beyond it, over flagstones and flower-strewn waters shaded pink under a timeless sky rich in the colours of spring, sits a great stone wall into which, beckoning silently, is set a pair of wooden gates.

Step through these gates, and your Adventure begins with a visit to a part of The Shire – or is it? Certainly, across a meadow of lush grass Hobbit holes can be seen, with little camp fires burning outside as if the occupants might be taking advantage of a springtime evening. But the folk standing before those little fires are smaller and stouter than Hobbits, and prefer to have boots on their feet, with some keeping the hair strictly to their faces in the form of thick beards and flowing moustaches. Dwarfins they may be, but they do appear to share in a love of fireworks.

WeeVille, Oyster Bay; Inara Pey, November 2016, on Flickr WeeVille, Oyster Bay

Climb the wooden steps between the hillocks of the Hobbit … the Dwarfin … holes, and pass through a second gate, and you’ll enter a birch wood carpeted with tall poppies, through which a path of  stars leads. Beyond it is another realm  where flowerpot people play, giant budgies hop and rabbits offer an interesting line in word processing from a … mobile office…?

“Welcome to WeeVille,” Sera says of her design. “My first fantasy sim and hopefully not my last. I hope you enjoy visiting as much as I enjoyed creating it. Remain young at heart and have some fun!”

With a quaint little stilt town built over the water in one direction, a garden of unicorns and mer-horses in another and lots of little touches to be explored – be sure to open doors and look inside places – together with places to sit and watch and cuddle and take photos, WeeVille is certainly a place where the heart can feel young, and the young at heart can smile.

WeeVille, Oyster Bay; Inara Pey, November 2016, on Flickr WeeVille, Oyster Bay

And, at a time when winter regions and snowy landscapes are starting to appear across the grid, WeeVille could be just the ticket for those who need to escape dark and cold nights and gain a little reminder than spring will soon be coming around once more.

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  • WeeVille (Oyster Bay, rated: Moderate)

Mont Saint Michel returns to Second Life

Mont Saint Michel - once again back in Second Life
Mont Saint Michel – once again back in Second Life

As is being widely reported, Mont Saint Michel has returned to Second Life.

Its return was first noted by Tyche Shepherd during her weekly grid surveys on Sunday, November 21st, and the news quickly spread – my thanks to all who contacted me on the matter.

An announcement about the region’s pending departure was originally made by the region holder, Moeka Kohime, in September 2015, saying the region would be closing at the end of that month. However it was still open to the public in November 2015,  and didn’t vanish from the grid until October 2016.

Following this, there were numerous pleas from users on Twitter and other social media for the Lab to “step in” and “save” the landmark region. While such requests are understandable, they are perhaps not so easily fulfilled for a wide range of reasons.

However, as several people who contacted me about Mont Saint Michel noted, the region now appears to be held by Mogura Linden. It’s not clear whether this means the Lab is intending to preserve it – but I do know that they do take a genuine interest in these kind of matters. That said, I’d venture to suggest that as a personal business is connected with the region, any such act would require the original region holder’s OK; and as I’ve once again discovered for myself, getting a response from Moeka is far from easy. As such, it’ll be interesting to see how this develops.

In the meantime, if you’ve not visited Mont Saint Michel before, now is your chance to do so. It’s a stunning reproduction of the original, and well worth the effort.

Mont Saint-Michel
Mont Saint Michel

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A Winter Trace in Second Life

Winter Trace; Inara Pey, November 2016, on Flickr Winter Trace – click any image for full size

With winter now folding its arms around us in the northern hemisphere, regions with a winter’s theme are once again starting to appear across Second Life. This being so, it seemed appropriate – thanks (again) to a nudge from friend and fellow grid traveller Shakespeare (Skinnynilla) – to pay a visit to Winter Trace.

This is one of three regions jointly designed by Kylie Jaxxon and Elvira Kytori, the other two being Summer Trace (see here) and Fall Trace (which is on my list of regions to visit, but time hasn’t as yet allowed me to get to it).  Each of them presents a vision of the season after which it is named, with Summer Trace also incorporating a touch of spring, and are presented as such all year round for people to visit and enjoy.

Winter Trace; Inara Pey, November 2016, on Flickr Winter Trace

Almost completely surrounded by snow-covered, craggy hills, Winter Trace offers a rural landscape rising from frozen waters which wind their way into the land, slicing it into a series of islands. Most of these are relatively low-lying, although the largest and most central has a humpbacked hill near its centre, crowned by an old ruin.

Across the islands, snow has covered the ground, in places offering something of a salt-and-pepper mix where it has been pressed into the underlying sand by the passage of feet and wheels along tracks and paths. Wooden ties and sleepers are set out on the ground in places, forming footpaths of their own, further suggesting that in summer, this is a warm place, with sand underfoot.

Winter Trace; Inara Pey, November 2016, on Flickr Winter Trace

Windmills occupy two of the islands, a narrow strait of water between them. One contains the region’s landing point, the other offers the potential to be a cosy little home for the budding conversion enthusiast. Across another channel from both sits the dark hulk of the ruins, a great stone bridge close by adding to the suggestion that perhaps long ago, this was a place of strategic importance to someone. Now, however, the ruin offer nothing more menacing than the chance of go sledding down the open slope of the hill pointing eastwards from it.

Further east and across a modest wooden bridge, stands a converted barn, its interior now a comfortable home, the horses it may once have housed now relegated to the field outside where the grass pokes up through the blanket of snow. To the south side of the barn there’s a narrow neck of frozen water, offering quick route back to the largest island, the trails that wind between larch and beech trees denuded of their leaves, branches raised to the grey sky, while between them fir trees carry a powering of snow on their shoulders.

Winter Trace; Inara Pey, November 2016, on Flickr Winter Trace

There are other signs of habitation to be found scattered across the land besides the windmills and barn, such as the little farmer’s market – currently the home of a woodcutter going by the piles of trimmed logs – and a little cottage sitting alone on an equally little island. Also to be found and places to sit and admire the view and / or have the odd cuddle with someone close. There are outdoor fires to help you stay warm, and fires in the hearths indoors should it prove too cold outside.

With snow gently falling from clouds moving lazily across the sky, a soft, subtle sound scape and opportunities for photographs in every direction and at every turn, all of which is set under a perfect windlight suggestive of a fresh, cold winter’s morning, Winter Trace is not a place to be missed – at any time of the year.

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Knightfall in Second Life

Knightfall
Knightfall – click any image for full size

Knightfall is a relatively new destination in Second Life, having opened in October. I actually became aware of it as a result of Shakespeare (Skinnynilla) passing me the landmark recently – my thanks (again!) to him for doing so.

Knightfall has been designed by Cyrus Knight (josman2088) and Jestyr Knight (Zeke Jestyr), the partnership behind the popular Ironwood Hills (see here and here). Jestyr describes the region as, “an immersive sensory medieval adventure park. It’s kinda like Jurassic Park and Westworld meets Game of Thrones, but without so much dying or dinosaurs!”

Knightfall
Knightfall

There’s much to see here, and the idea of it being a kind of theme park is immediately evident on arriving: the landing point is a car park, with turnstiles at one marking the entrance proper. Beyond these lies a dramatic landscape of deep gorges and high cliffs topped by grass-covered or snow-swept plateaus; a place where bridges of every kind  – covered, stone, wood and rope, fallen log – span rivers and chasms alike.

It is also a place of curious mystery: who occupies the camp reached by flimsy bridge and flimsier looking wooden walkway clinging to a sheer rock face as it is beaten down upon by a blizzard? What witchcraft or necromancy is at work down in the valleys, where a witch’s retreat sits across a burial ground from a ring of standing stones complete with mystical book at their centre? What do we make of the mighty castle, within whose walls are many more mysteries, including access to a hidden catacomb, and a strange laboratory which might have been lifted from Mary Shelley’s Frankenstein?

Knightfall
Knightfall

Around these conundrums, the region is spectacularly folded and cut, offering much to see, from the riverside hamlet right up to the aforementioned castle and camp. Rocky paths wind, climb and twist between rocky wall and pointed up-thrust, watched over by the tall, silent sentinels of great fir trees.

I freely confess to not understanding where either Jurassic Park or Westworld fit into the scheme of things. But this, and the niggles Caitlyn and I encountered in trying to ride the offered horses through the land, did not detract from the rugged beauty of Knightfall. Anyone who has enjoyed Ironwood Hills through its various iterations will likely feel the same way here as well. Photographers, too, will find much that is on offer here as they follow path and ancient stone stairs, and visit stone rooms and climb rounded towers.

Knightfall
Knightfall

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Women of Science in Second Life

Women of Science History Museum
Women of Science History Museum

Tucked into a little corner of Second Life, and easily overlooked, is the Women of Science History Museum. I first visited it in early October, after noting it featured as an Editor’s Pick in the Destination Guide, but it’s taken me a little while to sit down and write about it!

Occupying a modest garden offering a place for visitors to sit as chat, the museum is curated by Elliot (LadyAngelDust), and occupies a three storey structure to one side of the garden. Inside is a selection of informative biographies of some of the women who have contributed to our understanding of the sciences over the years.

Women of Science History Museum
Women of Science History Museum

It’s an eclectic and diverse group; some will be familiar to many – Hypatia (355-415 ce), Ada Lovelace (1815-1852) and Marie Curie (1867-1934) to name three – while others may be less well-known, such as Mary Sherman Morgan (1921-2004) and Chien-Shiung Wu (1912-1997), with a total of twelve women from history represented across the three floors of the museum.

Each woman is represented by a display which includes props representing their field, photographs and a biography – the latter of which can also be obtained in note card form by clicking on the gold star alongside their names.

Women of Science History Museum
Women of Science History Museum

Wisely, they are not presented by science background or in chronological order (although the second floor exclusively features women born in the 20th century). This encourages fully exploration through the museum, which leads visitors up to the upper floor and a teleporter sitting in a corner.  This provides access to the planetarium and the biographies of four more women, including a personal heroine of mine, Claudia Alexander.

There is perhaps a slight bias towards American women evident at times, particularly in the planetarium section, where it would have been nice to see someone like Nicole-Reine Lepaute recognised. I also felt it a shame that Mary Anning, who was denied proper recognition for her ground-breaking work in palaeontology during he own lifetime, is not included. But these are minor niggles, and it’s fair to say there are a lot of women who might justifiably be included, but the museum only has so much space. Certainly as minor critiques, they do not detract from the fact the museum does make for an informative visit, and is fully deserving in being recognised as a DG Editor’s Pick.

Women of Science History Museum
Women of Science History Museum

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A mystical Telrunya Winter in Second Life

Telrunya Winter; Inara Pey, November 2016, on Flickr Telrunya Winter – click any image for full size

At the start of 2016, I wrote about Telrunya – Forest of Dreams, a resign design by Nessa Zamora (Noralie78). It was a beautiful, tranquil place which I likened to an elven corner of Tolkien’s Middle Earth.

Well, time has moved on since then, and places have changed; the Forest passed into the west some time in 2016. However, Telrunya’s spirit has now returned to Second Life in the form of a new design by Nessa, in a new location, and with a new name.

Telrunya Winter; Inara Pey, November 2016, on Flickr Telrunya Winter

Telrunya Winter, occupying the homestead region of Diamond Island presents visitors with a winter wonderland of snow, night skies, shafts of Moonlight filtering through frosted trees and the glow and scatter of winter lights. It is at once very different to the Forest  of Dreams while at the same time bearing an echo of that build.

From the landing point under the dome of a Victorian gazebo, visitors are invited to explore the region on foot or via ice skates – sets are available with snowballs at the landing point for a small fee. A frozen river offers plenty of scope for the latter, as it curls away from an ice-covered pond. And if you take the right direction, you might find a little surprise.

Telrunya Winter; Inara Pey, November 2016, on Flickr Telrunya Winter

For those whole prefer walking, the crisp, white snow is inviting of footfall, and walking across it, one can almost hear that soft, fresh crunch of it being compacted underfoot. Follow the stone-edged trail over a bridge and under bough, and you’ll find your way to a wood cabin. Here, light and warmth invitingly pour forth; fires burn brightly in hearths, warming rooms furnished with deep armchairs and sofas. For those not yet ready to come inside, another fireplace on the covered porch offers warmth to those wishing to use the bench alongside to sit in comfort and continue to appreciate the aurora-washed sky and the gently falling snow.

South of the gazebo, across ice and snow, a low rocky plateau pushes upwards from the otherwise almost flat land, a table on which ancient ruins sit, arches lit by naked flames as they look out between the snow-draped shoulders of the high surrounding peaks. Elsewhere, strings of lights hang from the bare arms of trees, deer walk between moonlit trunks, lanterns glow and float through the air, giving the entire region a feeling of otherworldly magic, with places a-plenty to sit and ponder and enjoy, alone or with a friend or loved one.

Telrunya Winter; Inara Pey, November 2016, on Flickr Telrunya Winter

With winter closing around us in the northern hemisphere, it is traditional to see winter landscapes come to the fore in Second Life. Telrunya Winter is the first I’ve visited since the start of the year, and it certainly won’t be the last. However, it will be special, Nessa has a talent for creating places with a mystical air and feel, as Telrunya Winter amply demonstrates. It is a tranquil slice of winter not to be missed.

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