CVL celebrates 15 years in Second Life

Community Virtual Library, Second Life

Sunday, April 18th will see the Community Virtual Library celebrate its fifteenth anniversary with the opening of their new in-world library building and resource centre.

Founded in 2007, the Community Virtual Library (CVL) carries the tag line of “a real library in a virtual world”, and is affiliated with the American Library Association. As a library, it includes all of the facilities you might expect: the ability to select and read books on a wide range of subjects (courtesy of the Gutenberg project) and categorised as one would find in a physical world library; a reading room, resources to help with research, links to world literature presented by country / language that reflects the international nature of Second Life, and so on.

However, CVL is far more than just a virtual reproduction of a physical world library – it is a community hub offering opportunities and resources for learning, resource-sharing, and exploration. It offers facilities and presents opportunities for CVL members and affiliated groups to mount exhibitions and presentations and hold events and meetings. It also connects with library communities throughout Second Life, bringing together digital citizens with the information and resources they seek, and provides support to educators and educational organisations.

Community Virtual Library

CVL’s Full region provides a range of facilities operated directly by CVL and also by affiliated groups, offering a rich mix of literature and arts, and is a core member of the IRC 501(c)3 non-profit New Media Arts Inc. In addition to a presence in Second Life, CVL has also extended into various virtual worlds utilising OpenSimulator, including 3DWebWorldz, Avacon, CybaLOUNGE, and Kitely, either by establishing a dedicated facility within these worlds or by partnering with libraries already operating within them.

To mark CVL’s 15 years of operation and the opening of the new library building, there will be a special 2-hour event visitors and CVL members alike are invited to attend. Commencing at 12:00 noon SLT, on Sunday, April 18th, 2021, it will include opportunities to tour the new building and hear from staff and volunteers about CVL’s history and future plans.

SLurl Details

Community Virtual Library (Cookie, rated Moderate)

Virtual Ability: mental health awareness in Second Life 2021

Virtual Ability Island

The Virtual Ability community in Second Life is hosting its tenth annual Mental Health Symposium on Friday, April 16th, 2021. The theme for this years even is Mental Health in Trying Times, focusing on mental health in the age of the pandemic.

The symposium will once again feature an international group of presenters offering a wide interpretation of the theme, based on their interests and academic backgrounds.

Virtual Ability Inc  (VAI) and the Virtual Ability community hosts this annual Symposium to share information about mental health and mental disabilities with the general population. Within this cross-disability community are people who deal with a variety of mental health issues. So, not only is this an opportunity for community members to learn more about topics related to mental health from experts they probably would not have an opportunity to otherwise meet, it also  allows the general public to attend a professional conference for free.

Sojourner Auditorium

The schedule is as follows (all times SLT):

  • 07:00-08:00: Clara González Sanguino, Complutense University of Madrid (Spain) – the impact of Covid-19 on our mental health. A longitudinal study from the beginning of the pandemic to the return to the new normality in Spain.
  • 08:30-09:30: Laura Ritchie, University of Chichester Conservatoire, UK, and Daniel P Cervone, University of Illinois, will share their research Projects pursued and abandoned: Pandemic reactions of care & coping.
  • 10:00-11:00: Catherine Ettman, Boston University School of Medicine – the prevalence of depression symptoms in US adults before and during the COVID-19 pandemic.
  • 11:30-12:30:  Tom Boellstorff, University of California, Irvine, and students Evan Conaway and Sandy Wenger discuss their research on the impact of Second Life and Animal Crossing during the COVID pandemic.
  • 13:00-14:00: Ryan Schultz, Sciences and Technology Library, University of Manitoba, Canada – Acedia During the Coronavirus Pandemic: A 5th-Century Term for a 21st-Century Problem.
  • 14:30-14:30: Mark Czeisler, Monash University, Australia, Mental health, substance use, and suicidal ideation during the COVID-19 pandemic—disproportionately affected populations.

Sessions will also be available on the Virtual Ability You Tube channel.

The Symposium takes place in Virtual Ability’s Sojourner Auditorium, on Virtual Ability island and full information can be found here.

About Virtual Ability

Virtual Ability, Inc. is a non-profit corporation, chartered in the state of Colorado, USA.  We are a non-profit tax exempt organization under section 501(c)(3) of the United States Internal Revenue Code. This means that for US citizens, contributions made are deductible as a charitable donation for federal income tax purposes.

For further information on the board of directors, please visit the Virtual Ability About Us page. If you wish to keep up with Virtual Ability news and updates when on the move, you can follow them on Twitter.

With thanks to Gentle Heron for the information.

Related links

Aliens, doppelgängers, magical tigers and poetry

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home in Nowhereville, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.

Monday, April 12th: 19:00 The Mote in God’s Eye

In the year AD 3017, humanity is recovering from an interstellar civil war that tore apart the first Empire of Man. The Second Empire is busy establishing control over the remnants of its predecessor although some worlds don’t appreciate bring brought to heel. Following the quashing of a rebellion on New Chicago, Commander Roderick Blaine is given temporary command of the battlecruiser INSS MacArthur, and charged with transporting the suspected leader on the New Chicago uprising Empire’s centre, the planet Sparta.

The route takes the MacArthur to the New Caledonia system, where she is ordered to intercept a sub-light vessel that appears to come from a yellow star referred to as the Mote, as from New Celedonia, it sits in front of a massive red star, like a mote in an eye.

Unfortunately, the encounter with the alien vessel does not go well. But has a result, the MacArthur is dispatched to the Mote alongside of the battlecruiser Lenin, charged with trying to establish first contact with the race the built the sublight ship – whom humans have nicknamed “Moties”. 

Arriving at the star, the human ships find a race far more technically developed than had been thought, and old enough to have developed into a series of highly-specialised sub-species. Thus begin an fascinating tale of first contact between races, one that encompass a range of dances – political, strategic, and more – in which motives are varied and secrets hidden. 

Gyro Muggins reads the classic sci-fi novel by Larry Niven and Jerry Pournelle.

Tuesday, April 13th

12:00 Noon: Russell Eponym, Live in the Glen

Music, poetry, and stories.

19:00: Neil Gaiman’s Coraline

When the Jones family move into a Victorian house that has been converted into a set of flats, and her parents always busy and wrapped in their work, young Coraline sets out to discover all she can about her new home.

Along the way, she meets a pair of retired actress sisters, an old man trying to train a mouse orchestra, and a door that, unlike all the others that lead somewhere, oddly opens onto a brick wall.

Until the day it doesn’t, and instead opens onto a hallway leading to another world.

It’s a world just like her own, but also very different. The flat she enters looks just like her own, the neighbours are just like those she has met – but oddly younger – and the mother and father she finds within the “other “home dote on her: marvellous toys, magical books and wonderful food.

This other home and the parents within it are all that Coraline has ever wanted – until her other mother tells her she can stay and live forever – if she will have buttons sewn into her eyes. Scared by the request, Coraline returns to her real home, only to find her parents now gone. Realising they have been taken by her “other mother”, she realises she must return along the hallway and risk her future in order to rescue them.

With Willow Moonfire.

Wednesday, April 14th, 19:00: When You Trap a Tiger

When Lily and her family move in with her sick Halmoni (grandmother), a magical tiger straight out of her halmoni’s Korean folktales arrives, prompting Lily to unravel a secret family history.

Long, long ago, Halmoni stole something from the tigers and now the tigers want it back. So the tiger visiting has arrvied with an offer for Lily: return what Halmoni stole in exchange for the return of her health Halmoni’s health.

It is a tempting offer; but deals with magical tigers are not always what they appear to be. So Lily must, with the help of her sister and her friend Ricky, find her voice and her courage, and face whatever trickery the tiger may conjure.

Caledonia Skytower reads the 2021 2021 Newbery Medal winning story by Tae Keller.

Thursday, April 15th 19:00: Poetry This Year

Caledonia Skytower shares this year’s student chosen poems from the program that she coordinates for her State as part of her physical world job.

SL18B registrations reminder: volunteers, exhibitors and performers

via Linden Lab

June is fast approaching, and with it, the 18th anniversary of Second Life being open to the public – an event market by the Second Life Birthday celebrations.

The Birthday will this year run from Thursday, June 17th through until Thursday, July 1st. As I’ve previously reported, exhibitor applications opened on Friday, March 19th.

More recently, applications for volunteers to fill the roles of greeters, hosts, or stage crew for the entertainment were opened, and on Friday, April  9th, applications for those wishing to perform at the event also opened.

Are you a DJ who can spin up a great party set? You might be one of the grid’s amazing Dance companies, or perhaps you’re a Particle Performer! Whatever your medium, we would love to hear from you. 
Fill out the official performer application form by May 28th and tell us a little about how you roll, and one of our Event Staff Leaders will contact you soon.

– from the official Second Life blog post call for performers.

The theme for this year’s celebrations is simply given as “Hidden Worlds”, with the Lab noting:

Your exhibit does not need to stay in theme. If you are inspired by the thought of the hidden worlds around you, show us! Or, share your Second Life passions with us. Your interests. Your communities. Your worlds! Every year we celebrate because of you, the amazing and creative Residents, who have chosen to call Second Life home. What has drawn you into this world and what keeps you here? This year at the eighteenth annual Second Life Birthday, show us what fuels your Second Life and inspires you. Let’s go exploring!

Those wishing to participate as performers, volunteers or exhibitors can find the relevant application forms and requirements / policies / guidelines at the end of the following links:

Note that all of these applications will close on Friday, May 28th, 2021.

Sci-fi, music, poems and a strange world in Second life

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home in Nowhereville, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.

Monday, March 29th: 19:00 Leviathan

In 1914, the world is divided into Darwinists and Clankers. The Darwinists have evolved genetics to make animals more useful to humans. The Clankers have built their society on machinery technology.

Prince Aleksandar Ferdinand, the would-be heir to the Austro-Hungarian throne and part of the Clankers, has spent his life facing an uncertain future: because his mother was of common blood, he has been barred from taking his father’s title in the fullness of time.

But when his father and mother survive Gavrilo Princip’s assassination attempt in Sarajevo only to be poisoned later the same day, Aleksandar finds himself the centre of intrigue. Despite the fact that he has no legitimate claim to the throne, the Germans are intent on neutralising him, fearful that he might nevertheless unite the people behind him, possibly fracturing the alliance of nations forming the Clankers.

Forced on the run aboard a battle-torn war machine crewed by a handful of men loyal to his late father, Aleks encounters Deryn Sharp, a young woman who has disguised herself as a boy to serve aboard British Air Service Leviathan, a living whale flying ship.

Despite their differences, and with the inevitability of war darkening every horizon, Aleks and Deryn embark on a fantastical, around-the-world adventure that will change both their lives forever.

Join Gyro Muggins as he dives into Scott Westerfield’s 2009 novel of an alternate past.

Tuesday, March 30th

12:00 Noon: Russell Eponym, Live in the Glen

Music, poetry, and stories.

19:00: Neil Gaiman’s Coraline

When the Jones family move into a Victorian house that has been converted into a set of flats, and her parents always busy and wrapped in their work, young Coraline sets out to discover all she can about her new home.

Along the way, she meets a pair of retired actress sisters, an old man trying to train a mouse orchestra, and a door that, unlike all the others that lead somewhere, oddly opens onto a brick wall.

Until the day it doesn’t, and instead opens onto a hallway leading to another world.

It’s a world just like her own, but also very different. The flat she enters looks just like her own, the neighbours are just like those she has met – but oddly younger – and the mother and father she finds within the “other “home dote on her: marvellous toys, magical books and wonderful food.

This other home and the parents within it are all that Coraline has ever wanted – until her other mother tells her she can stay and live forever – if she will have buttons sewn into her eyes. Scared by the request, Coraline returns to her real home, only to find her parents now gone. Realising they have been taken by her “other mother”, she realises she must return along the hallway and risk her future in order to rescue them.

With Willow Moonfire.

Wednesday, March 31st, 19:00: The Guns of Avalon

Across the worlds of Shadow, Corwin, prince of blood royal, heir to the throne of Amber, gathers his forces for an assault that will yield up to him the crown that is rightfully his.

But, a growing darkness of his own doing threatens his plans, an evil that stretches to the heart of the perfect kingdom itself where the demonic forces of Chaos mass to annihilate Amber and all who would rule there.

One of the most revered names in sf and fantasy, the incomparable Roger Zelazny was honoured with numerous prizes—including six Hugo and three Nebula Awards—over the course of his legendary career. Among his more than fifty books, arguably Zelazny’s most popular literary creations were his extraordinary Amber novels. The Guns of Avalon is the second book of The Chronicles of Amber.

With Corwyn Allen.

Thursday, April 1st 19:00: The Adventures of Luke Skywalker

So, where were you in 1977?  Do you remember the first time you saw the first film?  The first 25 times you saw the first film?  Maybe you have never seen it at all.  Join Shandon Loring and Caledonia Skytower to enjoy for the first time (or re-live the joy) of those first adventures from an edition penned by Director George Lucas himself!

VWBPE 2021: Grumpity and Brett Linden

VWBPE 2021

On Saturday, March 20th, 2021, the final of three sessions featuring Linden Lab staff took place at the 2021 Virtual Worlds Best Practice in Education (VWBPE) conference. Whilst the the third session overall, this was actually the second of a double series entitled Reconnaissance with the Lab, and featured Grumpity Linden, VP of Product and Brett Linden, VP of Marketing, the first having been held on Friday, March 19th, which saw Patch Linden, VP of Product Operations and Madori Linden, Product Specialist (Land Operations) joining Grumpity and Brett.

The following is a summary of the session covering the core topics raised. The notes provided have been taken directly from the official video of the session. however, as some discussion points followed directly on from the Friday March 19th, discussion, it should be read in reference to my summary of that meeting as well.

As always, time stamps are also provided to the relevant points in the video for those who wish to listen to specific comments.

The Attendees

Grumpity Linden

Grumpity Linden heads up Second Life Product, where she has overseen a shift to growth, a stronger, more balanced economy, movement towards better community cohesion, and an overall forward-looking approach.

Prior to working for Linden Lab (first joining as a contractor in 2009 and then full-time in 2014), she was involved in a number of industries, including technology, higher education, and oil & gas. She enjoys exploring worlds both virtual and physical and takes pride in building bridges – personal and professional.

Grumpity holds a Master’s in Computer Science and a Bachelor’s from same in Computer Science & Psychology, both from Johns Hopkins University. She finds leading the Second Life product a joy because it allows her to draw on both areas of study.

As VP of marketing, Brett Linden manages the team responsible for developing media campaigns and strategic content partnerships for Second Life. Together they focus on both the acquisition of new users and the retention of existing users for the virtual world.

Brett Linden

In the past decade, he has produced numerous virtual and “mixed reality” events and panels on various academic topics with an emphasis on legitimising and better surfacing the many cultures and communities within virtual environments.

From Rolling Stone to Billboard, Brett has also written for major publications and managed multimedia initiatives for Amazon.com and RealNetworks. He has co-founded numerous media sites on-line, including the Second Life Destination Guide and Rolling Stone Radio. As a co-founding editor at Billboard.com, he interviewed Stevie Wonder, David Bowie, Peter Gabriel, Shania Twain, and Bjork.

Dealing with Griefing

[Video: 10:04-19:09]

  • Grumpity:
    • The Governance User Group offers a monthly forum in-world for region / estate holders (and general users) to discuss matters of security, griefing, abuse reporting, etc. Meetings are held monthly on the third Tuesday of the month at 13:00 SLT (at the time of writing).
    • Specific issues can also be raised through the Support channel, or can be passed to Madori Linden, who will in turn pass them on to the Governance and Land teams.
    • For specialised environments, such as regions operated by educators, non-profits, business organisations, etc., the best way to secure a region or estate is via the RegAPI [see below for more on this].
    • With regards to griefing via voice – specifically things like voice channel hijacking – LL has worked extensively with the Voice API provider, Vivox, to prevent / eliminate such issues a lot more readily.

What is the RegAPI?

[Video 11:48-17:21]

  • RegAPI is a means for organisations that need to to provide dedicated, controlled access to Second Life to their users.
  • Organisations are assigned a keycode by the Lab. This can used in conjunction with the Second Life registration form (web page) the organisation designs to connect to the Second Life account registration process and then, and as required:
    • Define: the group new-sign-ups are assigned to.
    • Limit created accounts to only accessing the defined region / estate, and block them from teleporting away from it.
    • Control the avatar options available to new-sign-ups.
    • Control access to associated services within the viewer such as the voice stream.
  • The sign-up form can be hosted directly by the organisation concerned within their own environment (thus controlling access to it).
  • The process can also lock access to the defined region / estate from being accessed by accounts not created using the organisation’s dedicated key.
  • Linden Lab does not directly provide turnkey registration forms for clients, but can provide more general assistance where required.

Accessibility – Those with Disabilities & for whom English is a Second Language

[Video: 19:22-25:37]

  • Grumpity:
    • LL is constantly trying to improve accessibility.
    • Now the majority of the work in moving SL to AWS has been completed, there is potential scope to further address accessibility, including looking at some of the available third-party tools that can be integrated into the SL product – previously, the Lab has attempted to provide dedicated solutions for some issues, but then maintenance and upkeep became problematic, so third-party tools are now seen a preferable way forward.
    • There is no definitive road map as to what may be tried / addressed at present, but the Product team is now far better placed to look at potential options in discussion with involved communities within SL (e.g. educators, Virtual Ability, etc.).
    • In general, LL are very aware that there are many different uses and needs that can be addressed by Second Life by many different individuals and communities, many of who may have specific access requirements, so accessibility is very much a part of thinking at the lab.

New Users: On-Boarding and Experience

[Video: 26:23-37:07]

  • Grumpity:
    • The Lab is working on a new on-boarding experience, but it is not yet ready for deployment.
    • This has been developed not only as a means of updating the new user experience, but also looking at what people actually need to have a successful initial experience with Second Life.
      • So rather than focusing on the basics, like avatar movement, which most people with even a basic exposure to playing games can likely work out for themselves, the focus is more on social interactions – starting a conversation, for example.
    • Connected to this new on-boarding experience are:
      • A cleaning-up the viewer UI, allowing the more essential elements to be better identified and more logical.
      • An overhauling the avatar customisation process to make it easier for incoming users to create a basic look they are happy with.
    • An overall aim of all of this work is to reduce some of the multiple ways in which certain common tasks can be completed, in order to help flatten the curve of Second Life being “complicated” to learn.
    • There is also the Community Gateway programme as well, which provides an important means of bringing users into SL Life, and which Linden Lab monitors and takes lessons from, as well as carrying out testing within their own on-boarding process.

Questions Arising

Is there effort to create a browser-capable grid to flatten the learning curve?

  • Grumpity:
    • LL is working towards a possible partnership that will allow for a streaming solution  for Second Life. This is not something that can be discussed in detail at present, but would love to talk more about it Soon™.
    • In terms of mobile devices, the nature of SL means than any dedicated experience via a ‘phone is going to be less than ideal – ideally a keyboard and mouse are required, but it is being explored. [Again, the Lab has an active project to bring Second Life to both iOS and Android, initially as a basic communications tool.]
  • Brett: streaming is an area that has expanded over the last 12+ months, with multiple companies moving into the space, allowing dialogues to take place. Among other things, the Lab recognises the need to be on more lightweight client systems (such as Chromebook) when addressing areas such as education.

Why are there no up-to-date videos on how to do things in Second Life and on the communities,  etc?

  • Brett: there is a series of New User tutorials by Strawberry Linden that are just over a year old, and which are available in multiple languages. These will likely be refreshed every 18-24 months.

How Can the Education Community Help with Marketing SL?

[Video: 38:45-44:39]

  • Brett:
    • Anyone with ideas, comments or constructive critique about SL marketing are invited to contact the Marketing team.
    • There is also the potential for in-world meetings between community leaders and members of the Marketing team to discuss ideas and options, etc.
    • There is a lot going on in marketing: this year will see a new general consumer campaign to reinvigorate the SL brand. Some of this has started to roll out,  such as developing new social media partnerships and other outreach efforts.
    • Further community exposure can be obtained by being a part of stories the Lab either pitch to the media, or are approached about by the media to provide. In  particularly, success stories about how SL is being used, innovative or novel ways in which the platform is made use of, are of particular interest.
    • Now is actually a good time for such stories, as the pandemic has lead to and increased / renewed media interest in the platform and its potential.
    • In terms of marketing within SL, there are multiple options to help promote work / use / events, from the Destination Guide through to the Lab Gab live stream sessions.
  • Grumpity [49:40-50:10]: in terms of general liaison between the Lab and the educational community, there has been discussion about establishing a dedicated Discord channel, and feedback from educators (via Madori Linden) is sought.

Costs and Pricing

[Video: 45:57-48:45]

  • Grumpity:
    • It was “misguided” to have removed the non-profit  / educational discount [June 2011], and equally very important to see it returned [in 2013] as soon as the Lab could do so.
    • In  March 2020, a flat monthly fee of $99 was introduced for educational and non-profit  organisations, and the Lab has no plans to increase this.
    • However, the narrative that has circulated that costs to the Lab would be reduced as a result of the move to AWS, isn’t accurate; while it removes the high level of capital expenditure LL must make in new hardware every several years, it does not reduce the basic operating costs for the service as a whole. Ergo, there are no plans to reduce prices.