
On Tuesday, November 7th, Linden Lab issued the Look At Me release for Sansar. It is perhaps one of the most radical changes to the platform’s client since the public beta opened in 2017, incorporating both an overhauled user interface and revised controls for both VR and Desktop mode.
This article is designed to provide an illustrative summary of the release, but do note the lack of an VR headset and controller on my part means that any features described in detail here are looked at from the Desktop Mode.
The full release notes for the update are available here.
Initial Notes
- As is generally the case with Sansar deployments, this update requires the automatic download and installation of a client update.
- Updates in this release mean that on logging-in for the first time following the update, users will be placed in the Look Book (Avatar App).
Client UI Updates
As a part of getting ready for the release of Sansar on Steam (see here for more), as well as to make the UI easier to understand in general, this release sees a complete redesign of the client UI controls, which is perhaps the most immediately visible part of the update.
Log-in Options Revised
The first noticeable change on launching the updated UI is the revised log-in display. This is now more compact and presents a more clear-cut set of options:
- Log-in using your Sansar credentials.
- Log-in using your Twitch credentials (if you are a Twitch user registered with Sansar).
- Create a Sansar account.
It’s a small change, but it does make the client look cleaner on start-up.
New UI Buttons and Layout
The next obvious change to the UI seen after logging in is with the UI buttons. These have been both moved to the left side of the client window and revised to group options together more logically, provide better ease of access to options and tools, and generally be more intuitive without intruding too much into a scene.
Excluding the microphone toggle button, there are five function buttons. A neutral grey when not in use, they will turn blue when the mouse pointer is moved close to them or hovered over them. Hover over a specific button, and it will display a label: Go; Socialize; Create; Shop; and More options. Click on a label, and it will display a menu of options.
For those familiar with Sansar, it’s worth studying these menus, as they do see some options renamed and / or moved. For example:
- The Atlas is now more generically referred to as Find Experiences (Atlas) under Go.
- Go also includes the Events option (previously a separate button)
- The Create button brings together the Look Book option (previously a separate button), and adds the options to create an experience or an event, rather than restricting these to buttons in the Atlas and Event panels.
- The Snapshot option is relocated from the old More Options drop-down to the new Socialise button.

In addition, there are some new options, such as Favourite Places under the Go button, which opens the Favourites tab in the Atlas; or the Learn to Build option under the Create button, which opens the knowledge base table of contents page Creating in Sansar, in a web browser tab.
The new buttons are also visible in VR mode, but are now displayed on a menu over the left wrist.

Revised Keyboard and Controller Options / Buttons
The Look at Me release sees a number of revisions to keyboard and controller commands.
-

The updated help / reporting options (via F1) Desktop Controls
- Hold Left Shift to Sprint (was double tap WASD) – configure in Settings to choose between “Hold Left Shift” or “Toggle Left Shift“ for Sprint.
- Hold Spacebar to bring up teleport GUI, and release to teleport to target location (was Hold Shift) – mouse wheel button is still assigned to quick teleport.
- Press F1 to bring up the new help & reporting window.
- Oculus Touch Controls (VR)
- Teleport moved to the A and X buttons (was Left and Right Trigger)
- Pressing Y will still open the VR menu, but it now appears on your left wrist (see above).
- “Toggle Sprint” is now an option in settings.
- Vive Controllers (VR)
- “Toggle Sprint” is now an option in settings.
- Camera Controls
- Hold “Left Shift + WASD” to temporarily increase camera movement speed while held.
- Hold “Left Ctrl + WASD” to temporarily decrease camera movement speed while held.
- Tap “+” to increase camera movement speed. (In addition to Numpad +)
- Tap “-” to decrease camera movement speed. (In addition to Numpad -)
- Edit Mode Controls
- Press Backspace to delete an object (in addition to Delete)
- Improved 3rd person camera
- Over-the-shoulder camera now has object avoidance. The camera will not go through walls in desktop or in VR.
- Scrolling the mouse wheel in desktop mode will allow the user to zoom in/out, even to the point of going into first person and back out to third person again.







