Mareea’s Enchanted Garden in Second Life

IMAGOLand Gallery: Mareea Farrasco – Enchanted Gardens

Enchanted Garden is the title Mareea Farrasco has given to a small exhibition of her own work available at her IMAGOLand gallery. Comprising just 10 paintings reproduced within Second Life, it is nevertheless an engaging exhibition, taking visitors literally and figuratively on a walk through a garden whilst asking a question.

The paintings are of a classical nature, encompassing themes and styles familiar to any lover of art: nature, women in flowing gowns, hints of faery and fantasy, ideals of love and marriage, summer days with fields of flowers and lavender, and so on. They are presented with a dream-like finish, the haze and soft form suggesting horizons and ideals which extend far beyond the edge of the canvas.

IMAGOLand Gallery: Mareea Farrasco – Enchanted Gardens

Looking at these images, it is hard not to see within them the echoes of great painters mixed with the imagination of a modern-day dreamer with the rich range of image manipulation tools at her disposal and an imagination capable of carrying us on the wings of story to wherever our own imaginations and dreams choose to alight.

At least three of the pieces paint a story of their own: one of a wedding, the bride and her maids – possible post-ceremony – caught in moments of contemplation (or lightness) within a garden. Posed they might be, as all such wedding photographs are, they encompass both s sense of the romantic painters of a bygone age and the artificial construct of a posed photograph in a manner that might be seen through a certain lens as, well, kitsch.

It’s a sense evident within the other paintings to different degrees, and in using the term I am not in any way denigrating Mareea’s work; for in presenting these pieces, she asks us to define what is kitsch.

IMAGOLand Gallery: Mareea Farrasco – Enchanted Gardens

Often used in a pejorative manner to express the feeling that a piece of art – visual, written or musical – is naïve, overly-eccentric, gratuitous, or of banal taste. “Kitsch” is a term that at its height became – ironically – somewhat passé, the means by which not so much to pass a critique but to demonstrate our own hipness. However, the term has other connotations; some kitsch art can, for example, be appreciated for the irony or humour or quirky nature without it being visually offensive.

More particularly, Kitsch as a statement has been around for long enough that it might itself be considered an aesthetic category and style of its own; and it is this idea Mareea explores through these ten images. For while they may well encompass themes and elements we might – in different ways – require as “kitsch”: the flowers in the hair, the “soft focus”, the posed nature, the themes of gardens and faeries, there can be no denying that each piece within this collection is beautifully executed as a work of art, and the pieces collective are an expression of art and talent that is richly evocative. As an adjunct to this, Mareea also asks us to consider kitsch more widely, pointing our thinking – if we are so inclined – towards how it might be considered as broadly as within the topic of politics…

IMAGOLand Gallery: Mareea Farrasco – Enchanted Gardens

However, I’ll leave that for you to discover and close this piece by saying this is a engaging, easy-to-view selection of art, whether you opt to see it in its own light, or through the lens Mareea casts upon it in her introduction.

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2022 SUG meetings week #49 summary

Perpetuity, October 2022 – blog post

The following notes were taken from the Tuesday, December 6th, 2022 Simulator User Group (SUG) meeting. They form a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Server Deployments

This week will see all simhosts on all channels restarted, but no deployments.

The hoped-for RC release (which includes a fix for BUG-229301 “Maximum Memory allowable by scripts not being reset until teleport or relog”) has been delayed as a result of a fix being required for an odd crash which could cause some regions to crash on starting. This has now been resolved, but the fix needs to pass through a QA cycle before any release is made, so the deployment should now occur in week #50.

Available Official Viewers

This list reflects those viewers available via Linden Lab.

  • Release viewer: version 6.6.7.576223 – MFA and TOS hotfix viewer – November 1 – No change.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself).
    • Performance Floater / Auto-FPS RC viewer, version 6.6.8.576737, November 28.
    • Maintenance P (Preferences, Position and Paste) RC viewer version 6.6.8.576863 Monday, December 5.
    • VS  2022 RC viewer, version 6.6.8.576310, issued November 4 – utilises Visual Studio 2022 in the Windows build tool chain.
  • Project viewers:
    • PBR Materials project viewer, version 7.0.0.576966, December 3 – this viewer will only function on the following Aditi (beta grid) regions: Materials1; Materials Adult and Rumpus Room 1 through 4.
    • Puppetry project viewer, version 6.6.3.575529,  issued on October 12.
    • Love Me Render (LMR) 6 graphics improvements project viewer 6.6.2.573263, July 21.

In Brief

Refer to the video below for more information on the following:

  • There is a generic Puppetry-related discussion (Kinnect), but as there is a Puppetry meeting due on December 8th, so any updates will be covered in my summary of that meeting.
  • There is a similar generic discussion on the complexities of the PBR Materials Project, which is covered in my CCUG updates.
  • A discussion on potential LSD bugs / issues – no specifics from LL’s side, as Rider Linden (who runs the LSD project) was absent the meeting.

 

A Frogmore Winterset in Second Life

Winterset Hollow, December 2022 – click any image for full size
It was back to a wintry setting for me recently after an invitation of region Holder Tolla Crisp to visit a seasonal offshoot of her Frogmore estate regions: Winterset Hollow. Designed by Tolla and her go-to landscaper, Dandy Warhlol (Terry Fotherington), the region is intended to offer a Swedish-style winter setting – as its name suggests.
A Frogmore Christmas Region from Tolla Crisp and Terry Fotherington. Enjoy your stay in our Swedish inspired winter village.

– Winterset Hollow About Land.

Winterset Hollow, December 2022
By dint of my viewer hiccupping, I arrived within the region with my viewer settings reflecting the environment of the region I had just departed – a night with a Moon low in the sky. It was actually a set of environment settings which suited Winterset Hallow, and so I retained it for some of the photos taken as I flycammed through the region and have included them here. With the landing point located towards the centre of the region, this is a place blended into the surrounding snowy mountains to present the idea of a town deep within the rugged Swedish countryside, one perhaps cut-off from the rest of the world by the snowbound weather.
Winterset Hollow, December 2022
A long central cobbled street climbs (or descends, depending on your point of view!) through the middle of this blanketed town as it sits as if within a deep valley, houses and small places of business on either side. At the top end of this street is the local chapel, providing it with a commanding view back down over the town and its old fountain. Sitting with its water frozen, the latter is also overlooked the local coffee house. All of the business are furnished, with many of the houses either fully or partially furnished, offering many points for exploration (and escaping the snow!), although for those who prefer, there is outdoor seating as well. At the far end of the street compared to the chapel, a pair of holy-wrapped street lamps mark the steps descending to where a covered bridge spans a frozen body of water to where more steps slope down to what might – but for the snow – be a country road.
Winterset Hollow, December 2022
The broad expanse of snow curves north to come to an end before woodland with trees frosted with snow, naked branches reaching upwards and a narrow path winding between them. This path leads the way to where a pond has been converted into a skating rink, and else well-defined paths path onwards through the trees to snow-covered farmland tucked beneath the rocky arm on which the little town sits. To the south, the road continues to arc around the foot of the town, passing between it and a shoulder of a hill on which a trio of cabins sit. From here, and in summer, the road climbs the southern hills before ending in another tree-enclosed trail above the town. However, for winter, this rising road has perhaps been converted into a ski run complete with lift rising upslope beside it. at its upper reach, the slope offers a large deck built out over the hilltop, providing clear views of the surrounding mountains.
Winterset Hollow, December 2022
Whether you view the slope leading up to it as a road or not doesn’t matter; the deck, set with tables and with food and hot drinks on offer, propane heaters warming the air to make it a welcoming look and feel. Across from it, the little ski lodge provides snowboards for those wishing to make a fast descent back down the hill. Beyond the deck and ski lodge, the winding path runs between the tree to where a large, partially-furnished house sits above and separated from the rest of the town. Perhaps it is a private dwelling or perhaps it is a guest house; either way, it faces a footpath dropping down a short slope to where smaller houses flank a playground and the path connects back to the town’s chapel. before dropping away again to reach the northern farmlands under their blanket of heavy snow.
Winterset Hollow, December 2022
Rich in detail (and admittedly, a little heavy on viewer performance even with the recent improvements), Winterset Hollow offers a lot to see and photograph – including the local wildlife – and makes for an engaging visit, rich in a sense of the season and to enjoy. My thanks to Tolla for the invite!
Winterset Hollow, December 2022

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Junction Points at Nitroglobus in Second Life

Nitroglobus Roof Gallery: Selen Minotaur – Junction Points

The law of polarity (aka the law of opposites) states the idea that everything has an opposite: with every day, there is a night; for every moment of sadness there will come a corresponding one of joy; for every electron there is a positron; every life ends in death, and so on. It’s a notion akin to Chinese yin and yang; and like that philosophical concept, it suggests that these opposites, if not directly joined, are interconnected at some level.

It is this interconnectedness – this duality, if you will – that is the focus of the December exhibition now open at Nitroglobus Roof Gallery, curated by Dido Haas. And like many exhibitions there, it is an exhibition that is layered in potential interpretation.

Nitroglobus Roof Gallery: Selen Minotaur – Junction Points

Entitled Junction Points, it as presented by Selen Minotaur, and features both 2D and 3D pieces (together with a machinima), and in describing it, Selen focuses on the idea of duality inherent in the law of polarity, and the importance of finding balance:

We live, in fact, in duality: high-low, left-right, chiaroscuro, good-bad, day-night, healthy-sick, cold-hot, north-south, etc. Duality teaches us what we prefer to experience and helps us recognise how to change our way of thinking to create that preferred experience in our lives. We know we prefer happiness because we have known sorrow. We love health because we have known sickness.
The challenge, for everyone, is therefore to find the points of junction, those which make it possible to feel “ONE”, in symbiosis and in balance with oneself, with the others and with the universe.

– Selen Minotaur

In reflection of this, the images and sculpture forming the exhibition offer elements of duality throughout, together with their inherent points of connection. In doing so, she presents pieces that are both highly visual whilst frequently offering insight and commentary on life and the human condition.

Nitroglobus Roof Gallery: Selen Minotaur – Junction Points

Take 1+1=3 for example. It suggests two people caught in a dance or coming together in greeting / celebration, and about to clasp hands. Between them is a third individual placed in a front split, feet touching both of the standing figures. Set on a backdrop of geometric forms, it is a piece visual rich in ideas of duality, reflection, and connection. More deeply, however, it might be said to reflect the basic truth that the singularity of life (symbolised by the middle figure connecting the two upright figures, complete with hair growing into a tree-like form – the tree being itself a symbol of life) is born out of the duality of two people becoming a unity.

Across the hall, Double Sided offers a a commentary on our need to at times being both striking in our looks and gaining the attention of others and for our need to to be private, as symbolised by the use of shaded glasses and the hat in one  half of the image. Thus, on a deeper level it offers a metaphor for the fact that we are, by turns, both social and gregarious creatures whilst also creatures of needing solitude and privacy, and somewhere between the two is that junction point of nature where me might be most true to ourselves.

Within the 3D pieces, both Mood Swing and Depth are especially layered in interpretation, offering ideas on the manner in which we need to find balance within the see-sawing of our emotions both for our onw piece of mind and our relationships to others; through our perceptions of self and those around us, and the fact that we can seem at time to be incredibly deep and at other extraordinarily shallow, with the junction between the two being whom we really are.

Nitroglobus Roof Gallery: Selen Minotaur – Junction Points

Visually expressive, rich in context and (again) supported by lighting and elements by Adwehe on behalf of Dido and the Gallery, Junction Points is an exhibition well worth spending time pondering. However, when visiting, do make sure you have Advanced Lighting Model (ALM) enabled in your viewer (Preferences → Graphics → make sure Advanced Lighting Model is checked; no need to have Shadows enabled as well) in order to see all of the pieces in the installation correctly.

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2022 viewer release summaries week #48

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, December 4th, 2022

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Release viewer: version 6.6.7.576223 – MFA and TOS hotfix viewer – November 1 – No change.
  • Release channel cohorts::
    • Performance Floater / Auto-FPS RC viewer, version 6.6.8.576737, November 28
    • Maintenance P (Preferences, Position and Paste) RC viewer, version 6.6.8.576863, December 5 (updated as this summary was being prepped).
  • Project viewers:
    • glTF / PBR Materials project viewer, version 7.0.0.576966, December 3 – this viewer will only function on the following Aditi (beta grid) regions: Materials1; Materials Adult and Rumpus Room 1 through 4.

LL Viewer Resources

Third-party Viewers

V6-style

  • No updates.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

Sixteen years in Second Life

Om my Water Horse Anipet

So I’m sweet sixteen! Or at least my avatar is – would that it applied to me once more…

When I reached 15 continuous years in SL I really had little to say (although I managed to say it in around 900 words!), as not that much had changed with me personally over the course of 2021 – and SL itself had remained fairly well balanced.

2022 has been slightly different – there have been new features and capabilities deployed to Second Life, with LL working to try to increase the platform’s appeal and engaging with users in the development of new features. True, some of the planned work hasn’t quite come to fruition and so won’t be popping up until 2023 – but one project in particular should over time very much change how SL looks for the better. 

On the “personal” SL front, things have changed a little. While blogging takes up a lot of my time – thank you to everyone who follows and supports and helps me along that journey – the second half of the year has allowed me to spend a lot more time enjoying the company of those closest to me (notably Imp, who has given me endless reasons to smile and laugh – there’s a reason I’ve given her that nickname!). That said, things in the physical world have been turned upside down on a number of occasions through the year, resulting in blogging efforts taking a back seat here and there. 

But that said, I’m still nicely settled within Second Norway (and still recommend it to anyone looking for land they’ve like to rent and establish a home within), although I’ve not actually done as much sailing, boating or flying as I’d like. Regulars may have noticed (and been breathing a sigh of relief at the fact) that I’ve not been boring people with write-ups of the latest changes in house and / or island design. Not that I’ve stopped; I’ve simply reverted to building things from scratch, rather than using any rebuilds as an opportunity to review a particular commercially available house designs – although admittedly, the current house was heavily inspired by Cory Edo’s Jura Waterfront Cottage, a genuinely stunning design which (unfortunately) didn’t quite marry up to my kitbashing needs, so I opted to build from scratch whilst keeping the look of that design in mind.  

One thing I had considered doing this year was to take time out to look at some of the other worlds I’ve visited in the past. However, the truth of the matter is, there is nothing out there (outside of OpenSim) which offers the broad creative richness and freedoms as Second Life; not just in terms of content creation, but in how we expression our personalities, how we interact, how we have fun, what we can do to encourage and support others (in-world and out-world), and so on. Thus, I just haven’t felt the incentive to do so. As I said on occasion of my 15th rezday, I really don’t see anything like Second Life emerging from the haze of verbiage people call “the metaverse” any time soon. 

In this regard, I am far more excited – even as a comparative lay person – by the new features and capabilities Linden Lab is working on to further enhance SL. I’ve particularly appreciated the performance boosts we’ve seen in the viewer thanks to the Performance improvements work, and have appreciated the efforts to bring users directly into the fold in developing things like support for glTF 2.0-compliant PBR materials / reflections probes (which lays the foundations for even greater glTF compliance in the future, making content creation for Second Life a lot more predictable when using external tools and workflows), and the Puppetry Project work, both for the capabilities it can bring to a range of SL activities and for the foundations it lays for potential future enhancements to the platform.  

Other than that, I really don’t have too much to say on the occasion of my rezday – other than maybe one day I’ll get a card / cake from Linden Lab like others do on their rezday *sigh* – but for now  I’ll shut up and return this blog to its usual schedule! 🙂 .