Jennifer and John at Sinful Retreat in Second Life

Janus III Gallery: John Huntsman – Latitudes

Currently open at the Janus I and Janus III galleries at Chuck Clip’s Sinful Retreat are two independent exhibitions by Jennifer Steele (Steele Wilder) and John Huntsman (Johannes Huntsman) that share a common link.

I’m going to start with John’s Latitudes, on display at the Janus III Gallery, as this has been open the longest thus far, having commenced on October 17th.

Janus III Gallery: John Huntsman – Latitudes

A Marine Corps officer in the physical world, John is well-known within Second Life as a multi-talented individual: photographer, Second Life entrepreneur responsible for the Kultivate brand that recently extended its portfolio to include live music, arts curator and organiser of Team Diabetes of Second Life, whilst in the physical world he is becoming more involved in his family’s art gallery and learning more about art curation in the process.

John’s photography spans both the physical world and the virtual, and encompasses many genres – landscape, architecture, machinery, vehicles, nature, the parts of the world to which he has been deployed on active duty. He presents his images in a variety of styles from colour to monochrome, whilst using post-processing to offer some with a vintage look and feel. More recently he has started to use digital techniques to render his photographs as paintings, and this has led him into a deeper examination of digital painting.

Janus III Gallery: John Huntsman – Latitudes

It is that latter that is particularly offered for display with Latitudes, a selection of 20 pieces, with those on the lower level of the gallery offering a marvellously abstracted series of images that are striking in their use of form, colour and style. Some are richly geometric – straight lines, right angles, etc., others present a more fluid, natural flow of line.

These are complimented by a mixed set of images on the upper level of the gallery that brings John’s other artistic talents to the fore, with marvellous natural images of insects, together with photos-as-paintings of vehicles and boats, a combination that offers a rich diversity of John’s work.

Janus I Gallery: Jennifer Steele

Located in the Janus I Gallery is The Art of Jennifer Steele, which opened on Sunday, October 25th. I  admit I think this exhibition is the first time I’ve seen Jennifer’s work, which is odd considering she has exhibited at the likes of BURN 2 and the original LEA. As with John, she is multi-talented: an artist both in the physical and virtual worlds. She is also a chef, voice-over artist and business woman running her own company, whilst in Second Life she has worked as a volunteer and mentor among many other aspects of her involvement in virtual life.

As an artist she studied Fine Art and Fine Art History at Wilfrid Laurier University in Waterloo Ontario Canada, under the mentorship of Michal Manson. Her work has been featured in the Robert Langen Art Gallery in the late 1980s, and also in the TAG Art Gallery, The Hub On Queen in Niagara Falls and at Niagara Night of Art, all in Canada. Since graduating, she has studied art in both the United States and Europe, and also presents her own art classes on-line.

Janus I Gallery: Jennifer Steele

Jennifer’s work has been influenced by a number of artists and moments, including the Algonquin School (the Group of Seven), Alex Colville, Ken Danby, Wassily Kandinsky and Claude Monet. Some of these influences are notable within the art presented within the Janus gallery. The eight smaller pencil (and chalk) pieces, for example, lean towards the Realist movement and so echo Colville and Danby. Together, they make a series celebrating the female form and are rich in emotion and energy.

These pieces are accompanied by 16 pieces that are of a more abstracted nature, thus offering that thread of connection with John’s exhibition – although Jennifer’s pieces perhaps lean more towards abstract expressionism in places. These are again pieces rich in colour and form, well suited to the large format in which they are displayed.

Janus I Gallery: Jennifer Steele

Taken individually or together, these are two remarkable and attractive exhibitions which sit well within the broader displays of art to be found within Sinful Retreat (see: Unveiled: a new art experience in Second Life), and should be visited both as a part of that, and / or individually.

SLurl Details

Sinful Retreat is rated Adult

2020 SUG meeting week #44: further uplift update

Boulder, September 2020 – blog post

The following notes were taken from the October 20th Simulator User Group meeting.

Server Updates and Cloud Uplift

  • There are no planned deployments to the regions running within the Lab’s co-lo facilities.
  • Starting on Tuesday, October 27th, all regions on the “AWS channel” will be updated with a simulator release  – version 551155 – that includes extended logging capabilities and a range of fixes, as indicated in the release notes.

For details of the deployment of main grid regions running via AWS cloud services, please see the following:

Issues

The grid has seen a range of issues coincident to the uplift work that may or may not be related to that work (as they are occurring across regions that are both now running on AWS and those still running at the Lab’s co-lo facility, although some appear to happen more frequently within AWS region.) The latest of these is object failing to rez when pulled from inventory. However, Mazidox Linden indicated that LL believe they have an handle on this issue, and the AWS region simulator version may have address it.

The most significant  issues (again which may or may not be related to the cloud uplift) being experienced comprise:

  • Group chat failures.
  • Teleport failures.
  • Rezzing issues.
  • Slow opening of legacy profiles.
  • Slow opening on the World Map (hopefully fixed with the 551155 release).

A further issue that has been noted, but yet to be confirmed, is that idle scripts appear to be taking up to to between 16% and 26% more script timing on regions running on AWS when compared to regions still operating out of the Labs co-lo facility.

Uplift Status

  • As per April Linden’s blog post, around 1,000 region on the main grid that are running on AWS.
    • Thus far, LL have only seen minor issues from their perspective, with those regions are running with “only minor hiccups”.
  • The deployment this week will see the total number of regions on AWS increase to between 2,000-2,500.
  • The updates required to allow the simulator to run on AWS systems represents – in Mazidox Linden’s words – “”the largest change to the simulator [software]  ever.”
  • Maxidox also confirmed there is an upcoming change that will see simulators running on AWS given a synthetic hostname rather than the viewer just giving the IP address of the AWS compute node in URI form.  The synthetic hostname will map to how LL describes simhosts internally.

SL Viewer

The Start of the week has seen the following viewer updates:

  • The Cachaça Maintenance RC viewer updated to version 6.4.11.551139 on Tuesday, October 27th, 2020.
  • The Legacy Profiles Viewer updated to version 6.4.11.550519 on Monday, October 26th, 2020.

The rest of the official viewers in the pipelines remain as follows:

  • Current release viewer version 6.4.10.549686, formerly the Mesh Uploader RC released October t and promoted on October 14 – No Change.
  • Project viewers:
    • Project Jelly project viewer (Jellydoll updates), version 6.4.10.549690, October 1.
    • Custom Key Mappings project viewer, version 6.4.5.544079, June 30.
    • Copy / Paste viewer, version 6.3.5.533365, December 9, 2019.
    • Project Muscadine (Animesh follow-on) project viewer, version 6.4.0.532999, November 22, 2019.
    • 360 Snapshot project viewer, version 6.2.4.529111, July 16, 2019.

In Brief

  • Some users (notably Firestorm users) are claiming that uplift is “breaking” region crossings, and that Firestorm should offer a higher default bandwidth allowance. However:
    •  The bandwidth setting applies to UDP only – the majority of data related to avatars, attachments and objects are handled via HTTP through the CDN, over which the UDP bandwidth has no influence.
    • While UDP messaging is involved in region crossings, changing the bandwidth default is viewed as potentially unwise whilst the uplift for is in progress, as it would largely be impossible to objectively tell if the change has improved matters.

The 2020 Second Life Sci-Fi Expo

The 2020 Sci-Fi Expo

I am very late in getting to this – I’m not entirely sure how I missed it,and my apologies to the organisers for only getting to it now –  but currently in progress until the end of Wednesday, October 28th, 2020 (SLT), is the 2020 Second Life Sci-Fi Expo in support of RFL of SL and Making Strides Against Breast Cancer (MSABC).

Not to be confused with the annual Second Life Sci-Fi  Convention, which this year took place in May, the Sci-Fi Expo has generally been a smaller event (in previous years referred to as the “Mini Expo”), but this year has been taking place across five regions.

All five regions are packed with all things sci-fi, with each of them having a specific theme, a central hub providing an anchor point for explorations. The regions are packed with all things science fiction, with information available on sci-fi goods and services, role-play, communities, and more (including a hunt).

The 2020 Sci-Fi Expo

As it is late on in the event’s run, I’m not going to dwell too much on things – the best way to appreciate what is available is to hop over and immerse yourself; particularly if you are a science fiction fan. What I will do is refer you to the event’s Exhibitor’s List and Shopping Guide.

What I will say is that when exploring the regions, you’ll find a rich mix of merchants, role-play groups and more, together with the major franchises from media sci-fi: Battlestar Galactica, Doctor Who, etc., whilst those who have done six impossible things before visiting might want to consider breakfast at Milliways: The Restaurant at the End of the Universe.

2020 Sci-Fi Expo

So, whatever your interest in science fiction, be sure to set your phaser on fun and head back to the future with a visit to the SL Sci-Fi Expo in the next 36 hours.

Related Links

2020 viewer release summaries week #43

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, October 25th

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current release viewer version 6.4.10.549686, formerly the Mesh Uploader RC, promoted on October 14 – No change.
  • Release channel cohorts:
    • No updates.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V6-style

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

A foreign reality in Second Life

Itakos Project: Memories Of A Forgotten Reality

Memories Of A Foreign Reality is a new exhibition by Etamae and Imaginary Footprints (01Matthew10) that opened recently in the White Hall of Akim Alzono’s Itakos Project gallery. It’s a fascinating and complex exhibition in terms of concept and execution, although I admit to finding myself slightly at odds with its central tenet as defined by the artists.

Back in the 60`s and 70`s there was a need to raise this individualism as the holy grail. We evolved the individual to the highest goal, and now we see the result.
Millions of confused minds are searching for a hold. Entangled in political and economical strategies. The American dream, or the possibility of being a important person on the world wide web has given us a tenuous hold, a fragile rope that can easily be severed…
…The soul… a character in a context… equal to others… seem to be forgotten. but it is there… it suffers… and it tries to be seen.

– Artist’s statement, Memories Of A Foreign Reality

This description leads into a set of 13 monochrome pieces which I understand have been produced through a collaborative effort between the artists, passing images back and forth , allowing it to evolve in accordance with their individual perceptions. This in itself gives the pieces a unique reflection of the concept of individualism and the merging of ideas and thoughts can be positivity received.

Itakos Project: Memories of a Forgotten Reality

These are pieces that offer multiple aspects. Some are almost abstracted in form and despite being monochrome, bring to mind ideas of the 60’s counter-culture and flower power, and carry suggestions of psychedelics and dream states, the rainbow swirls and bright colours represented by the use of grey and white (vis: Reflected Into The Ether, Hypnotic, 3 Faces of Eve).  Others are a lot darker in imagery and tone, that are both chaotic and oft depicting scenes edged with violence.

However, taken as a whole, all 13 images convey the element of soul (inner self), struggling to be seen / heard. The monochrome nature of the pieces helps to further emphasise this idea of of an inner voice struggling to be heard, as it gives the images the look and feel of photographic negatives, yet to be developed (as in seen and heard).

Itakos Project: Memories Of A Forgotten Reality

As such, these are provocative, compelling images, make no mistake; and they do marry to the final part of the artists’ statement as quoted above. So why then my sense of being at odds with that central tenet?

It’s a minor point, but for me (admittedly through the lens of history books rather than personal recollection) while the 1960’s and 1970’s did see a dramatic shift in emphasis in our understanding of “individualism”, given it encompassed the likes of changing in ideas of equality and our understanding of the environment,  together with a broadening of our technical and scientific understandings, this shift was of a broadly positive impact, collectively and individually. Thus, for me, it appears that the disconnect of “self” (/ soul) to which the artists’ refer, didn’t really commence with the rise of the Me Generation, and the coming of utterly partisan socio-political (/religious) drives that occurred at the same time.

Itakos Project: Memories Of A Forgotten Reality

But this is is subjective differing of viewpoints, one that might well encourage discussion and debate – but which ultimately doesn’t impact on one’s ability to appreciate Memories Of A Forgotten Reality, or from exploring its concepts and message.

SLurl Details

Returning to Nostalgia Falls in Second Life

Nostalgia Falls, October 2020 – click any image for full size

Exactly a year ago, we first visited Nostalgia Falls, a Homestead region designed by Noisette Haller. At the time I noted the region was both photogenic and also the kind of place those who prefer Halloween themes that have a lighter touch might also enjoy.

Given it is the first anniversary of that visit (and given the region has a new home), I decided to hop back and have a look around, and was both surprised and please to see that the region offers both a familiar look coupled with more than enough changes to give me a comfortable sense of recognition  whilst also presenting a lot that is new and ready to be discovered.

Nostalgia Falls, October 2020

The sense of familiarity is born from a number of aspects: the region retains a similar L-shape to the one it sported in our first visit, with the north-south arm the home to a railway line hosting the Polar Express steam train by DRD as it sits at a station, a single railcar in tow. However, the landing point is now in the station building rather than on the train.

Across the tracks is a waterfront area complete with a trawler moored on one side – although the growth of reeds around it suggests it may not have seen open waters in some time, given rotating propeller blades would likely cut them down to size – and a carousel sitting on a broad terrace, a wall separating it from the buildings beyond.

Nostalgia Falls, October 2020

One of these houses sits ablaze. Quite why is unclear, but perhaps it is the result of a gas explosion, as appeared to be the case at our last visit. However, this time around, the blaze is given a new twist: the wreck of a 1930’s ear car and the threat of an unexploded bomb amongst the fallen brickwork suggest the house has fallen through time from the period of the Blitz.

Beyond the burning house lies a relatively open space – albeit marked by trees to one side. It is the home of an aged and broken plaza topped by a broken rotunda.Home to a winged angel, the rotunda is being circled by a murder of crows that, together with the aged dead tree next to it, set a darker tone than the angel’s presence would otherwise offer.

Nostalgia Falls, October 2020

An avenue of trees to one side of the rotunda shelters a horse-drawn hearse heading towards the tall, slim form of a 3-storey mortuary that has some strangeness to be found within it, a ghostly figure awaiting the hearse outside. Opposite the tree avenue, steps climb up a short slope to the imposing form of a grand house complete with cemetery behind, suggesting it is a family home of some age – although it and its grounds have clearly seen better days, with the interior of the house in particular a statement in mouldering age  – and more than a little taste of creepiness.

Beyond this ageing house, and also reached via the carousel-bearing waterfront, the land opens out into a brighter, happier setting rich in the colours of autumn. Horses graze here, having doubtless been brought down from the barn that sits up on the flat head of a promontory that – again, like the time we last visited – extends southwards out into the waters surrounding the island.

Nostalgia Falls, October 2020

A sandy track winds out from the barn to drop down to the western finger of the land, where sit three little houses, all cosily furnished and set out with lamps, jack-o’ lanterns, pumpkins and more in readiness for Halloween. Even the crows sitting along the telegraph lines overhead have entered into the spirit of things – although eyes might inevitably be drawn to the the fact that a witch has apparently come to a sudden telegraphic halt whilst testing her broom.

With mist hovering out on the waters between the island and the region surround, and the lightning flickering around the old house accompanied by the rumble of thunder, this iteration of Nostalgia Falls carries a rich sense of atmosphere. However, the open spaces, with their horses, deer and places to dance, together with fine dining on the train (albeit serenaded by a sax playing skeleton!) together with places to sit, Give this iteration of Nostalgia Falls a further touch of romance. And of course, it remains a richly detailed, photogenic region in which to spend time.

Nostalgia Falls, October 2020

SLurl Details