Art Project 3 at Blue Orange in Second Life

Blue Orange: Xirana Oximoxi

Currently on display at Blue Orange, the music and arts venue in Second Life curated by Ini (In Inaka), is Art Project 3, featuring work by Aicha-Tubal Amiot, Gitu Aura, Rebeca Bashly, Chibbchichi, Jadeyu Fhang, NicoleX Moonwall, Nevereux, Bryn Oh, Xirana Oximoxi, and Theda Tammas.

As I’ve mentioned in the past, part of the delight in visiting this particular venue is its subterranean look and feel, which offers something of a warren of spaces which take time to explore, and make the discovery of what lies within them more interesting. This exhibit is no exception, although my visit did leave me with a feeling the art spaces have been expanded, with everything turned around a little, making navigation this time around a little harder – the LM I regularly use delivered me within the club space itself, rather than out on the subway platform as used to be the case (there’s no official landing point).

Blue Orange: Gitu Aura and NicoleX Moonwall

The art on exhibition is split between four main areas. The first of these is the Art Corner hall just off of the club, featuring a sculpture by Rebeca Bashly, art by Ini herself, and Mindgames by Gitu Aura and NicoleX Moonwall, a display area above the club, featuring pieces by JadeYu Fhang. A hall leading off of this area leads to Alchemy by Nevereux, defined as, “a series of visual allegories meant to detract you from a physical plane and deliver you into mysticism via transformation and criticism.” Note there is a warning to those who are sensitive to flashing lights with this exhibition, but it only applies to the hallways leading to it.

The second Art Corner hall, accessed via the subway station platform outside of the club, features Waiting Box by Theda Tammas, while a further hallway from this again leads to a section of Alchemy. This shares the same warning for those with a sensitivity to flashing light, which again only applies to the entrance hall.

Blue Orange: Nevereux

Above the club is a further hall, this one featuring elements some may recognise as being from OpeRaAxiEty (see here). The final art display area is devoted to 2D art, and split between the hall connecting the club with the subway station platform, while art and drawings by Xirana Oximoxi can be found in a hall down the stairs running down from the hall featuring Rebeca’s art.

Such a broad mix of art makes highlighting individual elements that much more difficult, particularly given the calibre of the artists brought together here. As such, these are displays best enjoyed individually as you pass through the halls and hallways of Blue Orange. However, were I to pick one with a particular appeal, it would be Alchemy. There is a depth of interpretation to be found within it – which is not to in any way diminish any of the others; for example, it’s always a delight to see Bryn Oh’s 2D art.

Blue Orange: JadeYu Fhang

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One thought on “Art Project 3 at Blue Orange in Second Life

  1. I have visited Blue Orange several times; I believe that the art exhibited is in perfect harmony with the urban environment. Like other times, I particularly appreciated the work of Theda Thammas. Congratulations to all artists and Inara for the helpful review.


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