Zedekiah at Artful Expressions in Second Life

Artful Expressions

After a short hiatus from Second Life, Sorcha Tyles has re-opened her gallery Artful Expressions at a new location and with a new design – and a new exhibition.

The gallery now sits within a charming garden setting, with a beach at one end, a terrace sitting between sand and gallery, offering a cosy, open-air hang-out which encourages visitors to sit a while and enjoy the Sun  … and a little coffee.

Artful Expressions:  Zedekiah, (ZaynIanLutz)

A single display hall is offered inside the gallery building, presenting space for exhibitions by individual artists. For October, Sorcha is featuring the work of Zedekiah, (ZaynIanLutz). And if there is one word which should be used to describe his work, it is perhaps “atmospheric”.

This is an artist with an eye for conveying a mood, a story, a world, within a single frame. Whether producing a landscape or an avatar study, there is a sensitivity and richness to his work that draws one in. Of the eight images presented here, four sway towards monochrome in tone and style, the remaining four offering muted tones and colours. In both cases, whether purely or predominantly monochrome, or when using a broader palette of colour, a rich sense of mood is evoked. So much so, that within the avatar studies particularly, we are – often without clearly being about the see any expression on the face – able to feel the emotion being expressed.

Artful Expressions: Zedekiah, (ZaynIanLutz)

Only two of the images do not feature an avatar, either as their focus or as a part of the overall scene: Winter Trace and September. Both of these are equally as evocative, with the near-monochrome look of Winter Trace drawing one into a feeling of a cold, dark night – one perhaps with a little hint of menace in the way the shadows seem to be gathering the house into themselves, without even a hint of light from the windows to offer cheer or welcome. Thus, within it, there is perhaps the echo of a thought, we are home, but are we safe?

September, seen below right, by contrast, perfectly reflects the fading of summer and the gathering folds of winter. There is still sunlight enough in the sky to feel warmth, the trees still carry their leaves and the grass is still heavy with seed. But the soft colours, the billowing clouds and the icy edge of the blue sky warn us that winter is indeed coming.

Artful Expressions: Zedekiah, (ZaynIanLutz)

A superb exhibition from an outstanding artist, not to be missed.

SLurl Details

SL project updates 40/1: server, viewer

BarDeco and Kekeland - Coffee Island; Inara Pey, September 2017, on FlickrBarDeco and Kekeland – Coffee Islandblog post

Server Deployments for Week #40

As always, please refer to the server release thread for updates and the latest news.

  • On Tuesday, October 3rd the Main (SLS) received the server maintenance package previously deployed to the Magnum RC channel. 17# comprises improvements to e-mail verification logic (IM to e-mail) which sees the system checking whether the receiving e-mail address is verified or not.
  • On Wednesday, October 4th, the Bluesteel, Magnum and LeTigre RC channels should be updated with a new server maintenance package,  17#, intended to address the unintended returns issue of two weeks ago – see The Return of the Living Objects: A Pre-Halloween Horror Story for more.

With regards to the e-mail verification update, note that the sending / forwarding of messages to unverified addresses is not blocked – as yet. However, once a viewer-side changed has been deployed, accounts with unverified emails will no longer be able to request that IMs be forwarded to e-mail; attempts to enable the viewer-side setting will fail, and result in a message advising the account holder to verify their e-mail address.

SL Viewer

The Voice RC viewer updated to version on Friday, September 29th. This viewer:

  • Adds support for a higher quality voice using SLVoice version 4.9.
  • Fixes the apparent position of the speaker in nearby voice.
  • Improves retry behaviour when there are problems connecting or during temporary connection problems.
  • Logs more detailed information to the Lab for quantifying connection issues.
  • Improves security of the communication between the viewer and SLVoice.
  • Unrelated to voice, improves the validation of TLS certificates (security improvement).

It should also be noted:

  • Local teleports will cause a short (a few seconds) voice interruption because the viewer now detaches from voice a little earlier in the teleport sequence.
  • With some SLVoice changes, the SLVoice executable can be copied into another viewer – that will not work with this one. There are changes to the connection between the viewer and SLVoice that are required. Talking to any viewer version should work.

The remainder of the viewer pipeline remains unchanged from the end of week #39:

  • Current Release version, dated August 9th, promoted August 23rd – formerly the Maintenance RC
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • Maintenance RC viewer, version, dated September 22nd.
    • Wolfpack RC viewer,version, dated September 22nd – this viewer is functionally identical to the release viewer, but includes additional back-end logging “to help catch some squirrelly issues”
    • Alex Ivy 64-bit viewer, version, dated September 1st
  • Project viewers:
  • Obsolete platform viewer version, dated May 8th, 2015 – provided for users on Windows XP and OS X versions below 10.7.

Environment Enhancement Project (EEP)

“You will be able to add water settings to the day cycle,” Rider commented at the Simulator User Group meeting on Tuesday, October 3rd, when discussing the EEP project. “So calm seas in the morning and choppy at night.”

Once he’s got the settings working as inventory assets, allowing people to exchange / sell Windlight settings, Rider aims to get the project viewer sorted and available. No time frame on this, but he’s willing to discuss it as people start testing the new environment capabilities, either at the Simulator User Group meetings (noon SLT, Tuesdays) or the Content Creation User Group meetings (13:00 SLT, most Thursdays).