Call for entries: UWA’s Transformations in Second Life

Image courtesy of UWA
Image courtesy of UWA

The University of Western Australia looks likely to cease most of its presence in Second Life at the end of July 2017. However, before then the long-time patron of arts and artistic expression in Second Life is running one more major art exhibition, and recently put out a call for entries.

“Our final show is to be titled “Transformations” and is about beginnings, endings, transitions, change,” UWA’s art curator FreeWee Ling stated in the announcement. “The theme is deliberately vague in order to allow for the broadest possible interpretation. It is intended to highlight the technologies of SL as a medium for creative expression. We especially want work that reflects on the past in SL and/or imagines the future of virtual art.”

Those wishing to apply to be a part of the exhibition are invited to subject one piece in any or all of the following categories: 2D art, 3D art and / or machinima (so entrants can subject up to 3 pieces, one in each category). The closing data for entries is 23:59 SLT, on Sunday April 30th, 2017.

It is important to note that this event is an exhibition and not a UWA challenge / competition. There is no judging panel and there will be no prizes offered. However, official exhibition catalogue will be published on-line as part of the UWA Studies in Virtual Arts (UWA SiVA) journal series.

General guidelines for entries are:

  • As noted above, artists may submit up to one entry each in 3D, 2D, and/or machinima (up to 3 entries in total). Collaborations are encouraged, so if you participate as a named collaborator on any entry, you may also submit a separate entry as an individual.
  • Land Impact limit for 3D work is 300. Sound and light emitting objects should be carefully crafted in consideration of other nearby entries. Objects that might impact other nearby entries may have to be placed on a platform to isolate it. In such cases a poster and TP device will be placed in the gallery. Any entry with excessive script lag may be refused or returned for revision.
  • 2D entries should reflect the theme and must be images substantially created in SL. Post-processing (e.g., Photoshop effects) should be kept to a minimum.
  • Machinima entries can be of any length or subject matter as long a they are substantially produced using SL as the primary medium and conform to other criteria listed here. A poster and/or screen shot will be placed in the gallery and in the exhibition catalogue along with a link to the machinima.

For the full entry guidelines, including how to submit your entry, please refer to the call for entries blog post. All enquiries, concerns, etc., about entering the exhibition should be addressed directly to FreeWee Ling, who has final say on any issue.

Good luck to all who enter!

Additional links