
Server Deploys, Week 24
As usual, please refer to the server deployment thread for the latest information.
Main (SLS) Channel
On Tuesday June 17th, the Main channel was updated with the Group Ban project, which was previously on the LeTigre RC. As the name implies, this project adds the ability to ban users from groups (see also SL Viewer Updates, below) – release notes.
Release Candidate Channels
On Wednesday June 18th the three RC channels should be updated as follows:
- LeTigre should receive a new server maintenance project this week, which comprises an anti-griefing measure – release notes
- BlueSteel should remain on the Sunshine / AIS v3 project, the viewer for which was promoted to the de facto release viewer (version 3.7.9.290582) on Monday June 16th. In addition, BlueSteel should receive the Main channel update with the Group Ban project and the anti-griefing update deployed to LeTigre – release notes
- Magnum should remain on the Experience Tools project. In addition, Magnum should will receive the Main channel update with the Group Ban project and the anti-griefing update deployed to LeTigre – release notes.
SL Viewer Updates
Release Viewer
On Monday June 16th, the MemShine release candidate viewer, (version 3.7.9.290582, was promoted to the de facto release viewer. This viewer includes the final Sunshine AIS v3 updates (promoting the Lab to issue a blog post announcing the long-running project Shining is now complete), and also a series of memory leak fixes to help stabilise the viewer and hopefully reduce the number of memory related crashes.
Group Ban project Viewer
As noted above server-side support for the Group Ban project is being deployed to the main grid. To coincide with this, the Lab issued the Group Ban project viewer (version 3.7.8.290887) on Tuesday June 17th, which provides the necessary viewer-side support for accessing group ban functions. Initial instructions for using the viewer can be found in the release notes, and I’ve provided an overview as well.
Group Chat
Simon Linden recently completed an initial amount of work on group chat, implementing some small-scale optimisations which, while not expected to have “fixed” group chat, should have improved some aspects of using it, reliability-wise. He’s more recently had to work on what have been viewed higher priority items, but is hoping to make a return to group chat in the very near future and dig into it some more. “I learned a lot on the first pass,” he said on the matter during the Simulator User Group meeting on Tuesday June 17th, “we got a lot more information on where the load is. Thus I have hopes the next round will be better.”
Other Items
Pathfinding and Terrain Editing
BUG-772 “Simulator refusing to rez objects after 10 hour timeframe” was raised at the Simulator User Group meeting on Tuesday June 17th. This is an issue where if you are carrying out terraforming work on a region with pathfinding enabled, and are also making frequent Pathfinding navmesh updates, your region will rapidly run out of memory. the way to avoid this is to complete the terraforming activity, then rebake the navmesh and restart the region.
LSL Enhancements
Ideas were tossed around the Simulator User Group meeting on the limitations of LSL, many of which may only be resolved through a complete re-build of LSL, something which is unlikely to happen, as Simon Linden indicated in the meeting, “I don’t think we’re going to touch the internal design of LSL if we can help it.” Which doesn’t mean there will not continue to be enhancements to LSL functions etc.
One suggestion made to get around some of the issues was for the development of a viewer-side scripting language which might handle certain local functions and abilities. Responding to this, Simon would only say, “That would be a wonderfully big project :).”
Continue reading “SL projects update 25/1: server, viewer, pathfinding and surprise guest”











