A Petrovsky Flux to continue

A Petrovsky Flux, April 2014 by Inara PeyA Petrovsky Flux, April 2014

Back at the start of April 2014, and following Ziki’s lead, I wrote about A Petrovsky Flux, the amazing living installation created by Cutea Benelli and blotto Epsilon and curated by the Spencer Museum of Art at the University of Kansas.

At the time I originally covered the piece, there was some confusion over whether or not the Flux would be able to continue at the Spencer Art Museum. This being the case, I opted to write to Stephen Goddard, the Spencer’s Associate Director/Senior Curator of Prints & Drawings on the matter, in order to better understand where the problems lie, and what, if anything could be done to help in ensuring the Flux could remain open.

As a result of that contact, and as I indicated in my original post, it appeared that any decisions on the future of the Flux appeared to reside largely with Cutea and blotto (both of whom indicated through other channels that they’d like to see the piece continue), and the Spencer Art Museum.

A Petrovsky Flux, April 2014 by Inara PeyA Petrovsky Flux, April 2014

It’s taken a little bit of time for the rest of the pieces to fall into place, but Stephen has e-mailed both Ziki and myself with the following update:

We will be able to keep Petrovsky going, thanks to good communication and clarity with Linden Lab and to the generosity of those who have been contributing to the tip jar near the landing point  … I’ve decided to just have the one tip jar near the rest of our propaganda so as not to muck up the experience any more than that. I’ll send along any updates about changes to the sim. Again, many thanks for your support. Let me know if you have ideas for events on the sim.

So it looks like A Petrovsky Flux is now set to continue in its accustomed home, complete with an updated tip jar (the total can now be reset each month). I’m personally glad that this did get sorted out OK, as the piece really is a staple of Second Life and quite amazing to witness.

If you’ve not visited it before, now’s the time to do so, and by tipping the jar, you’ll be helping to ensure this piece continues to be enjoyed by Second Life residents in future months and years.

My thanks to Stephen for the update.

A Petrovsky Flux, April 2014 by Inara PeyA Petrovsky Flux, April 2014

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Bay City at six

bay city 6Bay City reaches its sixth anniversary this year and the community there is inviting everyone to join in the celebrations!

The very first project undertaken by the Linden Department of Public Works (LDPW), Bay City was officially unveiled in May 2008 and has since grown into a thriving and vibrant community.

Celebrations will kick-off around midday on Sunday May 18th, 2014, with a special parade which will line-up at the bandshell in Bay City – Harwich prior to setting out along Route 66 at around 12:30 and making its way to the Bay City Fairgrounds in the North Channel region.

A live concert will then be held at the Fairgrounds, starting at 13:30 SLT, featuring a trio of live artists and including GoSpeed Racer of KONA Stream providing music leading into the event.

All Residents of the Second Life grid are invited to participate. Celebration goods are already available at the Bay City Community Centre, in the Daley Bay region, for those who wish to be a part of the parade, and a viewing area is provided. The music event is also open to all who desire to attend.

About Bay City and the Bay City Alliance

Bay City is a mainland community, developed by Linden Lab and home to the Bay City Alliance. The Bay City Alliance was founded in 2008 to promote the Bay City regions of Second Life and provide a venue for Bay City Residents and other interested parties to socialize and network. It is now the largest Bay city group, and home to most Residents of Bay City.

For more information, contact Marianne McCann in-world.

A Starfall at Twilight

Starfall's Twilight's Edge, April 2014 by Inara PeyStarfall’s Twilight’s Edge, April 2014

I came across Starfall’s Twilight’s Edge after poking my nose into Caminante De Suenos, which I’m prone to do from time-to-time. The region caught my eye due to its use of water – regular readers of this blog know I’m always fascinated by such regions, so having a relatively quiet couple of hours on an Easter Monday afternoon ahead of an Open-source Developer Meeting, I jumped over to take a look.

A homestead region, Starfall’s Twilight’s Edge is maintained by the Starfall Creative Group, who describe themselves as, “a  group of avatars dedicated promoting the artistic growth of virtual world art and communing on a full-sim co-op dedicated to virtual world art in all its forms.” Their description of the region goes on:

We have voice performance nights with poetry/ live music/ readings/ particle shows weekly – individual particle artists and group events scheduled. All we ask in return is that you help others grow in their art.  We promote artistic endeavors and do not criticize individual efforts. Thank you &  Welcome!  

Starfall's Twilight's Edge, April 2014 by Inara PeyStarfall’s Twilight’s Edge, April 2014

This is very much a region of two parts and hidden secrets. One arrives in the watery environment designed by group members Nezzy (inez pennell) and imp (cinderr resident). Overhead is a burnished sky. Rocks and denuded trees form the major elements of the landscape, forming several distinct areas. Alongside some of these sit tall wooden enclosures or low wooden platforms with space to sit and relax. Here and there, hardy grass pokes its head above the water, and around the outer reaches of the region stand a number of trees looking somewhat healthier than those sharing space with the rocks. Off in the north-west corner sits a tall, flat-topped rocky outcrop, where sits a mud house and an open-air live performance area.

Starfall's Twilight's Edge, April 2014 by Inara PeyStarfall’s Twilight’s Edge, April 2014

If all this sounds desolate, don’t be fooled. The minimalist approach is highly effective and gives the region a pleasing look and feel, while the various little groups of rocks and trees offers one or more art pieces by the likes of Weno Xeno, Garvie Garzo and Andred Qinan, waiting to be discovered as one explores.

At the centre of the region sit two oversize Koi carp, marking the entrance to the second half of the region – the underwater gardens. Here can be found some of Elicio Ember’s remarkable creations, as well as other flora by Imp and others, together with ancient, flooded ruins and more, inviting exploration.

Starfall's Twilight's Edge, April 2014 by Inara PeyStarfall’s Twilight’s Edge, April 2014

Keep an eye out for the notice board at ground level as well; not only does it include a greeting for visitors to the region, it also provides the means to reach a couple of the hidden secrets up in the sky.

Those wishing to keep abreast of events run by the Starlight Creative Group or who wish to have rezzing rights in the region, are invited to join the group. The latter are asked to kindly make sure they collect their prims after use.

Starfall's Twilight's Edge, April 2014 by Inara PeyStarfall’s Twilight’s Edge, April 2014

With one of the best music streams I’ve come across in a long time (inasmuch as throughout my stay, much of the music I tend to have on in the background at home was played), Starfall Twilight’s Edge is a gem that has gone onto my list of regions to keep an eye on!

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Viewer release summaries 2014: week 16

Updates for the week ending: April 20th, 2014

This summary is published every Monday and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy
  • By its nature, this summary will always be in arrears
  • The Viewer Round-up Page is updated as soon as I’m aware of any releases / changes to viewers & clients, and should be referred to for more up-to-date information
  • The Viewer Round-up Page also includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.

Official LL Viewers

  • Current release viewer: no update
  • Release channel cohorts (See my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself):
    • VoiceMO RC viewer updated to version 3.7.6.289164 released on April 18 – core updates: combines the Voice RC viewer and the Merchant Outbox RC viewer (download and release notes)
  • Project viewers:
    • SL Share 2 project viewer updated to version 3.7.6.288806 on April 15 – core updates: Flickr / Twitter / Facebook upload support with snapshot filtering options (download and release notes)

LL Viewer Resources

Third-party Viewers

V3-style

  • CtrlAltStudio released Mac version 1.2.0.40755 on April 14th – core updates: parity with the Windows 1.2.0 release (download and release notes)

V1-style

  • No updates

Mobile / Other Clients

  • Pocket Metaverse updated to version 1.9.1 on April 18th – core updates: removal of support for iOS 6.0 and earlier (download and release notes)

Additional TPV Resources

Related Links

UKanDo announces support for automatic updates and version control

logoConnor Monaron has confirmed that the UKanDo third-party viewer is now using Linden Lab’s automatic update capability and viewer version manager.

This means that as of the current version of UKanDo  (3.7.4). As well as providing the option for users to have UKanDo automatically update on a new release, these changes mean that only the current release of UKanDo and the two immediately prior to it will be allowed to connect to Second Life; older versions will be automatically blocked, requiring users to update them.

The UKanDo blog post announcing these changes reads in full:

UKanDo now uses the Linden Lab® Viewer Version Manager (VVM) system for automatic updates and version management. As a user you have the option to set automatic or manual updates in Preferences-> Setup-> Software updates (by default it is set to Install automatically).

The release candidates tick-box is disabled as there are no plans what-so-ever to use this feature.

VVM is also used to control which versions can or can’t login to Second Life®. The versions which can login are the Current Release plus the two previous releases, all versions before these are now blocked!

One side effect to this is as a new version is released the older of the two previous releases will then become a blocked version.

Another side effect is, if you are trying to use a blocked version, it will update to the latest release before it allows you to login.

TPVs are being encouraged to adopt the automatic update / version management capability and / or to restrict their users to using the more recent releases of their viewer so as to lighten the load of having outdated versions of viewer which fail to leverage more recently improvements and capabilities (HTTP, interest list updates, fitted mesh, etc.). As such, UKanDo becomes the latest TPV to do so.

SL11B Community Celebration: calling performers and volunteers

poster

Since my initial post on the SL11B Community Celebration announcement, the original SL11BCC post has been expanded to include links to the various application forms.

Currently, the organisers are seeking applications from Performers, Volunteers and speakers and performers  in the Auditorium. All applications should be submitted no later than Tuesday May 20th.

If you wish to be an exhibitor at the SL11 Community Event, please note that applications will open on Sunday April 27th.

The SL10B Community Celebration Lake Stage by Kazuhiro Aridian
The SL10B Community Celebration Lake Stage by Kazuhiro Aridian

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