Update: It appears this region has closed / been renamed.
It’s been a funny few days, bouncing around SL. Things haven’t been helped by members of my family paying their usual pre-Christmas visit for a few days. They say it’s to see friends in the area so they don’t have to rush around over Christmas; I’m of the opinion it’s to ensure my stress levels are in good shape for the Xmas / New Year fortnight, the end of which tends to see them departing once more with me clinging to their legs – trying to gnaw their ankles off…
Anyway, whether it was the impact of having relatives in and out and in and out of the house for four days, or whether it was just me not paying attention, I found that areas I’d lined up as targets for exploration weren’t turning out quite as expected, something which left me feeling as if I should be holding a box of chocolates sans the little card which tells you what’s what, and waxing philosophical. Possibly while sitting at a bus stop.
One such place is DDLE2. The entry in the Destination Guide describes it as “This spectacular location leads visitors along bridges and pathways up into the clouds for some lovely scenic views. Along the way, check out the giant pirate ship and big trees, then take a chair lift back down to the neighbouring region with its verdant forest, gushing waterways, and steaming volcano.”
It’s clear that things have changed since the Guide entry was made; the “neighbouring sim” has either gone or appears to be under new management. However, the bridges are still there, as are the stairs, sconce lights and other things to see and poke around at :).
This is a region which somewhat defies description, coming across as a combination role-play, machinima and photographic environment which contains enough to present the imagination with a lot of options – as those following my feed on my.sl.com will already know, as it one of those regions which lends itself to the telling of a story :).
One thing to bear in mind should you opt to explore the region – make sure you look below you as much as you do up. Some things are hidden in plain sight, but can go unnoticed.
This is another of those regions which lends itself to fiddling with windlight options – and I spent a good deal of time trying out William “Paperwork Resident” Weaver’s new presets on Firestorm through their paces, gaining some surprising results along the way which really added to the overall atmosphere of the region.
If I have any complaint at all, it’s in the fact that some parts of the build seem a little rushed – or perhaps they are being reworked; finding a section of all hanging in the air while climbing the steps up to the top of the main peak was a little disappointing, as was looking up and seeing untextured plywood overhead.
I’ll be honest in that after reading the description of DDLE2, I had expected something a little different as I had with several of the places I picked randomly from the Destination guide to go take a look at. That doesn’t make it – or them – any less interesting; just that the flavour turned out to be different to that which had been anticipated.
So maybe the man was right after all. (Second) Life is like a box of chocolates … just don’t take the cover picture too seriously ;-).