Update, February 19th, 2014: Creatorvers and dio were discontinued by Linden Lab on February 19th, 2014. Links to their websites, etc., have therefore been removed from this article.
Details of a kind are starting to slip out about LL’s new product stream. We’re now already very familiar with Patterns and Creatorverse, the latter of which reached the Android platform at the start of the week, coming to it via the Kindle range of tablets.

An article in Techcrunch provides some more insight into the remaining two products of which we’re already aware, Dio and Versu.
The article starts off with a positive comment on Second Life itself:
Linden Lab, the company that created Second Life and grew that online community into one of the most colorful, varied online social networks in the world, is doing some very different things for the first time in many, many years.
Admittedly, this quickly slides into the murkier waters regarding declining user numbers, observing rather interestingly that “passive viewing becoming the dominant interaction method”, before bringing up that beloved subject of many a journo reporting on SL, that of its “sordid past”.
I’m not entirely sure what is meant by “passive viewing”, but I suspect that relates to many of the more populous venues in SL being clubs (of every sort) whereby avatars are dancing but most of the conversation is going on in IM, giving the illusion that everyone is sitting in silence watching avatars gyrate twist and turn individually or in groups, or twirl gracefully around the dance floor like pairs of professional ballroom dancers. While the image is true, I’m not entirely sure how representative of SL it is as a whole.
But I digress.
In the article, Rod Humble confirms the upcoming order of the remaining two initial product releases from the Lab, with Dio coming up next, followed by Versu.
“The next project is a web experience called Dio that’s really hard to explain, which I like. It’s sort of like Second Life without the graphics, or Facebook but trying to be more of a creative space,” Humble is quoted as saying in the Techcrunch article. He goes on, “So it’s a web experience and you create your space, but within the spaces, everyone has their own avatar and avatars carry inventory. The way you navigate from space to space is via doors, and you can make things like a MUSH [multi-user shared hack] or hobby space very easily.”

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