Cica’s Green Planet in Second Life

Cica Ghost: Green Planet
There is another world, but it is inside this one.

– Paul Eluard

This is the quote Cica Ghost has selected for the description of her March 2022 installation, Green Planet, which opened on Saturday March 5th. Whilst most quotations give Eluard as saying “in”, rather than “inside”, it is nevertheless an entirely appropriate quote for the installation, and for at least two reasons – which I’ll come to in a moment, and promise not to offer an entire treatise on them!

Follow the SLurl (or the LM, if you have that!), and you’ll be delivered to the bowl of what might be an ancient impact crater, almost completely ringed by green-covered hills. The only way out – worryingly – is a gaping maw overseen by a single large, roving eye, and from within which rise or hang green stalagmites and stalactites – or might they be teeth?!

Cica Ghost: Green Planet

However, the maw is not that deep and is not waiting to chomp down on you when you attempt to pass; rather it is a gateway to a curved gorge-like canyon, its walls and floor again almost slimed in green and from which green flowers point their trumpet-like blooms at the strange orange-green sky.

The far end of this valley opens out into an even more alien landscape, a place inhabited by strange slug-like creatures as green as the their surroundings, some with what we would regard as the normal complement of eyes, others with decidedly monocular vision and still some with no real indication of any form of eye or eyes. Fat-lipped and bulbous-headed, they are clearly not of Earthly origin, and the mix with more of the strange maw-like creatures and one or two that have legs.

Cica Ghost: Green Planet

Throughout this landscape, more of the trumpet-like flowers point to the sky, and many of the undulating features have the feel of having been extruded rather than formed, while green globs drool from fronds and rocks as if someone has thrown green paint across this place – or perhaps it is the gunk thrown out by whatever caused the impact crater that is home to the landing point! Also to be found here are little fumeroles that periodically burp forth green bubbles that drift upwards, while grass-like fronds that have escaped any smothering by the green goop curl gently.

Sitting pristine within the setting is a silvered metal rocket, panels heavily riveted and a single viewport looking out over the scene – but the creature with its face pressed to the thick beaded glass does not appear to be human. The presence of the rocket and its traveller, together with a glass-domed very Earthly-looking flower, add perfectly to the overall surrealism of the setting.

Cica Ghost: Green Planet

And surrealism is one of the reasons the quote Cica has chosen for the setting is so apt: Eluard was one of the founders of the Surrealist movement, dedicated to opening channels in the mind as a means for the unconscious mind to express itself.  In this respect, there is much to be said about Second Life and the manner in which we can use it to express ideas of our own and unlock our imaginations in a way that somewhat parallels surrealism’s attempts to unlock the subconscious.

The second element in the fitting choice of Eluard’s quote is that just as there is a myriad of worlds out amongst the stars of our galaxy, some of which  – perhaps many – might will harbour strange and exotic life that might be celebrated through the bizarre creatures Cica has given us here; we have only to look inwards to find equally fabulous “other worlds” as they sit within our imaginations. Worlds like Cica’s Green Planet – wonderfully bizarre and captivating, unusual, engaging and fun (be sure to mouse over things – there are hidden dances awaiting discovery and a number of fun poses to be had – although you might have to look up at what is drifting around overhead to find the latter!).

Cica Ghost: Green Planet

As always, another great installation from Cica, who never fails to offer something fresh and eye-catching each month, so do please consider making a donation to her on-going work when visiting! And don’t forget the gift at the landing point!

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LL issues a statement on Ukraine & assistance to Ukrainian SL users

We are all aware of the unwarranted and unnecessary attacks on the peoples of Ukraine that have been unfolding over the past week, and which have been the subject of condemnation that has been almost world-wide in its reach – including from within Russia itself, as the people there, also at no small risk to themselves, have taken to the streets in protest over the actions taken by their nation’s leadership.

With the increasing humanitarian crisis of dispossessed families fleeing the country increasing daily, together with the worsening state of affairs on the whole within Ukraine, on Friday, March 4th, Linden Lab issued a statement to the users of Second Life outlining the steps the company is taking to provide practical support to those in Ukraine and to help those in Russia who are opposed to their government’s actions – and which also includes some measure of assistance to SL’s Ukrainian community.

The statement reads in full:

Linden Lab strives to make positive change in the world by helping people connect, discover themselves, and grow both personally and financially. Ultimately, we build and support communities. Therefore, it is especially shocking to see the actions in Ukraine, to see the unwarranted attacks on people – on communities. We are heartbroken and horrified by the situation in Ukraine and the humanitarian crisis it has perpetuated. We are a proudly diverse team, and many of us have ties to these events – historically, emotionally, professionally, and socially. Our products reach worldwide, and many of our partners and customers are directly affected by this crisis. 
As a leadership team, this crisis has challenged us to better define and embrace what we believe to be the core principles at Linden Lab – our TAO so to speak.
Specifically, our TAO says:
MAKE CHANGE ON A GLOBAL SCALE
Our work brings people together, builds communities. Our work helps people understand who they are, helps them be better. Our work brings empathy, helps people see the world through others’ eyes. Settle for nothing less than changing the world for the better.
We intend to live up to this principle, and while there is much work to be done, we are starting with: 
Effective Monday [March 7th, 2022], we will be further supporting our eligible Ukrainian-based community members by granting them a temporary 30-day moratorium on recurring account fees such as Premium Membership and Land Maintenance fees.  We will review this again after 30 days and assess what we can do as next steps where necessary. We invite any of our Ukraine-based community members to contact support with any specific questions they may have.
Finally, we encourage our community to look at ways that they can help show their support. It is heartening to see the Second Life community come together to support each other with numerous in-world events and helpful initiatives that bring us together as a force for good in both the physical and virtual worlds.

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Second Life shoppers – can you help a student with her thesis?

I’ve recently had the opportunity – courtesy of Gentle Heron of Virtual Ability – to get to know Besitaa, a student from Turkey who is currently studying at Çağ University.

Whilst a relative newcomer to SL, Besitaa has become well-known to Virtual Ability and Gentle,  having helped with events and activities.

Currently, she is engaged on her Master’s  Business Administration and Marketing  as she notes herself:

I am a graduate student at Çağ University in Turkey currently majoring in Business Administration and Marketing. I am working on my Master’s Thesis. My goal is to write about other Second Life users besides myself to learn more about the metaverse and our future in it.

As a part of this work, Besitaa is looking at Second Life commerce, and specficially the virtual shopping experience associated with the platform, either via in-world shopping or via the Marketplace. To help with this, she has put together a questionnaire for shoppers to complete.

The form take just a few minutes to complete, and no personal data is recorded as a part of the study – only the responses to the questions. So, if you could spare 4-5 minutes and provide replies, you can fill out the form as embedded below, or follow this link to complete it.

Besitaa sends her thanks in advance to all who complete the form, which will remain open for around the next 10 days.

Linden Homes Newbrooke theme released in Second Life

Newbrooke Linden Home Theme

On Thursday, March 3rd, Linden Lab released the Newbrooke theme of Premium Membership Linden homes.

Our concept of a modern container home community is stylish, warm, and inviting, while being nestled in a contemporary setting of rolling hills peppered with small lakes, ponds, and public pools.
All of the Newbrooke regions are offered in both 1024sqm and 512sqm sized parcels.   In total, there are 8 stylish house models to choose from, and the smaller 512sqm parcel homes can also be placed on a 1024sqm parcel, giving you a larger outdoor area.

from the announcement on the release

The Newbrooke was first previewed in December 2021 during the Christmas Expo (see: Previewing the Linden Homes “Newbrooke” theme) only to be somewhat quickly withdrawn for “update” following some unfavourable feedback. I’m not sure what the problem was with the theme – whilst somewhat reminiscent of the Meadowbank theme of the original Linden Homes, I personally felt this theme have a good amount going for it.

Although largely land in nature, the Newbrooke theme regions do include a number of lakes of various sizes

I’m not entirely sure what has changed with the theme since its preview; from my wandering around I couldn’t see that much that has changed (keeping in mind the preview was just a single region, so hard to judge the overall environment). Certainly, the houses all appear to be the same models – a total of eight styles, split between four designs requiring 1024 sq m parcels and four that can be used on either 512 sq m parcels or on the 1024 sq m parcels:

Styles available for both 512 sq m and 1024 sq m Parcels

  • Denver: a single-storey rectangular design with a central front entrance directly accessing a large main room with doors to the side aspect covered terrace, and a front hallway accessing two further rooms.
  • Ender: a two-storey property featuring a large open-plan ground floor with a single bedroom upstairs, together with a large landing that provides access to a balcony at the front of the house.
  • Faraday: a single-storey house with central front entrance opening onto the main central room with doors to the rear patio.  This main room is flanked by two rooms to one side and an open-plan space to the other, which also provides access to a third room.
  • Gatewood: a two-storey house with front entrance and vestibule opening onto the main room, with a smaller room opening off of it to one side. A staircase leads up to a single bedroom with doors opening onto a large rooftop balcony with views to three sides.
One of the communal swimming pools to be found among the Newbrooke theme houses

Styles Requiring 1024 sq m Parcels

  • Bradbury: a single-storey house with a large central main room with multiple doors to the rear aspect accessing the patio and an open plan extension to one side that could be split into a separate room. Two further rooms open off of the other side of the front door for additional space.
  • Aldridge: a boxy, two-storey house with a patio running the full length of one side and two-thirds of a second side,  each side providing access to the main ground floor room together with the front door. The latter accesses the room via an open-plan vestibule that incorporates the stairs and a door to a single ground-floor side room. The L-shaped landing at the top of the stairs provides access to three further rooms.
  • Coniston: a single-storey unit with front entrance accessing a large central room with four rooms / spaces opening off of it. There is a small room with a view to the front aspect, two rooms with views to one side, one of which has doors to the rear patio – as does the main room. Facing these two rooms from across the main room is an open-plan extension that could be divided into a separate room, if required.
  • Heaton: a large two-storey house with the front door opening onto the main room with two sets of doors to the rear patio. Dogleg stairs provide access to an upper hall with two rooms opening off of it with views to the rear. A ground floor hall with windows to the front aspect provides access to an open-plan space with a further room opening off of it to the front.
Faraday Style – Newbrooke Theme

Given the split of houses, when ordering through the website, make sure you request the correct parcel sizes to suit your needs!

As I noted in my preview piece, whether or not these “container” style homes are somewhat inspired by Meadowbrook or not doesn’t really matter; I personally rate them as light and airy builds in terms of their interiors, with plenty of windows. The floor plans tend to lean towards a more open-plan design with several of the styles, which might a reflection on the popularity of the open-plan variants of some of the previous Linden Home themes that have been released.

One thing I have changed my mind on is that while seeing the houses on the preview region left me feeling as though they would not appeal to me personally, having seen them in situ, I’m very tempted by the idea of grabbing one and having a play with the various styles.

The Newbrooke Community Centre

The new theme is located on its own “island” group of regions, located of the west side of the Chalet regions as they have off the southern tip of Satori. This gives the estate room to grow west and north (with some relocating of private regions), leaving the Chalet estate free to progress to the east, should either / both require expansion.

Unlike the Fantasy theme – which marked the theme released prior to Newbrooke, this theme comes complete with its own community centre, rather than having to wait for one to be built. At the time of writing, this sits at the northern end of the new estate, occupying a large island linked to the rest of the estate by a trio of bridges. And, at the risk of giving Patch a reason to growl, the first thing that structure me about this latest community centre is that it appears to be heavily modelled upon (if not outright lifting elements of) the Welcome Islands variant unveiled in 2021.

The Newbrooke Community Centre and (inset) the new users Welcome Islands variant unveiled in 2021

There is nothing inherently “wrong” in doing this – but I admit that in lading in the community centre, and having visited the Welcome Islands design, I was momentarily spooked by a strange feeling of déjà vu, and half expected Gaius Baltar and Six stroll by discussing the idea that “all this has happened before, all this will happen again” (yes, an obscure sci-fi reference, just to see if you made it this far!) – which, given the faint Meadowbrook vibes to the houses, actually all isn’t that out of place for Newbrooke (and I really do not mean that negatively!).

In fact, if I can grab a Newbrooke 1024 in a location I like, then I likely will make the hop!

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VWBPE 2022 in Second Life: programme announced

via VWBPE

The 2022 Virtual Worlds Best Practice in Education (VWBPE) conference will be taking place between March 31st and April 2nd inclusive, and both a call for proposals and a call for volunteers to help run things has been issued.

The core schedule of events for the conference has been officially announced, and highlights include (all at the main auditorium and times SLT, unless otherwise stated):

  • March 31st:
    • 08:00-08:50: Kick-off event at the VWBPE Gateway.
    • 11:00-11:50 SLT: What’s up at the Lab? with Patch Linden and hosted by Kevin Feenan (Phelan Corrimal), VWBPE Director; Rockcliffe University Consortium.
  • April 1st:
    • 08:30-08:50 SLT: Keynote address – Randall Sadler, Professor of Computer-Assisted Language Learning Telecollaboration (incl. Virtual Worlds and Virtual Reality
  • April 2nd:
    • 18:00-19050 SLT: Closing ceremony.

This might sound like a brief set of highlights, and direct keynote events are limited this year, but the conference more than makes up for this in the range of presentations, workshops and education-focused Above the Book sessions that are to be held – so be sure to check out the schedule in full.

Call For Volunteers

Volunteers are still being sought to help with the conference. The organisers are looking for people willing to get involved in the following areas:

  • Event hosts.
  • Mentors.
  • Steaming support.
  • Technical support.

Those wishing to give of their time should visit the volunteer page and look at the tabs and then click on the volunteer button.

About VWBPE

VWBPE is a global grass-roots community event focusing on education in immersive virtual environments which attracts over 2,000  educational professionals from around the world each year, who participate in 150-200 online presentations including theoretical research, application of best practices, virtual world tours, hands-on workshops, discussion panels, machinima presentations, and poster exhibits.

In the context of the conference, a “virtual world” is an on-line community through which users can interact with one another and use and create ideas irrespective of time and space. As such, typical examples include Second Life, OpenSimulator, Unity, World of Warcraft, Eve Online, and so on, as well as Facebook, LinkedIn, Twitter, Pinterest or any virtual environments characterised by an open social presence and in which the direction of the platform’s evolution is manifest in the community.

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Spring at Bella’s Lullaby in Second Life

Bella’s Lullaby, March 2022 – click any image for full size

It was back to Bella’s Lullaby for me recently, after Shawn Shakespeare let me know the setting has a springtime rebuild by holder Bella (BellaSwan Blackheart) – and given its been around 6 months since my last visit and the fact that it has since moved to a new region – it was actually about time I dropped by again!

Bella’s Lullaby has always offered something of an easy, tranquil visit for those dropping in, and this remains the case with the current design. Set beneath a spring sky in which the Sun’s light is enough to wash the off-region islands in a bright haze, yet overcast enough to suggest spring showers might be on the way, the region again offers a pleasing mix of land and water – in this case, two long islands split by an off-centre channel running north-to-south between them, and plenty of open spaces, together with a sprinkling of buildings and structures across both islands.

Bella’s Lullaby, March 2022

With the channel splitting the islands guarded at each end by a tall windmill sitting on its own small island and a squat lighthouse rising from the waters on four sturdy legs respectively, the two large isles are connected by a single low bridge that effectively presents passage along the entire channel by the little boats dotted along its length. Not, given the rocky, shoal-like nature of parts of the channel, that this would necessarily be possible even were it sans a bridge.

The landing point sits within the courtyard of a small café sitting upon the larger island. This is actually one of three brick-built structures on this island; to the south stand a pair of linked shops which some visitors may recognise as also having made an appearance in the previous iteration of Bella’s Lullaby, and which now rise shoulder-to-shoulder from a paved square. Between these shops and café lies the remaining brickwork, a long, tall wall that divides the land between them even whilst it starts and finishes without apparent purpose, a single door set within it.

Bella’s Lullaby, March 2022

A low, capped stone wall runs parallel to the waterway to also help connect shop to café, whilst something of an overgrown garden sitting between the latter and the brick wall also acts to draw café, wall and shops together to complete a vignette awaiting exploration. Surrounding the shops is a degree of urban detritus – a telephone box, vehicles, an aging bus stop and tram sans tracks – that help to give them a further unique sense of presence in this place.

However, these are not the only buildings to be found within the setting. Sitting over the waters of the channel is a wood-built artist’s studio, whilst on the other island sit a wooden barn and a small brick-built cottage with but a single room offering a cosy observation point – although the sign hanging above the door seems to suggest it was going to be something else. Barn and cottage sit at opposite end of their island, a scattering of birch trees and the hints of a once-cobbled path connecting them.

Bella’s Lullaby, March 2022

Throughout the entire sitting there is much attention to detail – such as a robin helping himself to a meal outside the café, the carving of a heron watching the narrow waterway, the cats lazing in the Sun, and so on. There are also multiple places to sit to be found across the landscape, indoors, and out on the water and within some of the vehicles, whilst photographers will doubtless find much to capture and frame as well.

Bella’s region designs never fail to offer something fresh and uplifting to see and appreciate, and this latest iteration of Bella’s Lullaby is no exception. The open landscape that runs over the two main islands gives one a sense of space and peace, the trees and shrubs also presenting a sense of privacy in the way they break-up the low-lying lands, whilst the generally overgrown / unkempt nature of the spaces around the buildings hints at a sense of age / the passing of time.

Bella’s Lullaby, March 2022

This is very much a setting where one can gain a sense of being able to breathe and leave worries and concerns behind, whether one opts to sit quietly or explore and spend time spotting the local birds and the other fowl that make up the majority of the inhabitants.

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