Firestorm: fake website and downloads warning

There are always certain risks involved in on-line living. With Second Life, we’ve all likely seen or heard of various scams and attempts to either data-scrape or gain people’s account details through phishing and other means.

Another area of risk is using viewers from untrusted sources, making a careful checking of linking to TPV sites mandatory (e.g. by checking them through the Third Party Viewer Directory page on the SL wiki) – particularly when they appear in note cards or pop-up in group chat sessions, and so on.

I raise this because Firestorm has been the subject of fake accounts posting links to a completely fake Firestorm viewer website.

Group and individual IMs have been circulating from fake “Firestorm” accounts, pointing to a fake Firestorm website & viewer downloads – with the Windows download link infected

The website – note the addresses arrowed above – is a scam site that is particularly nasty, as the Windows download link is infected – see virustotal.com – and so should not be used.

For clarity, Firestorm’s actual web address is: http://www.firestormviewer.org/ – no “pro” or anything else in the URL. Furthermore, outside of their own support and test groups, Firestorm do not spam other groups or individuals with links for downloading their viewer.

Currently, the Firestorm team is trying to get the false site taken down, and Linden Lab are working with them to ban the fake accounts.

However, if you do receive an IM similar to the one shown above, fielding fake website URLs, or see a similar message in a Group IM or notice, please don’t simply dismiss it. Linden Lab have requested those in receipt on such messages / notices should file an Abuse Report.

When filing a report, make sure you take a screen shot showing the message / notice displayed in your viewer – the abuse report screen shot feature will automatically capture open IM windows, etc. Reports can be filed under the Harassment category.

If you need assistance with raising an Abuse Report, please refer to my Abuse Reports tutorial, written with the assistance of Linden Lab’s Governance team.

Firestorm viewer seeks volunteers

Are you a little bit crazy? Have a slight taste for personal suffering? Have you ever wondered what it’s like to develop a personality tic? You might be perfect for our team!

– From the Firestorm blog post on volunteers

This is light-hearted start to a blog post by Firestorm’s Jessica Lyon that has a serious intent: a call for assistance from Firestorm users willing to give some of their time to help support both the Firestorm viewer and the Firestom team’s other activities in Second Life.

As the most popular Second Life viewer (and a viewer with a strong following in OpenSim), Firestorm actually requires a lot of upkeep; not just in maintaining and extending the code either by exposing debug features provided by Linden Lab or through the provision of dedicated code contributions, but also in ensuring the viewer is fit for purpose ahead of any release and in providing that same vast user community with ongoing support and assistance.

As such, Firestorm is looking for volunteers willing to join the following teams:

  • Firestorm Support: helping residents solve problems they may encounter with installing and using the Firestorm viewer through the in-world support groups and by filing support tickets on the Firestorm Jira (bug-reporting system).
  • Firestorm QA Team: helping to ensure each viewer release is as good as it can be, by finding and reporting bugs (part of which means accepting frequent crashes). But it also means getting to see, use and test new features before the rest of the user base.

You can read more about the roles through the blog, and the Support Team Application Form.

Firestorm are also looking for people to help with work at the seven regions of the Firestorm Community Gateway

In addition, Firestorm is looking for mentors to help assist new users at the Firestorm Community Gateway. The work is rich and diverse, including providing insight, advice, and direction, responding to questions of every possible variation on the viewer and Second Life, helping new residents learn about the viewer and interact with the virtual world, and more.

Those interested in the role are invited to visit the Social Club at the Firestorm Gateway in world, where a red box can be found, offering an application form, which should be posted back to the box when completed.

Find out more via the official Firestorm blog post.

Firestorm fund-raiser

Firestorm fund-raising market

The Firestorm team has launched a fund-raiser, primarily to help cover the cost of a new main server, used to host the team’s JIRA, web site, wiki, code repository, and so on. However, as the Firestorm blog post on the matter also notes, the team also have recurring costs involved in the license they have to pay in order to use the Kakadu codec for rendering in the viewer, and costs involved in running the land costs (albeit subsidised by the Lab) involved with the Firestorm Community Gateway.

To this end, the new fund-raiser is planned as a hopefully long-term event, and also designed to help people get rid of their unwanted gacha items.

Located over the Firestorm gateway regions is a “Firestorm market” featuring stalls and vendor boards where visitors can purchase collected and donated gacha items. Note that despite the confusing blog title, this is not itself a gacha event – there are no machines, just the opportunity to buy individual items and complete sets previously sold via gacha vendors, which the Firestorm team have collected or have received as donations.

The prices of items vary throughout, and many of them might well be offered under the acronym WTGTG – when they’re gone, they gone.

Firestorm fund-raising market

Anyone wishing to donate items can do so by contacting Kio Feila in-world.

In addition, those wishing to help the Firestorm team but who don’t find anything of interest on sale, can make direct L$ donations, or flow links to the Firestorm listings on the Marketplace, which male and female Firestorm Jackets can be purchased, with all funds also going towards helping cover the team’s costs.

All funds raised will be used directly and solely towards  the Firestorm operating costs and overhead; all Firestorm team members are volunteers who receive no financial or L$ compensation.

Kokua update, MetaChat issues and Firestorm version block

A quick round-up of news relating to a handful of viewers and clients.

Kokua

Kokua 64 bit (Windows, Mac and Linux) updated both the RLV (5.1.7.43693) and non-RLV (5.1.6.43692) flavours of the viewer on Sunday, August 11th. I’ve not had time to drive the update – and my not be able to, due to other commitments. However, the core of the update brings the viewer to parity with the SL viewer 5.1.7 code base, and offers some updates from the Kokua team, described in the release notes as follows:

In addition the options for configuring the chat range rings and colours move from the Kokua General preferences tab to Kokua Chat which as well as being more logical also frees up space needed in the RLV version for a new option on the General tab.

The RLV version gains an option on the Kokua General tab which allows @standtp to be disabled. This has been added because @standtp tends to operate in various counter-intuitive ways despite operating as intended.

Here’s one scenario that illustrates the problem:-

  • @standtp is applied to the avatar.
  • The avatar hitches to (sits on) a cart.
  • The avatar pulls the cart from location A to location B.
  • The avatar is unhitched from the cart (stands up).
  • At that point @standtp teleports them back to location A.

Links

MetaChat

MetaChat the iOS client  is having problems courtesy of Apple. The app was removed from the iStore on August 9th, as part of a purge by Apple on “gambling apps”.

Enquiries have been lodged with Apple on when / if the app will be allowed to re-list, but thus far, no response has been given.

In the meantime, versions already downloaded  / downloaded and installed will still work, this move by Apple only affects the client’s listing on the iStore.

iOS / MetChat users can read more on the MetaChat blog, where updates will also be posted.

Firestorm Version Block

A reminder to Firestorm users, Firestorm 5.0.1.52150 (released December, 2016) will be blocked from Tuesday, August 14th, in keeping with the Firestorm team’s policy of only allowing the current, and the two version immediately prior to it.

This means that if you are still used Firestorm 5.0.1, you need to update to a more recent version: 5.0.7, 5.011 or the current 5.1.7 release.

To find out more about why Firestorm versions are blocked, please read this blog post from the Firestorm team.

SL Estate Access Management project viewer – overview

The Estate Access Management (EAM) project viewer (dated August 7th) is a new project viewer to enhance  – as the name implies – the estate access management tools available to region holders and their estate managers within the viewer.

In brief:

  • New viewer UI for displaying Estate Managers, allowed groups and allowed  / banned individuals within a region.
  • New capabilities for sorting  / searching lists.
  • Additional information recorded and displayed for banned accounts.
  • Number of Estate Managers increased from 10 to 15.

Under the current viewer, the lists for managing Estate Managers, allowed groups and allowed or banned avatars in a region / estate have been crammed into the first tab of the Region / Estate floater (World > Region / Estate).

This has made management of the lists difficult, given only around 5 names can be displayed by each – which can be problematic when the Banned list allows up to 500 names. In addition, lists cannot be searched and, again in the case of the Banned list, no other information is provided against a banned name, making it hard to determine whether or not a ban might actually be rescinded, thus helping with general list management.

As such, there have been long-standing requests for the estate access controls to be improved.

The Estate Access Management project attempts to address these issues by introducing both back-end changes in support of managing ban lists and by revising how the various lists themselves are displayed within the viewer and how they can be used.

In particular, the EAM project viewer introduces a new Access tab in the Region / Estate floater (World > Region / Estate). This tab in turn has individual tabs for managing the lists for Estate Managers, Allowed avatars, Allowed Groups and Banned avatars.

The Estate Access Management lists as they appear in the current SL viewer (l), and the new Access tab with individual tabs for Estate Managers list and each of the Allowed / Banned lists. Note as well the increase in allowed Estate Managers (ringed in each image). Click for full size, if required

In terms of adding or removing names and groups, the new sub-tabs work exactly as the lists in the current viewer work.

However, with the new design, additional functionality is added to some of the lists:

  • The Banned list additionally records:
    • The last date on which a banned individual logged-in to Second Life (to assist with housekeeping the list – if an account hasn’t been used in X months or years, why keep it on the list?).
    • The date on which an individual was banned.
    • The name of the EM / region holder banning them.
    • Note this information will be displayed by the EAM viewer for all accounts going forward – even those banned using other viewers, reflecting a change to the back-end database for managing bans. Banned accounts existing at the time the EAM updates were introduced will simply have “n/a” recorded for each of these fields.
  • The Banned tab can be sorted into ascending / descending order by banned name, date last logged in, date banned, or by person banning them. Click on the column title to sort.
The Banned List includes columns for date of last log-in, date banned, and region holder / EM who banned them. These columns can also be sorted into ascending or descending order by clicking on the field title, as can the account name column.
  • The Estate Managers, Allowed and Allowed Groups tabs can be sorted into ascending / descending order by name. Click on the column title to sort.
  • The Allowed Groups, Allowed and Banned tabs all include a search option.
  • The number of allowed Estate Managers is increased from 10 EMs to 15 EMs – again in response to many requests from region holders.

Feedback Sought

The Lab is keen to have feedback on these new tabs and the improvements made to handling estate access control. If you are a region holder with EM rights, or an Estate Manager, please consider downloading this project viewer and  giving it a try. Any issues should be reported via the Second Life JIRA, using the [EAM] project reference in the title.

Related Links

Note: names intentionally removed from fields and columns in the images used in this article.

Firestorm 5.1.7: back up to speed

On Tuesday, July 24th, 2018, the Firestorm team announced the release of Firestorm 5.1.7.55786. Coming somewhat later than had been hoped, it incorporates some significant updates from recent Lab viewer releases, together with updates from, and contributed to, the Firestorm team, plus the inevitable bag of bug fixes as well.

In keeping with my usual approach to Firestorm releases, what follows is an overview of the release, highlighting some of the more significant changes  I feel will be of most interest to users.

Table of Contents

 

Please use the table of contents on the right to jump to any specific topic of interest. Full details of all changes, and contributor credits can be found in the official release notes.

The Usual “Before We Begin” Bit

As per my usual preamble:

  • There is no need to perform a clean install with this release if you do not wish to.
  • Do, however, make sure you back-up all your settings safely so you can restore them after installing 5.1.7.

Core Updates

  • Firestorm 5.1.7 has parity with all version of Linden Lab’s viewer, up to version 5.1.6, with additional cherry picked fixes from upstream of that release.
  • KDU updated to version 7.10.4 (7.A.4) – Kakadu release notes.
  • Firestorm 5.1.7 has been updated to Restrained Love API: RLV v3.2.1 / RLVa v2.2.0.55786 – see the RLVa 2.2 Release Notes for details.

Major Lab Derived Updates

This is a summary of the main updates derived from Linden lab’s core viewer code.

  • 64-bit Project Alex Ivy: rebuilds the viewer using 64-bit address space, utilising Linden Lab’s Alex Ivy code base. This should improve viewer stability, particularly for those with more than 4 Gb of memory, and possibly also improve performance.
    • As the 64-bit Alex Ivy code uses Linden Lab’s Havoc sub-libraries that are specific to Second Life, this means that the 64-bit versions of Firestorm for Windows and OSX now have both Second Life and OpenSim flavours, the latter allowing for continued support of OpenSim users.
    • The 64-bit Linux build remains with the Firestorm team’s own 64-bit code.
  • Media Updates – Project Dullahan: a series of updates, fixes, improvements and security patches for the Chromium Embedded Framework (CEF), that is the basis for the viewer’s built-in web browser.
    • The option to not accept cookies has been removed due to complexities of not doing so in the in-viewer browser. For a more controlled cookie experience, an external full-featured browser may be better.
    • Also includes updates to VLC, that provides support for video media playback.
  • Rendering Improvements – Project love Me Render: this is a large collection of rendering improvement from LL. See the Love Me Render release notes for details.
  • Vivox Update and Voice Fixes: a number of updates / improvements:
    • Adds support for a higher quality voice using SLVoice version 4.9.
    • Fixes the apparent position of the speaker in nearby voice.
    • Improves retry behaviour when there are problems connecting or during temporary connection problems.
    • Logs more detailed information to the Lab for quantifying connection issues.
    • Improves security of the communication between the viewer and SLVoice.
    • Note that with these changes:
      • Local teleports will cause a short (a few seconds) voice interruption because the viewer now detaches from voice a little earlier in the teleport sequence.
      • With some SLVoice changes, the SLVoice executable can be copied into another viewer – that will not work with this update. There are changes to the connection between the viewer and SLVoice that are required. Talking to any viewer version should work.
    • Unrelated to voice, improves the validation of TLS certificates (security improvement).

Additional Lab-Derived Updates

This update also includes:

  • Avatar Physics improvements / safety checks: this fixes the problem with boob movement freezing & boobs getting stuck at odd angles (BUG-202903 / FIRE-22135)
  • Sculpties no longer rendered until fully loaded (or fail to load): this should remove the blobs and spheres see in-world as sculpties load.
  • Viewer frame rate fix (BUG-6943): viewer FPS should no longer drop when facing away from certain objects.
  • Inventory directory (BUG-214575 / FIRE-22281): the inventory directory should no longer be deleted while keeping the Delete key.
  • Report Abuse (BUG-202904 / FIRE-22152): double-clicking the Report Abuse option will no longer crash the viewer.
  • Materials update: normal and specular maps are no longer downloaded if ALM is off.

See the Firestorm Change Log for a full list of Lab and Firestorm fixes.

Firestorm Updates and Additions

User Interface: New Features and Updates

Menu Updates
  • Avatar:
    • A new Favorite Wearables option for accessing the Favorite Wearables panel (see below).
    • A new Show / Hide User Interface option (also ALT-Shift-U). Use the keyboard shortcut to show the UI when hidden, and note that chiclets and script dialogues remain visible with the UI hidden. CTRL+ALT+F1 will still hide / show the UI as well.
  • World:
    • Set Home To Here relocated to be with the other place-related options.
    • Teleport Here has an added separator between it and the menu options below it.
World menu: Set Home to Here has been relocated, and Teleport Home has an additional separator below it to help avoid incorrect clicks when using it.
  • Help: new item: Firestorm Events Calendar – opens the Firestorm Google Calendar of event, including all Firestorm classes.
Preferences Updates
  • Firestorm:
    • Uploads: new button to reset custom uploads folders to their viewer defaults.
    • Build 1: it is now possible to switch the Script Editor font type and adjust the font size. All pre-processed output also obeys the chosen font.
It is now possible to set the font style (drop-down arrowed left) and font style / size (drop-down arrowed right) for the Script Editor
  • Move & View: new options to manage viewer-side region crossings add to the Movement sub-tab. See Experimental Region Crossing Code, below.
  • User Interface:
    • 2D Overlay: new option to make the statistics bar ignore focus requests when closing other floaters with CTRL+W. When enabled, the statistics bar will never receive focus when another window is closed. Actions such as changing graph layout for items are still possible when enabled.
New Toolbar Buttons
  • Beacons: opening the Beacons floater panel.
  • Wearable Favorites: see Favorite Wearables Panel, below.
Panels and Floaters
  • Appearance Panel:
    • Wearing Tab: the Wearing tab now lists the rendering complexity of each worn in-world object. This can be accessed via the Avatar menu > Appearance (or CTRL-O) and then open the Wearing tab.
    • Outfits Tab:
      • Double-click will add/remove.
      • Wearing tab – double-click will remove for “Wearables” and “Temporary attachments”.
  • Inspect Panel:
    • A new “Options” button has been added to the Inspect panel allowing you to select which columns are displayed.
    • New object complexity count added to the information display on the left of the panel.

Favorite Wearables

The Favorite Wearables panel can be used to list frequently used items (e.g. HUDs, attachments) in a floater so they can be quickly attached or removed as needed. This can help with performance, as you can conveniently detach attachments you’re not using and remove their simulator script overhead, or take off HUDs you’re not using, to remove their texture memory use, then quickly re-attach them when needed without having to locate them in Inventory.

The panel has its own toolbar button for quick access., or can be opened via the Avatar menu > Favorite Wearables.

To add items to the panel:

  • Open the panel and your inventory.
  • Drag the items you want to display in the panel from inventory into the panel window. Note this will create a link to the original item in the #Wearable Favorites folder in inventory.
  • To remove an item from the panel, right-click on the item to highlight it and then click the Trash icon at the top of the panel. This will remove the item from the panel’s list, delete the link in the #Wearable Favorites, but will not delete the item from your inventory.

To attach an item listed in the panel, simply right-click on it to display a menu comprising the familiar Add, Wear, Attach to and Attach to HUD (for HUDs) options. This menu also allows you to view the object’s profile, or use Show Original to open your Inventory and highlight the original version.

The Favorite Wearables panel can be accessed via the Avatar menu or a new Toolbar button. It can be used to list HUDs and other frequently used attachments which can be added / removed via a menu.

Right-clicking on an attached item (shown in a different colour in the panel) will display a menu with options to edit the attachment (opens the Build panel), detach it, open its profile or locate the original in inventory.

In addition, the panel includes a search bar that will cause the panel to only display items which fully or partially match the text typed into it, and a drop-down list of sort options.

Continue reading “Firestorm 5.1.7: back up to speed”