Server Deployments: week 4
Because Monday January 20th is a holiday in the USA, Maestro Linden has posted details of the deployments which will take place in week 4. Despite the US holiday, the deployments will still take place on Tuesday and Wednesday as usual.
As always, please refer to the week’s forum deployment thread for the latest news and updates.
Main Channel: Tuesday January 21st, 2014
The Main channel should received the server maintenance project which has been on the RC channels for the last couple of weeks. As notes in previously SL projects updates in this blog, this comprises:
- The forced delay in llLoadURL has been reduced to 0.1 seconds
- New LSL functions for uniformly scaling linksets (integer llScaleByFactor(float scaling_factor), float llGetMinScaleFactor(),float llGetMaxScaleFactor() )
- Preliminary support for custom default permissions on newly created objects – currently awaiting viewer-side support via STORM-68, which has yet to be released
- Preliminary support for the viewer fetching the LSL syntax rules from the simulator, for up-to-date syntax highlighting in the script editor – currently awaiting viewer-side support via STORM-1831, which has yet to be released.
Release Candidate Channels, Wednesday January 22nd, 2014
All three RC channels should receive the same server maintenance project, which contains a single fix for a crash mode.
SL Viewer Updates
The following section contains notes taken during the TPV Developer meeting held on Friday January 17th, a video of which is included below. My thanks, as ever, to North for the latter.
Fitted Mesh
As reported here, the Fitted Mesh viewer reached release candidate status on Thursday January 16th, with the release of version 3.7.0.285178, which also includes a number of bug fixes and STORM contributions from third-party developers.
Issues Affecting ATI/AMD Users
There are reports of additional issues arising within the Fitted Mesh viewer which are not apparent in other version of the SL viewer. These issues appear to impact those using ATI/AMD graphics cards and have Advanced Lighting Model disabled.
In the first issue, non-rigged mesh is invisible when viewed on the Fitted Mesh viewer (see FITMESH-20), which was reported for the new release candidate version of the viewer. In the second (FITMESH-6), worn mesh which is not rigged to the collision bones is seen to stretch away towards the 0,0,0 point of the region the avatar is standing in (which is oddly similar to how viewers without the Fitted Mesh updates render garments rigged to the collision bones in an avatar).

Again, these problems only appear to impact those using ATI/AMD graphics cards and who are running with ALM disabled. Initially, the problem had been thought by the Lab to be a driver issue, but testing reveals the problem to occur across a range of ATI/AMD drivers, including the most recent Catalyst updates.
New Sliders and Asset
Redpoly Inventor has also raised a feature request (see FITMESH-19) for what he calls a “Mesh Clothing Adjuster” which can be used to scale specific parts of the collision skeleton in order to achieve better fitting for the likes of knee boots, tank top straps or any clothing that doesn’t look good with alphas. He also includes code with the JIRA which people can add to their viewer in order to create slider to the shape menu which controls the clavicle volumes.





