Casablanca: a classic movie in Second Life

Casablanca: Aero Gare - "Here's looking at you, kid"
Casablanca: Aerogare – “Here’s looking at you, kid”

Update, February 29th: Sommer contacted me to let me know the Casablanca build will remain open for the foreseeable future – as long as visitors continue to behave themselves! – so if you’ve not already done so, done miss the opportunity of a visit!

Update, February 27th: TracyLynne dropped by to read this post, and afterwards IM’d me in-world to let me know she had, and that the chess table mention in the piece as missing, and which featured in Rick’s exchange with Peter Lorre’s Signor Ugarte where he is given the Letters of Transit for safe-keeping, has now been added. Thank you, TracyLynne!

It’s one of the all-time classic romance films of the 20th century, the tale of American Rick Blaine in Casablanca during 1941, trying to run his own bar and ostensibly stay out of the war. However, he is drawn into matters when his former lover, Ilsa Lund, now married to a fugitive Czech Resistance leader Victor Laszlo, walks into his bar, trying to find a way to reach the still neutral United States – and he happens to have the means by which they might do so.

At the time it was made,  no-one involved in it expected Casablanca to become the iconic film we know it as today. But in the years and decades following its initial release in 1942, it has become adored for its leading pair of Bogart and Bergman, its many quotes, its memorable theme song and its atmospheric sets. And, until around the end of the month, Second Life users can immerse themselves in this cinematic legend thanks to TracyLynne Carpenter and Sommer Shepherd.

Casabalanca
Casablanca

Sitting above Sommer’s full region of Nantucket Island, lies a beautiful recreation of some of the key locations from the film. It started life as the setting for an in-world party, but Sommer has opened it up for public visits, and it is a place any lover of the film or great and photogenic Second Life builds is not going to want to miss.

Teleporting to the build brings you to the location of the film’s iconic finale: the concrete of Casablanca Aerogare, where an Electra aeroplane bound for neutral Lisbon awaits its passengers. It is here, on a foggy night that Rick persuades Ilsa to board the flight with her husband rather than staying with him, warning her that  if she doesn’t, she will regret staying. “Maybe not today, maybe not tomorrow, but soon and for the rest of your life.” Then, as the plane departs, Rick walks off into the fog with his new comrade-in-arms, Captain Louis Renault. Regarded as one of the finest endings to a movie (and one in places ad-libbed by Bogart), it is the perfect opening to your visit.

From the airport, you can walk down one of the winding streets of Casablanca, past the headquarters of the Vichy police, to Rick’s Café Américain, the central set of the movie, fabulously reproduced (perhaps only missing the chess board – see the comment at the top of this piece – over which Rick first learns of the means by which he will eventually be able to help Ilsa and Laszlo), when Signor Ugarte persuades him to look after two “letters of transit”  he has acquired, guaranteeing the holders free passage throughout German-controlled Europe.

Casabalanca: Rick's Café Américain - "Of all the gin joints, in all the towns, in all the world, she walks into mine."
Casablanca: Rick’s Café Américain – “Of all the gin joints, in all the towns, in all the world, she walks into mine.”

But this is more than just set pieces from Casablanca, it is an imaginary glimpse into the making of the film. Cam along some of the buildings on the street leading to Rick’s bar, and you’ll find them to be wooden façades, propped into place from behind, indicating this is in fact one of the sound stages on which the film was made – albeit one lovingly blended into a suitable desert environment through the magic of Second Life.

Take a walk around the back of the set, and you’ll find film supplies, spare cameras, tented catering and make-up facilities, and the caravans which might have been used by Bogart and Bergman had they really been on location, offering them places to rest between takes or rehearse lines. Other hints that this is a film set can be found elsewhere, such as the camera and director’s chairs sitting alongside the arrival point, or the camera set up in Rick’s bar.

Casablanca: inside Rick's Bar: "You played it for her, you can play it for me! "
Casablanca: inside Rick’s Bar – “You played it for her, you can play it for me!”

This really is the most marvellous build; one which shouldn’t be missed while there is the opportunity to visit. if you haven;t yet dropped into Rick’s Café Américain, neither Caitlyn nor I can urge you strongly enough to make sure you do. You may not encounter Bogart of Bergman when visiting, but if you love the movie, I can guarantee you’ll hear their lines echoing around you.

SLurl Details

Spellbound by Imesha in Second Life

Imesha; Inara Pey, February 2016, on Flickr Imesha (click any image for full size)

Arriving in Imesha, Shaman Nitely’s and Ime Poplin’s multi-level cityscape, one might be forgiven for thinking they’ arrived in a corner of a city made famous on the big screen though the likes of Blade Runner or on television via Total Recall 2070. Buildings rise on all sides,  elevated roads and sidewalks passing along the deep gorges formed between the gaudily lit towers, ramps and stairways providing links between the different levels, allowing passage between them. Each level is perhaps just a little darker than the one above, until at the lowest, the visitor eventually comes to  brick buildings of a much earlier era, graffiti strewn façades tired, old original roads, where visible, cobbled and aged.

But Imesha is no direct homage to either Ridley Scott’s film (or those which copied its approach to a dystopian view of future cities), nor is it an echo of the Los Angeles of Total Recall 2070. While it may contain similar fusion of occidental-Sino-Japanese influences, it is very much its own place, and a quite spectacular one at that.

Imesha; Inara Pey, February 2016, on Flickr Imesha

From the upper levels s setting sun can be seen, limning the tallest buildings, its glow competing with their own brightly lit surfaces and myriad lights. Flashing billboards stare down at visitors from side sides of some of the buildings, the oriental faces on them flickering and smiling, the ambient sound scape shifting and changing to suit the environment as one explores.

And there is plenty to be found when exploring! “We added as much detail as we could for a homestead,” Shaman informed me when I bumped into him and Ime re-working a part of the landing area. “That’s why we are constantly replacing stuff with lower prim alternatives!”

Imesha; Inara Pey, February 2016, on Flickr Imesha

As we chatted, a Chinese paper lantern drifted by, doubtless riding on the air currents winding around the buildings. Watching it pass, I commented on the nods to Blade Runner etc. “Yes we wanted that Sci fi look,” Shaman replied, “but we also wanted to make it a bit more homely; not cold.”

A teleport system is available at the landing point, providing the means to hop directly to the various local destinations – the club, the diner, the art garden, etc. However, I’d strongly advise anyone making a visit to eschew this and strike out of foot. The best way is through the doors leading to the club space, or up the stairs alongside them. Both will lead you to routes connecting the platform to other parts of the region.

Imesha; Inara Pey, February 2016, on Flickr Imesha (click any image for full size)

Finding your way between all the levels may take a little time, but this will also allow you to hopefully see all of the detail and care put into this build. Do make sure you have ALM enabled as well (you don’t have to enable Shadows, which are the big performance hit); excellent use of materials is made in much of the region, so having ALM on increases the visual appeal of the Imesha.

All told, this is a fabulous deign and build, and one that should be enjoyed by all who visit. Should you do so, please consider supporting Ime’s and Shaman’s efforts to offer it to Second Life, by making a donation at one of the tip jars found throughout the region.

SLurl Details

Holly Kai Art at the Park: February – March 2016

Art at the Park, February – March 2016

The second ensemble exhibition in the Holly Kai Art at the Park series commences on Sunday, February 21st 2016, and runs through until Sunday, April 10th.

For this exhibition, we are both pleased and privileged to be featuring the work of five talented artists, who between them offer a rich diversity of art and styles. They are: Goodcross, Hana Hoo, Io Bechir, Sisse Singh and our 3D artist for this exhibition: Mistero Hifeng.

The exhibition will open with a special gala event at the Holly Kai Pavilion – see below for more details.

About the Artists

Goodcross

GoodcrossAnyone encountering images by Goodcross cannot help but be stunned by their richness of imagery and narrative. Covering a broad spectrum of landscapes, images of SL art, avatar studies, and composed pieces, his work is never anything like than utterly compelling.

I first encountered his work at the ever excellent Dathúil Gallery, operated by Max Butoh and Lυcy (LucyDiam0nd), and on seeing it, knew I had to see him display his work at Holly Kai Park.

“I love creativity,” Goodcross says. “The process, the people and the whole gamut of ideation. I’m utterly passionate about it. When I came to SL, I was gob-smacked by the rich graphics. As time passed by, I learnt a lot about not just photography but so many different aspects that you could use your creativity for: building, texturing, making poses, creating lights, flirting (hell yeah that’s creative too! 🙂 ), and finally making strong, enduring bonds with real people. I have been very lucky.”

Hana Hoo

HanaHana Hoo is a woman of many talents: artist, writer, traveller, roleplayer, storyteller and more. Her blogs, The Runes of the Gatekeeper’s Daughter and Desert Mice and Dreams, which focuses on her story writing, are a joy to read.

Hana’s art is often a wonderful mix of the physical and the virtual, the two enticingly mixed to present not so much an image, but a tale; a place where the line between our perception of what is real and what is a dream becomes blurred,the two fading seamlessly into one another.

“I am a storyteller, but at the same time I am very visual because a good image will tell a story of its own,” Hana says of herself. “I love to explore the mystery of light and shadow at play and I’m fond of both woodland and old stones. In SL I began to see some of my own stories reflected in fantasy landscapes, so I began to use some of the images I photographed here with my stories.”

In this, Hana’s work serves as something of a reflection of our own relationship with virtual environments as well; for most of us, the “divide” between our physical and virtual selves is also blurred, a space where we can ebb and flow from one to another.

On first encountering Hana’s work, I was amazed by its ethereal power and beauty, and I’m absolutely delighted that she agreed to be a part of things at Holly Kai Park.

Io Bechir

Io Bechir“My hope is to communicate my impressions with regard to my experiences here over the past three years,” Io says of her display at Holly Kai Park.

“During this time period I fell in love. I met some amazing and wonderful friends. I suffered a broken heart. I came to realise my own strength. I took up sailing. I found my voice as an artist, and discovered new ways to express my Self in this limitless space of ethereal light and imagination. Probably, many of the same experiences you have had.”

The result is an evocative and highly personal series of images, rich in colour, context and narrative, each one very much a story – a chapter, perhaps – in its own right. Thus Io’s display becomes an autobiography in images, embodying each of them with a power to reach deeper into us than had then been merely posed for an audience. Through them we are offered the opportunity to join with Io’s exploration of Self and share in her discoveries.

Io’s work amazed me when I first encountered it, and I’m very pleased she accepted an invitation to participate in Art at the Park.

Sisse Singh

sisseAn established Danish artist working in watercolours, gouache, powder and ink, Sisse has seen work displayed in the physical world in public and private art galleries, culture centres, government offices, banks and offices.

Inspiration for her art comes from many sources: her surrounding, nature, the people she meets and her own imagination, and at Holly Kai she presents two aspects of her work. On one deck is a series of her floral watercolours, each beautiful reproduced; on the other is a display of abstracts, portraits and landscapes. Together, the two decks allow us to witness the rich diversity of Sisse’s work.

All of the pieces are offered for sale, and in a special way: not only can you buy an in-world copy of one of Sisse’s paintings, you can also – if it is available – acquire the original in the physical world. Simply e-mail Sisse at her website, or IM her in-world, with the details of the piece you would be interested in acquiring, and she will inform you of its availability and price.

Mistero Hifeng

MisteroI’ve been an avid admirer of Mistero Hifeng’s sculptures ever since I first encountered them almost two years ago. His gallery space and his exhibitions have been a regular feature in my coverage of SL arts because they are so beautifully evocative and captivating.

Indeed, even if you are not familiar with his name, you’ve very probably come across at least one of his pieces if you are an SL explorer; his work has captured the eyes of many region holders across the grid, and as a consequence, his work graces many public and private spaces.

Mistero’s work presents a subtle blending of realities: very human figures often in very extraordinary – you might say surreal – situations, driven from deep within the imagination. Little wonder, then, that he takes a Tom Watts quote for his profile description:

I can almost always rode both the reality and the imagination. My reality needs imagination like a bulb needs a socket . My imagination needs reality like a blind man needs a cane.

The results of this blending of reality and imagination are frequently extraordinary in look and appeal, richly evocative and perfectly suited to either indoor out outdoor display, and I hope his selected pieces at Holly Kai Park will amply demonstrate the latter.

Gala Opening

Erin68 Frog
Erin68 Frog

The February – March Art at the Park exhibition will officially open at 2:00pm SLT on Sunday, February 21st with a special gala event at The Pavilion, Holly Kai Park (just walk across the bridge from the landing point).

Erin68 Frog and Satin will be providing the music for the first hour, which will be followed by a live stream thereafter for those wishing to continue in the party spirit. Formal dress is requested.

Should you wish to sail to the park rather than teleport, mooring slips are available on the east side of the park, with auto-return set to one hour and re-rezzing possible from the piers.

We look forward to seeing you at Holly Kai Park!

SLurl Details

This post also appears on the Holly Kai blog.

Within the Shadows of a Dream in Second Life

Shadows of a Dream - Nitroglobus Hall
Shadows of a Dream – Nitroglobus Hall

Shadows of a Dream is the title of the latest exhibition at Nitroglobus Hall, curated by Dido Haas,  which has a soft opening on Friday, February 19th, and a formal opening on Sunday, February 21st at 12:30 SLT.

The exhibition features the work of two artists, Angelika Corral and SheldonBr, who together present a series of mostly nude, black-and-white avatar studies. These are offered in two contrasting styles, charcoal sketches (by Sheldonbr) and digital images (by Angelika), all of which are presented the very large format familiar to Nitroglobus exhibitions.

Shadows of a Dream
Shadows of a Dream – Nitroglobus Hall

“Charcoal drawings can be seen in the earliest primitive caves of early humans. Digital images are a clear sign of the evolution of the species – the use of computers,” the artists note of the exhibition. They continue, “However, art remains the same; an idea, an attitude; the vital expression of oneself and art isn’t dependent on a specific medium.”

The result is a stunning sequence of images around the walls of the hall which invite the observer, “to question the value of the arts in its more pure essence; the art of representation, using only light and dark,” as they embark on “a poetic journey through the depiction of the figure gesture. It is a representation of the duality between real life and the digital world (the artists prefer this term instead of second life), and the contrast between light and shadow.”

Shadows of a Dream - Nitroglobus Hall
Shadows of a Dream – Nitroglobus Hall

To try to describe the images with dry words is something of a futile effort; they all speak eloquently and clearly for themselves. Each one, whether charcoal or digital, has its own vital essence which is best experienced first-hand.

The gallery space itself also adds significantly to the pieces, further encouraging the need to see them first-hand. Divided in to two distinct spaces by a translucent awash in an animated mist or smoke, the gallery space allows the images on display to be “reflected” in the floor by the use of duplicate images mounted in the space below. This, coupled with the presence of sculptures by the late Nitro Fireguard which are not similarly “reflected” in the floor, adds to the dream-like aspect of the exhibit in keeping with its title.

Shadows of a Dream - Nitroglobus Hall
Shadows of a Dream – Nitroglobus Hall

Shadows of a Dream is a superb offering from two talented artists, and an exhibition not to be missed. Should you wish to attend the formal opening, please be advised that attendees are asked to wear something black and/or white, in keeping with the theme of the exhibition.

SLurl Details

The Yorkshire Moors in Second Life

The Yorkshire Moors; Inara Pey, February 2016, on Flickr The Yorkshire Moors (click any image for full size)

It’s no secret I’m from the UK. In fact, while I now reside in the southern half of the country, my family has its roots in the north, and I have an abiding love of Northumberland and a deep affection for North Yorkshire.  So it was with interest that I heard PinkRayne had modelled the region on which her store is located after The Yorkshire Moors.

Now, I’ll be honest here. The Yorkshire moors have always been set in my mind as the rugged, rolling countryside with short, tough grass and oceans of summer heather one passes through en route to Pickering or Whitby in the summer months. A landscape split by meandering streams and dry stone walls and over which stone built farms outhouses are scattered. As such, I was a little surprised by the overall flatness of the region; I had expected to see something perhaps a little more undulating.

The Yorkshire Moors; Inara Pey, February 2016, on Flickr The Yorkshire Moors

Which is not to say the region does reflect the open countryside of Yorkshire; as you enter the region, Pink’s store behind you, there is no mistaking the parallels. The grass here is tough and tufted, many of the trees bend their backs to the wind, while the landscape is cut by dry stone walls behind which sheep and horses graze.

Towards the south-east corner of the region stands a single lighthouse, it’s Cyclopean light roving over land then sea, back to land again, reminiscent of the Flamborough Head lighthouse. Between it and the store, a meandering stream opens into an area of flooded land which offer a nod towards the North Cave Wetlands.

The Yorkshire Moors; Inara Pey, February 2016, on Flickr The Yorkshire Moors

A single path winds through the landscape from the store in the north-east, looping southwards and then back to the north before eventually arriving at a little rocky cove on the west side of the region.  A rowing boat sits on the water here, offering a place to sit for individuals or couples; one of several places people can sit and enjoy one another’s company or look out across the beautifully bleak and windswept landscape, the view uninterrupted by hill or rise, bringing the flatness of the region into its own.

With the ambient sounds matched to the landscape, the windlight suggesting a late autumnal evening, The Yorkshire Moors makes for an atmospheric visit, offering excellent opportunities for photography. And for those looking to add to their wardrobe, there’s also Pink’s store for a little after-visit shopping.

The Yorkshire Moors; Inara Pey, February 2016, on Flickr The Yorkshire Moors

SLurl Details

Getting some Funky Junk in Second Life

Funky Junk
Funky Junk

Officially opening its doors on Saturday, February 27th,but available to visit now, is Funky Junk, a collaborative environment t between Carmsie Melodie, FreeWee Ling, ElizabethWallington Resident and Dusty Canning at LEA 22.

Described as “a whimsical, post apocalyptic mini-world where trash, waste, bent and broken stuff are truly treasured.  Everything at Funky Junk is made of, or contains, remnant ‘artyfacts’ from the human species that once lived there,” Funky Junk presents a strange environment wherein the stranger creatures have come up with some ingenious methods of farming and manufacturing goods based on the civilisation which preceded them. They also have some decidedly questionable approaches to construction, as visitors will note when touring!

FJ-4_001
Funky Junk

As might be guessed from the description, this is a place where humour very much plays a role in things; it’s also a place where touch and listen is very much the order of the day, as interactive elements are to be found everywhere. The humour can be found at various locations, such as in the toilet paper orchard, where trees blossom with loo rolls, nurtured by grey water obtained by recycling used loo rolls, or in the garden centre, where efforts to grow household plants seem to have been strongly influenced by The Little Shop of Horrors.

This is also a place with a bewildering number of points of interest, So much so that the local blogger, Rusty Steele, keeper of the records at Funky Junk, hit upon the idea of producing a map to help visitors find their way around. Copies of this can also be obtained from the billboard not far from the tunnel arrivals must walk through from the landing point.

Funky Junk
Funky Junk

Funky Junk will be hosting events and entertainment throughout its run, including weekly dances (Wednesdays and Saturdays) at the club located atop a high rocky plateau towards the middle of the installation. There will also be light shows, sim tours, and hunts. Right now, the creative team are seeking performers, DJs; if you’re interested, you can apply via the website.

All told, this is a curious installation; quirky, with a lopsided charm about it, supported by a light-hearted website / blog. If you’re interested in joining in with events held there after the official opening, keep an eye on the Funky Junk events page.

Funky Junk
Funky Junk

SLurl and Web Details