A Woman in Red and Furillen Yours in Second Life

DixMix Gallery: Woman In Red
DiXmiX Gallery: Woman In Red

Now open at DiXmiX Gallery are two new exhibitions, Woman In Red and Furillen Yours, which opened on Friday, October 14th and Sunday, October 16th, respectively.

Woman In Red is the larger of the two and occupies the White Galley within the complex. It features sixteen images by photographer Vallys Baxter. These all appear to be self-studies shot in a monochrome format, but each with a strong statement of red, be it a dress, leggings, a body harness, a full-face helmet, a hat, or other items of apparel.

DixMix Gallery: Woman In Red
DiXmiX Gallery: Woman In Red

“Red,” Vallys notes, “is my dark side.” With these images, I’d equate “dark” with “sensual / erotic” – both of which are evident in several of the images, while in a couple of them, the “dark” might be said to be literal. With nudity apparent in some of the images, this is a collection not best suited for work viewing, but the sensual power conveyed in most of them cannot be denied. This is particularly evident in pieces such as The Persuaders, Red is My Dark or  Keep Me Wild, which cast those viewing them into the role of voyeur, catching glimpses of what might be intimate moments between lovers. All told, an intriguing, graceful exhibit.

Furillen Yours occupies the entrance foyer to the gallery complex, and features the seven winning images from a recent photography competition jointly presented by DixMix Gallery and Serene Footman, and which focused on Serene’s region of Furillen (which I have written about here and here).  The pictures are by MollyWolliDoodle, NikaLee, Oyona, Hayel Bracula, Mrs S (LauraLar), Magic Maker, and Iolanda Weidman.

DixMix Gallery: Furillen Yours
DiXmiX Gallery: Furillen Yours

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Sunday, October 16th: Stories at the Park in Second Life

Holly Kai Park: Storyteller's tree and garden, surrounded by the art displays
Holly Kai Park: Storyteller’s tree and garden, surrounded by the art displays

Sunday, October 16th will see the third in the Stories at the Park series, jointly presented by Holly Kai Park and Seanchai Library – and I hope that you’ll pop along to the event, which starts at 15:00 SLT.

Stories at the Park coincides with the monthly Art at the Park exhibitions at Holly Kai Park. Each month, story writers and poets from Seanchai Library and beyond are invited to visit Holly Kai Park and view the 2D and 3D art on display, and then to write a short story (“drabble”) or  a poem about any of the pieces of art which inspire them, with the following criteria applied:

  • Stories must be  exactly 100 words in length
  • Poems can be UP TO 100 words, but no longer, and in any format  (blank verse, iambic pentameter, haiku, sonnet, whatever appeals).
Holly Kai Park: Art at the Park, October 2016
Holly Kai Park: Art at the Park, October 2016

Submitted stories are then read in the live voice session for each Stories at the Park event, which take place at the Storyteller’s Garden in the centre of the art display area. Authors can either read their own works or if they prefer, have one of the Seanchai Library staff read them. Submitted stories are also published on the Holly Kai Park blog.

For October, Caledonia Skytower, Trolley Trollop, and R. Crap Mariner will be on hand to read pieces inspired by our current artists at the park: Anibrm Jung, John Brianna, Giovanna Cerise, Wildstar Beaumont and Inara Pey.

So, why not join us for some superb stories and poetry from 15:00 SLT at Holly Kai Park? Just climb the steps by the lading point. And of course, you’re welcome to come early and explore the art and the park, or stay after and wander the paths and tracks of Holly Kai Park.

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Visiting The Fallen in Second Life

The Fallen City
The Fallen – click any image for full size

Halloween is always a time when ghostly goings on and ghoulish gambits of games and explorations take over many parts of the grid. The Destination Guide can be awash with places to visit, so much so that those who love this time of years have both a cornucopia of places to visit, and a bit of a headache in choosing where to go and what to do.

The Fallen, open for the month of October, offers a destination which includes touches of Salem, Sleepy Hollow and Transylvania gathered around a small urban setting overlooked by castle and mansion. It’s a dark, mysterious place which extends over a rolling, misted landscape – and also under it at the couple of locations.

The Fallen City
The Fallen

A visit starts towards the south of the region, beneath the roof of a circular gazebo. menacing sounds grumble and reverberate through the air, echoing hollowly as mist wraps its way around shadowy trees. to the left, the leaded panes of church windows glow strangely, while to the right, rotting piers point broken fingers out to sea. The strains of Speak Softly Love, seemingly played on a trumpet, drift through the air, drawing one along a path to where modern buildings reveal themselves in the darkness.

As one might expect, this is no ordinary town; pentagrams and mystical signs glow on the ground before the entrances to establishments and homes, bats flit and fly, and the locals are somewhat bony in looks. This is a place where you might want to tread carefully as ghouls are prone to rising from the ground, and even some of the plants have an interest in the taste of human flesh; even the local nuns appear to be up to a certain amount of mischief.

The Fallen City
The Fallen

Beyond the town, over a rickety wooden bridge, the road plunges underground before emerging into daylight, the great mass of a castle rising from amidst the densely wooded landscape. Does it offer greeting or more ghoulishness for those who step through the heavy front doors? I’ll leave that to you to decide as you explore, and simply say fangs for allowing the visit, to the castle’s occupant.

Back across the river, the castle is overlooked by a mouldering mansion up on a hill above the town, while a path running north and east leads visitors to an apparently sleepy little hamlet, complete with thatched cottages, creaking windmill and farm animals. All seems normal and safe – until a faded proclamation on a sign reveals you are somewhere near a latter-day Salem, or perhaps Sleepy Hollow. Elsewhere, an old mine plunges underground, begging to be explored by the brave, and stone steps wind their way around a cliff to a small Japanese resting house protected by three Kokeshi dolls.

The Fallen City
The Fallen

Designed by Lily Poptart Kazagumi (iheart Wonder) and #TeamLazy (who style themselves as The Pirates Who Don’t Do Anything, although this region suggests they actually do!), The Fallen City is an interesting place to visit with lots of little touches throughout, although given all that is going on means it can be a little taxing on systems, particularly when things are rezzing. However, if haunts and Halloween are your thing, why not hop over and take a look?

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Revisiting Invictus in Second Life

Invictus
Invictus

In August, I wrote at length about Invictus, the stunning full region interpretation of William Ernest Henley’s famous 1875 poem which was given that name in 1900, when it appeared in the The Oxford Book of English Verse.

The installation is a marvellous work of art, deeply reflective of the thoughts expressed within the poem, and of Storm’s own circumstance and the trials she has faced. If you haven’t visited the installation, I urge you to do so before in closes in December, and while it may sound somewhat self-serving, I also offer my thoughts on the installation as well.

I have been drawn back to Invictus a number of times since then, wanting to produce a video of it for posterity. But what form should such a video take? Should it feature music, or the words of the poem itself? And if the words, should they be spoken, or presented on-screen? And if spoken, who should I look to recite them?

At the end of August, and having been reminded by several people that Morgan Freeman recited the poem in the film Invictus (and has done so elsewhere, it being a personal favourite of his), I opted to turn to the marvellous talent of Charlie Hopkinson, who is Morgan Freeman’s voice. And so it is that I offer a short film of Storm’s installation I hope you enjoy, and which encourages you to visit or re-visit Invictus in-world.

 

 

TaKe Heart in Second Life

TaKe Heart; Inara Pey, October 2016, on Flickr TaKe Heart – click any image for full size

Years ago on the BBC there was a kids TV series called Take Hart, featuring artist Tony Hart. intended to encourage children to get involved in art of almost any form – drawing. painting, 2D, 3D. It took over from an earlier show called Vision On, and both  featured a piece of music called Left Bank Two by the Noveltones, which became an iconic part of British culture in the 1980s (and still is among those who went through there early years back then).

I mention this, because when Caitlyn and I explored TaKe Heart, the homestead region Kess Krystal and spazz Tackett have opened to the public, I was immediately put in mind of the show and the music – and once the theme had lodged in my head, I could shift it. Kess told me I’m not alone – there was apparently a lot of humming and singing the theme during the work of designing the region. even to the point of thought being given to adding a little Morph somewhere.

TaKe Heart; Inara Pey, October 2016, on Flickr TaKe Heart

While there is a similarity between the region’s name and the show, the former is not directly tied to the latter – the TaKe in the region’s name is a combination of TAckett and KEss. Nevertheless, it does contain an echo of Tony Hart’s passion for art: it is so photogenic, it brings out the artist in anyone who visits.

Surrounded by rugged island peaks rising from the sea, TaKe Heart is a rugged, rural place, with steep cliffs, undulating swathes of grass, long and short, where trees are misted by glowing points of light twinkling like fireflies in the gathering dusk. It’s a tranquil place which can be enjoyed whether exploring on your own or with friends. There’s even a couple’s walking animation. allowing romantics to  walk hand-in-hand.

TaKe Heart; Inara Pey, October 2016, on Flickr TaKe Heart

Split into three islands, the region offers plenty of space to explore, starting from the west side of the largest island, where sits the landing point.  From here visitors, can wander around the large lake of main island – and try the swan boat or the precarious-looking Ferris wheel cars floating on the water. A picnic table between lake and sea offers the chance for lantern lit refreshments, while further away, and up a sharp rise, an arched circle offers the chance for a twilight dance.

Two bridges connect this island with its smaller siblings. The first and larger of these is home to a tall lighthouse, sitting on a headland, a floating house in its lee and a church sitting on a low hill not far away, spire vying for height with the surrounding trees. The other, and smallest of the island is home to the TaKe Two Gallery featuring some excellent photography by friends Kess invited to display there, and which I highly recommended visiting.

TaKe Heart; Inara Pey, October 2016, on Flickr TaKe Heart

Elsewhere can be found more places to sit indoors or out, with opportunities to snuggle. Old barns hide cars – one of which has seen better days, while, for the month of October at least, there are suitable macabre elements to be found.

However, rather than write reams about TaKe Heart, I’m going to encourage you to pay a visit and enjoy it for yourself. Instead, I’m going to sign-off with a little trip into childhood days, those of us of a certain age from the UK will remember with a smile.

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Mont Saint Michel now gone from Second Life

Mont Saint Michel - now departed Second Life
Mont Saint Michel – now departed Second Life

Update November 21st: Mont Saint Michel is back on the grid, same SLurl.

Several people have contacted me over the last couple of days concerning Mont Saint Michel, Second Life.

In September 2015, and following Ciaran Laval’s lead, I reported the region would apparently be closing at the start of October, the news of the closure having been given by Moeka Kohime via her Flickr stream.

It seemed the news was premature; come November 2015, Petr Hastings-Vanbeeck dropped me a line to say the region was still alive and kicking. It continued to be that way through early 2016 and on through the year.

However, at the start of September 2016, Tyche Sepherd listed the region as one of 55 removed from the grid at the end of August, 2016 – almost a year after notice was first posted of its departure from SL. It’s not clear why the region remained so long after notice was first given; attempts to contact region holder Moeka kohime without success – but suffice it so say, many were pleased to see it continue well beyond its stated date of expiration.

The build, pre-dating mesh, was a fine example of prim architecture in Second Life, and a beautiful reproduction of the physical world place. It was a region many of us enjoyed visiting time and again (I still remember my first visit there back in 2011, and made a point of returning around once a year thereafter, blogging about it in brief again in 2013). As such, I have little doubt it is a place that will be missed by many.

With thanks to chankingyin_hk (Flickr), Silvana Cassini, Jo Yardley and John Brianna for passing along information about the region’s removal.