The streets and paths of Anduril in Second Life

Anduril, Anduril; Inara Pey, February 2017, on FlickrAnduril – click any image for full size

Anduril is a homestead region which has been designed as a collaborative piece between Asa Vordun and Marina Breen. I’ve long been a fan of Asa’s region design work, having first encountered it with Caprice and Easy A back in 2014, then following the development of Caprice, and after it, L’Arc-en-Ciel, which closed in 2015. So it was with a sense of anticipation that I hopped over with Caitlyn to see what this latest build might be.

Now, to be perfectly honest, with a name like Anduril, I was expecting a build which might exhibit at least hints of Tolkien or have something of a Middle Earth look or feel. However, this is not the case; which should not be taken to mean the region in any way lacks magic; quite the reverse.

Anduril, Anduril; Inara Pey, February 2017, on FlickrAnduril

Visitors arrive in what appears to be the main street of a small town. A hotel stand on one side of the paved road, a pub and warehouse-cum-cinema / club on the other. Close by, the rounded tower of a lighthouse rises from a blockhouse base, suggesting this is a coastal town, and indeed, it is surrounded by water, although hills are visible beyond, so perhaps it lies within the estuary of a great river.

Everything is caught in the filtered light of morning, the Sun to the east, masked by heavy cloud and casting a warming glow over the distant hills. Along the street lights gleam from windows or illuminate the fronts of houses. A sailing boat rocks gently, moored within the arms of concrete piers, and cars reflect the lights in their polished finishes. It is a picture of calm suburbia; only the soft moaning of the wind gives the scene an edge of suspense, leading to the question of, “where is everybody?”

Anduril, Anduril; Inara Pey, February 2017, on FlickrAnduril

A walk along the street in one direction will take you past the moored boat and to the white front of a ballet school, where a latter-day Marcel Marceau uses the lights illuminating the school to highlight an impromptu performance up on a balcony. Turn inland from the main street, passing under the bridge between lighthouse and hotel, and you’ll enter a rugged landscape, cut by a channel of water beyond which sheer, bridge-topped cliffs rise, reached via broad stairs, while rusted gates point the way to where a dirt track curls out over a blunt headland.

With the stairs, the track, and a low bridge spanning the dark waters, where you go from here is up to you – but be sure to explore all routes carefully. There is much to be discovered as you explore, be it wooded paths leading to reclusive places to sit and cuddle, the slender finger of old ruins bridging the gap between land and tiny island, the alone sentinel of a small hall sitting atop the vertical face of high cliffs, or the sheltered gorge where pandas play.

Anduril, Anduril; Inara Pey, February 2017, on FlickrAnduril

Throughout all of this there are statues by the likes of Bryn Oh, Kadaj Yoshikawa, Mistero Hifeng and Silas Merlin to be found, both indoors and outside. These perhaps mark Anduril as a place where art is highly regarded – and may even be symbolic.  Whilst not all the building are accessible, those that are should be explored as well, as each sets out its own little vignette – although you might have to look carefully to find your way into the blockhouse on which the lighthouse sits!

Atmospheric, beautifully put together and married to a subtle sound scape, Anduril makes for an engaging visit.

SLurl Details

  • Anduril (Anduril, rated: Moderate)

The Haul in Second Life

MetaLES: The Haul
MetaLES: The Haul

Hauling, on land and in the sea. Exploring limits and bypassing any respect for them, while stringing our catch into a growing story.

So reads the introduction to Haveit Neox’s latest installation The Haul, which opened on February 5th, 2017 at MetaLES, curated by Ux Hax and Romy Nayar. It’s an interesting description, offering just enough to pique the curiosity and point the imagination in a certain direction, without laying bare the artist’s intent or hope.

MetaLES: The Haul
MetaLES: The Haul

Occupying the region’s sea level – loftier reaches being occupied by Chimkami’s Illogism (which you can read about here), The Haul offers an enigmatic setting which is both familiar and other-worldly. Teleporting from the MetaLES landing point, visitors arrive on the deck of a vessel, one of three in fact, although it appears to have collided with one of its sister ships. All are deserted, delicate sails unfettered by rigging, silent roll outwards from heavy masts, caught in a gentle breeze.

Above these ships are four giant objects, looking like some otherworldly jelly fish floating serenely in the currents of the air. Three of these drop chain-like lines or tentacles down into the sea, but the largest trails an intricate filigree of lines and webbing from its rim, in which are caught fish and other creatures. Look up inside this great jelly fish of the sky, and you will see this web of tentacles is in fact nets, the catch within them being hauled aloft by figures poised on spheres within the great dome.

MetaLES: The Haul
MetaLES: The Haul

Nor is this all. Follow the lines of the smaller “jelly fish” down below the waves and you will find them drifting over ruins encrusted in coral – some are even holding the upturned form of an encased car. The ruins are arranged around a central square, the remains of a great hall to one side. In the midst of this former square, delicate, broken spiral of coral rises, its spines and turns resembling a broken strand of DNA.

What are we to make of all of this? The clue seems to rest in Haveit’s description: we explore – or exploit – over land and sea. We take what we want, ignoring limits and showing no respect for the damage our actions may cause, stringing everything into a net of greed and want. Not even the loss of our homes and lifestyles (the flooded ruins a reference to global warming?) can stop us, even as we sow the seeds of our own destruction (which are perhaps embodied in the sleeker, smaller, group of “jellyfish” which seem to be approaching the larger group in an almost predatory manner).

MetaLES: The Haul
MetaLES: The Haul

Of course, this is only one interpretation, you my well find your own narrative within the great tableau, and it is Haveit’s ability to put before us some pages from a narrative hidden within our thoughts, as much as his ability to create such beautifully intricate pieces as these, which make him not just an artist, but a master storyteller and a social commentator.

Fascinating, beautiful and challenging, The Haul will remain open through until the end of March 2017.

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Changes at Holly Kai Park in Second Life

Holly Kai Park - with the new north-east design to the right
Holly Kai Park – with the new north-east design to the right

As many readers of this blog know, I both curate the Art at the Park exhibitions at Holly Kai Park, and help to look after the park itself, taking care of landscaping, layout etc. In addition, Caitlyn and I run a small music venue there – Caitinara Bar.

Earlier in the year, Nber Medici, the region’s owner, asked me if a part of the park could be altered to provide room for some of her collection of 2D and 3D art which she has put together over the years, making it something of a Second Life art archive. After some discussion, we decided to re-work the north-east corner of the park, which has been home a quiet art garden and the beach with Caitinara Bar.

The steps up from the Art Park to the new plateau
The steps up from the Art Park to the new plateau

Unfortunately, I can’t really do “small” changes … so what started out as the intent to keep things much as they were quickly became a major brainstorming session, which in turn culminated in an extensive rebuild of that corner of the park. Hence why, for a time recently, my blogging activities dropped off for several days!

Anyway, the larger part of the work is now done, and the new build is in place. If you’ve visited Holly Kai Park in the past, or if you’re a regular to the park or Caitinara Bar, the changes are pretty obvious, being marked by an extension to the Park’s rocky plateau.

This new rocky outcrop, higher than the main elevation in the park and linked to it by stone steps, will eventually be home to the Medici Collection, featuring both indoor and outdoor displays of 2D and 3D art from Nber’s collection. Right now, the footpaths and buildings are in place, but we’re still sorting through the art, so it will be a little while longer before things are in place and the landscaping is finished.

Going underground: the entrance to the new Caitinara Bar
Going underground: the entrance to the new Caitinara Bar, with steps up to the level above

Directly below this, and accessed via a cave-like opening, is the new Caitinara Bar, which grew out of a suggestion from Caitlyn that we try going underground. It’s a little large than the old beach side bar, with arched brick ceilings and walls, new seating  – it even has an actual bar at one end!

We’ll continue to host our Wednesday and Friday night music events at the bar with our DJs Anthony Westburn and Joy Canadeo. In fact, we’ll be christening the new bar on Wednesday, February 8th with a special event celebrating the Academy Awards, so there’s an excuse to don gowns and evening suits and come on over and see the place for yourself!

The north end of the area, reached via an extended Park Walk, will now offer interactive 3D art displays, including Reflections at Midnight, donated by Frankx Lefarve.

The Holly Kai River now sports a new set of falls
The Holly Kai River now sports a new set of falls

We’ll be re-starting the Art at the Park series very soon. But in the meantime, if you fancy visiting the park, you are more than welcome to do so, and Caitinara Bar offers a warm, friendly greeting and great musics every Wednesday and Friday, between 16:00 and 18:00 SLT. Hope to see you there one evening!

Additional Links

Cica’s Frogs in Second Life

Cica Ghost: Frogs
Cica Ghost: Frogs

Frogs, Cica Ghost’s latest region-wide installation in Second Life opened on Sunday, February 5th. After the poignant, provocative Burning (which you can read about here), Frogs sees Cica in a lighter mood, with a little play on fairy stories – albeit with a little touch of pathos.

Across one of Cica’s familiar undulating landscapes sits a huge house. Or at least, part of a huge house. We’ll return to that in a moment.  A few trees, some a little scrawny, others tall or fat, are scattered across the landscape, some with their trunks ringed by flat circles of round stones. But these hold the attention for the first few seconds after arrival, before eyes are drawn inevitably to the frogs of the title. Given their size, they are a little hard to miss!

Cica Ghost: Frogs
Cica Ghost: Frogs

By default, seven of the amphibians occupy the region, sitting either individually or in little groups, their croaking filling the air as they bounce up and down on their hind legs as little children might seem to rise and fall when suffering a bad case of hiccups.  All of them crouch with forelegs folded over the top of pot bellies, mere bumps caught between belly and folds of fleshy throats. Wide-eyed and horned, six of these frogs are green, while the seventh sits alone and aloof, upon the stump of a tree. Its skin glistening and brown, it stares out to sea unaware that it is being watched by one of Cica’s crows, also perched on a tree stump.

It’s a wonderful, whimsical sight – although it is hard to know quite what to make of it on first sight. But then the fact that it brings a smile to one’s lips, and the opportunity to join in the fun by donning the free frog avatar Cica provides at the landing point, and go hopping off across the landscape is reason enough to simply enjoy the moment.

Cica Ghost: Frogs
Cica Ghost: Frogs

It is at the aforementioned huge wall where the mood shifts. The side facing the landing point has a little girl dressed in a simply knitted dress, feet shod in heavy boots, drawing what might be a self-portrait upon it: a little girl dreaming of a prince who might sweep her away to a different life. On the far side of the wall (touch the huge door if it is not open when you arrive), we catch a glimpse of her threadbare life, complete with an image of times past.

The juxtaposition between the poignancy surrounding the little girl and the whimsy of the frogs is striking, while the link to childhood fairy stories so subtle it might at first glance be overlooked – but it is there. If you need more convincing of the connection between little girls and the frogs hop (so to speak) onto the table in front of her little girl, and make a choice. Might it even be that the lone brown frog is, in her imagination, an enchanted prince, hence its difference to the rest of the frogs on the island?

Cica Ghost: Frogs
Cica Ghost: Frogs

Frogs is another gem from Cica, offering a gentle blending of humour and pathos, where visitors themselves can become a part of the scene. Should you pay a visit, do offer a donation towards Cica’s work so more delights like this can be shared.

SLurl Details

  • Frogs (Aggramar, rated:  Moderate)

Can you help the East River Community in Second Life?

East River Community
East River Community

Located on the mainland continent of Sansara, the East River Community (ERC) will this year celebrate its ninth year of operations in Second Life – although it can trace its roots as far back as 2006 with the MBYC, one of the first sailing clubs in Second Life – and sailing remains very much a part of the ERC’s activities.

Comprising a federation of groups, the intent within East River has always been to create an open, collaborative and convivial space for residents and businesses, nurturing the growth of relationships, friendships, personal projects, and encouraging collaborative activities  with both members and non-members of the community.

ERC has always been particularly engaged in fostering cultural activities and in enhancing the Mainland experience by demonstrating an attractive residential and commercial environment can be created purely through resident action. Newcomers are always welcome to explore the community’s regions, which offer a wide variety of public spaces including art galleries, cafés horse riding tracks, entertainment venues, nautical events, a harbour and airport for boating / flying enthusiasts and, for those wanting to get their first taste of water-based activities, a variety of free-access zero-cost boating.

Arriving at one of East River Community's airfields
Arriving at one of East River Community’s airfields

One of the mainstays of ERC has been its founder, Indigo Mertel – who has also contributed immensely to the Second Life community as a whole through a wide range of user-focused activities from establishing and building East River through to her work in curating and disseminating Second Life news form a wide range of notable sources, to the benefit of all users.

Indigo Mertal by Paola Tauber
Indigo Mertal by Paola Tauber

Not only did Indigo found East River, and has been active within the community throughout its live and growth, she has been responsible for holding and managing six of the community’s regions, including meetings much of the financial cost in maintaining them. She recently contacted me with some sad news – and with her permission, I’m reprinting it here in the hope that one or more people might be able to step forward and help.

“I’ve been contributing to the East River Community with land for years,” Indigo revealed in a note she passed out to bloggers on Sunday, February 5th. “But many things have changed in my physical life these past months, and I am now in the sad position of no longer able to contribute to the community as I have done in the past.

“I’ve procrastinated this decision for a long time, because I was very uncomfortable with the idea of harming or breaking a community many have put so much effort into helping to build. But eventually, I had to come to a decision.

“We all want the East River Community to survive, and so I’m putting out a call to everyone, both within ERC and beyond, in the hope we can find donors willing to offer tier to the group so that East River can continue to be a vibrant part of Second Life. And with this in mind, I intend to continue covering the costs involved for a limited time, so that those with a desire to help ERC can contact me directly.”

If you are in a position to help ensure ERC continues as we know it today, regardless of whether you are active in the community or not, please contact Indigo in-world.

You can find out a lot more about ERC by visiting the ERC website, and by watching a Designing Worlds special on the community, which I’ve embedded below.

 

Links

Angi Manners at DixMix Gallery in Second Life

DiXmiX Gallery: Angi Manners
DiXmiX Gallery: Angi Manners

In Lust We Trust is the title of an exhibition of 15 images by Angi Manners (Anj4) which opened on Saturday, February 4th at DiXmiX Gallery, curated by Dixmix Source.

A creator of avatar skins and co-owner of the Polar Bear brand of erotic poses designs for photographers, Angi regards photography as her passion. For In Lust We Trust – and as the title might imply – she presents a series of erotically charged pictures, together with three or four which veer more towards the sensual end of the scale than the erotic, but all of which might be considered NSFW.

DiXmiX Gallery: Angi Manners
DiXmiX Gallery: Angi Manners

There is no doubting the artistry involved in all of the images: the composition, framing, lighting, posing, is all exquisite; yet I initially found myself drawn more towards those I regarded as being more sensual than outright erotic – such as Let Me Think About It, The Body Applier (both of which are seen at the top of this article), That’s Not So Funny (directly above) and Pole Dancing.

It’s a reaction I found interesting: I consider myself broad-minded; in both the physical world and in Second Life I’ve been involved in many “adult” activities, yet I’ve always regarded sexual engagement between two people as a deeply personal thing, and can suffer so degree of inner discomfiture when seeing sexual acts openly performed / displayed.

DiXmiX Gallery: Angi Manners
DiXmiX Gallery: Angi Manners

This is not in any way a negative reflection of Angi’s work. Far from it; rather, it speaks to the power of her images as I found myself pondering my reaction to those which are more explicit and erotic, questioning what actually triggers that inner sense of discomfort I can feel around overt public eroticism. Thus, In Lust We Trust  – for me at least – offered a fascinating play on emotions and reactions which, quite conversely, drew me back to the more erotic series of images to study them further, adding a further subtle twist to the title of the exhibit.

In Lust We Trust in located in the gallery’s Black Gallery exhibition space, occupying both the lower and upper floors, and will remain open through until March 4th.

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