Glenrosa’s tranquillity in Second Life

{ Glenrosa }; Inara Pey, October 2018, on Flickr{ Glenrosa } – click any image for full size

Update: {Glenroas} has closed. SLurl have therefore been removed from this article.

The Destination Guide led me to { Glenrosa }, a stunning Homestead region designed by Brandi Monroe and her SL partner Gabriel (gabriel4botto) which – at the time of writing – deservedly sits within the Editor’s Picks section of the DG.

It is a place specifically designed to encourage exploration; a countryside location caught in the early bloom of morning, where the rising mist drifting across unpaved paths and between wooded hills gives a siren call for us to eat a warm breakfast, don thick coats and hiking boots and set forth before the Sun gets too high above the horizon. The region description adds to this call, inviting visitors to “set off down the winding road or take the shoreline,” and noting that whichever route is taken, surprises await discovery.

{ Glenrosa }; Inara Pey, October 2018, on Flickr{ Glenrosa }

The winding road in question lies close to the region’s given landing point, located just above the shoreline on the north coast. Two dry stone walls cup the landing point within their arc, the shingle coastline presenting a view of the broad, flat sea watched over by a squat off-shore lighthouse just away to the east, framed by the rising Sun.

The two dry stone walls are prevented from touching one another by the tall pillars that between them support wrought iron gates guarding the road. The stone stags atop the pillars, together with the region’s name, give the impression this is some landed estate, with the overall ambience of the setting giving me the feeling I could be somewhere in the remoter parts of Scotland – although admittedly, banyan trees aren’t typically found in Scotland.

{ Glenrosa }; Inara Pey, October 2018, on Flickr{ Glenrosa }

This feeling was heightened during my wanderings by the discovery of a single-track railway line running the short distance from a tunnel to a set of buffers, passing a small country station along the way. Clearly a spur line, it is not hard to imagine a small regional train – perhaps a privately owned steamer – pulling into the station with one or two vintage rail cars, so that visitors might alight and explore before the train reverses its way back down the track.

The feeling that this is – or once was – a private estate is further heightened by the presence of a grand hunting lodge at the end of the road leading up from the landing point. Furnished throughout, the Lodge shares the setting with a small chapel a short distance away, atop a  rocky hill. No longer used as a place of worship, the chapel is surrounded by gravestones, giving the impression it may have once been a family chapel and burial plot.

{ Glenrosa }; Inara Pey, October 2018, on Flickr{ Glenrosa }

The house can also be reached along the coast, following the shingle beach towards the Sun and where it broadens alongside the lighthouse before turning south. Along the way, it passes steps leading up to the chapel and one of the surprises in the region: a grand piano sitting under the banyan tree; one of several places where time can be spent in quiet contemplation.

More such places can be found scattered across the landscape, from a little deck built out over the cold-looking waters close to the lodge, to up over the train tunnel, where a little vagabond camp has been set up. This is reached by way of a small house overlooking the railway line on one side, and out across the fir trees and rocky hills of the estate on the other. Down the slope from this little house, possibly once cared for by whoever many have at one time lived in it, is an orchard, still very much being cultivated, although the house itself no longer appears to be a working home.

{ Glenrosa }; Inara Pey, October 2018, on Flickr{ Glenrosa }

A cinder track continues beyond the beach behind the main house, arcing slightly up and away from the coast before dropping back to rejoin the shingles. It leads the way to where part of the land has been flooded to form a natural inlet, its narrow neck spanned by an old bridge. Here the setting, with reeds and trees growing from the water and the wooden shack to one side, is perhaps more mindful of a Louisiana swamp than a place sitting somewhere on the Scottish  coast – but it still feels very much a part of the overall landscape, and it offers more places to sit and spend time in the region.

Caught by the rising Sun, { Glenrosa } also lends itself to other daytime windlights – although for once I’ve tended to keep to the default in the images here. Those who do take photos are invited to add them to the region’s Flickr group, and there is more than enough here to keep anyone’s camera busy.

{ Glenrosa }; Inara Pey, October 2018, on Flickr{ Glenrosa }

Although sitting within a sim surround, I confess I found the rolling, rocky landscape dominated by fir trees, to be more attractive with it derendered to present a more coast-like setting (although just having one side of the region open to water would have really done the trick). Nevertheless, with its gently undulating landscape, this is a place of beauty rounded-out by a gentle soundscape and is definitely not a destination to be missed.

A taste of Andalusia in Second Life

La Frontera; Inara Pey, October 2018, on FlickrLa Frontera – click any image for full size

La Frontera, a homestead region designed by Zaffy Bailey (zaffin) and Pete (PeteSunny), opened its doors to the public recently, offering an opportunity for visitors to spend a little time in a setting inspired by Spain’s autonomous region of Andalusia.

Focusing on a terraced village setting among the steps of high, sandy hills, the region presents a simple, elegant setting visitors are invited to explore and photograph – there is an invitation to upload images to the region’s Flickr group – and to enjoy the general relaxed ambience of the village and the beach below.

La Frontera; Inara Pey, October 2018, on FlickrLa Frontera

The little village is split into two by the steps of the hill, with the landing point set in the terraza of the large part. As befitting the location, the building here are adobe-fronted, with some offering a nod towards Moorish architecture again in keeping with the inspiration for the region, while others are perhaps a little more Tuscan in styling. Bicycles are racked to one side of the fountained square, but to be honest, the cobbled and stone-stepped paths winding between and down from the village’s buildings are better followed on foot.

There are several of these paths, ranging from simple dirt tracks cut into a hill, others ancient stone steps, carefully cut and placed and suggestive that there may once have been something far older than the current houses sitting upon the hill, and still others rough stones loosely planted in the sandy soil. Each offers a route of exploration, either up or down from the terraza, making any exploration a matter of following where your muse leads.

La Frontera; Inara Pey, October 2018, on FlickrLa Frontera

Nor are the paths alone in finding a path down the hillside; a stream, rising up above the village, tumbles by way of falls, channel and sloping path down to where the sea awaits (a second waterfall drops more directly to the sea on the north side of the island). With its rushing, turbulent water crossed here and there by bridge and steps, the fast-placed stream may have, over time, played a role in helping to separate a low-lying sandbank from the rest of the land.

The home of scrub grass, a scattering of trees, wild flowers and tall reeds, the semi-circular sandbar offers a beach where a tan can be gained, and the skin cooled by either a dip is the sea or in the pools to be found on the sun-dried earth of the bank.  It is connected to the rest of the land by two humpbacked bridges that stand almost guard-like, one either flank of what might have once been a walled orangery. This appears to have once been a part of a larger formal garden, although only the flagstones of a terrace and a central water feature now remains.

La Frontera; Inara Pey, October 2018, on FlickrLa Frontera

A wooden board walk also spans the arc of water separating the sand bar from the rest of the land. Follow this and it will take you to the near-hidden secret of the region: and underground music venue. Located inside a high-ceilinged cavern, this offers plenty of space for those wishing to dance. Zaffy tells me the plan is to make this the venue Whether this will be a “formal” venue for dancing / music is unclear to me; during my visit, Zaffy was either engaged in building or AFK, as my enquiry went unanswered.

Throughout the region are plenty of opportunities to sit and appreciate the setting, from the beach, through the gardens up to the village – including up on some of the roof tops and verandahs, all the way to the highest peaks (or higher still in the case of the windmill standing well above the land to the north-east). There is also a subtle sound scape to add aural depth to the region as one wanders the paths and trails.

La Frontera; Inara Pey, October 2018, on FlickrLa Frontera

Offering uncluttered charm, plenty of opportunities for photography and perfectly suited to being seen under a variety of warmer windlight settings, La Frontera is a delight to visit, and a reminder to those of us sitting on the cusp of winter that warmer days and days in the Sun really aren’t that far away.

SLurl Details

With thanks to Shakespeare for the pointer!

The natural beauty of Cold Ash in Second Life

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash – click any image for full size

Leaf (Peyton Darmoset) and Julz (Juliette Rainfall) are among my favourite region designers. Their region designs of Erebos Harbor (read more here), Cloudbreak (read more here) and Ash Falls (read more here) is among the best natural settings to be found in Second Life. So when I received an invitation to pay a visit to their latest creation, I made sure I had the opportunity to spend a fair about of time visiting, and hopped over to take a look.

Cold Ash is the in-world home for the Cold Ash brand of menswear, and the latest iteration of the region has been fabulously designed by Leaf and Julz as both the home of the store and a photogenic place to visit and appreciate.

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash

Visitors arrive, appropriately, at the store itself, located towards the north-east corner of the region. This sits on a large plateau that is typical of the rugged nature of the island and resembles a large, converted warehouse. A railway track runs past the front of the store, separated from it can a broad gravel road that narrows into a winding footpath. Both the path and the railway track form an integral part of the region’s design.

Running from a tunnel on the northern extreme of the island, the tracks to where a metal framed truss bridge spans a watery gulf to reach a southern island. The gravel path gently curves its way down the slope alongside the bridge to also span the water, this time via a low-sided cement bridge, before curling up the slope of the second island, passing under the railway bridge as it does so.

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash

Both track and path lead the way to a lumber yard that takes up the larger part of the second island, the land falling gently on the north side, where the trunks of felled trees lie, already stripped of their branches. Wooden steps run down the slope as well, offering a way down to the single beach running along the coast. This arcs back to another set of steps leading back up to the gravel footpath, offering a small loop around this part of the island.

Which is not to say this is all there is to see on the island. The lumber yard includes a workshop where the logs from cut trees can be cut and worked, prior to being loaded onto rail cars outside. A car workshop sits alongside the lumber shed, looking perhaps a little incongruous given there are no open roads here, but it does actually work within the setting, lending further character to the region.

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash

The main island also offers routes down to the coast. The first is another winding path reached via a crossing over the railway tracks close to the store.

Two more are to be found to the water’s edge, both wooden walkways. The first commences close to the rail bridge and passes under it to reach the eastern coast. The second is hidden from view up-slope from the tracks. However, while it offers a way down to the western waters and provides a view back along the channel between the two island, it also leads to a private residence. Be aware the security orb guarding the house is on a short fuse, so keeping a distance is recommended.

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash

Walk along the eastern coast of the main island, and you’ll find a little hideaway made from a converted railcar doubling as a little warehouse, a wooden porch offering a place to sit.

Carefully married with its sim surround, with a balanced soundscape and a subtle use of wildlife – such as the gulls flying between the two islands – this is another marvellous setting, richly photogenic. With the look of a coastal headland thanks to the way it joins with the surround peaks, Cold Ash is another truly eye-catching design by Leaf and Julz, one that should be visited and appreciated, whether or not you’re looking for apparel; and for the men, it offers the perfect excuse to try out new clothes while enjoying a walk around the islands.

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash

SLurl Details

The rural delights of The Peak in Second Life

The Peak; Inara Pey, October 2018, on FlickrThe Peak – click any image for full size

Note: The Peak is no more, as such SLurls have been removed from this post.

A photogenic community sim, with a European-countryside theme. A full sim with a selection of areas to explore, interactive games to play, rides. We are very voice friendly. We provide rentals as well. Tags: Music, open mic, karaoke, blog, carnival.

So reads the introduction to The Peak // Community, a new full region offering – as noted – a mix of public spaces and private rentals. Designed by KaidenTray, the region recently opened its doors to the public, and I was alerted to its presence by Shakespeare and Max, who had dropped in a couple of days prior to my own visit.

The Peak; Inara Pey, October 2018, on FlickrThe Peak

There are a couple of remarkable things about this region. The first is the sheer visual appeal it presents, brining together a mix of elements together in what is as very photogenic setting that makes excellent use of the full 30K land capacity available to Full private regions. The second is, that as he notes in his Profile, Kaiden is a member of the Osbourne family in the physical world, and is not shy about the time he spends in Second Life (where he also runs a landscaping business).

While described as a “European countryside theme”, The Peak perhaps most clearly has its roots in rural Britain in terms of overall approach and styling whilst also casting its net far wider than just the UK and Europe. The country church and many of the houses would not look out-of-place among the rural byways of England, whilst the rugged nature of the landscape perhaps carries with it a hint of Scotland; even the wooden chalets out on the southern side of the region suggest the holiday camps from the days before air travel became cheap enough for almost anyone to enjoy.

The Peak; Inara Pey, October 2018, on FlickrThe Peak

But so too does The Peak carry within it hints of the continental life, thanks to a large Tuscan style villa sitting towards the south-east corner, at the end of one of the semi-paved roads. Just below this sits a little coastal village, slightly separated from the rest of the region by cliffs and rocky slopes. With the brightly painted frontage of the buildings, this could easily be a place sitting on the Spanish coast – as the signage over doorways further suggests.

The more North American feel is evident on the north side of the region. Here, and to the east, a carnival sits, separated from the rest of the landscape by a narrow L-shape gorge. This is marked by the gentle rotations of a tall Ferris Wheel and the twisting madness of a roller coaster, while the derelict walls of a massive industrial-style building have been converted into both a bumper car arena and a gallery of street art, some of which carries a social message. It is here, perhaps that some of the region’s entertainment events will be held: parked within the carnival is a flat-bed truck, ready to serve as a stage for activities, while table games  sit close by as an alternative from for entertainment to the park’s rides.

The Peak; Inara Pey, October 2018, on FlickrThe Peak

Meanwhile, to the west, a large sign points the way to the expanse of a trailer park proudly flying the Stars and Stripes, which also incorporates the wooden chalets mentioned earlier.

Quite excellent us is made of elevation throughout the region, with the roads and paths winding up and down slopes, around shoulders of rock, with cobble footpaths twisting their way down to what might otherwise be hidden walks along the edge of the sea, or by way of public courtyard down to the previously mentioned Spanish-themed village. For me, the winding, rise and fall of the principal road through the region again gives The Peak a distinctly English feel, as I’ve travelled along many such single-track lanes in certain parts of England many, many times.

The Peak; Inara Pey, October 2018, on FlickrThe Peak

Being a relatively new region, most of the properties on the region have yet to be rented. Most are easily recognisable by the presence of a green For Rent box outside of them. I assume these boxes will vanish as places are rented, so a good rule of thumb during visits might be to treat the majority of houses, cottages and cabins on the region as rental / rented residences, regardless of whether a rent box is visible or not. For those who fancy being the lord (or laird) of the area, the rental properties extend to a fortified manor house, the church and manse close by adding to the feeling that this part of The Peak may have once formed a landed estate in the region’s past.

At the time of my visit, some work was still going on within the region, so don’t be surprised if you come across the odd sign indicating this to be the case; there’s also something of a Halloween theme presents as well. But these aside, The Peak is one of the most engaging and considered new regions I’ve visited in Second Life: the wealth of detail, the blending of styles and ideas, the inclusion of a natural and atmospheric sound scape; all of this comes together to present a place well worth visiting, exploring, photographing and simply enjoying. Those who do take photos are invited to share them via The Peak Flickr group.

The Peak; Inara Pey, October 2018, on FlickrThe Peak

 

Returning to the beauty of Winter Moon

Winter Moon; Inara Pey, October 2018, on FlickrWinter Moon – click any image for full size

Incredibly, it’s been five years since I last wrote about to Winter Moon, the always evocative Homestead region designed by Dream Shadowcry (see here for more). How I’d managed to let it drop from my list, I’ve no idea – so my thanks to Annie Brightstar for the reminder via Twitter.

In 2013, the region was a near-perfect embodiment of a monochrome setting, watched over by the tall tower of a lighthouse and making good use of water and coastline to present a memorable location. The lighthouse is still there, something of a signature piece for Winter Moon, and the use of water is retained, giving a feeling of familiarity after so long since my last visit, but unsurprisingly, everything has changed.

Winter Moon; Inara Pey, October 2018, on FlickrWinter Moon

From a monochrome photograph to a lover’s sanctuary, the transformation is wonderful to see – as are the many details that link this iteration of the region with past versions. The aforementioned lighthouse for example, or the ivory piano and the curve of a rocky arch; the upturned boat on the beach and the elegant use of water and land to present a memorable, romantic place in which to spend time.

Resembling an atoll with its southern aspect open the sea, the region sits beneath a default pink misty sky. Atmospheric when it comes to romance, the environment serves to make walking the ring of the atoll a journey of discovery. However, those wishing to take photographs may want to try an alternative windlight – and I have to say that doing so in no way diminishes the sheer beauty of the design; it can also make finding one’s way through the more wooded parts of the island easier.

Winter Moon; Inara Pey, October 2018, on FlickrWinter Moon

An informal path runs around the island, progressing from the landing point in thee west, not far from the lighthouse, to pass over flowered field and under leaf-heavy boughs. Circling a good part of the inner pool of water, it leads the way to where the land climbs towards a set of high, narrow cliffs forming a curtain on the east side of the island. Water tumbles down three sides of this high divide, which separates the lagoon on one side from and eastern expansion of beach on the other, a beach that circles visitors back to the open mouth of the lagoon, spanned by a bridge that reaches out to the lighthouse.

The beach, with broad sands and cut into three by narrows channels spanned by low bridges, looks out on three compass points, and is reached via wooden steps running down from the northern end of the high cliffs. Scattered across the sands are numerous places to sit in the Sun or under shade, be that shade from a windswept tree or the lacy drapes of an Arabesque pavilion.

Winter Moon; Inara Pey, October 2018, on FlickrWinter Moon

The beach isn’t the only place available for sitting: more chairs and perches can be found up on the cliff top, whilst array around the lagoon and seaward coasts are more pavilions and chairs sitting under the boughs of trees.

There is a wonderful mixing of styles here that increases the sense of beauty and romance. The Arabesque pavilion mentioned earlier, for example, sits on the beach like a tent in the desert, not far from the steam flowing outwards from tumbling falls where African elephants sit and bathe. Within the rounded shallows cupped by the land, and elven-like series of arches march out over the water to form a circle where couples can sit or dance to suitable music from the piano sited there; while from numerous trees chandeliers perhaps suits to the halls of some great Georgian house  hang to light the woodland paths.

Winter Moon; Inara Pey, October 2018, on FlickrWinter Moon

Throughout, there are many little touches that bring Winter Moon to life as a place used by lovers – such as the typewriter to be found in a waterside pergola, a heartfelt letter caught on its rollers or the champagne waiting on ice in another pavilion. Over all this, the susurration of water washing the shore or falling from high rocks mixes with the song of birds and the tinkling of chimes caught on the breeze, combine to add further depth to the setting, bidding visitors welcome and encouraging them to stay.

Beautifully imagined and executed, with a lot to see and discover, Winter Moon comes with a fitting dedication:

You know that place between sleep and awake, the place where you can still remember dreaming? That’s where I’ll always love you, that’s where I’ll be waiting.

Winter Moon; Inara Pey, October 2018, on FlickrWinter Moon

For lovers, romanticists, grid travellers and photographers alike, this is a region that remains an enduring place to visit and appreciate – and return to.

SLurl Details

A World of Soap in Second Life

Missing Mile - World of Soap; Inara Pey, October 2018, on FlickrMissing Mile – World of Soap – click any image for full size

We are one of the oldest, grunge style, residential estates in Second Life. We feature opt-in community run role-play and events. Our themes range from the supernatural, to everyday urban life.

– Introduction to World of Soap from the estate’s website

I can vouch for the World of Soap, designed by Loch Newchurch having been around a good while, having first visited it in August 2013 – although I didn’t get so far as writing about it. So my thanks to reader Mili Miklos dropping me a line about it and jogging my memory; the note allowed Caitlyn and I to rectify things with a further visit  and (for me at least) the chance to get re-acquainted with this immersive role-play environment with its supernatural / dark tones.

Missing Mile - World of Soap; Inara Pey, October 2018, on FlickrMissing Mile – World of Soap

Founded by Lock Newchurch, the community covers two regions: the township of Missing Mile and the rural Soap National Park. Both are designed to be set within North Carolina, USA, and the national park includes a reservation for the  Oconaluftee Cherokee. Both regions have their own unique character, and are linked via a road tunnel one to another.

Once the host of ritual murders, disappearances and biochemical experiments by the government, Missing Mile holds its fair share of secrets. Some say this dusty old town has become a lawless haven for the supernatural and the insane. Enter at your own risk! You never know what may be lurking among the humans…

– Missing Mile description, World of Soap website

Missing Mile - World of Soap; Inara Pey, October 2018, on FlickrMissing Mile – World of Soap

Unlike most role-play regions, World Of Soap is opt-in, not opt-out. This means visitors are free to roam the town and the park to get a feel for things while those wishing to engage in local role-play are asked to wear tags to indicate they are players.

Given the supernatural theme to RP, it is open to a number of character types beyond human. These are: infected / zombies; vampires; witches / warlocks; animals; werewolves, and aliens (Greys); according to the website, the option to RP ghosts is “coming soon”. There are also a few character types that are not allowed, as they don’t fit the core role-play theme. These include furries, nekos and fantasy races such as elves.

Soap National Park - World of Soap; Inara Pey, October 2018, on FlickrSoap National Park – World of Soap

The core for role-play in the region is based on the books by Poppy Z. Brite (Billy Martin), the humour from which is also reflected with the regions, as noted above.

A great place for fishing, camping and hunting but beware of the mysterious howls that can be heard late at night beyond the trees. Specially on the night of a full moon.

– Soap Natural Park description, World of Soap website

The World of Soap website provides full details on character types, character creation and role-play rules for those wishing to join the community as players, so I’ll not delve into these further here.

Missing Mile - World of Soap; Inara Pey, October 2018, on FlickrMissing Mile – World of Soap

What I will say is both regions have a lot to offer visually, and present plenty of opportunities for photography, which is welcome within them. I cannot speak for the role-play, although during the three visits name in preparing this article, we did see some people wearing RP tags around the town.

Caught under a foggy sky, Missing Mile has the run-down look of a grunge town that has seen better days. Even so; it is still a township – even if it does have the odd ghost walking the streets and spectres hovering in doorways. Under more open skies, the park offers walks and camp grounds to be enjoyed. However, both also include rental properties for those wishing to make their homes on the region, so do be careful around the houses, etc., to avoid trespass.

Missing Mile - World of Soap; Inara Pey, October 2018, on FlickrMissing Mile – World of Soap

Atmospheric, well designed, with the opportunity for role-play as well as offering a range of events (such as the pumpkin hunt on progress for Halloween), World of Soap is well worth visiting and exploring – and for those looking for new role-play opportunities, it might provide a home-from-home.

SLurl Details