Sunny Sunvana in Second Life

Sunvana, May 2021 – click any image for full size

Occupying a Homestead region and recently opened, Sunvana is a public setting offering visitors a chance for some “sweet summer escape”.  Laid out as a vacation spot, it is the work of Jayce (Jayce Takeda) – with some assistance from Peter (Peterkes Beaton) and Kaelyn Alecto (TheNewKae) – the region is also home to Jayce’s Moment pose brand.

While Sunvana doesn’t enforce teleporting to its landing point, visits are intended to start at the island’s reception and information centre, a domed structure towards the centre of the region. This offers direct teleports to various locations around the region: the art pods, the coffee and tea house, the pool house and pool, the pose store, the peach and the club house. In addition, a further series of teleports provide access to other regions designed by Kaelyn  – It all Starts with a Smile and Soul Deep (which I recently reviewed).

Sunvana, May 2021

Where you from here is a matter of choice; the teleports offer a quick and easy way around the region, but step outside the reception dome, and steps will take you down to the road for a walk around the island, or up towards the Moments store and a rock causeway leading to a “hideout” sitting on a headland.

The latter overlooks a deep bay cut into the rock by a pair of waterfalls to offer a deep swimming hole complete with a diving platform, a cuddle float and a rope to climb back up out of the water. Seats within the hideout and close by offer plenty of places to sit alone or with friends.

Sunvana, May 2021

The swimming hole is just one of the numerous eclectic aspects of the region that add to its appeal. For example, those who don’t fancy walking between locations might avail themselves to a number Cube Republic’s excellent rope slides and zip lines to be ridden. Then, to the west, and alongside the Club House are board walks and stone paths set out over the water, watched over by a mix of street lamps and African elephants.

For those who like more traditional summer vacation pursuits, the beach around the east side of the island has places to sit, while the swimming pool offers sun loungers to relax on and floats on which to pass the time whilst floating on the water.

Sunvana, May 2021

Elsewhere, the art pods present little vignettes that might be seen as 3D art pieces or further places to appreciate and/or sit: a little garden, a cabana with chairs and lights, a Mustang under repair or a little pool (as in the game) room. Off to the south-east, and not mentioned as a teleport destination, is a little place signed as a motel, although it is far cosier than that, with places to both sit and to cuddle.

Below the “motel” and tucked into a little watery tunnel is a rowing boat that can offer a lovers’ tryst, moored out of sight of other eyes.

Sunvana, May 2021

Unusually for a region of this kind, Sunvana lacks a significant soundscape – the falls generate familiar thunder and there are spots of sound elsewhere, but there is no over-arching sound scape across the region. There are however, numerous (and increasingly familiar) NPC static characters to be found throughout to help add a sense of life to the setting.

Making good use of EEP (use personal lighting to move the Sun around to catch the local rainbow), Sunvana is an engaging place to visit, made more so by the rope slides and teleports (look for the sign board beyond the reception area) to get around, and offers plenty of opportunities for photography.

Sunvana, May 2021

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A trip to the Bayou in Second Life

*80 Days* The Bayou, May 2021 – click any image for full size

*80 Days* The Bayou is the latest region design by Camila (Camila Runo). As the name suggests, it’s a region design that takes us down into Louisiana, where a mix of open water, mangroves and a small town that feels like it might have been cut from a corner of New Orleans just across the state line, and dropped neatly into the grasslands here.

The landing point is located on a large waterside pier, against which is docked a paddle steamer of the kind perhaps also more readily associated with the Mississippi – although that was not the only river along which these majestic boats once regularly plied, their great stern wheels thrashing the water.

*80 Days* The Bayou, May 2021

The unmistakable work of Analyse Dean, the steamer sits with her saloon and card table set as if awaiting fare-paying customers, the perfect backdrop from which to start a visit to the region. And, from the paraphernalia on the wharf, the perfect backdrop for a film crew – a sign even inviting you to sit in the spotlight and take your own picture (or have a friend take it for you).

The wharf joins with a trestle bridge that spans the river on which the steamer sits, suggesting that if she does still make way under her own power, this is one end of any journey she might make. Across the bridge on the south side of the river, lies a muggy, tree-shaded expanse of bayou, cut here and their by water channels. A raised board walk offers a route over the waterlogged land to keep feet dry as it winds its way to a grungy bar sitting among the mangroves.

*80 Days* The Bayou, May 2021

On the river’s north side, the bridge gives way to a road leading to the little town, passing the obligatory cemetery along the way. This is the place where the main street basks in the late afternoon heat and humidity, overlooked by the balconies of the places of business that line it on either side. Up on one wall, Satchmo plays his horn, while the sounds of his playing echoes along the street from open windows, washing over visitors as they explore places like Maison Devil, with its voodoo overtures, or drop into the quirky Goofy Gator lounge (which has a nice minimalist ambience, but I wasn’t entirely convinced by the green beer!).

To one end of the town sits a small restaurant with streetside dining and dancing, the road beyond it giving way to a dirt track which curves down to a beach looking out over (presumably) the Gulf of Mexico. A second track parallels the route to the beach, just across the car park from the restaurant. However, rather than also leading to the beach, it instead offers a path to the local alligator farm.

*80 Days* The Bayou, May 2021

Between the town and the river, the land is flat and given over largely to grass and wild flowers, although a third track does point the way to a little pier that juts out into the river. Watched over by a plump pelican, this pier is home to a little motor boat rezzer people can use to putter around on the water – just be wary of the region boundaries when doing so.

The rezzer is one of a number of little interactive elements included in the setting that help bring it to life. Others include opportunities to dance or scrub a car, enjoy a drink or pose for a photo. There are also number places where visitors can sit and pass the time, some of which sit out in the bayou to offers places of solitude for those who want to be on their own, while others are well suited to couples or small groups.

*80 Days* The Bayou, May 2021

Populated by the static figures that appear to be having their 15 minutes of fame among region designers at the moment – and which do help bring a sense of life to region designs – and rounded-out by a nicely balanced sound scape, *80 Days* The Bayou makes for a photogenic and engaging visit.

With thanks (again!) to Shawn Shakespeare for the pointer.

*80 Days* The Bayou, May 2021

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Going Soul Deep in Second Life

Soul Deep, May 2021 – click any image for full size

Kaelyn Alecto (TheNewKae) opened her latest Homestead region design in April 2021. Called Soul Deep, it is once again a richly detailed setting that is both fun to explore and also forms a restful retreat for those so minded to take advantage of its offerings.

Set within a ring of mountains that sit off the region and lie separated from it by a ring of blue water, Soul Deep comprises a main low-lying island around which are a number of small islets and raised promontory. These huddle around it like hatchlings making their first swim upon the calm waters under the watchful eye of their mother.

Soul Deep, May 2021

The landing point sits to the west of the main island, set upon one of Cory Edo’s converted shipping crate. Raised on shout wood and steel legs, this commands a view out over the island’s impressive lake, a body that looks as if it might once have been largely open to the surrounding waters, but time – or the hands and machines of humans – has surrounded  it with slim arms of earth, grass and reeds that gently embrace it so that waterfowl now treat it as a quiet sanctuary.

Running around the inner shore of the banks of this lake is a wooden board walk that offers a gentle walk around the water and leads visitors past various landward points of interest – places to sit out in the Sun or under the shade of trees, decks facing the waters surrounding the island, a little music venue – and the one centre of commerce to be found within the setting.

Soul Deep, May 2021

Clustered to the east, this takes the form of a group of wharves and decks on which sit assorted building that look to be related to the fishing trade – although whether fishing boats still put in alongside is perhaps questionable; the wharves appear to be devoted to rowing boats, and the boatyard seems to now be more the home for a very large shark, rather than a place for building boats…

South of this is one of the regions two uplands, a rocky table with a rather eclectic top – Doors that stand sans any surrounding building or ruins. Falls drop to the water below to one side of this strange monument to bookend one side of the arc of sand that forms a little beach  – one of two gracing the island’s shores. The second beach lies just to the south, facing a curving bay that links the rocky table with the west side of the island, where another upland sits amidst oak and fir.

Soul Deep, May 2021

This looks to have once been a part of the main island, so close are the two, but whether by accident or design, a narrow channel of water now separates them, necessitating the use of bridges to cross from one to the other.

Heavy in foliage thanks to the oak and fir covering it, this is home to an old ruin, whilst the crown of the hill features a place where visitors can literally hang out: a platform extends outward from the crown of the hill. Down below, a kayak is drawn up on the shore close to a little camp site in the lee of the hill. Thanks to the screening of the trees, this entire area feels as if it is deep in the wilderness, despite the proximity of the landing point just across the little channel.

Soul Deep, May 2021

And that’s the charm of Soul Deep: the feeling of openness and the mix of locations and open water that gives it a sense of being much larger than the region in which it sits.

Whether you want to explore the main island or hop over to the outriggers – one with a cosy house upon it, another with the remnants of an old church, a third with a simple deck of which to sit – there really is much to discover and appreciate here, while the boats liberally scattered over the waters (some of which can be driven), offer still more opportunities for discover and / or relaxation.

Soul Deep, May 2021

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A visit to the French coast in Second Life

La Garde-Aris, May 2021: click any image for full size

Occupying just under a quarter of a Full region that leverages the private region LI bonus, La Garde-Aris is a charming setting created by Aristide Atlass. It offers a little slice of France for people to enjoy and photograph, and which has little twists of humour about it – including in the About Land description.

Drawing inspiration from the coast of Provence, the historical province of south-eastern France and home to the famous city port of Marseille, La Garde-Aris presents a richly detailed setting that presents a small coastal town nestled under high cliffs that has perhaps seen the traditional income brought to it by fishing the local waters to the more lucrative – if possibly as seasonal – tourist trade.

La Garde-Aris, May 2021: click any image for full size

From the smart little beach and waterfront shops through to the market square and the cobbled roads that wind around the buildings and climb the hills to one side of the setting, this is a place brought to life by the local “inhabitants”, static and animated NPCs that can be found throughout, lazing on the beach, exploring the marketplace, shopping, taking a run, and so on.

Some of these characters would appear to be local, but I’d say that most are likely casual visitors, people who have arrived along the road that emerges from a tunnel to one side of the parcel.  This ends at a little car park sitting a short way back from the beach and overlooking a little fisherman’s cove into which a fishing boat is chugging, whilst nest hang to dry on the shore.

La Garde-Aris, May 2021: click any image for full size
The car park itself is witness to the arrival of a young couple clearly here to enjoy some surfing, and a family who have arrived by camper van.  Further down the road, a tour bus has pulled up alongside the bridge leading up to what might be the older part of town, allowing its passengers to explore up there, or head across the road into the bustling square with its open market, shops and little café-restaurant.

The older part of town is dominated by the round tower of an aged fort, a place that offers a good vantage point for looking across the town. Directly below it, on what looks to be a terrace of more recent origin – or perhaps a part of the fort that has been newly dressed with stone, a jazz band plays and visitors can enjoy a dance.

La Garde-Aris, May 2021: click any image for full size

It is here, as well, that some of the humour evident in the setting is apparent – the studio gallery alongside the old fort is called L’art te Chaut, which appears to be a little play on a popular edible variety of thistle which sometimes has the word “French” put in front of it. Close by, the converted chapel offers a rather interesting compendium of book titles –  although I confess it’s the first time I’ve visited a reading room that includes a dance pole…!

Across the length of the town, and facing the fort and the raised buildings alongside it, is a large villa, a stand of cypress trees separating it from the town. Of Tuscan design (well, Provence is bordered by Italy to the east), the villa may look to be private, but is in fact open to the public as well, and is furnished throughout and is named for the local “historical figure”, Chevalier de la Frite, who features in Aristide’s Picks write-up for the town.

La Garde-Aris, May 2021: click any image for full size

Colourful and with a lot going on when it comes to the NPCs, La Garde-Aris is a charming, easy-going visit – although the region as a whole can be occasionally heavy going for those running with things like Shadows enabled in their viewer and a high Draw Distance as a couple of the other parcels on it have a lot going on, textures-wise), so it might be advisable to tone the latter down if you find things a little bumpy.

With thanks to Shawn Shakespeare for the pointer.

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A tropical paradise in Second Life

The Sim Quarterly: Krak Bak Caye, May 2021

Come with me on an ocean of blue,
Where the Sun always shines and there’s nothing to do.
Where the water is warm and there’s nothing to do,
Will you come, will you come, with me?

OK, so Roger Whittaker wrote those words in reference to the beaches of his beloved Kenya, but they hold true for many a tropical paradise in the world, including Caye Caulker, the 8 kilometre long limestone coral island off the coast of Belize.

Those who have had the good fortune to visit Belize will know that it can be a place to escape the world and its worries, offering the visitor every luxury and opportunity for unique experiences (ever dreamed of renting a waterside cabana where each morning, the dolphins arrive and call for you to come and swim with them?).

The Sim Quarterly: Krak Bak Caye, May 2021

For those who haven’t had the opportunity to travel to Belize or its islands – particularly tiny Caye Caulker – then from now through until later July, then can visit it in spirit, thanks to the latest installation to arrive at Electric Monday’s Sim Quarterly. This is because the region has been gloriously transformed into the island of Krak Bak Kaye, inspired by Caye Caulker, to offer the chance of glorious escape.

Come with me finding tropical fish
That dance on the sea, whenever you wish.
At the end of your line is your supper-time dish,
Will you come, will you come, with me?

The Sim Quarterly: Krak Bak Caye, May 2021

On arrival at the landing point above the region, visitors will be offered a tourist brochure in the form of a HUD, and have the choice of taking two “flights” down to the island via floatplane Just click the signs next to each aircraft to be teleported to the beach or to the little Main Street that captures the essence of the older parts of Caye Caulker Village (admittedly, as the island has gained popularity, so has the number of hotels grown around the settlement, which has expanded well beyond what it once was).

From either point of arrival, visitors can roam freely and enjoy any of the opportunities the island offers: wind surfing, boating, fishing, swimming, diving Via the deep lagoon that sits off-shore – so be sure to pack your swimsuit when paying a visit!

The Sim Quarterly: Krak Bak Caye, May 2021

You can watch the weary world turning on its own.
Let somebody else pick up that silly telephone.
You can stretch yourself and laugh in the morning Sun.
You can smile, you can take a boat and sail for a while.
You can smile!

Gentle on the eye and the computer and rich in authenticity, Krak Bak Kaye is a perfect getaway – so why not book your ticket today?

The Sim Quarterly: Krak Bak Caye, May 2021

Lyrics to Come with Me by Roger Whittaker, from the album Roger Whittaker in Kenya (1982).

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Enjoying a touch of Ireland in Second Life

Craggy Island, May 2021 – click any image for full size

Craggy Island, designed by Mishi (Mishi Masala), sits on a Homestead region as a “peaceful and picturesque island off the coast of Ireland”. It’s a place people are encouraged to visit for the views, to unwind and / or for the craic (gossip / new, presumably of the local variety!). It’s also a place Shawn Shakespeare pointed me towards by way of a landmark he dropped into my lap, so I donned my hiking boots and headed off to take a look.

Almost completely encircled by the green hills of an off-region surround, Craggy Island is a genuine delight, offering as it does not so much a sense of being out on a little island somewhere, but perhaps a place within the rural regions of Eire; From some angles, I felt is if I might be in Galway, perhaps Connemara, not far from the coast there. But then on swinging my camera around to look in another direction, the view brought to mind County Kerry, perhaps not far from Derryfanga – a feeling heightened by the simple expedient of positioning my camera so the intervening Linden Water between region and the peaks of the surround was masked from my view.

Craggy Island, May 2021

Undulating gently, this is a setting that is easy on the eye and a quiet delight to explore (the sussuration of waves duly noted!), the scattered buildings sprinkled across the moor-like landscape encouraging the feet to wander.

The landing point sits just a handful of paces from a thatched roofed pub – a place that has attracted the attention of one famous visitor! It is a natural place to wander towards, given the track the meanders towards it from the landing point, but turn the other way upon landing, and the stubby spire and slate roof of the local church might equally attract your attention as they peek over the lip of a small rise in the land, the smoke rising from the chimney of a house beyond it also encouraging feet to head in that direction.

Craggy Island, May 2021

But really, where you chose to roam makes no difference: you’re going to come across something worthy of your attention whichever direction in which you strike out.

To the north and east sits a farm that appears to be focused on rearing sheep and pigs – although a recently ploughed field close to hand suggests a modest crop of some short might also be cultivated. Away to the south and west, the crofter’s cottage with smoke rising from its chimney appears to be focal point for cattle and goat rearing. Or perhaps they are both part of the same farm.

Craggy Island, May 2021

Between them, the land rises and falls in gentle slopes and folds, places to sit nestled here and there, a small loch puddling the land, its calm surface home to a small mist. Horses wander more freely than cattle or sheep – which appear to keep close to the respective farm buildings, whilst a Romany caravan offers a particular retreat for those wishing to escape. Throughout, little tracks start here and there, wind along the grass for a while and then vanish, as if teasing those that follow them.

Needless to say, opportunities for photography abound throughout the setting, and if you have a wearable horse, this is a place that also offers the opportunity for taking a ride over its moorlands or along the low-lying areas of the coastline.

Craggy Island, May 2021

Watched over by the vigilant eye of a lighthouse and set under a hazy, late afternoon sky, the charm of Craggy island certainly lives up to the promise of céad míle fáilte.

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