Previewing a walk through SL’s history

The Greatest Story Ever Told - LEA17
The Greatest Story Ever Told – LEA17

During the Round 6 of the Artist In Residence (AIR) series at the Linden Endowment for the Arts (LEA), Sniper Siemens produced a wonderful retrospective on Second Life, looking back over the platform’s history from 2001 through until 2014, with a small peep at what might be coming.

At the time of that exhibition, Sniper had just two weeks to get everything together and create the installation. as a result, as delightful as it was, much was left unsaid.

Now, as a pert of the AIR Round 8 submissions, Sniper has returned to the LEA to present a re-worked and expanded look at SL’s long and tangled history with The Greatest Story Ever Told, which officially opens to the public at 15:00 SLT on Saturday, February 7th, 2015. Having been given the opportunity to have a preview walk through the installation, I can say that it is, quite simply, superb.

As with the original, the visitor is taken on a chronological walk through SL’s vast and tangled history, only here the journey starts in 1999, and instead of walking through a watery domain, one is lead through a wooded landscape along a series of paved footpaths which allow the platform’s history to unfold as one progresses along them.

The Greatest Story Ever Told - LEA17
The Greatest Story Ever Told – LEA17

And history is quite literally everywhere, right down to the names of the paths themselves, which start off evocatively enough: Battery Street (complete with a model of the Lab’s offices there), which is followed by Da Boom, Natoma, Ritch, Zoe – all the names of some of the original 16 regions which comprised Second Life at its “birth”, and which were themselves drawn from the names of streets around the Lab’s original base of operations in Linden Street, San Francisco (and the fact that several of them are all the locations of eateries / hostelries was, I’m sure, entirely coincidental 🙂 ).

The paths lead the visitor chronologically through SL’s history, with information boards, images and interactive elements, together with a small army of little residents and Lindens, encompassing key events and changes. The information provided is drawn from a number of sources, including the Second Life wiki and the wiki’s History of Second Life pages. Several of the boards make for interesting reading, as they present information written at the time some events were unfolding, thus given them an added sense of presence.

The Greatest Story Ever Told - LEA17: recalling the days of the paid teleport hubs
The Greatest Story Ever Told – LEA17: recalling the days of the paid teleport hubs …

As with the original presentation, both technical and social changes are documented, with many of the “blanks” in the original now completed. As a result, a much richer picture of Second Life is painted, the good and the bad, the ups and the downs, and some events are put into their proper perspective – such as the FBI’s 2007 look into certain activities in SL. Nowadays, this is often seen causing the Lab to later ban gambling on the platform. However, as the information provided in The Greatest Story Ever Told reveals, this really is a case of post hoc, ergo propter hoc., and the circumstances of both the investigation and the reasons for banning gambling on the platform are quite different.

The path eventually leads the visitor to 2015, and a brief look at what the Lab’s next generation platform might hold for us. It is followed by a little Linden and resident holding a sign: This is not the end – a clever play on the fact that this isn’t the end of the installation, as the path leads on to a retrospective of the Burning Life (now BURN2) event in SL, and in a more subtle touch, to the fact that the new platform doesn’t mean Second life is coming to an end.

The Greatest Story Ever Told - LEA17: ... and correcting the misconceptions around the FBI's 2007 investigation of certain activities in SL ...
The Greatest Story Ever Told – LEA17: … and correcting the misconceptions around the FBI’s 2007 investigation of certain activities in SL …

There is a lot to take in with this installation; not only through the information boards and images and little vignettes one passes, but also in the overall way in  which everything is presented. Take, for example, use of high walls along two sides of the installation which, while preventing any overlap between it and the neighbouring installations, combines with the setting of The Greatest Story to remind us of something of SL’s “walled garden” reputation. Then there is the way in which many technical elements intrinsic to SL’s development are also presented: windlight, projected lighting, mesh, materials.

All told, this quite simply a brilliant expansion of the original concept, and I’m really pleased that Sniper has been given the opportunity to revisit the subject, expand upon it, and in doing so, has retained the same touch of humour in many of the individual pieces presented within it. The Greatest Story Ever Told is a genuine delight, something everyone should find the time to visit and walk through.

Given the nature of the installation, I’ll leave the final words here to Sniper:

The History of Second Life is the story of all us.

Every single person who has decided to be part of it must to thank a small group of peoples  that one day they saw  a vision. If today you can rez a prim, drive a car or dance in a disco, it is possible  thanks to  this small group of people. Many others have continued to maintain it and develop it, even without a remuneration. So, learn to respect those who allowed this and enjoyed  the best Second life.

The Greatest Story Ever Told - LEA17
The Greatest Story Ever Told – LEA17

As a reminder: the Greatest Story Ever Told – SL History 1999-2015 opens to the public at 15:00 SLT on on Saturday, February 7th. Note that teleports may not work until then.

The photographic eye of Slatan Dryke

Scenes - Slatan Dryke
Scenes – Slatan Dryke

Opening at 12:30 on Sunday, February 1st at the Seaside Gallery, which is owned an operated by JMB Balogh is the debut public exhibition of work by SL photographer Slatan Dryke.

As its name suggests, Scenes features images captured from around Second Life which each create a vignette of their own, each with a little story to tell. Most of the images (if not all) have been taken at well-known locations in Second Life, but such is the angle and nature of each picture, the locations aren’t always easy to identify.

Scenes - Slatan Dryke
Scenes – Slatan Dryke

A considered use of colour and lighting is evident in the images, affording them a unique look and feel. Slatan states that he rarely uses post-processing to enhance his images, relying purely on his eye and SL’s windlight capabilities. This has given rise to some very striking pictures, some of which are included in this exhibition, such as Jaundiced Sepia (seen at the top of this article, on the left). There is such a beautiful quality about this one piece that were it not for the recognisable form of the little café, the eye could be so easily fooled into believing it to be a picture taken in the physical world;  the bicycle in particular looking as if it is simply awaiting a delivery boy to jump onto the saddle and pedal off on his rounds. Slatan himself poses  in a couple of the images, and with Muse Amplitude (directly above on the left) in particular, this again gives the piece an added depth.

With 18 pieces on display, this is not a large exhibition, although a number of Slatan’s animated sculptures are also on display as well, and available for purchase alongside the pictures. I’d perhaps like to have seen the images themselves a little smaller in size, if only to see one or two more included. But this isn’t a complaint; rather an admission that I found myself rather attracted to some of the pieces presented – I mentioned two above – and would like to see others the artist has which encompass  a similar theme and / or approach.

Scenes - Slatan Dryke
Scenes – Slatan Dryke

A a debut exhibition, scenes serves as an excellent introduction to Slatan’s work for those unfamiliar with it, and I look forward to see his work displayed in other galleries in SL.

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Casting a retrospective eye on Giovanna Cerise

Retrospective, Giovanna Cerise
Retrospective, Giovanna Cerise

Retrospective is the title of a new exhibition curated by Owl Braveheart, one of the powerhouses behind the FIAT (FIne ArT) project in Second Life. It features the work of Giovanna Cerise, presenting – as the name suggests – a retrospective of her art from the period 2009 (shortly after her arrival in SL at the end of 2008) through until the end of 2014.

On arrival, follow the arrows into the gallery building and through a miniature excerpt from Chaos, Kosmos, her installation at the LEA which form a part of the 7th round of the Artist In Residence (AIR) series there, and which I wrote about in both November and December 2014.

Habenera (2009) - Retrospective, Giovanna Cerise
Retrospective, Giovanna Cerise

Like Chaos, Kosmos, many of Giovanna’s more recent works have been on a region-wide scale, so the core of the exhibition focuses on her work from the period 2009-2011. Which is not to say elements from her larger builds cannot be found here. For example, Circe, from the magnificent Il Folle Volo (which I reviewed in August 2014), can be found here, waiting, perhaps, to trick visitors into drinking her potion as she once did with Odysseus’ crew.

Many of the pieces within this exhibition demonstrate Giovanna’s eye for fusing movement, colour, geometry and both 2D and 3D elements into quite striking pieces, so much so that still images really don’t capture the motion and interplay of colour and space found in many of them, such as with Lampo, Change Ball, Optical illusion and Optical Illusion 3, which can all be seen at the top of this piece, and which collectively date from 2010.

Also, and with respect to the degree of motion evident in many of the pieces on display, I would suggest that those on older hardware or with older GPUs and who generally have Shadows enabled might want to turn them (or ALM off) in order to fully appreciated the sheer fluidity of movement that is on display.

Retrospective, Giovanna Cerise
Retrospective, Giovanna Cerise

Offered with an environment that is itself quite striking and which is lit in a manner which ideally complements the pieces on display, Retrospective makes for a delightful and worthwhile visit, and will remain open through until the end of February.

Oh, and should you find yourself arriving at the ground level in the region, take the teleport disc at the landing point to reach the exhibition sky platform, then take the steps up to the exhibition entrance.

Retrospective, Giovanna Cerise
Retrospective, Giovanna Cerise

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Coastal views and Borderlines

Borderlines, LEA24
Borderlines, LEA24

Oberon Omura, who helps me keep abreast of things that are happening in the SL art world, sent me a little missive about Lemonodo Oh’s new installation at LEA24, which opened on Thursday, January 28th.

Borderlines is described by the artist as being inspired by the walks across SL organised by Vanessa Baylock, which caused him to come up with “defining a three-dimensional study area of a coastal region in maps and translating it to 64 sq m meshes and flat prims as appropriate.”

Borderlines, LEA24
Borderlines, LEA24

The result is what I’d define as an interpretation of a stretch of coastline, rather than a representation of that coastline. While the images used on the mesh and prim elements may well have been drawn from images available on Google Maps (and from, I believe, California), when put together as a whole and viewed panoramically under the right lighting, they could easily be part of the coastline from almost anywhere in the world; for my part, and while twiddling around with windlights, I was very much reminded of parts of both the Devonshire / Cornish coastline in the south-west of England and also of the Yorkshire coast.

Scattered across the low-lying areas of the installation are a number of dramatic photographs which, if not of the same areas of coastline as represented in the model, bear a strong resemblance to them in places. These are cleverly hidden from view until approached, when they slow fade into view, and add a striking new depth to the piece.

Borderlines, LEA24
Borderlines, LEA24

Lemonodo notes that while the project hasn’t worked out entirely as conceptualised, it nevertheless involves a number of borderlines – hence the title. Some of these may be obvious, others not so, Lemonodo doesn’t enter into specifics, so it is up to observer to hypothesize. Several did suggest themselves to me, including the use of the region boundary between this installation and that of the Medici University on LEA23 (which involves Vanessa Baylock whose grid-wide walks initially inspired this piece, remember).

I confess to being more intrigued by matters of perception and contrast, particularly when looking at the coastline from various distances and camera positions, and the manner in which it presents itself to the viewer and the (perhaps untended) questions on perception and depth raised by the inclusion of Lemonodo’s quite beautiful photographs (of which I’d frankly like to see more) against the background of the somewhat “flat” appearance of the Google Maps images when see up close and as they form the backdrop to the photos.

Borderlines, LEA24
Borderlines, LEA24

However you look at Borderlines, be it as art or an experiment in modelling or perception, Borderlines offers an intriguing addition to the current selection of Artist In Residence builds at the LEA.

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Sina Souza at Influence Art

Sina Sousa, Influence
Sina Sousa, Influence Photography Studio

Sina Souza’s newest exhibition, simply entitled Sina Souza opened at the Influence Photography Studio, on Sunday January 25th.

Occupying both floors of the brick-built studio, a part of the Influence Art Gallery Community run by MacKena Soothsayer and Yvan Slade, the exhibition features works by Sina which may well have been seen at other exhibitions of her work – but this doesn’t make them any the less powerful or reduce their emotional impact in any way.

Sina Sousa, "Remember Me" Influence Photography Studio
Sina Sousa, “Remember Me” Influence Photography Studio

Involved in Second Life since 2012, Sina has had her pieces exhibited widely since then, and has worked in collaboration with other artists such as Bryn Oh and Sabbian Paine. Her work is largely focused on life studies, and sometimes touches on matters of identity. All of her work is shot in Second Life, with PhotoShop used to created the finished pieces.

As noted above, there is an emotional depth to Sina’s work which can be challenging – or at least thought provoking in sentiment, something which tends to draw me all the more to it. I’ve included two particular examples of the power of her work to evoking feelings: Remember Me speaks powerfully of a lost love or kinship; the loneliness felt on the departure of one held dear, and the longing that they may still remember; and In the Crosshair of a Nation, which may not make entirely comfortable viewing, but also carries with it a powerful message of perception.

Sina Sousa, "In the Crosshair of a Nation" Influence Photography Studio
Sina Sousa, “In the Crosshair of a Nation” Influence Photography Studio

While not deliberately intended to be a retrospective, the exhibition at Influence does come somewhat close to being so, even if only very informally. Certainly, if you haven’t encountered her work before it serves and an excellent introduction, with the studio space serving as the ideal environment in which to gain an better acquaintance.

Recommended.

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UWA Announces Transcending Borders books available

Launched on Monday July 21st, 2014, the University of Western Australia (UWA)’s Transcending Borders brought together their 7th MachinimUWA and their 5th UWA Grand Art Challenge into one event, with a combined prize pool in excess of L$ 1.03 million.

Transcending Borders challenged entrants to interpret the title of the competition in any fashion they deem applicable, and produce a 3D artwork (in no more than 150 prims) or short film based on their interpretation, be it on transcending borders of space and time, love and loss, nationally or culture or language, or the real and the virtual, and so on. The result was a glittering array of 67 artworks and 38 machinima, representing a broad diversity of interpretations of the theme, with the winners celebrated at a special awards ceremony held on Sunday, December 14th, 2014, which I was honoured to attend as a member of judging panel, and which I reported on here and here.

On Saturday, January 24th, the UWA announced that a special catalogue of the challenge has now been produced. At 212 pages in length and lavishly illustrated, the book covers both the art and machinima challenges, with individuals photographic spreads covering each of the art entries, complete with the artists’ statements on their work, and the machinima entries presented by individual stills from each of the films entered.

Art entries from Transcending Borders are present in 2 or 4 page photographic spreads, complete with notes from the artists
Art entries from Transcending Borders are present in 2 or 4 page photographic spreads, complete with notes from the artists

The book, Transcending Borders has been produced as a part of the UWA Studies in Virtual Arts e-journals (SiVA) series, and can be viewed on-line. Printed copies can also be obtained from the UWA and shipped to you. Those interested in owning a copy as a commemoration of the challenge and of both art and machinima in virtual worlds, should contact Jayjay Zifanwe in-world.

As someone fortunate to have a copy of the last title in the series, Project Freedom, I cannot stress enough how beautifully produced the books in the SiVA series are. Edited by the UWA’s curator, FreeWee Ling, books in the series are compiled and produced with a huge amount of care, and the photographs of the artwork always capture the essence and beauty of each piece.

In the meantime, and if you haven’t done so already, you can see all of the art pieces on display for the time being at the UWA Challenge Gallery, while a list of machinima entries, with links to each film is also available.

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