A Watercolour Wander in Second Life

A Watercolour Wander
A Watercolour Wander

Physical world / Second Life artist Ceakay Ballyhoo has a new region-wide exhibition currently open in Second Life. A Watercolour Wander, which will run through until the end of the year, brings together art and storytelling guaranteed to awaken our inner child and bring back memories of childhood imaginings set free whenever a blank sheet of paper and palette of watercolours were place before us, or the unwritten page and sharpened pencil placed in our hands.

“The idea started to form some months ago when I started to paint watercolours,” CK (as she is known to friends) states. “I’d been playing with making my own textures through watercolour paint and watercolour pencils a while before that … The idea of walking into a painting has always been a very attracting and intriguing one. Ever since reading Stephen King’s Rose Madder and later watching Robin Williams in What Dreams May Come, the wish to do something with that concept has been on my mind.”

A Watercolour Wander
A Watercolour Wander

And thus, A Watercolour Wander is just that – a walk through a landscape rendered as a watercolour. But not just any watercolour; this one forms a part of a story, the text of which is provided as part of the introductory notes offered to new arrivals, and which should be read as an accompaniment to any exploration (you can also read the story on CK’s blog). In it, a little girl, tired from the exertions of the day is slowly drifting to sleep when she realises her bedroom has vanished, to be replaced with a newly painted watercolour landscape, a path on the ground running from her bedside and into the trees, inviting her on an Adventure.

Staring from the from the little girl’s bed, we are invited to follow that path, scenes from her adventure presented to us in both 2D paintings and unfolding across the landscape before us: Mr. Nut, the squirrel, Pinkie Papillon, the gurgling river. Each painting marks a step in a story which – as is the nature of a good children’s story – has by turn its lighter and darker moments before all turns out well in the end.

A Watercolour Wander
A Watercolour Wander

The story is engaging, and very much as part of the overall experience – but it is the paintings and landscape that capture the attention. Beautifully rendered, the colours slightly washed and the outlines of trees and rocks and buildings perhaps outlined a little heavily, they perfectly embrace the idea that they have been painted by the little girl of the story to illustrate her dreamworld adventure; the reflections of a personal story imagined by a young mind.

The images from the story are all available at the end of the walk, together with a painting of a mermaid. CK has also created a Flickr group for those wishing to post their own wanders through her watercolours.

SLurl Details

Giovanna’s Soul of Colours: a Magic Flute in Second Life

Soul of Colours: Variations in the Magic Flute
Soul of Colours: Variations in The Magic Flute

Now open at LEA 21 is the first part of Giovanna Cerise’s Soul of Colours, an installation which will unfold over the coming months. For this initial instalment, open through until the end of August, Giovanna presents Variations in The Magic Flute, based on the 2-act opera Die Zauberflöte (The Magic Flute, K620) by Wolfgang Amadeus Mozart, an opera which has, in my opinion at least, one of the most rousing and engaging overtures ever written.

This is an installation which first appeared in-world some four years ago, and which takes the visitor on an interactive, allegorical journey of light, colour and sound through key elements of the opera, complete with extracts of the music from some of the key events in the unfolding story.

Soul of Colours: Variations in the Magic Flute
Soul of Colours: Variations in The Magic Flute

Premiered just two months before Mozart died prematurely, on September 30th, 1791, The Magic Flute is, at its heart, a love story, focusing on handsome Prince, Tamino and Pamina, daughter of the Queen of the Night, and involving an additional tale of desire and love between Papageno and Papagena, as well as the aforementioned Queen of the Night and her handmaidens and the enlightened Sarastro and his retinue.

Within Variations in The Magic Flute, Giovanna invites visitors to engage on a journey through key scenes and events from the opera: the grove with its serpent, where Tamino is rescued by The Queen of the Night’s three ladies in the opening scene; an expression of the Queen’s anger from Act 2, Scene 3, Der Hölle Rache kocht in meinem Herzen (“Hell’s vengeance boils in my heart”); allegorical representations of Sarastro’s garden, pyramids and the Temple of the Ordeal / Temple of the Sun (which it is depends on your interpretation of the opera as you come to it).

Soul of Colours: Variations in the Magic Flute
Soul of Colours: Variations in The Magic Flute

Passage through these scenes and locations is a matter of ascension  – something which is itself an allegorical reflection of the opera’s story, following Tamino’s  rise from the Queen’s deception into the enlightenment of Sarastro’s benevolence and also the rising triumph he and Pamina share in overcoming their individual trials and tribulations to finally be united in their love.

Passage between the levels / scenes are via crystal staircases (also triangular in shape, reflecting the pyramids of Sarastro’s domain), although you can fly if you wish. I’d personally recommend the former, as the latter does run the risk of missing things.

Soul of Colours: Variations in the Magic Flute
Soul of Colours: Variations in The Magic Flute

The interactive elements come in the form of music spheres which will play excerpts from the opera,together with locations where you can sit, and animations which will place you within some of the scenes. You can, for example, be tossed around by the vengeance which rocks the Queen’s dark heart.

I have no idea of the direction Soul of Colours will take from the start of September. I will, however, say that as I missed Variations in The Magic Flute when it was first displayed, I’m delighted to be able to visit it this time around; Giovanna and I appear to share something of the same taste for musical inspiration. With this piece, she has captured the essence of the story through a marvellous symbolism, while the use of light perfectly captures the heart of the music.

SLurl Details

The magnificent artistry of Peter Vos in Second Life

Peter Vos in Second Life
Peter Vos in Second Life – click any image for full size

Update, August 6th: Karkassus dropped me a note to inform me that his exhibit of his father’s work has now relocated. The SLurls in this article have therefore been revised to match.

Artist and friend Silas Merlin kindly pointed me towards a recently opened exhibition at the Small World Art gallery’s sky complex. Peter Vos in Second Life celebrates the work of Dutch illustrator, humorist, caricaturist and artist, Peter Vos – and it is an absolute must see.

Born in 1935 in Utrect, Peter Vos – full name Petrus Antonius Carolus Augustinus Vos – was the son of Cornelius J Vos, a well-known journalist of his time. He attended the Amsterdam Academy of Fine Arts when compulsory attendance was very much the order of the day: 9am through noon, then 1pm through 4pm and then 7pm through 9pm – something which may have contributed to Vos’ own work ethic in adult life.

Peter Vos in Second Life
Peter Vos in Second Life

Central to his work is a wonderful mix of styles and approaches – and also a deep and loving intimacy with his subjects and audience. In his twenties, he produced Portrait of Papa for his ailing father, followed by a book of pastiches lovingly depicting his father in a series of guises. Later, when he had a young son of his own, he would demonstrate this love for his family again, writing loving letters and postcards to the young boy, relating marvellous journeys around and beyond the Earth, opening his son’s own imagination.

All of this  – the rich diversity of styles, the ability to move from keen observer to drawer of the fantastic, and his intimate expressions of love – is displayed throughout Peter Vos in Second Life. It is a most remarkable tribute to a most remarkable artist; one made all the more moving and intimate when one considers it has been curated by his son, known in-world as Karkassus Jigsaw.

Peter Vos in Second Life
Peter Vos in Second Life

Set against a perfect black backdrop, the artwork has been reproduced in-world with breathtaking clarity which brings Vos’ attention to detail, whether as an illustrator, humorist, artist or father, fully to the fore. These are all exquisite pieces which instantly capture and hold our eye – and our imagination. Commentary is strong within many of them, as is a wicked sense of humour, together with some poignant observation.

In an exhibition as remarkable as this, it is difficult to draw attention to any particular aspect, as they are all deserving of our time and attention. However, there are two parts within Peter Vos in Second Life which should perhaps be given additional mention. The first is on the ground floor of the hall, where Karkassus presents reproductions of the miniatures his father started painting in 1966. And by miniatures, I mean entire paintings and portraits the size of a rijksdaaldar – just 33 mm (1.3 in) across; so small some of the detailing meant working with just a single hair on a brush.

Peter Vos in Second Life
Peter Vos in Second Life

These are truly wonderful pieces (see the example above), carefully reproduced for in-world display so that when you click on one of them, your camera will zoom and centre itself on the image (press ESC if it doesn’t), and remain there until you click Stand. These are displayed alongside Peter Vos’ stamp designs and some of his postcards to his son, which offer a further personal dimension to this exhibition.

On the upper floor of the exhibit, nestled between the images on display is another personal tribute to the artist. Lit by a single lamp sits his desk, chair pushed back. The paraphernalia of Vos’ work are scattered around: books reflecting his interest in mythology sit on the floor, while pencils, pens, ink, coffee, a pouch of tobacco and more, vie for space beneath the cone of light cast by the lamp. And amidst all this, again marvellously reproduced and scaled for avatars, are the artist’s notebooks, displaying his meticulous studies of birds. Looking at them, it is hard not to believe he has simply stepped away from his work for a minute or two, and if we wait quietly enough, he’ll return, and allow us to watch him as he continues sketching a sparrow.

Peter Vos in Second Life
Peter Vos in Second Life – pages from the artist’s notebooks

Sadly, Peter Vos passed away at the start of 2010. However, this exhibition, which mixes elements from earlier celebrations of his work, stands as a fitting tribute to his art and his life; a man gifted with a wonderful talent he chose to share with us. It is perhaps one of the most engaging exhibitions to be found in Second Life, and one fully deserving in gaining a continued audience.

Many thanks to Karkassus for once again sharing his father’s work with us.

Related Links

Immaterial in Second Life: entries gather

 

Immaterial (via UWA)
Immaterial (via UWA)

At the end of June, I wrote about the start of the University of Western Australia’s new art challenge, IMMATERIAL, which is currently open to 2D, 3D and machinima artists through until July 31st.

While not a competition in the manner of the UWA’s Grand Challenges (there are no cash prizes or judging panel), IMMATERIAL offers those who enter the opportunity to have their entry displayed at the UWA’s Gallery, and featured in a companion exhibition catalogue, which will be published on-line as part of the UWA Studies in Virtual Arts (UWA SiVA) journal series.

Krystali Rabeni: "If Wishes Were Kisses"
Krystali Rabeni: “If Wishes Were Kisses” – “Shadows are such straightforward things: cast a light on an opaque object, and a shadow of it is thus born,” Krystali says of the piece. “Yet shadows can be manipulated to resemble entirely different shapes…” And so a poignant message is born …

IMMATERIAL asks entrants to consider the concepts  light, shadows, textures, motion, and ideas, and to: Highlight the technologies of SL as a medium for creative expression. We especially want work that uses advanced techniques, in addition to objects per se.

As such, entrants are encouraged to work with mesh, materials, projected light and shadows, particles, pathfinding, avatar and object motion/animation and advanced scripting/interaction.

Since the announcement, entries have been arriving steadily, as they do, UWA’s curator, FreeWee Ling, has been putting them on display.

Yoon (Toyono): "The Dark Queen"
Yoon (Toyono): “The Dark Queen” – using projected light and a black background, Yoon creates a powerfully evocative image

As usual for such a UWA, the breadth of entries is quite breathtaking, and many of them deeply evocative, already marking this as an exhibition very much worthwhile visiting. I’ve selected just a small handful here as a sample to encourage you to do so, and repeat visits are recommended as the exhibition grows.

If you would like to submit a piece for IMMATERIAL, note that the deadline for submissions is 23:59 on July 31st 2016 at 11:59 PM SLT. You can find the full set of entry requirements on the UWA blog.

Silas Merlin: "Guardian Angels"
Silas Merlin: “Guardian Angels” – Silas says he was just having a little fun with this piece. The result is nevertheless stunningly beautiful

Related Links

Mandala Art in Second Life

Gallery 24: Sheba Blitz
Gallery 24: Sheba Blitz

The mandala (literally meaning “circle” in Sanskrit) is a symbol with very deep religious, spiritual and even political meaning. The classical form for a mandala is a square with four (generally T-shaped) gates containing a circle with a centre point, and generally displaying radial balance. More generically, “mandala” can mean a geometric pattern intended to symbolise the cosmos, and which contains a squaring of the circle, representing balance and order.

Mandalas are also intrinsically beautiful works of art, as demonstrated by Australian artist Sheba Blitz, whose work is the subject of the latest exhibition at  Kayly Iali’s Gallery 24 at Tabula Rasa. Sheba describes herself as a Mandala Artist, producing her intricate pieces using gouache, acrylics and metallic paints on either canvas or paper, drawing on sources such as music, books, astrology and tarot symbolism as her inspiration.

Gallery 24: Sheba Blitz
Gallery 24: Sheba Blitz

Mandalas – particularly those created through sandpainting, or dul-tson-kyil-khor, in Tibetan Vajrayana Buddhism – have always fascinated me, the inherent balance present within them, the confluence of ideas they represent  – the sheer beauty and intensity of their very creation – is utterly  absorbing and calming. Sheba’s works exhibits all of this, each one individually  rich in symmetry and harmony. Fortunately, as they are produced through more substantial mediums than coloured powders, they remain with us for far longer; there is no metaphor for  “impermanence” here. Instead, one might say they are reflective of the enduring measure of the cosmos.

Sheba informs Kayly that she didn’t come to Second Life to display her work; she decided to do so as a result of naturally seeking out other artists and attending exhibitions, buying art by others and immersing herself in the means to experience art in a new way. Fortunately, she was also invited to exhibit her art in-world, and because of that original invitation, we can now all enjoy her work.

Gallery 24: Sheba Blitz
Gallery 24: Sheba Blitz

It doesn’t matter whether you follow the spiritual, religious or even Jungian view of mandalas, Sheba’s work is instantly approachable and can be appreciated in and of itself. However, should you feel the desire, the back room of the gallery offers a spot for quiet contemplation.

SLurl Details

The Vordun: a new art experience in Second Life

The Vordun Gallery
The Vordun Gallery

Saturday, July 12th witnessed the opening of The Vordun Museum and Gallery, created and curated by Jake Vordun, the owner of Fancy Decor.

Occupying a large, modern building on one side of the Fancy Decor region, the museum and gallery presents a venue capable of supporting multiple exhibitions, with two art exhibits and a museum exhibition being presented for the opening season. Together they make for a unique and immersive visit.

The Vordun: European Masters
The Vordun: European Masters: 300 Years of Painting

The first of the art exhibitions is European Masters, 300 Years of Painting, which occupies the main gallery hall. On displays are over 30 paintings from the period 1500 through 1799, all of which are presented in a scale consistent with one another and to their physical world originals.  These can be freely perused and admired, title cards alongside of each one offering information on its provenance:  artist, title, year of painting, medium and the physical world collection where it current resides.

However, what makes this exhibit unique is that it has an associated experience. On entering the gallery lobby, visitors should be asked to accept the gallery’s experience, smartly scripted by Tangle Giano of Madpea fame (if the dialogue is not displayed, click one of the racks of headsets on the lobby counters). Accepting it will attach a HUD and explanatory note card to your screen. The card can be clicked away once read (and the permissions requested by the experience are automatically revoked and the HUD removed & deleted on leaving the gallery area / teleporting away from the region).

The Vordun: European Masters
The Vordun: European Masters

The HUD comprises a numbered keypad and display screen, each of the numbers corresponding to a number displayed in the lower right corner of the title card for 28 of the displayed paintings. When standing in front of one such painting, clicking the corresponding number on the HUD will focus your camera directly on the picture and display additional information (courtesy of Google Culture and Art) in local chat. An audio reading of the same text is also given for those with local sounds enabled, while the provenance information for the painting is displayed in the screen area of the HUD. Once the audio track has finished, control of the camera is released, allowing individual paintings to be more freely admired.

This approach adds considerable immersive depth to the exhibition, offering something of an audio tour of the paintings on display, whilst allowing visitors to freely wander between them in an order of their own choosing.

The paintings themselves are superbly reproduced, and run from portraits of famous figures of the times, through still life scenes, landscapes, allegorical paintings and biblical scenes. All studiously avoid the use of Full Bright, and this coupled with the use of a neutral windlight settings for the region, allows them to be presented in as close to “real world” lighting conditions as possible, further enhancing the immersive feel of the exhibition.

The Vordun:: Lip Service by Celeste Forwzy
The Vordun: Lip Service by Celeste Forwzy

The north wing of the gallery houses the second art exhibition, entitled Lip Service. Running through until September 19th, it features a set of watercolour drawings of female mouth – or specifically lips – by physical world and Second Life artist Celeste Forwzy.

Twelve framed images are presented in the exhibit, and again considerable care has been taken in their presentation. The gallery space is rendering in a neutral white, with a simple wooden floor, with each drawing softly lit through the use of a projected light. The result is and environment ideally suited to focusing one’s attention on the drawings, each of which is extraordinarily attractive.

The Vordun: A Night to Remember
The Vordun: A Night to Remember

Across the hall, in the south wing, is A Night To Remember (from the 1958 film of the same name), curated by Emery Milneaux. An interactive exhibition commemorating the loss of RMS Titanic on the night of April 14th 1912, it runs through until October 9th, and is another extraordinary piece.

On entering the exhibition space, visitors are asked to attach a boarding pass to their screen. This bears the name of an actual passenger aboard the Titanic, with the promise that the fate of the passenger will be revealed further into the exhibition. From here, visitors move through a series of rooms which take us through Titanic’s brief history, from construction to loss.

The Vordun: A Night to Remember
The Vordun: A Night to Remember

This is told through a richly mixed medium of interactive photos and title cards (click the former to focus your camera on the photo, click the latter to receive further information in chat), together with principal figures from the liner’s story: Commodore Edward Smith, the Titanic’s Captain, socialite Madeleine Astor, first class passenger and survivor, Frederick Fleet, one of the vessel’s lookouts on the fateful night, and a young newspaper boy in London, Ned Parfett. Bump into any of them, and they will present a short “first hand” narrative. There are also reproductions of the ship’s Grand Staircase, together with a first and third class cabin – the latter two starkly outlining the massive class divide of Edwardian society.

However, it is the final gallery of this exhibit which is the most poignant, dealing with the liner’s sinking. In particular, in the final room, three large plaques list the names of every passenger who sailed with the Titanic, together with their fate on the night of April 14th. Through these, visitors can discover the fate of the person named on their boarding pass, adding something of a personal dimension to the exhibition. A fourth plaque commemorates the liner’s crew, 700 of whom (out of 916) lost their lives.

The Vordun: gift shop
The Vordun: gift shop

Individually, any one of the exhibitions at The Vordun would be more than worth visiting. Taken together, and a visit becomes a singular experience of many facets, one I have no hesitation in recommending. And I’ve not even covered the gift shop, which offers copies of the drawings, paintings and memorabilia for sale, together with a range of other souvenir items.

My congratulation to Jake and all involved in the project for developing such an outstanding venue. I look forward to making many future visits to The Vordun, and seeing future exhibitions, and the use of capabilities like Experience Keys might be further leveraged.

SLurl Details

With thanks to Kess Crystal for introducing me to Jake.