A new (fae forest) in Second Life

(fae forest); Inara Pey, July 2019, on Flickr
(fae forest), July 2019 – click and image for full size

Update: (fae forest) has closed and the host region now home to Adult-rated activities. SLurls have therefore been removed from this article.

Miro Collas recently pointed out the Zuma Jupiter has relocated (and rebuilt) her (fae forest) region theme, prompting us to hop over and take a look at the new design in its new home.

I’ve previously written about (fae forest) in these pages in April 2019 (see Re-visiting Elvenshire in Second Life) and March 2017 (see A Mystical Fae Forest in Second Life). We enjoyed both visits due to the fairy-tale like look and feel to the designs, so I was looking forward to seeing what the relocation had led Zuma to create.

(fae forest); Inara Pey, July 2019, on Flickr
(fae forest), July 2019

In keeping Zuma’s previous designs I’ve written about, this (fae forest) maintains the fantasy element with its touch of whimsy, but it also has something of a darker tone as well. This latter aspect is somewhat apparent on arrival: the default windlight casts a hazy blanket across the region, causing distant trees to look a little ghost-like, an effect enhanced by the stardust that in places drifts on the wind.

Sitting as a humped island rising from the sea, the region has a distinct north-west to south-east orientation. Towards its centre there rises a vertically-walled table of rock, its broad plateau, complete with taller pillars and curtains of rock that in places rise above it, resembles a great, natural fortress; its castle-like look further enhanced by the ring of water that surrounds it like a natural moat.

(fae forest), July 2019

The land spreading to the west and east around this great plateau undulates gently and carries with it a feeling of being windswept and exposed. It is largely home to scrub grass, some of if providing grazing for sheep, while a few trees sit further around its eastward arc, the horizon of which is broken by the blocky form of a stone-built chapel. The grassland also sweeps around to the west and south, where it washes against the dark shadow of woodland – but more of that anon.

The great plateau is accessed through a set of stone-cut steps that face the landing point across the grasslands. Like the plateau, the steps are on a massive scale – each of them practically needs a staircase of its own to climb it. They provide the single point of entry to the table-top of rock from the lands below, as if again suggesting this is a place of natural fortification.

(fae forest), July 2019

However, the top of the plateau is not in any way given over to ideas of war or defence. Instead, it offers the clearest reflection of previous iterations of (fae forest). Richly wooded, it offers a lot to discover in what is a glorious garden sitting beneath boughs draped in lights and between which shafts of sunlight fall around a central giant gazebo. Nevertheless, the echoes of castles persist: on the south side of the gazebo more huge steps cut their way up through another great up-thrust of rock that rises like a giant natural motte to the lower plateau’s bailey, albeit one lacking defensive walls around its top.

Beyond the plateau’s bulk the landscape takes a different turn. Great columns of rock cover the south-eastern side of the region, looking for all the world like some giant’s hammer has been used to randomly pound each of them into the ground. Just to west the of these great stone blocks stands the dark woodland mentioned above, a place where rain falls and mist creeps between shadowy tree trunks.

(fae forest), July 2019

Here the region takes on something of a darker tone, not only because of the mist and rain and dark hue to the trees, but because of what lies amidst the tall trees. A ramshackle cabin raised on stout wooden legs and  looking for all the world like it should be sitting within some dank, dark corner of a bayou crouches on one side of the path. Beneath it, and somewhat ominously, baby dolls have been strung up, while facing it from the other side of the path is a strange oversized display cabinet in which hang more dolls, these ones perhaps best described as Chucky’s distance cousins, watched over by a distinctly nervous-looking cat (one of Cica Ghost’s creations).

The wood with its strange tableaux can come as an odd turn for the region to take, standing as it does in opposition to the more fairy-tale heights of the plateau above and behind it. However, it also adds to the overall atmosphere of the setting, adding to its uniqueness.

(fae forest), July 2019

This uniqueness is further increased by the oddities scattered across the region: an aero engine here, offshore ring of standing stones there, sculptures rising in unexpected places, high and low, and more – there’s even a troll hiding within the arms of denuded trees.

Atmospheric, slightly haunting, but definitely photogenic, this version of (fae forest) perhaps offers a slightly different face to the world than previous builds, but it remains evocative and utterly worthwhile in visiting.

Kultivate 4th Anniversary art show

Kultivate 4th Anniversary Art Show

Sunday, July 14th marked the opening of the Kultivate Magazine 4th anniversary art show in Second Life.

Since its inception, the brand has grown to encompass the website, the side-by-side Kultivate AIR and the Windlight galleries, The Edge gallery, specialising in black and white images, and the arts community as a whole through the provisioning of personal art spaces on the Kultiate home region of Water Haven. In addition, Kultivate has provided fund-raising support for Team Diabetes of SL, Rock Your Rack (supporting the National Breast Cancer Foundation – NBCF), and Feed a Smile.

Kultivate 4th Anniversary Art Show: Vee Tamas

For their fourth anniversary, Kultivate presents a 2D and 3D art exhibition in a steampunk-themed setting. Some 27 artists are participating in the event, which also features a week of entertainment as well.

Obviously, with so many artists participating, the range of art on display is broad, with avatar studies, landscapes, colour images, monochrome, physical world paintings, mixed media, and more. All of the art is displayed in the open air, with the region’s default windlight providing a strong neutral background light to fully appreciate the pieces on display.

Kultivate 4th Anniversary Art Show: VictorSavior

I admit to inevitably being drawn to some of my favourite artists – Cybele Moon with her fabulous fable-like images; VictorSavior, who again offers a wonderful mix of art: hand-drawn avatar studies, paintings of historical figures, landscape paintings and the most engaging series of oriental-style wall hanging featuring ink-drawn images and words; Jamee Sandalwood’s wonderful landscape and region studies; and so on. However, all of the art makes this a more than engaging visit.

Entertainment for the week through to July 20th comprises (all times SLT):

  • Monday, July 15, 2019 16:00-17:00: Dimivan Ludwig.
  • Tuesday, July 16, 2019 16:00-17:00: Mavenn.
  • Wednesday, July 17, 2019 16:00-17:00: Wolfie Starfire.
  • Thursday, July 18, 2019 16:00-17:00: TBD.
  • Friday, July 19, 2019 16:00-17:00: Erika Ordinary.
  • Saturday, July 20, 2019 13:00-14:00: Closing parting.
Kultivate 4th Anniversary Art Show: Elle Thorkveld

There are also special raffle giveaways for those attending the entertainment events with prizes including two LumiPro lighting systems, a Serenade Photo Studio Pro, Tillie’s Pose Stand, Fotoscope FotoFrame Publisher, the Beachyhead House from DAD Designs and the Camden Photo Studio from Maven Homes.

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2019 viewer release summaries week #28

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates for the week ending Sunday, July 14th

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Current Release version 6.2.3.527758, formerly the Rainbow RC viewer dated June 5, promoted June 18 – No change.
  • Release channel cohorts:
    • Bakes on Mesh RC viewer updated to version 6.3.0.529185 on July 11th.
    • Love Me Render viewer updated to version 6.2.4.529065 on July 9th.
  • Project viewers:
    • No updates.

LL Viewer Resources

Third-party Viewers

V5/V6-style

  • Kokua updated to version 6.2.3.45800 (non-RLV) and 6.2.3.45801 (RLV variants) on July 12th (release notes).

V1-style

  • No updates.

Mobile / Other Clients

Additional TPV Resources

Related Links

Relatives, ice men, family, and telling life’s story

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home at Holly Kai Park, unless otherwise indicated.

Sunday, July 14th 13:00: Tea Time with Jeeves

Just for summer, Seanchai Library takes a dive into the world of Reginald Jeeves, a well-educated, intelligent valets of indeterminate age who is employed by the amiable young man-about-town, Bertie Wooster, whom Jeeves routinely has to benignly rescue from the consequences of his idiocy.

Created by author, humorist, and lyricist (working with Guy Bolton and Jerome Kern) Pelham Grenville Wodehouse (October 1881 – February 1975), Jeeves and Wooster are perhaps his most iconic characters, their adventures eventually growing to 35 short stories and 11 novels, the majority of which are first-person narrated from the perspective of Bertie Wooster.

In Jeeves and the Hard-Boiled Egg things get very turned around as – once again – things go sideways, thanks to the relative of one of Bertie’s friends.

Set in New York, the tale sees Bertie visited by his friend “Bicky” Bickersteth, who is in something of a panic. Bicky has been living off of an allowance supplied to him by his uncle, the Duke of Chiswick – the condition being that Bicky use the allowance to improve himself financially, which he hasn’t found particularly appealing. Now his uncle is coming to New York to see just how well he is doing.

At Jeeves’ suggestion, Bertie and Bicky hit on a plan: Bicky will pretend to own Bertie’s apartment and Bertie will pose as his valet. To ensure things don’t get too out of hand, Jeeves will take on the role of Bicky’s visiting friend.

Things start out well enough: the Duke of Chiswick arrives and is duly impressed with the apartment and Bicky’s apparent success. Perhaps a little too well: the Duke has decided that since Bicky is doing so well, he doesn’t actually require any allowance.

From here, confusion steps in, involving chickens, handshakes-for-money, and a touch of blackmail; but it all leads to a satisfactory outcome, one that also includes the loss of a moustache that has caused some distress…

Join Da5id Abbot, Kayden Oconnell, and Caledonia Skytower as they read this delightful series at Ceiliuradh Glen.

Monday, July 15th 19:00: The Ice is Coming

Gyro Muggins reads Patricia Wrightson’s 1977 novel.

Frost is seen in summer and ice patches form in spite of the hot Australian sun. To the Happy Folk, living on the continent’s green edges, the frost is a reason to laugh and joke. For the Inlanders (Wrightson’s fantasy view of the Australian Aboriginals), however, the frost was once seen as a warning that an ancient foe, the ice-bearded Ninya, were on the rise – and so it might be that they are again.

The first to recognise the rise of the old threat is young Wirrun of the People. He leaves his job and sets out to meet the Ninya, taking with him as a sidekick, the petulant Mimi, and for protection, the Power bestowed by the first of the creatures in their path.

To assist in his quest, Wirrun sends for the men from Mount Conner to sing the Ninya down and keep them in their caves. But he must also beat the Ninya to the Eldest Nargun, source of fire, and use it to hold the Ninya until the men from Mount Conner arrive. And so his adventure begins.

Tuesday, July 16th 19:00: The Penderwicks in Spring

Springtime is finally arriving on Gardam Street, and there are surprises in store for each member of the family. Some surprises are just wonderful, like neighbour Nick Geiger coming home from war. And some are ridiculous, like Batty’s new dog-walking business.

Batty is saving up her dog-walking money for an extra-special surprise for her family, which she plans to present on her upcoming birthday. But when some unwelcome surprises make themselves known, the best-laid plans fall apart.

Filled with all the heart, hilarity, and charm that has come to define this beloved clan, The Penderwicks in Spring is about fun and family and friends (and dogs), and what happens when you bring what’s hidden into the bright light of the spring sun.

Dive into Jeanne Birdsall’s classic revisiting to the lives of the Penderwicks, read by Caledonia Skytower.

Wednesday, July 17th: The Faraway Nearby

In this exquisitely written personal, lyrical narrative about storytelling and empathy, Rebecca Solnit explores the ways we make our lives out of stories, and how we are connected by empathy, by narrative and by imagination.

In the course of unpacking some of her own stories – of her mother and her decline from memory loss, of a trip to Iceland, of an illness – Solnit revisits fairy tales and other stories as she considers life. Her ruminations carry her through tales of Arctic explorers and of Che Guevara’s time among the lepers of the San Pablo colony in Peru during his great motorcycle ides around and through South America in 1951 and 1952; through to the romantic horror of Mary Shelley’s Frankenstein, and more.

Through these and other stories, Solnit consider the lives and works of artists and activists who experienced tremendous growth after witnessing or enduring great pain, and uses fairy tales to examine the idea of self-transformation. In doing so, she weaves these stories, real and fantastical, into a tapestry that charts the territories and extent of storytelling and shows how it allows us to explore, understand and even reframe who we are and how we might tell our own story.

Join Caledonia Skytower as she reads selections from this remarkable book.

Thursday, July 18th 19:00: Monsters and Myths

Shandon Loring resumes a tour through Bernard Evslin’s examination of monsters and myths with The Sphinx – Part 1. Also Also in Kitely – teleport from the main Seanchai World grid.kitely.com:8002:SEANCHAI.

 

2019 SL User Groups 28/2: TPV Developer Meeting

Sweet Paradise; Inara Pey, June 2019, on FlickrSweet Paradise, June 2019 – blog post

The following notes are taken from the TPV Developer meeting held on Friday, July 12th, 2019. A video of the meeting is embedded below, my thanks as always to North for recording and providing it. The key points of discussion are provided below with time stamps to the relevant points in the video, which will open in a separate tab when clicked.

This was a short meeting with a lot of non-specific text chat. Please refer to the video for details.

SL Viewer

[1:19-3:20]

The Bakes on Mesh RC viewer updated to version 6.3.0.529185 on July 11th.

Viewer Pipelines

The remaining LL viewer list looks like:

  • Current Release version 6.2.3.527758, formerly the Rainbow RC viewer dated June 5, promoted June 18th – No Change.
  • Release channel cohorts:
  • Project viewers:
    • Legacy Profiles viewer, version 6.2.3.527749, released on June 5th. Covers the re-integration of Viewer Profiles.
  • Linux Spur viewer, version 5.0.9.329906, dated November 17th, 2017 and promoted to release status 29th November 2017 – offered pending a Linux version of the Alex Ivy viewer code.
  • Obsolete platform viewer, version 3.7.28.300847, May 8th, 2015 – provided for users on Windows XP and OS X versions below 10.7.

Anticipated Viewer Updates

  • A further iteration of the EEP RC viewer is with QA and should appear in week #29 (week commencing Monday, July 15th).
  • Bakes on Mesh is expected to go through at least one further RC iteration, although it is believed that all viewer-side required fixes have now been implemented.
  • The July 9th Love Me Render (rendering pipe improvements / fixes) update moved that viewer closer to being ready for possible promotion to release status.
  • The 360 Snapshot viewer has now been merged up to the current LL viewer release and is undergoing testing, so should be re-appearing as a project viewer soon.

Viewer Build Process

[18:23-20:54]

The update of the viewer build process using Visual Studio 2017 / the latest Xcode is still stuck on a required update (to boost::fibers), and will likely remain that way for another week or so.

Texture Fetching / Texturing Caching Project

[21:01-23:05]

The project to improve texture fetching and caching in the viewer, which has been on hold for some time, is expected to re-start very soon. This work will likely including experimenting with using the HTTP/2 library, rather than the current curl library; this is also the project that includes support for higher texture memory in the official viewer as well as large on-disk caches. All of which, it is hoped will result in a noticeable performance improvement.

Other Topics

  • [5:15-7:23] It’s been noted the final deprecation of asset UDP messaging may be affecting the session times for scripted agent drivers built over LibOpenMetaverse, and the Lab threw out a question to open-source devs as to whether they could provide further information.
  • [27:02-27:40] There are some improvements coming to search, but it is too soon to say exactly how these will be reflected in the viewer; currently the focus is on improving the search infrastructure.
  • [29:40-31:25] work is continuing on the re-introduction of the “legacy” Profile floater. However, there are web-side changes needed (e.g. the feed needs to be turned into an API end-point). There is no planned simulator changes for this change, so profiles won’t be capabilities-driven.

A little more on Monocle Man in Second Life

Monocle Man – Lynx Iuga

At the start of the week, I dropped into Monocle Man, the gallery complex operated by Lynx Iuga and Kit Boyd, to take a look at the exhibition by DustinPedroia. As I mentioned, the complex also includes spaces for artists to display their work, so to round-out the working week, I decided to jump back and take a look at the rest of the complex.

As noted in my first article (see Art with a Monocle Man in Second Life), Monocle Man offers free gallery spaces for 20 days at a time to artists wishing to display their work. These spaces can be found via the teleport disk located outside the front door of the ground-level gallery that also provides access to other points of potential interest for visitors (left-click the disk for a list of destinations, right-click and select Teleport to go to the selected destination).

The sky gallery (“Gallery” on a teleport disk) provides two floors with space for up to four artists. Currently the spaces are being used by ViktorSavior and Lynx Iuga, with (I believe) an exhibition in the process of being set-up by RoseHanry (just the one image was on display during my two visits).

Monocle Man – ViktorSavior

ViktorSavior has been something of a “featured” artist in these pages of late – for which I make no apologies; I find his work attractive and engaging. Here he presents more of his watercolour paintings, wonderful landscape that involve two of his favourite subjects: water and sky.

Upstairs, Lynx occupies two rooms with his art, a wonderfully broad mix of avatar, animal and landscape studies rich in colour and / or ton,e and beautifully focused on their subjects.  They reveal a photographer and artist with an eye for setting and story, and a talent for spotting angles by which to add depth to his images. Just take his picture of a goose standing in a doorway as an example of this: the subject is central to the image, but the angle – shot from behind the goose and at its eye-level – serves to give us an usual perspective on the room beyond while offering an almost first-person perspective on the adventures of our white feathered subject as it venture through a door left ajar.

Monocle Man – Lynx Iuga

Elsewhere, the teleport system provides access to a photographic studio with two floors of space for posed photography, complete with lighting, pose and backdrop systems; a BDSM-oriented playroom / photographic area; a video cinema; a “fencing studio” overlooking London’s Houses of Parliament; a sky sphere (“Dome”) in which you can float around in a bubble (rezzer close to the teleport disk -and do allow the local sounds to play music, not the main stream); a second skydome (“Menhirs”) offering a model of Stonehenge in which to relax; and a strange steampunk-like aircraft hanger / workshop being held aloft on the backs of airships.

All of these additional spaces can offer opportunities for photography (as well as for relaxing in the case of the Stonehenge setting and sky sphere), but I admit to being attracted to the hanger setting (“Fly”), if for no other reason than it was such an entirely unexpected find.

Monocle Man – “Fly”

Thus, Monocle Man makes for a broad-ranging visit, whether you’re out to view art, create art, display your art or simply explore. Those who are interested in making use of the gallery spaces should contact either Kit or Lynx in-world.

SLurl Details