Alpha’s Quollidays in Second Life

Quollidays, December 2025

December brings with it a last visit for 2025 to Alpha Auer’s Alphatribe Island. I did so to spend a little time wandering through Quollidays, Alpha’s end-of-year setting which continues a theme seen with Ginger Bread and the Woodies, Quirklewick Hollow, and Critterflop Hallowpop, and which here is inspired by quolls.

For those who didn’t know – like me, so I’m relying totally on the likes of Wikipedia here – quolls are carnivorous marsupials found in  Australia (4 species) and New Guinea (2 species). Furry and tailed, adult quolls tend to be between 25 and 75 cm long in the body and between 20 and 35 cm in the tail. They vary in size by species, with the northern quoll being the smallest, an adult male averaging 900 grams; and the spotted-tailed quoll being the largest, with males averaging around 7 kg. All six species are denoted by long snouts, pink noses and spots across their black, brown or sandy fur.

Quollidays, December 2025

Once numerous across Australia, numbers have declined since European settlers arrived, with all six species suffering predations from feral cats and from foxes, with urban development destroying many habitats and many quolls falling victim to pest control poisons. In the wild, things have been made hard for them by the introduction of the toxic cane toad to Australia in the 1980s. As a result, quolls are now considered endangered species and subject to conservation protections and programs, including attempts to reintroduce them to areas where they have previously been thought extinct.

By nature, Quolls are apparently solitary creatures, generally only coming together in winter months – which makes Alpha’s Quollidays high suitable in nature, as it brings together quolls in a celebratory mood and within a wintry village setting. Here visitors can wander along the little winding streets between snowy cottages and houses there green roofs often decorated for the season, stands of bare, frosted trees gathered around them as snow drifts down from above.

Quollidays, December 2025

Along the streets and among the trees the local inhabitants can be found, individually or in pairs or groups, often wrapped up warm against the cold and / or sporting colours of the season and touches of fancy dress. Some have clearly been having fun building snowmen whist others are content to stand and chat, noses truly pink in the crisp air.

Travel far enough along the paths and you’ll likely arrive at the Christmas carousel guests can ride upon. The carousel sits alongside a little skating rink, complete with a sign offering skates for those wishing to join some of the locals on the ice.

Quollidays, December 2025

Easy to explore and offering opportunities for photography, Quollidays is a charming, easy-going location to visit; one bound to bring a smile to the face and lift the heart. For those interested in Alpha’s workflow in making these settings, do make sure you grab the information notecard from the snowman at the Landing Point. Should you wish to go home with one one of Alpha’s quolls as your own, make sure you visit the Alpha Tribe store in the north-east corner of the region.

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Cherishville’s winter 2025 in Second Life

Cherishville, December 2025 – click any image for full size

The last week has been a little rough on me with things health-wise throwing a bit of a wobbly – probably not for the last time, things being what they are, but c’est la vie as they say. So to try to get back into things within Second Life, I decided to hop over to see the 2025 winter setting at Lam Erin’s Cherishville.

This is a location I’ve been visiting pretty much annually (at least) since 2017. As a landscape photographer himself, Lam has the eye for putting together settings that are always pleasing to the eye and well-balanced, and this attracts me to his designs. There’s also the fact that whilst each iteration of Cherishville is unique to itself, can oft carry motifs and themes forward one to the next, and I’m a fan of such themes and motifs.

Cherishville, December 2025

Some of these motifs clear to see for regular visitors to Cherishville, such as the little town theme running through several of his 2024 Cherishville designs, other of which are more subtle in nature

For 2025, Lam offers a genuinely delightful winter setting which offers a new landscape perfectly blending with the region surround to create a very real sense of depth to the design, but which again presents little familiar nods to past designs, even if they might not be recognised as such by the casual eye. There’s also – to me at least – a little quasi-literary touch to be found by lovers of F. Scott Fitzgerald.

Cherishville, December 2025

The first of those potentially familiar motifs seen with Lam’s designs comes at the Landing Point. This takes the form a railways platform, which here is indirectly linked to a small station house and with a single line of track also close to hand. The latter runs straight eastwards to an engine shed, whilst to the west it doglegs around what looks to be a permanent fairground sitting with its back to the frozen waters of a ribbon lake.

The lake in turn snakes between the high mountains surrounding the setting as snow falls from a leaden sky to blanket almost everything it touches. These mountains in turn help to give the impression this is a place far inland among a snow-capped mountain range, thus given Cherishville that sense of depth. The depth is furthered by the way in which the frozen water cuts through the region, neatly splitting it.

Cherishville, December 2025

Again, for those familiar with past iterations of the region, this use of water to split the land in twain is a motif frequently found within Cherishville designs. Here, the land is divided between north and south, with a single bridge linking them located at the western extent of the setting.

Splitting the landscape like this further enhances the feeling of depth within it, giving as it does a real sense that human habitation here has been forced to crowd itself into the narrow lowlands sitting between the passage of the lake and the sharply rising slopes of the mountains.

Cherishville, December 2025

It is here that the visual allusion to F. Scott Fitzgerald – whether intentional or purely an invention of my imagination – might be found. Cross the tracks from the Landing Point and walk towards the two steam locomotives and you’ll find, just off to the right, a little wooden pier jutting out over the frozen waters of the lake.

The pier sits almost directly opposite the grand house on the far side of the lake. When standing on it, it’s hard not to have thoughts of Jay Gatsby standing at the end of his dock staring out over the waters towards East Egg and the bulk of the Buchanan mansion, the Christmas lights outside of the grand house here standing in for the green light at the end of the Buchanan’s dock.

Cherishville, December 2025

Another attraction – for me, at least – with this version of Cherishville is the fact that while Christmas-y touches are to be found throughout, they are not overwhelming. Thus when they are seen, they tend to feel more like a seasonal addition to a place that has long been in existence, rather than the entire setting built in celebration of the holiday season.

As always with Lam’s Cherishville, this iteration has a lot of detail tucked away within it, indoors and out, with the entire setting highly photogenic. So, do be sure to go and visit – and do be sure to use the local environment settings to see the region at its best.

Cherishville, December 2025

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Pususaari’s Winter Romance in Second Life

Pususaari, December 2025 – click any image for full size

My first and – at least until a few days before writing this piece – only visit to Pususaari, the Homestead region setting designed by Lu and Leelou Von Perkle (Lu Carrillo and LeeLou Graves respectively) for 2025 was made back in April, just as spring was about to burst forth. It was a location that immediately struck a chord in me, and I thoroughly enjoyed exploring it back then, as I noted in Pususaari: romance and kisses in Second Life.

Well, the year has clearly rolled on by since then, and 2026 is not that far off. As a result, much of Second Life turning to winter settings and wintery things to do, in keeping with the northern hemisphere – including Pususaari. Given this, I felt it was time for me to make a return visit and take in how the region has been transformed into an entirely natural wintertime setting.

Pususaari, December 2025
Enjoy winter on Pususaari.
Glide on the frozen lake, drift over white hills, or ride through snow. Warm up at the café, slip under the northern lights with your date, and let the night soften around you
Maybe you’ll be the one to find the butterflies?

– Pususaari’s winter 2025 About Land description

Pususaari, December 2025

The first thing that struck me on my arrival – alongside the sheer beauty of the setting – was the manner the landscape, whilst different in form and content, echoed in part the rugged handsomeness that had marked Pususaari when I first visited in April, albeit it this iteration of the setting only having a single rocky highland over which Nature has thrown a blanket of snow.

The Landing Point faces this highland area from across the region. It sits on a large deck reaching out over the icy waters from a snow-covered beach. The home of a little café, the deck offers a striking view to the north across the island and west towards the revolving eye of light as it is cast around by the lamp of a tall lighthouse.

Pususaari, December 2025

Sitting between the beach and the highlands is a broad meadow, again somewhat mindful of the April 2025 iteration of the setting. Within it, horses and donkeys roam through tall grass. Across it, and sheltered in part by the lee of a large table of rock extending southwards from the setting’s higher slopes, sits a barn in which the local chickens and turkeys are wisely avoiding the snow.

The well alongside this barn offers a rapid ascent up to the snowy peaks, being an Experience-driven teleport. Clicking on it and accepting the local Experience will play the teleport animation and deliver you to the local Office up on the hills. The sign is one of a number scattered across the setting offering opportunities to do things – teleport, dance, obtain skates for use on the local frozen pond, rez a sled, and so on.

Pususaari, December 2025

The sled (and skis) can be obtained from the little office on the hill, the western slope of which is ideal for getting back down to the lowlands when using them (or indeed, for walking up to the office). Whilst there is a slope to the east of the office, using it for sledding or skiing might be inadvisable, given both the gorge barring a part of the way down and the fact that were the slope does descend to the lowlands, it does so steeply and ends abruptly in the waters of a cold stream dropping down from the lower plateau.

For romantics, there is a little hideaway sitting on this plateau as it reaches south towards the meadow, and which can be reached easily enough by walking part-way down the eastern slope of the peak – or by turning off as you climb up the western slope. This little cabin is one of several places waiting to be found around Pususaari which offer nice little retreats. Some are easily spotted when wandering, others might need a little more work to find, such as the little greenhouse converted into a cosy cliff-top nook.

Pususaari, December 2025

It is these little locations, each one neatly furnished and offering its own particular attractiveness to visitors, which make wandering the setting on foot more than worthwhile. As is reading the various signs scattered about the landscape, not just because they might offer opportunities for activities, but because one in particular will help guide you to the butterflies mentioned in the setting’s About Land description. I’m not going to tell you where this is; suffice it to say that the butterflies reside in a little suggestion of warmer, snow-free months, thus reminding us that even in the depths of winter, summer is not that far away.

With skating available on the large frozen lake, a mix of wildlife that suggests this is very definitely a northern hemisphere sub-Arctic / Arctic location, all caught under the snow / star spangled sky with a rippling aurora, Pususaari – Where winter comes to rest is an engaging and peaceful wintertime setting.

Pususaari, December 2025

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2025 SL viewer release summaries week #49

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, December 7th, 2025

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
  • This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.

Official LL Viewers

  • Default viewer 2025.08 – 7.2.3.19375695301 – maintenance update with bug fixes and quality of life improvements – December 2 – New.
    • Notable addition: new VHACD-based convex decomposition library for mesh uploads.
  • Second Life Project Lua Editor Alpha (Aditi only), version 7.2.3.19911032641, December 5 –  New.

LL Viewer Resources

Third-party Viewers

V7-style

  • Megapahit viewer version – 7.2.3.54856 – December 2 – changelog.

V1-style

  • Cool VL viewer Stable: 1.32.4.12, December 7 – release notes.

Mobile / Other Clients

  • Radegast client version 2.50.510, December 5 – release notes.

Additional TPV Resources

Related Links

2025 week #49: SL CCUG meeting summary

Hippotropolis Campsite: venue for CCUG meetings
The following notes were taken from my audio recording and chat log of the Content Creation User Group (CCUG) meeting of Thursday, December 4th, 2025 and my chat log of that meeting.
Table of Contents

Please note that this is not a full transcript of the meeting but a summary of key topics.

Meeting Purpose

  • The CCUG meeting is for discussion of work related to content creation in Second Life, including current and upcoming LL projects, and encompasses requests or comments from the community, together with related viewer development work.
  • This meeting is generally held on alternate Thursdays at Hippotropolis and is held in a mix of Voice and text chat.
  • Dates and times of meetings are recorded in the SL Public Calendar.

Official Viewer Status

  • Default viewer 2025.08 – 7.2.3.19375695301 – maintenance update with bug fixes and quality of life improvements – December 2 – New.
  • Second Life Project Lua Editor Alpha (Aditi only), version 7.1.12.14888088240, May 13 –  No Change.

General Viewer Update

  • 2025.08 is largely a maintenance release. However:
    • For Apple Silicon it includes a new VHACD-based convex decomposition library for mesh uploads, so creators on Apple Silicon should be able to upload meshes using it. If this library proves useful on Apple, then it will be implemented for Linux and Windows viewers, allowing the current Havok sub-library to be deprecated.
  • The first planned viewer for 2026 (2026.01) is being referred to as First Impressions. As the name suggests, the focus will be on refining the user experience for those who are coming into Second Life for the first time. Details to follow in the new year.

SLua Update

  • As per the official blog post, the SLua beta on Agni (the Main grid) has been officially announced.
  • The viewer is still a beta RC version, and an updated version is due out “soon”.
  • Official VSCode Plug-in (Recommended).
  • Official scripting documentation.
  • Third-party transpiler (LSL to SLua). Note that whilst viewed as workable, the use of this transpiler might not be as efficient as writing SLua code.
  • The nine beta test regions are centred on SLua Beta Void (mind the water or just search “slua” in the viewer’s World Map)..

WebRTC Voice Update: Speech to Text

  • There has been an LL-internal demonstration of Voice-to-text using WebRTC (transcribing Roxie Linden’s speaking into local chat in the viewer).
  • When used, the generated text is shown in local chat using a different colour to typed text.
  • Transcriptions are currently to English only (although Philip Linden indicated this will be from multiple languages).
  • The demonstration was described by Kyle Linden as “a little rough around the edges, but working.”
  • The process is direct – from voice to text, currently without any need for user intervention.
    • However, given the need for voice to be passed to the WebRTC server, then passed for transcription into text and then passed to the chat service for injection into local chat, there might be a degree of latency between someone speaking and seeing their words appear as text (around 1 second).
    • Going via the WebRTC server rather than using any form of plug-in with the viewer means that anyone using voice will have their words transcribed to text only once, rather than multiple plug-ins receiving the voice and then pushing it to a transcription service before receiving it back (which would be a non-trivial cost – e.g. 100+ plug-ins requesting the transcription of someone speaking at a Linden Community Round Table as opposed to the WebRTC server requesting the transcription once and broadcasting it to local chat).
  • One of the things LL are cognizant of is the tension between providing a fully automated service, which may tread on exiting solutions which meet specific needs, and potentially working to open the capability to allow it to work alongside of existing solutions / assist them.
  • As the transcribed text is pushed to local chat, then it is likely than worn translations tools will pick-up on the text and translate it as well; this many be both beneficial and annoying (beneficial, a non-English speaker can read the translated text just like anything else typed into local chat; annoying as it could result in someone using a worn translation tool constantly receiving walls of text (the spoken word transcribed to English text and then the translated text). As such, it was acknowledged some additional controls might be required.
  • A key point with this functionality is that it is a work-in-progress and not yet ready for formally release (WebRTC has yet to be fully deployed anyway), and once it is available, it will continue to be refined and enhanced (e.g. one enhancement might be to translate voice rather than just transcribe to English) .

In Brief

  • Default viewer chat bar. The independent chat bar was removed with the implementation of the the CHUI (communication hub user interface – the integrated chat and IMs floater) in around 2013 for the official viewer, although some TPVs re-implemented it not long after.
    • Requests have long been made for LL to return the chat bar functionality to the official viewer – and this is now being done, starting with Project Zero (the viewer in a browser).
    • However, if a TPV with the chat bar functionality were to submit a pull request to LL, then consideration would be given to taking the code as-is and implementing it into the 2026.01 viewer.
  • The bug relating to scale / offsets, etc., not being persistent on PBR when switching materials has now been addressed.

Next Meeting

December 2025 SL Web User Group

The Web User Group meeting venue, Denby

The following notes cover the key points from the Web User Group (WUG) meeting, held on Wednesday December 3rd, 2025. These notes form a summary of the items discussed and is not intended to be a full transcript. The official video is embedded at the end of this summary.

Meeting Overview

  • The Web User Group exists to provide an opportunity for discussion on Second Life web properties and their related functionalities / features. This includes, but is not limited to: the Marketplace, pages surfaced through the secondlife.com dashboard; the available portals (land, support, etc), and the forums.
  • As a rule, these meetings are conducted:
    • On the first Wednesday of the month and 14:00 SLT.
    • In both Voice and text.
    • At this location.
  • Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Updates

  • Upgrades to marketplace PLE retry logic following the issues experienced in October.
  • Testing and evaluating marketplace security options intended to offer grater security for merchants on the MP and users of the MP.
  • Work on account security feature to prompt users to verify their emails to reduce account takeovers.
  • Quality of life update: deployed a bugfix for description character counter.

In Brief

  • The following question was asked by LL: If you could REMOVE a feature from Second Life’s web interface, what would it be (i.e. items viewed as annoying / low-use, not things that might be considered bugs requiring fixing)? Responses included:
    • Removal of the Download Second Life banner on the right of a user’s dashboard (under the Lindens Homes banner), on the grounds that the vast majority of SL users will likely have already downloaded and installed the viewer when accessing their dashboard.
    • The removal / update of the Events section of the dashboard.
  • Requests were made regarding:
    • Providing better traffic information through the DG / Search, etc. For example: ensuring traffic numbers are more immediate rather than possibly referencing the previous 24 hours; perhaps providing more of an average metric (e.g. average number of users of a 24, 48, 72 hours or similar period, etc.), or a mix of both (e.g. users currently within a region + an average over a period of time).
    • Enabling panoramic images taken via the 360º snapshot function to be more widely used within SL web properties (e.g. such as the Destination Guide) and / or to be stored in a manner such that they can be used in the About tab of landmark / place floaters, etc.
    • SL’s web map page to support searches by region name as well as the current options.
    • Clarification on how to get edit rights to the SL Wiki – in short, due to issues of spamming text to the wiki via bots, etc., editing rights must now be requested via e-mail.
    • When better guidelines on the uploading / labelling, etc., of AI-generated content to the Marketplace might be forthcoming. This was said to be still subject to internal decision-making.
  • It was pointed out that login-in tokens may not always be passed to the in-viewer web browser (e.g. someone is using the viewer and receives a link to the Destination Guide, which opens the in-viewer browser, they may still be asked to log-in to the DG website within the browser – despite effectively being logged-in to SL – rather than the in-viewer browser loading the Destination Guide main page).
  • General discussions on (refer to video)
    • Translations within SL properties and the viewer UI, etc. In short:
      • A third-party service (not an AI tool) is used for translations.
      • If those fluent in a given language notice errors in translation, they can report them via the feedback portal.
      • It was noted that translation within SL can be difficult due to the number of “made-up” words / terms which might not readily be recognised as “simple” brand names or specific-to-SL-terms without a more generally translatable term.
    • The date last updated field within Marketplace listings (which currently has a bug so it might not display the correct date, which is being investigated) and for the addition of a Date Uploaded field within listings, so users have both.
    • Marketplace reviews, including giving a clear idea of what the star ranking means (e.g. 1= “I don’t recommend it” through to 4 = “this is good” and 5 = “this is perfect”) in order to try to clarify to merchants and consumers alike what people are indicating when they provide a star rating.

Next Meeting

  • Wednesday, January 7th, 2026.