Take a moment to Smile

Update: We can continue to Smile, as Kaelyn Alecto reports, “Thanks to many insanely amazing donations I have been able to keep my sim open! Come on by and pay a visit and have fun exploring :)” – so please go along and visit!

It All Starts With a Smile
It All Starts With a Smile

As I’ve mentioned in these pages a number of times,  I tend to use the Photogenic Spots section of the Destination Guide as a reference when looking for places to visit in SL. One of the places listed there is It All Starts with a Smile, located on Onyx Isle, the Homestead region of Kaelyn Alecto and her SL partner, Maxxster. While I’d frequently made a mental note to visit the region in the past, I’d never quite managed it.

Then I heard by way of Mona Eberhardt and Ziki’s blog that the region may be vanishing around May 15th 2013. This is not because the tier is too high per se, but apparently because the region’s tier is partially underwritten by one of the third-party exchanges (TPEs) hit by the Lab’s recent changes to the SL Terms of Service and the decision to write to all such exchanges and request they cease trading / providing Linden Dollars.

It All Starts With A Smile
It All Starts With A Smile

If this is indeed the case, then it is a shame, because the region is beautifully put together with a keen eye for composition and photography – Maxxster is a photographer himself, and there is a Flickr group devoted to the region.

From the seaside town frontage of the arrival point, complete with carousel and Ferris wheel, you can walk down to a sun-kissed beach, sit on a fading wooden dock or follow a path around the island (or simply climb over the hills behind the shops!) to reach beautiful and restful meadows. There are beauty spots scattered across the island where you can sit and admire the view or snap away with the camera to your heart’s content. Romantics are also catered for, with places to dance, places to sit and cuddle and corners to snuggle in and hide from the world – there is even a cute little caravan with a blanket and pillows spread on the roof, hitched to a sporty little Mini!

It All Starts With A Smile
It All Starts With A Smile

In short, this is a place designed to bring a smile to your face – and keep it there; which makes its potential removal from Second Life all that more poignant. I don’t – as I hope the destination reviews in this blog demonstrate – run with the “sim deathwatch” crowd; while SL undoubtedly has its problems, there are still many fabulous places left to visit. Even so, when it comes to one which is as beautifully presented as It All Starts With a Smile, then its possible passing is to be lamented.

I only wish I’d visited sooner.

It All Starts With A Smile
It All Starts With A Smile

P.S.  there is a donations piggy bank at the landing point, and as the saying goes, “Every little helps,” so if you do pop in to have a look around, a few L$ dropped into it would likely be appreciated and might even help keep the region going…

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It All Starts With A Smile
It All Starts With A Smile

Mediterranean meanderings

Whenever I browse the Destination Guide, my eyes are inevitably caught by the entry for SolAria, so much so that I knew it was only a matter of time before I’d have to pay the island a visit.

SolAria
SolAria

Built by Maveryck Breen, SolAria seeks to reproduce an oceanside Italian / Mediterranean village suitable for SL photographers and romantics. Covering slightly less than a full region (there is an area of grassland to one side which apparently belongs to another group), SolAria achieves its aims exceptionally well.

The arrival point is a raised piazza overlooking a sheltered harbour. Here you’ll find a fountain, the local trattoria and footpaths and steps leading both up and down and between and around an assortment of houses and shops.

SolAria
SolAria

For the romantics, there are places to dance or to sit together and watch the world go by and waterside walks which, for the inquisitive or those prepared to get their feet wet, might lead you to more than might at first meet the eye. Merfolk in particular might well feel at home in at least part of this build.

Everywhere appears open to explore, and despite the compact size of the build, there is a lot to see once you start exploring  – such as the park on the headland, the busy dockside at one end of the island, complete with ornate bathysphere, and two fortifications facing one another across the island, with a church sitting in between as if keeping two ancient families from sparring with one another.

SolAria
SolAria

This is a build which really is best enjoyed when running in deferred mode; great care has been taken with the lighting, and while there is no windlight pre-set I could determine (I received no pop-up asking me if I wished to accept local windlight), a late evening setting can really emphasise the beauty of the village with the street and house lights.

For the SL photographer, the island is a real delight, leading itself to a whole range of windlight settings which in turn can produce stunning images.  There is even a modest gallery in the village where pictures of the village are on display.

If I’m honest, there are perhaps one or two places – notably inside some of the buildings – where the texturing could do with a little more attention in terms of scaling / repeats, but this is a minor niggle on my part. Certainly, I recently spent a happy afternoon wandering and camming around grabbing snaps and twiddling with windlight – as I hope the slideshow below shows!

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(view slideshow full-screen)

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Of forgotten explorers, dragons and mysteries

It is said that the greatest mystery surrounding the Lindens is that of the disappearance of Magellan Linden, the great explorer of these lands. However, Magellan isn’t the only Linden to vanish under mysterious circumstances while exploring these lands – there is another. His name is – or was – Professor Linden.

“Who?” I hear you say – and not without reason; for compared to the great Magellan Linden, the good Professor is rarely, if ever, mentioned. There are many reasons for this: Magellan, of course, opened up the continents for settlement and was ever pushing at the boundaries of the world to discover new places to explore and claim them in the name of the Lindens. He was a Hero (and as some might have it, a bit of a rogue with innocent young women), and many expeditions have been launched to try to discover his whereabouts (or fate).

Professor Linden, on the other hand, was always of a much lower public profile – or as his fellow Lindens prefer to put it, “completely barking mad”. This is because of his persistently stated belief that these lands were once the realm of a great and benevolent dragon, who was to many a friend, and a guardian to all before changes to the world led to his passing. Such was his conviction on this that the good Professor actually vanished while attempting to find what was left of the great dragon.

Some say he actually found it.

But how much truth is there behind the Professor’s belief and his disappearance? Did he really find the evidence he sought, or is he even now hidden in a cosy, padded room in the Battery Street basement? I decided to set out to find the truth.

Cape Ekim
Cape Ekim

My investigations led me to what had once been an untamed island far to the south and east of the great continents. On this island, in more recent times, the Moles had raised up a huge development of Linden Homes, leaving only the northernmost parts of the island untouched,  preserved as a protected wilderness. And it was in these northern reaches, my sources informed me, that the Moles had uncovered part of an  ancient road.

So it was that I travelled to Cape Ekim, where I found this ancient road – although “path” might now be a better description – its stones worn smooth with age, as they lead the way through a strangely rolling grassy landscape towards a distant tower which raised a battered head above the low hills and ridges bordering the winding path.

At length the road brought me to a strange a wonderful coastline, complete with standing stones which reminded me of the Giant’s Causeway, beyond which lay that lonely and battered tower, connected to the land by a great stone bridge.

Cape Ekim
Cape Ekim

Continue reading “Of forgotten explorers, dragons and mysteries” →

“Welcome to the Baja California, such a lovely place …”

OK, so maybe the Eagles didn’t sing it quite that way, but Baja Norte, modelled on the northern Baja California coast is an eye-catching place to visit and for some reason did cause the Eagle’s song to pop into my head; possibly because at the end of my explorations, I didn’t want to leave…

The region wasn’t actually on my current list of places to visit, but I do keep an eye on the Destination Guide from time to time to see what is going on, and I was curious to note that the number of Photogenic Spots had increased by one at some point recently. Delving a little deeper into the listing saw my curiosity increase as I read the description of Baja Norte and saw the photo, and so off I toddled to take a look.

Baja Norte
Baja Norte

I don’t really tend to be one for the beach, either in RL or SL; in RL a beach-focused holiday / vacation leaves me cold. I much prefer going somewhere and exploring – which might explain my rambles across Second Life as well. However, with Baja Norte, Jac Mornington has created something very special.

Here one will find three islands, the largest of which could easily have been lifted from a section of rugged coastline anywhere in the world and dropped neatly into SL. Two houses can be found here – one rather ramshackle and weather-worn – and a small quay for sailing boats. A long beach follows the line of the island on its western side, offering panoramic views out to sea and past the lighthouse on the smallest of the islands, as an old fishing boat chugs across the horizon.

Baja Norte
Baja Norte

From the arrival point, one can stroll along the sand, or follow the board walks (yet again, Alex Bader’s presence is felt!) around the island or inland – and upward – to the house on the hill. Walk far enough around the northern headland and you’ll find another set of wooden steps leading upwards to the top of the cliffs above.

The remaining island in the region is also reached by a board walk which spans a stretch of sea and from which some magnificent views along the beach can be obtained. On the island itself are places to sit (and cuddle) with a friend or loved one, and a tree platform to reach via ladder and rope.

Once again, this is a wonderful region in which to twiddle with windlight, particularly if you’re into photography and love sunsets. There is a lot of wildlife scattered around the region as well, which can make for interesting snapshot subjects (and I’m not talking about the avatar variety who might be availing themselves of the various cuddle spots!).

Baja Norte
Baja Norte

If I’m totally honest, the waves in the bay don’t really work for me, but this is purely a personal thing, and their timing is such that they can easily be avoided if you don’t want them in your pictures. They certainly don’t detract from the overall visual appeal of the region, which has clearly been developed with a keen eye for detail and with some very imaginative sculpting of the land which draws one in very naturally, presenting an environment which is both attractive and which welcomes both the explorers and those content to sit and watch the world tick by.

Baja Norte
Baja Norte

Definitely one for the album  – and the landmark folder!

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To cross the Luminarios Divide

Update: The Luminarios Divide has closed, the region is under new ownership.

Over the past few weeks I’ve received a number of IMs, notecards and Twitter direct messages from people telling me about places I might like to visit and blog about. While suggestions are always appreciated, and I will try to get around to visiting as many as I can if you do drop me word, please be advised that it might take a while for me to get around to doing so.

One of these recommendations (thank you, Baz!) was to pay a visit to the Lumenarios Divide in Storm, a unique and quite beautiful Adult-rated build.

Luminarios Divide
Luminarios Divide

You have come to a land the likes of which you have never seen before. The living aura of this place calls out to you with a maternal need that strikes your very core. It begs to embrace you and welcomes you to explore it. There is evidence all around that you are not the first to stumble upon this ancient, sleeping giant of a place. The beings that inhabit this land have been here longer than they can remember, and soon, so shall you. Here, all are welcome and those that have come before have made Love, War, and above all, Beauty.

So reads the greeting awaiting newcomers to this most ancient of realms. For those who wish to immerse themselves in the story of the Divide, a storybook can be obtained from the arrival point. In it lay the story of how the Divide came to be and who came to it both in pilgrimage and to seek a place to live.

Luminarios Divide
Luminarios Divide

Surrounded by barren hills, the Divide is a wondrous place; a series of small, mostly verdant islands over which are suspended even more islands, held aloft by balloons and spinning propellers, the blades of which might be so many petals from a flower.

Walkways extend between the water-borne islets and climb up to and between those floating in the clear, blue skies. Climbing them takes time – and for the faint of heart there is also a teleport system – but it brings with it rewards of its own, as following the rocky paths leads to discoveries the teleports can easily miss.

Luminarios Divide
Luminarios Divide

The Divide is the vision of Luminaer Moonflower and Anitsas Gi’tli,T and is intended to fulfil many needs: role-play environment, a romantic setting for couples; somewhere to dance away the hours; a place to rest the spirit and marvel at the beauty of the build; somewhere to simply enjoy. It is a place which is well worth taking time to visit and explore, and to immerse yourself in the lore Luminaer and Anitsas have created.

For my part, I fell in love with the region; it has an otherworldly feel to it without actually – aside from the fact the islands are floating in the sky – being overtly otherworldly. The sky and water, the trees and plants are all very much of this world – as are the balloons holding the walkways aloft. So there is a sense of familiarity with the region which encourages one to feel at home;  yet at the same time the fantastical nature of the region is underlined in a very subtle way. Again, this is not so much that you are walking among floating islands, but in the things you find, from the bones of a great dragon through to the etherial floating lanterns…

All-in-all, a fabulous place in which to spend time.

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[gigya src=”http://www.flickr.com/apps/slideshow/show.swf?v=71649″ width=”625″ flashvars=”offsite=true&lang=en-us&page_show_url=/photos/inara-pey/sets/72157633411878590/show/&page_show_back_url=/photos/inara-pey/sets/72157633411878590/show/show/&set_id=72157633411878590&jump_to=” allowFullScreen=”true” ]

(view slideshow full-screen)

Keisei: the returning

Update: Keisei has closed.

Back in September last year, I visited Keisei, Daddio Dow’s fabulous region, and was captivated. To my shame, I admit I’ve not had any real opportunity to get back since, despite the region being so evocative.

However, when a personal invitation arrives from Daddio, asking me whether I’d like to pay a visit and see what is new following some work he’s carried out, I was grabbing my camera and heading straight on over.

Keisei
Keisei

“I’ve done a bit of remodelling,” Daddio told me, “but what I think you and your readers will really get a kick out of is not so much the sim, but the trees I’ve found by Mitsuko Kytori of Hayabusa Designs. These trees and plants are marvels and deserve to be recognized, photographed and admired.” I have to admit that having seen them, I can only agree.

The changes made to the region are both subtle and widespread, and definitely make Keisei a place to visit once more. I’m just irritated that due to the “ERROR: LLDrawable::destroy: Illegal deletion of LLDrawable!” crash when using the snapshot floater, and which seems to be prevalent in SSB/A-enabled v3 viewers, I’m restricted grabbing screen caps a lot of the time on regions which are either busy or (as in this case) use a sim surround. This tends to make for a Growly Me.

Keisei
Keisei

Among the changes made are a number of new private residences – so please take care should you explore; the majority of the region is open to visitors, but some of the houses are equipped with security systems, and all visitors are asked to respect residents’ privacy.

Other changes within Keisei include a relocation for the bath house, which comes down from the sky while the tree house spa now sits up at 1,000m. The arrival point has been beautifully re-worked, and elements of the coastline remodelled; all of which adds up to a lot to see and enjoy.

Keisei
Keisei

The region remains a photographer’s delight, and I really do urge anyone into SL photography who has not visited Keisei to do so; there are so many opportunities here for some stunning images – and the entire region naturally lends itself to a host of windlight settings.

I have to confess that I’d actually missed the place as I nosed around and snapped away. This is a region which really is worth the time to visit. And if you’re looking for an oriental-themed home, there are a couple of parcels available for rent as I write!

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