March 2023 SL WUG meeting: MP search improvements

The Web User Group meeting venue, Denby

Update, March 8th: as per this official blog post, further fixes and improvements have been applied to the Marketplace search update.

The following notes cover the key points from the Web User Group (WUG) meeting, held on Wednesday, March 1st, 2023.

WUG meetings:

  • Are held in-world, generally on the first Wednesday of the month – see the SL public calendar.
  • Cover Second Life front-end web properties (Marketplace, secondlife.com, the sign-up pages, the Lab’s corporate pages, etc.).
  • They are not intended for the discussion of Governance issues, land fees / issues, content creation & tools, viewer or simulator development / projects. Please refer to the SL calendar for information on available meetings for these topics.

A video of the meeting, courtesy of Pantera, can be found embedded at the end of this article (my thanks to her as always!), and subject timestamps to the relevant points in the video are provided. Again, the following is a summary of key topics / discussions, not a full transcript of everything mentioned.

Marketplace Search

The updates to the Marketplace implementation of ElasticSearch have been deployed, This means:

  • Merchant and store names won’t be included in product-specific searches anymore, increasing the number of relevant results.
  • The ability to do exact matches with quotes around a word or phrase.
  • Asterisk(*) wildcard searches.
  • Fuzzy matching will help with misspelled words and typos.
  • Search operators AND, OR, NOT will still work as before. (Note that they must be capitalised. Consult the tooltip next to keyword search for more information.).

Issues were encountered, such as the need to capitalise operators (as noted above), a bug with determining relevance, the result page displaying an inaccurate count of returns, etc. As per the official blog post, some of these have been addressed, and LL are watching the situation to address further issues as they occur.

In Brief

  • A general discussion on how the MP & search is used, e.g.:
    • How deep people go in scanning search return lists.
    • Do people use the MP & search to find specific products or general browsing (market research, curiosity, etc.)?
    • Do people use the MP as a means to find items then then purchase in-world or do they prefer to browse in-world and purchase via the MP?
    • The answers were broad-ranging and likely typical of a mix of merchants and consumers.
  • The question was asked about improving listing management for merchants, which generated numerous responses including:
    • Tags for listings, which when clicked will generate searches for items using the same tag.
    • An in-listing option for the owner of the listing to click on it to edit the listing directly.
    • Improvements to how discounts can be applied.
  • It was suggested that questions such as these should be put to users via the forums in order to generate broader feedback.
  • For details of these discussions, please refer to the video.

Next Meeting

  • Wednesday, April 5th, 2023. Venue and time per top of this summary.

Elvion’s coastal retreat in Second Life

Elvion, March 2023 – click any image for full size

It is no secret that I’ve never failed to enjoy the various iterations of Bo and Una Zano’s (BoZanoNL and UnaMayLi) Elvion – hence why I’m again writing about it once more, just a few weeks after my last piece about it, as they have recently re-opened with a new design; one which is something of a departure from the majority of previous region designs.

Elvion, March 2023

Where Elvion tends to lean towards rural / mystical settings, laced with a deep sense of beauty and mysticism, this design takes us somewhere else entirely, as Bo notes in the region’s About Land description:

Enjoy beautiful vistas exploring this paradise island, situated between the Alps and the Mediterranean Sea. From stunning ocean views and forest trails, to detailed cities and interiors.

– Bo Zano, introducing his latest Elvion chapter

Elvion, March 2023

Whether the location is between the French or Italian Alps and the Med is hard to say; the houses suggest a sense of Tuscany, but really whether based on an actual part of the French or Italian landscape between mountains and sea isn’t important; what is important is that – as with all of Bo’s and Una’s builds – this is a setting that has been put together with a huge amount of love and patience to offer visitors a further engaging, charming and relaxing visit.

Elvion, March 2023

The landing point lies towards the north-west of the region, on a high shoulder of a hill. From here one can travel north and pass through a bun-like thumb of rock via a tunnel to a secluded headland overlooking the sea on two sides and where stone steps wind their way up to the to of the rock. Or, if preferred, people can head south and down and along a rutted track to the coast and a causeway leading to an ancient fortification.

Elvion, March 2023

Then there is east from the landing point, and a broad bridge spanning the local river valley to where the local town sits. This is built around a series of gated paths running between the houses, including one that descends southwards to where another bridge spans the river as it broadens to reach a wide plaza with more houses and a way down to the beach. From here the road runs north along the east coast and to a little waterside location which carries a suggestion not so much of France or Italy, but – to me at least – a touch of Louisiana.

Elvion, March 2023

The transition from the more Alpine seating to the touch of Americana is subtle; thanks to the way the road along the east side of the region is kept naturally separate to the rest of the region, adding a further depth of mystery and magic to the setting. Those exploring might wish to keep their eyes peeled for entrances into the local caves – there are several ways into these, so they shouldn’t be hard to find, while for those looking for another elevated look-out point should – as the landing area notes – head for the local water tower.

As ever with Bo and Una’s Elvion’s designs, this iteration is incredibly photogenic – be sure to look inside some of the houses as well, as a number are furnished – and there are numerous places to be found for sitting, cuddling and passing the time. I also recommend using the region’s own EEP settings, as they offer the region almost as a painting. All told, another setting not to be missed.

Elvion, March 2023

SLurl Details

  • Elvion (Mirage, rated Moderate)

2023 SL SUG meetings week #9 summary

Buddha Garden, December 2022 – blog post

The following notes were taken from the Tuesday, February 28th, 2023 Simulator User Group (SUG) meeting. They form a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Server Deployments

  • On Tuesday, February 28th, the SLS Main channel servers were restarted without any deployment, leaving them on simulator version 577734.
  • On Wednesday, March 1st, the majority of RC servers will be restarted without any change. However, those on the BlueSteel RC will be updated with server release 578370.

Available Official Viewers

On Tuesday, February 28th, the Maintenance R RC viewer updated to version 6.6.10.578285.

The rest of the official viewers currently available remain unchanged from the start of the week:

  • Release viewer: Maintenance Q(uality) viewer, version 6.6.9.577968 Thursday, February 2.
  • Release channel cohorts (please see my notes on manually installing RC viewer versions if you wish to install any release candidate(s) yourself).
    • Maintenance S RC viewer, version 6.6.10.578270, issued February 24.
    • Performance Floater / Auto FPS RC viewer updated to version 6.6.10.578172, February 21.
  • Project viewers:
    • PBR Materials project viewer, version 7.0.0.578161, February 14. This viewer will only function on the following Aditi (beta grid) regions: Materials1; Materials Adult and Rumpus Room 1 through 4.
    • Puppetry project viewer, version 6.6.8.576972, December 8, 2022.

In Brief

  • BUG-233440 “Add a method for dealing with user-customized keybindings in user-visible text” came under discussion, the Maestro Linden suggesting one approach, per the comments in the Jira.
  • The above segued into a general discussion on note card parsing commands in note card (with care!), making things like URIs within note cards clickable, and having an LSL command (e.g. llHTTPResponseNC() ) which could allows scripts to reply to HTTP requests within note cards – so if a HUD is using MoaP, JSON in the HTML could send commands back to it via post.
  • Please refer to the view below for other topics.

Alpha’s Mythologies in Second Life

Alpha Auer: Mythologies, February 2022

I dropped into Alpha Auer’s Alphatribe Island to take a look at Mythologies, a rather interesting installation she has created which is part cultural collection, part experimentation and entirely fascinating. Alpha is best known for her own original creations and installations, some of which I’ve covered in these pages (most recently in 2019). However, this is something a little different, and the easiest way to explain it is through Alpha’s own words:

Mythologies is a curation of cultural artefacts that were found on a vast 3D resource called Sketchfab where many museums from all over the world, as well as private individuals upload all sorts of 3D models but with an overwhelming emphasis on heritage material that can be downloaded and freely used under Creative Commons licenses.
Thus, instead of doing my own modelling this time around, I decided to use this remarkable bounty to put together an architecture and a number of small landscapes in which deities and characters from different mythologies across history could be present virtually – sometimes sharing spaces and sometimes thematically separated.

– Alpha Auer

Alpha Auer: Mythologies, February 2022

The result is a series of islands placed across a glass-like platform, each the home to the models Alpha has imported, each one more-or-less represent different cultures and their heritage. These range from renaissance Europe through North America to the Middle East, Asia and Far East. However, to define this as a dive into these cultures and mythologies would in part be a mistake, again as Alpha notes herself:

I do not pretend that this is a museum or any such serious endeavour. After all, I do not give any explanations or descriptions – rather it is one of my “follies” to be looked at as such. That said, should you wish to find out more about who these deities and characters are you can find them on sketchfab.

– Alpha Auer

Alpha Auer: Mythologies, February 2022

That side, the way the pieces are set out does actually encourage their study and consideration of the times and culture which gave rise to them and what they represent. To help sate curiosities, Alpha also cites sources from within Sketchfab, such as the Minneapolis Institute of Art and the Bonn Centre for Digital Humanities collection –  Alpha can provide licenses to those wishing to find out more, and also – in terms of cultures. Wikipedia is your friend.

The second Level of the installation – reached via a broad stairway – offers access to Alpha’s own store, including her fabulous avatars, and a smaller store containing many of the pieces featured on the main platform, complete with their Creative Commons License.

Alpha Auer: Mythologies, February 2022

Hailing from Istanbul, Alpha is an academic and graphic designer / artist. Widely published, she has presented papers and works are conferences and art spaces, some of which have spanned both the virtual and the physical worlds – such as her co-authored LPDT2/3 series of installations in Second Life and OpenSim, which she developed with MosMax Hax and Selavy Oh, building around Roy Ascott’s concept of distributed authorship – Ascott being one of the artists under whom she studied for her PhD. She very modestly does not consider herself an “artist” or “designer”, but rather a “thingmaker” – it’s an interesting term, given the range of her work, but I personally cannot help but think of her as a marvellously gifted artist / designer.

Separate to these main platforms are a pair of floating island and a third platform; these can be reached by the local teleport system. The islands continue the theme of mythologies and cultures.

Alpha Auer: Mythologies, February 2022

The uppermost platform is home to one of Alpha’s own installations, From Here On There Be Dragons. Originally displayed at Dividni Shostakovich’s now sadly closed Split Screen, it presents a celebration of these mythical, mystical beasts and much of what they represent  both culturally and in terms of our own psyche – and you can read more on my own thoughts from that 2016 installation here. It adds a further dimension to what is a very different exhibition, one very much worthwhile visiting.

SLurl Details

Seanchai Library: Feb 27th – March 3rd, 2023 in Second Life

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library – and this week previews the launch of a very special event.

As always, all times SLT, and events are held at the Library’s home in Nowhereville, unless otherwise indicated. Note that the schedule below may be subject to change during the week, please refer to the Seanchai Library website for the latest information through the week.

Monday, February 27th, 19:00: The Golden Compass (aka Northern Lights)

Originally published in 1995 as Northern Lights, The Golden Compass forms the first volume in Philip Pullman’s multiverse-spanning trilogy His Dark Materials.

In a world resembling Edwardian England, where magic is commonplace, young Lyra Belqcqua slip into the Retiring Room at the collage where he uncle is about to give a lecture – only to witness the Master of the college add poison to the wine intended for her uncle, Lord Asriel, prior to his arrival in the room. Warning him, she is rewarded by being allowed to remain and witness her uncle’s presentation, in which he discusses something called “Dust”, shows images of the northern lights in which there appears to be a city, and something else called the “panserbjørne”.

At the same time, children within Oxford are vanishing, kidnapped by a sect called the Gobblers, for a nefarious purpose – and Lyra is determined to find out why. In doing so, she is brought back into contact with the Master – who surprisingly gives her an alethiometer, a truth-telling device – and is offered the opportunity to live with the glamorous Mrs. Coulter, which comes as a thrill.

But as the mystery of the missing children deepens and Lyra determines to follow their trail north, so she discovers that Mrs. Coulter is not all she appears to be – and nor is her Dust-obsessed uncle, Lord Asriel.

With Gyro Muggins.

Tuesday, February 28th

12:00 Noon: Russell Eponym

Live in words and music at the Glen.

19:00: Cold Clay

It’s autumn in Shady Hollow, and residents are looking forward to harvest feasts. But then a rabbit discovers a grisly crop: the bones of a moose.

Soon, the owner of Joe’s Mug is dragged out of the coffeeshop and questioned by the police about the night his wife walked out of his life–and Shady Hollow–forever. It seems like an open-and-shut case, but dogged reporter Vera Vixen doesn’t believe gentle Joe is a killer. She’ll do anything to prove his innocence. . .even if it means digging into secrets her neighbours would rather leave buried.

Faerie Maven-Pralou reads the second book in the Shady Hollow series by Juneau Black, in which some long-buried secrets come to light, throwing suspicion on a beloved local denizen.

Wednesday, March 1st, 19:00: Seanchai Flicks

Films, popcorn and fun at the Seanchai cinema space.

Thursday, March 2nd, 19:00: Selections from The Crystal Cave

Born into a time shortly after the Romans have departed Britain, now once again divided into a series of kingdoms, Myrddin Emrys, also known as Merlin, is the illegitimate son of a Welsh princess, who refuses to name his father. Small for his age and often abused or neglected, Merlin occasionally has clairvoyant visions which, together with his unknown parentage cause him to be referred to as “the son of a devil” and “bastard child”.

After being taught to harness his abilities by the hermit, Galapas, Merlin eventually find his way to Brittany, who teaches him to use his psychic powers as well as his earthly gifts, Merlin eventually finds his way to Brittany and the court of Ambrosius Aurelianus, where he joins the war leader’s plans to invade Britain and defeat Vortigern and his Saxon allies, and unify the nation as its High King.

Discovering he is Ambrosius’s son, Merlin returns to Britain and is captured by Vortigern, who believes the only way his new fortress can remain standing is through the sacrifice of the “child with no father” – Merlin. The latter, however, discerns the real reason the walls of Vortigern’s fortress keep collapsing and plays into the king’s superstitious nature, and commences his life as a king’s advisor, even whilst seeking to support Ambrosius in his goal. Thus begins the adventures of a young boy who will eventually become the advisor to Britain’s Once And Future King.

2023 SL viewer release summaries week #8

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, February 26th, 2023

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Release viewer: Maintenance Q(uality) viewer, version 6.6.9.577968, promoted Thursday, February 2, 2023- no change.
  • Release channel cohorts:
    • Maintenance S RC viewer, version 6.6.10.578270, issued February 24 2023.
    • Performance Floater / Auto FPS RC viewer updated to version 6.6.10.578172, February 21, 2023.
  • Project viewers:
    • glTF / PBR Materials viewer, version 7.0.0.578309, February 24, 2023. This viewer will only function on the following Aditi (beta grid) regions: Materials1; Materials Adult and Rumpus Room 1 through 4.

LL Viewer Resources

Third-party Viewers

V6-style

  • No updates.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links