A gentle November Rain in Second Life

November Rain, November 2022 – click any image for full size

From time-to-time in these pages I’ve asserted that holding a complete region, be it Full or Homestead, is not a prerequisite to being able to design a setting which can be opened for public enjoyment. What matters is not the size of the land held, but the creativeness in using it, and I’ve offered numerous examples of this through these pages: parcels within a region which have been carefully and lovingly curated to present an engaging and inviting place to visit.

Another example of such a location is November Rain, a 4096 sq metre parcel sitting within a Full region, and in which Semina (Semiiina) – Sem to her friends and fans – has established a cosy, atmospheric setting where people can come, explore,  take photos and listen to music.

November Rain, November 2022
Come and explore the autumn themed café: November Rain. Grab an umbrella, take lots of pictures and meet new friends. Curl up with a hot drink in the Café and listen to live music and the sound of autumn rain.

November Rain About Land

I was alerted to the café’s existence by reader Morgana Carter, who IM’d me the SLurl and a note after my recent piece on three Mainland cafés (see The coffee houses of Heterocera in Second Life), suggesting it might be a suitable addition to that series. Whilst clearly not on the Mainland, after visiting November Rain, I had to agree that the setting did deserve being written about (in fact, I’m not alone in this, given the location has recently been featured in the official blog).

Located on a sky platform, this is a setting that doesn’t need a lot of description in terms of exploring and looking out from things; it is small enough to get around easily, and the focal point is obviously the café in terms of where to go.  What I will say is the to appreciate the setting fully, visitors should used the local environment settings (menu World → Environment → Used Shared Environment).

November Rain, November 2022

This is because November Rain is richly atmospheric, the environment settings reinforcing the sense of the month in the Northern Hemisphere, a time when autumn is definitely on the wane, the days are shortening and darkening, the weather is on the turn with rain and leaden skies – but there is also a promise of winter and the romance of snow and starry skies lies just over the horizon, complete with cups of hot chocolate and roaring fires.

The stone-built café sits at the end of a gate path winding through the surrounding trees.  A large sign to one side of the landing point offers links to the expected info on the setting, its guidelines and the opportunity to join the local events group. A link to a calendar of events is also provided, although at the time of my visit this appeared to be largely devoid of dates. Still in bloom, the woodlands around the café offer and assortment of details to discover: a fox curled up sleep here, a reindeer with antlers strung with lights there, a vixen with her cubs sheltering from the rain falling from the evening sky, cats playing on the front porch…

November Rain, November 2022

Inside, the two rooms of the café offer a warm and decidedly cosy setting, the first room offering couch seating and the café’s serving counter with a rich selection of cakes and drinks suitable for the festive season. More seating can be found in the second room, together with a stage for live music sessions and a small dance area underneath the skylight. For those who like the outdoors, a table and chairs can be found under a parasol next to the front door to the café, while back among the trees is a romantic little hideaway.

Compact, rich in detail with plenty of opportunities for photography (limited rezzing available to group members, but please pick up after yourself if you make use of it). November Rain is a delightful visit.

November Rain, November 2022

SLurl Details

2022 SUG meetings week #48 summary

Moorcroft, October 2022 – blog post

The following notes were taken from the Tuesday, November 29th, 2022 Simulator User Group (SUG) meeting. They form a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Server Deployments

This week will see all simhosts on all channels restarted, but no deployments.

There should be a new RC release available in Week #49 (commencing Monday, December 5th, 2022. This should include a fix for BUG-229301 “Maximum Memory allowable by scripts not being reset until teleport or relog”.

Available Official Viewers

On Monday, November 28th:

  • The Performance Floater / Auto-FPS project viewer was promoted to RC status with the release of version 6.6.8.576737.
  • The Maintenance P (Preferences, Position and Paste) RC viewer re-upped to version 6.6.8.576812.

The rest of the official viewer currently available official viewer remain as follows:

  • Release viewer: version 6.6.7.576223 – MFA and TOS hotfix viewer – November 1 – No change.
  • Release channel cohorts:
    • VS  2022 RC viewer, version 6.6.8.576310, issued November 4 – utilises Visual Studio 2022 in the Windows build tool chain.
  • Project viewers:
    • PBR Materials project viewer, version 7.0.0.576331, issued on November 3.
      • This viewer will only function on the following Aditi (beta grid) regions: Materials1; Materials Adult and Rumpus Room 1 through 4.
    • Puppetry project viewer, version 6.6.3.575529,  issued on October 12.
    • Love Me Render (LMR) 6 graphics improvements project viewer 6.6.2.573263, July 21.

In Brief

Refer to the video below for more information on the following:

  • There has been a noticed uptick of objects failing to rez / render (see this forum thread). Whilst the issue has been around long enough to have been reported at least once (see: BUG-9439) and for workarounds such as ALT-zooming out  a long distance from a region and the using ESC to “jump” back to it, it is thought it issues might be related to the Interest List (simply put, the exchange of data between simulator and viewer as to what is in the region, what you should be able to see, how / when it is updated, etc). LL have noted the uptick  in issues, although no underpinning cause has been indicated, although there is an internal lean towards the Interest List theory.
I’m fairly certain that the current vanishing object issue is in the Interest List. I’m not sure what we changed that could have aggravated though. I’ve been seeing it pretty regularly for about a month now.

– Rider Linden

    • The discussion of this issue takes up the majority of the meeting, and touches other issues related to object rendering, / rezzing / re-rendering, and also includes views on improving the robustness of the Interest List as a whole – including a capability function (for which LL has requested a Feature Request Jira).
  • There is some further discussion on combat in Second Life,  and the need for improved projectile systems and generally improving the current capabilities. This follows on from the last meeting, and involves this forum discussion.
  • The final 10 minutes of the meeting touches on potential updates to the recently release Linkset Data (LSD)