SL project updates 16 20/1: server, viewer, Aditi

Regency Buckingham; Inara Pey, May 2016, on FlickrRegency Buckingham – The King’s Gallery – blog post

Server Deployments Week #20

As always, please refer to the server deployment thread for the latest updates.

  • On Tuesday, May 17th, the Main (SLS) channel was updated with a server maintenance package previously deployed to the RC channel, containing minor internal improvements and a crash fix.
  • On Wednesday, May 18th, all three RC channels should be updated with a new server maintenance package, originally held over from week #19, described as also minor internal improvements with no visible functional changes to Second Life.

SL Viewer

A new RC viewer appeared in the release channel on Monday, May 16th. Version is the anticipated Inventory Message Viewer. This viewer comprises Aura Linden’s work removing from the viewer all of the old UDP inventory messaging paths which have already been replaced by more robust mechanisms (and in some cases already had the server-side support for them removed), but which have until now remained a part of the viewer’s code.

A full list of the messages which have been removed can be found in the release notes for the viewer, and it is noted that any messages in the list which still have back-end support will see that support removed in the near future.

This means the current SL viewers which are available comprise:

  • Current Release version: (dated April 28th, promoted May 5th) – formerly the Maintenance RC viewer
  • Release candidate viewers:
    • Quick Graphics RC viewer, version, dated May 11th – comprises the graphics pre-sets capability and the new Avatar Complexity settings
    • Inventory Message RC viewer, version, as noted above
  • Project viewers:
    • Project Bento viewer, version dated May 5th containing several updates related to joint offsets and meshes and slider changes
    • Oculus Rift project viewer, version, dated October 13th, 2014 – Oculus Rift DK2 support
  • Obsolete platform viewer version, dated May 8, 2015 – provided for users on Windows XP and OS X versions below 10.7.

Project Bento

As a reminder, it is anticipated that server-side support for Project Bento will be enabled on the main (Agni) grid some time during week #21, to allow for more extensive testing of the new avatar skeleton capabilities. Those wishing to try the skeleton extensions and new sliders when rigging mess models will need to use the Bento project viewer or a third-party viewer with the Bento code.

Note that if you are running a non-Bento viewer and happen across someone testing the Bento capabilities, any mesh they are wearing rigged to the new Bento bones will appear distorted  / broken in your view.

Aditi Grid

Issues continue with Aditi (the beta grid), notably with apparent inventory content loses and even the potential for inventory corruptions (see BUG-16714 for details of some of the issues being encountered).

These problems take the form of assets appearing in inventory, but generating a “Missing from database” error when attempting to rez / wear / attach. Some reports suggest the issue is restricted to items added to Aditi inventories following the most recent syncing operations between Agni and Aditi.  Normal corrective actions, such as clearing cache, do not correct matters.

The Lab staff looking after the beta grid have been appraised of the situation, and summed-up their response in a single phrase (and I’m apparently quoting): “bleargh!” – an understandable reaction, given the upsets Aditi caused in week #19. They are however, digging into the problem.

All change at Holly Kai in Second Life

Holly Kai Park: the revised garden area with two studio, terrace and beach
Holly Kai Park: the revised garden area with two studio, terrace and beach – click any image for full size

It’s now seven months since I took over as curator for the Art at the Park series at Holly Kai Park and generally looking after things there alongside Estate owner Nber Medici and park owner, Hollykai Resident.

Prior to opening our first exhibitions at the end of 2015, I worked on making some changes at the park. At the time, I didn’t want to make too many changes, because a lot of time and effort had been put into redeveloping the park in the first place.

Holly Kai Park: the art hill will be given a slight re-working in the near future
Holly Kai Park: the art hill will be given a slight re-working in the near future to improve facilities

However, running six events at Holly Kai – particularly three large ensemble exhibitions – convinced me of two things. The first was that I simply don’t have the bandwidth to manage two series of art exhibitions with roughly monthly openings each. The second was that the park could do with some changes and swap-outs just to reduced the rendering load being placed on people’s viewers.

So, for the last few days, we’ve been engaged in revamping things. The work is still in progress, and due to the nature of some of the changes, won’t be finished for a while yet. For one thing, we have an exhibition running at the moment, and have no wish to disrupt that. However, a lot of the core changes have now been made.

Holly Kai Park: the Pavillion has moved to the south-east corner of the region
Holly Kai Park: the Pavilion has moved to the south-east corner of the region

In summary:

  • The Pavilion, Holly Kai Park’s live event venue, has been relocated to the south-west corner of the region, where it overlooks largely open water
  • Holly Kai Garden now serves two functions: it is the location for the studio and terrace of our new Artist-in-Residence, Silas Merlin, whom I am delighted to say will be joining us in due course. His studio now sits alongside mine, with an outdoor terrace display area facing it
  • Caitinara Bar has relocated to the Garden area, which now has its own beach front.
Holly Kai Park: the relocated Caitinara Bar on the new beach
Holly Kai Park: the relocated Caitinara Bar on the new beach

The Pavilion, Caitinara Bar and the garden all have their own landing points, and both the garden and the Pavilion are linked to the main landing point via bridges. Quite a lot of the high render cost foliage and trees have been replaced with items which are hopefully less of a burden on systems, while some of the park paths have been reworked to make them easier to follow.

Those those who enjoy sailing in the area, the west side beach is still available for moorings  – 60 minutes loiter time with re-rez at the slips.

The Holly Kai river now completely surrounds the art hill in the park
The Holly Kai River now completely surrounds the art hill in the park

There’s still some more work to be done around the art hill, but for now, the changes described here are all in place and ready for people to visit, We hope you like the updates, and look forward to see you at Holly Kai Park soon.

Holly Kai Park Revised SLurls

Holly Kai Park is rated Moderate.