Clerks, cats, belles, mermaids and spacemen

It’s time to kick-off another week of fabulous story-telling in voice, brought to our virtual lives by the staff and volunteers at the Seanchai Library. As always, all times SLT, and all events in Second Life are held at the Seanchai Library’s home at Bradley University. Locations for events in InWorldz and Kitely are given within the write-ups for those events.

Sunday, June 14th

13:00 Tea-time at Baker Street

Caledonia Skytower, Kaydon Oconnell and Corwyn Allen continue reading The Memoirs of Sherlock Holmes, originally published in 1894, and which brings together twelve (or eleven in US editions of the volume) adventures featuring Holmes and Watson, as originally published in The Strand Magazine. This week: The Adventure of the Stockbroker’s Clerk, first published in  March 1893.

“Pycroft shook his clenched hands in the air” – Sidney Paget, 1893

For three months after taking over the practice I was kept very closely at work and saw little of my friend Sherlock Holmes, for I was too busy to visit Baker Street, and he seldom went anywhere himself save upon professional business. I was surprised, therefore, when, one morning in June, as I sat reading the British Medical Journal after breakfast, I heard a ring at the bell, followed by the high, somewhat strident tones of my old companion’s voice.

“Ah, my dear Watson,” said he, striding into the room, “I am very delighted to see you! I trust that Mrs. Watson has entirely recovered from all the little excitements connected with our adventure of the Sign of Four.”

“Thank you, we are both very well,” said I, shaking him warmly by the hand.

Holmes’ visit to the home of Dr and Mrs J. Watson is more than just casual; he wishes his friend to accompany him and one Hall Pycroft, a stockbroker, on a trip to Birmingham. It seems that said company had offered Mr. Pycroft a management position, albeit in France, and had sweetened the offer with a rather handsome £100 advance.

While his suspicions that all was not as it seemed had not prevented Mr. Pycroft from accepting the position, further events had drawn him to the conclusion that something rather odd was indeed going on. Thus, he had sought the assistance of Sherlock Holmes, who had decided a further visit to the firm’s Birmingham offices to be in order. He had also deduced that the case would be sufficiently engaging to warrant the involvement of his chronicler and friend, John Watson.

18:00 Magicland Storytime – Thomasina Part 2

thomasinaJoin Caledonia Skytower at Magicland Park as she continues reading Paul Gallico’s 1957 novel (and later a 1963 Walt Disney film starring none other that Patrick McGoohan, alongside Karen Dotrice – who also appeared in Disney’s Mary Poppins and The Gnome Mobile – and Susan Hampshire).

When Thomasina, young Mary’s cat, suffers injury, Mary’s veterinarian father and widower, is typically unsympathetic , and rather than treating the cat, has it put to sleep – earning himself the enmity of his daughter, who declares him dead to her.

Thomasina, meantime, finds herself in cat heaven, only to be returned to Earth because she has lived only one of her nine lives. Thus begins a series of adventures involving Thomasina, Mary, her father and a local woman regarded as a “witch” by the children, but who has a caring way with animals…

Monday June 15th, 19:00: Science-Fiction Shorts

Gyro Muggins reads Isaac Asimov’s 1955 science-fiction crime story The Singing Bell, which involves murder, Moon rocks and justice. He turn turns to the Zelazny / Sheckley short, Star Light.

Tuesday June 16th, The Great Gatsby, Part 4

Great GatsbyCaledonia Skytower, Corwyn Allen and Kaydan Oconnell continue reading of F. Scott Fitzgerald’s magnificent 1925 novel.

In 1922, Nick Carraway arrives in New York to learn about the bond business. He rents a small cottage in West Egg, home of the newly-rich, only to discover the owner of the huge Gothic mansion next door, the deeply mysterious Jay Gatsby, is prone to throwing lavish parties every weekend, to which in seems everyone comes. Everyone it seems, except Nick’s cousin Daisy, who is married to Tom Buchanan. Together they live across the bay in the more fashion East Egg, where the “old money” resides.

Following a visit with them, Nick is slowly drawn into their world, both discovering Tom Buchanan has a mistress who lives in the Valley of Ashes, an industrial area lying between the Eggs and New York city, and finding himself increasingly attracted to the Buchanan’s friend, the beautiful, if cynically minded, Jordan Baker.

Then, one Saturday, Nick finds himself invited to one of Jay Gatsby’s great parties, and is thus drawn into an increasingly deep well of infatuation, lust, and tragedy, witnessing first hand a darker side of the so-called American Dream.

Wednesday June 17th

06:00: Forever Erma

Erma BombeckErma Bombeck achieved great popularity for her newspaper column that described suburban home life from the mid-1960s until the late 1990s. She also published 15 books, most of which became bestsellers. From 1965 to 1996, Erma Bombeck wrote over 4,000 newspaper columns, using broad and sometimes eloquent humour, chronicling the ordinary life of a mid-western suburban housewife. By the 1970s, her columns were read twice-weekly by 30 million readers of the 900 newspapers in the U.S. and Canada

Join Freda Frostbite and Trolly Trollop as the delve into Erma’s wit and wisdom of everyday life, joined by Caledonia Skytower.

19:00: The Tail of Emily Windsnap Part 2

Faerie Maven-Pralou reads from the first volume in Liz Kesseler’s series about a young girl who, having always lived on a boat but having been kept away from the water by her mother, finally gets to have swimming lessons. With them comes a remarkable discovery that leads her into another world…

Thursday June 18th 19:00: Edgar Allan

Shandon Loring enters the world of the Master of the Macabre.

Saturday June 20th 12:00 noon Seanchai Kitely: The Adventures of Luke Skywalker

So, where were you in 1977?  Do you remember the first time you saw the first film?  The first 25 times you saw the first film?  Maybe you have never seen it at all.  Join Caledonia on Seanchai Library’s Spaceworld to enjoy for the first time (or re-live the joy) of those first adventures from an edition penned by Director George Lucas himself! – grid.kitely.com:8002/Inis Eirc.

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Please check with the Seanchai Library SL’s blog for updates and for additions or changes to the week’s schedule. The featured charity for June / July is the The Xerces Society, at the forefront of invertebrate protection worldwide, harnessing the knowledge of scientists and the enthusiasm of citizens to implement conservation programmes.

Additional Links

The Drax Files 30: The Secret of success in Second Life

“When you mention Second Life to people,” Maylee Oh, the subject of segment #30 of The Drax Files World Makers says, “they picture the noob avatar from 2007. So what I do is, I show them what creative people can do today.”

There’s probably one pundit out there who may well view this as a “distorted” view of Second Life, as Maylee’s vision of creativity in the platform does not mention a certain three-letter word starting in “s” and ending in “x”. However, for the rest of us, Maylee’s words open the door to another fascinating 5-minute exploration of the creative richness Second Life offers anyone willing to set aside prejudices and simply watch.

Maylee Oh
Maylee Oh

Maylee is, without a doubt one of the more interesting success stories to come out of SL’s 12-year history. Indeed, she’s been a part of the platform’s unfolding story for eight of those 12 years, using the time to build up her brand Secret Store to become one of the leading creative lights in Second Life – and a business fully capable of supporting her in the physical world.

“I quit art school during the third year because I wanted to try something different, Maylee adds a little later in the video. “I still don’t regret [it], because Second Life is still my main income. To me, this is being successful.”

Given Maylee made this decision when just 20 years old, one cannot help but wonder how her parents reacted at the time; the idea that one’s son / daughter is pushing away a good college qualification to spend time making imaginary clothes for a “game” probably isn’t something that would have most parents jumping for joy.

In fairness to Maylee’s mother however, and as illustrated in  wonderful series of hand-drawn images in the video, she is now clearly enthusiastic about her daughter’s choice and acts very much as Maylee’s physical world promoter – even if, again as shown in the drawings, explanations of Maylee’s chosen profession does generate sideways glances from those outside of the platform who are being told her story. Nor does the very important element of physical world support end there: Maylee has also had the firm encouragement of both her best friend and her boyfriend.

Having the support of those around you is important for anyone going into business for themselves; Maylee has been blessed in her endeavours by the support and encouragement of her best friend (l) and byofriend
Having the support of those around you is important for anyone going into business for themselves; Maylee has been blessed in her endeavours by the support and encouragement of her best friend (l) and boyfriend

Another fascinating angle in this piece is the manner in which Maylee demonstrates another way in which the real and virtual can combine to present another fascinating potential – and one which Maylee has perhaps been one of the first to creatively explore. This is through her use of the platform, together with external tools to creating highly effective adverts which stand as much as a demonstration of the sheer versatility offered by Second Life for such work as they do as a vivid visual promotion of Maylee’s secret store.

The sheer creative power presented by Maylee’s ads speaks volumes; one wonders what might have been had those companies who flocked to Second Life had actually recognised the creative potential offered within the platform and leveraged it accordingly, rather than simply trying to translate their brand and goods into digital offerings. Outside of this question, Maylee’s work demonstrates how Second Life can be used to enormous effect within mixed media presentations that go well beyond “simple” advertising.

As is often the case in these segments, the show touches upon the collaborative nature of the platform, and its ability to cross social and geographic divides. In terms of collaboration, Maylee both demonstrates how she contributes to this as well as overcome much of the “secrecy” she encountered when starting-out as a content creator in SL, through the expedient of sharing her workflow on-line as well as more directly collaborating with others in her work,

“Second Life is full of creative minds and talents people,” Maylee also observes of SL’s cultural melting pot, although layer of the platform so often missed by commentators looking in from the sidelines. “Everyone has their own culture and we exchange a lot [of] feedback from all around the world.” This also links into matters of identity, which in turn loop back to people’s reaction to the idea of clothing a virtual character in a virtual world; as she points out, the clothes we choose and wear are as much a statement of our in-world identity as the avatar we use.

Identity is also far more the driving force behind Maylee’s creativity than physical world fashions – which might come as a surprise, given she lives in one of the great fashion centres of the world.

“What I enjoy about Paris is the diversity of people,” she notes. “I love to look at everyone, and everyone’s styles and identity; it keeps getting me inspired. Paris is somehow a bit like Second Life. because it’s a huge mess but it’s also full of amazing things.”

There is no reasons why our phsyical and virtual lives cannot complement one another - a point often missed by those all too eager to point to foibles and perceived failings of Second Life and its users
There is no reasons why our physical and virtual lives cannot complement one another – a point often missed by those all too eager to point to foibles and perceived failings of Second Life and its users

Once again Drax challenges perceptions of Second Life by presenting a story that is – as this continuing series of videos demonstrates – very much the “norm” for those of us engaged in the platform. Maylee is no basement dwelling individual without a “first life” as the media and SL’s critics seem to be ever-willing to believe. She is a young woman who has set-up a successful business which is generating an solid income for her and which is teaching her the fundamentals of good business practice: customer relationships, team management and so on.

Hopefully, in watching her story unfolding in these five short minutes, those from outside the platform will find Maylee’s story challenging their preconceptions on the value of virtual spaces like Second Life, and be more prepared to approach SL with a more open mind, rather than merely looking for the stereotypical memes, or those wishing to peddle them to whoever will listen.

Summertime Premium membership offer in Second Life

‘Tis the time of quarter again – the summer Premium membership discount offer is up and running, and it is back to the “usual” 50% off of the first billing period when subscribing to the quarterly plan.

The announcement of the offer came via a blog post from the Lab, which also points to the (worthwhile) increased limit of 60 groups for Premium account holders, as well as the usual bits and pieces on offer to those upgrading: the L$1,000 bonus after 45 days, the weekly stipend of L$300, the opportunity to have your own Linden Home or piece of mainland, etc.

The summer Premium membership promo offers those interested a beach set
The summer Premium membership promo offers those interested a beach set

For those interested in the opportunity, the offer started at 08:00 PDT on Friday, June 12th, and concludes at 08:00 PDT on Monday, June 29th. As usual, if you are considering the move up from Basic, might I offer some thoughts (as long in the tooth as they might be) as someone who has bounced from Premium to Basic and back again?

This quarter’s offer of course wouldn’t be complete without the Premium gift box. This one has a decidedly summery feel to it, with a package of beach oriented items including wearables such as Elton John style sunglasses, a pic-er-nic basket, Boo-boo and sun hat; there’s also a picnic spread, beach towel and sun shade, sandcastle, beach ball, sun lotion and a colour-changing  surfboard you can ride. As gifts go, they’re pretty much on a par with what we’ve seen in  the past – which is to say a mixed bag. I can see the surf board getting use in those beach regions which allow rezzing; the picnic set could be good for romantics, again in places that allow rezzing. The rest? Well …

And as a final reminder (also in the official blog post), if you didn’t make the Premium meet-up with the Lindens on Thursday, June 11th but would like an advance copy of the SL12B avatar, don’t forget you have until midnight on the 12th June to snag one from the vendor.

Lab offer “obsolete platforms viewer” for unsupported OS

secondlifeThe recent switch by Linden Lab to an updated set of tools for building the viewer (which are also being adopted by active TPVs) has meant that as viewers built using these new tools will no longer install on either Windows XP or versions of OS X below 10.7.

Given that neither Windows XP or version of OS X below 10.7 are regarded as supported products by either Microsoft or Apple, the most preferable thing for users on them to do is to upgrade. However, in some cases, this might be easier said than done. To help users who might, for whatever reason, be unable to upgrade to a later version of their OS in the short term, the Lab has issued an “obsolete platform viewer” into the viewer release channel, which will be provided for as long as is reasonable – but not indefinitely.

Version 3.7.28.300847 of the viewer (dated May 8th although it only appeared in the release channel this past week), is a “static” viewer, meaning:

  • It will not receive new features or bug fixes
  • It will not be promoted to release status
  • It does not change the Lab’s support policy on Windows XP or versions of OS X below 10.7, and is purely – as noted – an interim offering to help people.

The viewer is based on the April 2015 maintenance viewer release (version 3.7.27.300636), and so includes things like the unified snapshot floater.

Given it is offered only for as long as is reasonable, it should not be relied upon for long-term use, but rather as a means for those who prefer the official viewer and who use Windows XP and older versions of OS X to continue to access SL until such time as they are in a position to update their systems (or the viewer has to be withdrawn from use).

As per all the alternate viewers offered by the Lab, the viewer is listed on the Alternate Viewers page of the SL wiki, or you can use the direct link given above to view the official release notes and download options.

Lindens on the beach in Second Life

The gathering of the gathering for the meet-up ...
The gathering of the gathering for the meet-up …

Thursday, June 11th saw the latest get together between Linden Lab staff and residents. Perhaps learning from the lessons of the last event, this one was focused on a 2-region venue in order to help spread the load. Given that when I checked at one point, there were over 110 people in attendance with more arriving, then just as well.

Coming ahead of the 12 anniversary celebrations scheduled for June, the event was marked for Premium members only. On offer for those attending was a chance to pick-up the 12th anniversary avatar ahead of it being made more generally available (and  for those who missed the event itself, the kiosk offering the avatar will be available at the meet-up island until midnight SLT on Friday, June 12th).

Dino-ing out to celebrate SL12B? The hat and shades may not win the approval of palentologists (or Steven Spielberg) - but they help give velociprators less of a bad rep ...
Dino-ing out to celebrate SL12B? The hat and shades may not win the approval of palentologists (or Steven Spielberg) – but they help give velociprators less of a bad rep …

The idea of providing a celebratory avatar for SL’s anniversary is not new; in the past we’ve had the likes of bears and robots. This year the rumour mill was that a dinosaur would be on offer. And by “rumour mill”, I mean the original e-mail and blog post put out by the Lab which accidentally gave the game away. Oops 🙂 .

The choice of velociraptor is interesting. On the one hand, dino avatars have been popular in SL for a while now – I’ve visited a number of regions over the past few months only to find various dinos also taking in the view. On the other hand, the choice of velociraptor and the release of Jurassic World in cinemas around the world did have the words “oh, bandwagon!” echoing faintly.

The island for the get-together itself provided plenty of space, with a couple of bars, a dance floor and a crocodile wrestling ring, with a bridge crossing the water to a beach on one side, and a boat offering crossings to the jungle over the water on the other. As it was, most people gathered at the main bar and showed little willingness to risk moving around too far, although as things got ever more crowded, some opted to chillax on the beach.

Dee, Alexa, Oz (with the wonderful Chantal Harvey behind him) and Michael were all at the bar, as were Torley, Shaman and Xiola, while Patch and Vitae took to the beach, quite possibly with other Lindens I missed...
Dee, Alexa, Oz (with the wonderful Chantal Harvey behind him) and Michael were all at the bar, as were Torley, Shaman and Xiola and Guy, while Patch and Vitae took to the beach, quite possibly with other Lindens I missed…

Michael Linden was the first to arrive, in full mole guise, and served briefly as boat pilot and then as bartender. The Watermelon punch ensured Torley’s participation, and Xiola, Guy, Patch, Vitae, Alexa and Shaman were all noticeably on-hand, while Dee’s diminutive presence (she always has the most wonderful petite avatars) perhaps went unnoticed by many in the crowd.

Conversation was, as usual loud and hard to follow in open chat. An unintentional error at the bridge meant a few people needed rescuing after finding themselves stuck under rocks – I sent Xiola a teleport offer at one point after Kerena nudged me, but she managed to extricate herself without needing the help.

Some of my favourite people: Brock mcMillan and Tomais Ashdene, Ziki Q catching the sunshine, and Rocky constantine looking cool in the shade and shades :)
Some of my favourite people: Brock McMillan and Tomais Ashdene, Ziki Q catching the sunshine, and Rocky Constantine looking cool in the shade and shades 🙂

There was a good ebb and flow of visitors and a far few velociraptors within the crowd, with Vitae leading a small group to go sun themselves on the beach. Ziki and I opted for swimwear, but while there were a few bare-chested males on the islands, most people opted for lightweight summer wear. I managed to catch-up with a number of friends, mostly through IMs, although at one point I forgot to turn shout off. My apologies for anyone sitting / standing near me at the bar I may have deafened with my bellowing; which I think may have actually sent Michael scampering for cover, as he was absent the bar shortly afterwards.

Maxwell Graf and I chat at the bar ...
Maxwell Graf and I chat at the bar …

It was particularly good to catch-up with Karsten Rutledge, although I failed miserably in capturing him on camera.  Chantal Harvey and I made the most of the bar barrel seats… and he availability of the bar itself while chatting, but I think the crowd may have prevented Torley from actually getting to the watermelon punch as it sat between the Chantal and I.

Looking across to the beach, I had hoped to see the velociraptors there perhaps engaged in sunbathing on the hammocks or playing a game of beach volleyball. But sadly no; they seemed content to stand or lie on the sand chatting.

As I mentioned last time around, it’s easy to dismiss events like this on the basis of the numbers or question their value. However, to do so is to really miss the point.

Not everything that goes on in SL need serve a specific purpose beyond bringing people together and allowing them to share time in one another’s company. That they may be doing so in a crowd of 100+ doesn’t matter; the act of being there and just enjoying the moment brings its own satisfaction. It also lets Lab staff to mingle and relax among residents without worrying about being bonked with this or that question or one problem or another, allowing them to get to know people and make friends / acquaintances.

Raptors on the beach...
Raptors on the beach…

As noted earlier, the use of the two regions did help considerably in terms of people coping with issues such as rendering, “lag”, and so on. People were encouraged to spread between the two as some of the Lindens moved between them, encouraging the crowd to spread naturally and thin itself. Hopefully this approach will continue at future meet-ups.

The demands of the physical world (in particular those of the kitchen) meant I had to depart the party before things started winding down, but was very clear that folk were having a good time, and many were seeing the event as a early kick-off for the upcoming anniversary celebrations.

It’ll be interesting to see how many raptors are roaming the roads of SL12BCC in a little over a week’s time. Or, indeed, if we get any performing on stage during the SL12B music festival…

Watery stories in Second Life

Mizu: A rainy story
Mizu: A Rainy Story

Open now through until July 7th is an interactive story book called Mizu: A Rainy Story, which takes place in the region of Papillon. I was led there after reading Honour’s post on the subject.

The story is a curious mix, the title of which actually gives little away, although I suspect that for “rainy” you could read “watery”, which would be more in keeping with the theme and matches the use of Mizu, one of the five godai of Japanese Buddhism, and associated with water.

Mizu: A Rainy Story
Mizu: A Rainy Story

Things don’t get up off to a good start – as you quickly discover that in your clumsiness, you’ve broken a family heirloom: a multi-hued stone. This sets you on a journey through time, witnessing events which – I’m guessing – form a secret history for your family. Water certainly plays a significant role in matters through the unfolding tale, make no mistake; but to follow the narrative, umbrellas are certainly not required!

To play, you’ll need the free HUD which can be obtained from the wall bordering the landing point – Japanese and English language versions are available – and wear it. It will request that you allow it permission to act on your avatar (predominantly teleports and camera control). It’s important that you both wear the HUD and give permission prior to actually going any further and entering the story, otherwise things may not work.

Once you are wearing the HUD, make sure you find your way to the little movie theatre and take a seat. The story commences every 5 minutes, so the wait shouldn’t be too long. If you’re sharing the experience with a friend or two, make sure you all sit in the same coloured seats so you can travel through the story together.

Mizu: A Rainy Story
Mizu: A Rainy Story

When the film starts, you’ll find yourself transported to a small room, the aforementioned broken stone lying on the table. Here, as in the rest of the story, touching things is the key – and having a little patience; not everything is quite as it seems, and sometimes things have to be touched in a specific order.

Click on the right things and the HUD will open and proceed to tell you a part of the story and / or give you directions on what to do next, and will also transport you to the next location in the unfolding tale as and when appropriate.

Mizu: A rainy story
Mizu: A rainy story

I’m not going to give any more of the plot away, as it is one best discovered through participation.

What I will say is that it is rather unusual in content and thrust, and possibly not what you might be expecting as it unfolds. In this, perhaps the use of “Mizu” is a reflection of the flow of the story: its changing nature and our need to adapt to it as it unfolds, just as the river and plant adapt to their environment and the changing of the Sun within the philosophy of the godai.

However you look at it Mizu: A Rainy Story is an interesting presentation, offering something just that little bit different to visitors. And if you feel in need of a little retail therapy after travelling through it, there’s a little street market (see in the topmost images of this article) to be found either through the tunnel next the the story landing point, or once you have completed your journey.

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