On Saturday October 12th 2013, the Firestorm team hosted another informal question-and-answer session. While the meeting was recorded, the Firestorm team are aware that many of their users have hearing difficulties, and / or prefer to read text. It is because of this that this transcript has been provided. When reading it, please remember:
- This is not a word-for-word transcript of the entire meeting. While all quotes given are as they are spoken in the video, to assist in readability and maintain the flow of conversation, not all asides, jokes, interruptions, etc., have been included in the text presented here
- If there are any sizeable gaps in comments from a speaker which resulted from asides, questions to other etc,, these are indicated by the use of “…”
- Timestamps are provided as guidance should anyone wish to hear the comments in full from any speaker on the video
- Questions were asked in chat while speakers were talking. This inevitably meant that replies to questions would lag well behind when they were originally asked. Therefore, to provide context between questions and answers, questions in the transcript are time stamped at the point at which each is addressed by a member of the Firestorm team, either in voice or via chat.
Please note: This transcript is provided for informational purposes only. As such, questions on technical issues relating to Firestorm and / or project-specific questions cannot be answered here unless one of the Firestorm team drops by.
The TL;DR Summary
The numbers in braces are timestamps which refer to the section of this transcript where more details can be read, and to the section of the video recording where the relevant comments can be heard.
- Current status for Firestorm, and potential time frames for the next release: end of October – unlikely; early December – possibly; early 2014 – if early December is missed, due to no change windows) [0:00:44-0:02:33]
- Status with regards to LL’s viewer projects:
- SSA updates (AISv3) – unlikely to make it into the next release and why [0:02:33-0:03:42]
- SLShare (sharing with Facebook accounts) – possibly in next release, but low priority [0:03:42-0:04:22]
- Group ban list – what it is and hopefully in the next release [0:04:22-0:06:30]
- Interest list updates – unlikely to be in the next release and why [0:06:30-0:08:08]
- Chat history capabilities from CHUI [0:18:50]
- The hoped-for refactoring of the Preferences floater will not be in the next release [1:02:09]
- What will be in the next release:
- Materials, support for new particle capabilities, export features [0:08:08]
- Firestorm will include export capabilities, the majority of which have been in development in-house for a while, but which will include Singularity’s .DAE export capability. All export options will respect the SL permission system, so you will only be able to export things which are wholly your creation [0:09:57-0:16:14]
- Linden Lab have introduced new particle capabilities, including a ribbon particle capability and a new means of dealing with particle griefing by right-clicking on particles to mute their source. These abilities will be in the next release of Firestorm [0:16:42-0:17:39]
- Firestorm may be getting a means for IM encryption in the future which will be more secure than OTR. This has arisen out of Firestorm being used as the default viewer for MOSES, the US Army’s Military Open Simulator Enterprise Strategy [0:23:50-0:28:50]
- Firestorm is unlikely to gain 64-bit builds in the near future. So far, few advantages have been shown to exist with 64-bit builds compared to 32-bit builds utilising LAA, and 64-bit builds could present added complexity in trying to manage the project [0:33:28-0:41:39]
- Firestorm and TPVs are experiencing much improved co-operation with the Lab, although striking a balance between openness and managing complex projects is hard to achieve and this leads to compromises [0:48:16-0:58:21]
- The remainder of the meeting was more in the way of an open Q&A session covering a range of topics, and the transcript should be referred to for further details.
With thanks to North for the video.