This is the first release from Kokua to use the auto update mechanism from Linden Lab, which was incorporated into the viewer with release 3.6.2. However, for Windows users, there are two important points to note:
- If you are a Windows user and have a pre-3.6.2 version of Kokua installed on your PC, you should first try to run the viewer and allow the auto-update process to fetch and install the latest release. This should work OK with versions of Kokua at least back as far as version 18.104.22.168998 (June 28th 2013).
- Because all Windows versions from 3.6.2 onwards are installed into a folder called Kokua (rather than Kokua Viewer). So if you have a version older than 3.6.2 already installed on your PC, note that the new version will be installed alongside it, rather than over it. If you then subsequently remove the older version using the uninstaller, your settings (located in C:\Users\[username]\AppData\Roaming\Kokua) will be lost – so make sure you back-up / move this folder before removing any old versions of the viewer & then restore it afterwards.
Those on older versions of Kokua (pre-3.5.1? I’m not entirely clear on this from the blog post) may find that the updater will direct them to install the official SL viewer from the Lab. As Nicky points-out, this is not some conspiracy to force people into using the SL viewer. Should it happen, quit out of the installer and use the Kokua download links (and take note of the 2nd bullet point above).
The major update for Kokua 3.6.3 is the inclusion of the Collada .DAE export capability which was recently added to Singularity, together with the ability to export objects in Wavefront .OBJ format. As the Singularity team made the export options available under a LGPL licence, Jessica Wabbit has extracted the.DAE export capability and contributed to Kokua.
The export option works in exactly the same manner as with Singularity: it respects object permissions, and you can only export those objects for which you are the creator and owner.
To export an item which fit the criteria, simply right-click on it and:
- If you are using context menus, select EXPORT > COLLADA DAE
- If you are using the pie menu, select MORE > MORE > EXPORT COLLADA DAE
Either option will open a window allowing you to save the object to your hard drive. Once exported, the object can be used into applications which support the editing of .DAE files and / or imported as mesh to other virtual environments.
Note that if you do not have the requisite permissions to export the item, the export option will be unavailable on both menus.
Currently, the system only exports naked prims / sculpts (no textures), but this may be changing in the future – keep and eye on the Singularity team for news.
Commenting on the export capability, Kokua’s Nicky Perrian has said that if there is sufficient interest, the option to export to .OBJ may also be added to the viewer.
This release sees Kokua use the Lab’s viewer 3.6.3 code base, and the following updates / additions:
- The upcoming OpenSim Community Conference grid on OS Grid has been added to the grid drop-down list
- Some tuning of the auto-update feature
- Addition of a plain text chat history option in the chat preferences tab
- Addition of new “Permissions” sub-menu for friends on the People floater for setting the usual options of whether friends can see when you’re on-line, etc. Enabled options display the requisite icon alongside the avatar’s name
- Addition of group and role UUIDs at the end of the group’s General and Roles panels.
Another, small, tidy update with Kokua which adds what is likely to be a popular feature, given the excitement which followed Singularity’s release with the export options. Using Kokua 3.6.3 myself (although again very briefly due to RL commitments), I found it to be fast, stable and smooth – pretty much as with 3.6.2.
As I already had 3.6.2 installed, I allowed the auto-updater to upgrade me. This actually took a few seconds to acknowledge that an update was available (the delay seemed to be longer than the official viewer, which often has the update pop-up appear as soon as the splash screen has loaded). This tiny point aside, update was smooth and returned me to the log-in splash screen when finished, with 3.6.3 ready to go.
It’s great to see Kokua rolling along like this.