Update: Grimm Shores has closed and the region is under new ownership.
I came across an invitation to visit Grimm Shores on the SL viewer MOTD. As it is the Halloween month, and hoping for something perhaps celebratory of the Brothers Grimm, I decided to pop over and take a look.
There are no fairy tales on offer here, but the region is decidedly slanted towards the macabre and the haunting – well in keeping with Halloween feel, and as such makes for an interesting diversion given the time of the year…

It’s a wet place, Grimm Shores; rain lashes you from a lurid sky, and the darkened forms of buildings loom around you, standing among scattered, forlorn trees, and between sluggish, unwholesome rivers. The notecard presented to you on arrival provides information on a ghoulish treasure hunt being held throughout the month (the prizes can be found inside waiting skulls!), and gives a hint as to what you might find:
Come walk or ride around in a boat around the entire sim … Walk through the buildings but be careful for what lurks around the corners. Don’t let the Blood scare you off, we haven’t had time to clean it up from last year…

Up on a hill, and reached by rickety-looking bridges, sits a Bates Motel-like house, which glowers across the region towards a tall church and tumbledown graveyard. Both house and church have seen better days, as has the blocky form of the asylum, which makes up the third large presence in the region.

You can rez a boat at the pier by the arrival point should you wish to cross the river and don’t like the look of the bridges. You could also swim if you want – but I wouldn’t recommend it. Across the water, a low-lying mist hovers over the stunted grass, and small bonfires appear to offer warmth for the weary – but be warned, they are really not what they appear to be…

This is definitely not a place for the squeamish, but for those who like their romance a little on the dark side, then the dance systems atop Mount Deathmore and among the gravestones by the church or just outside the decrepit asylum might offer a chance to woo one another…

The region lends itself to the photographer’s art, and works marvelously with a number of Windlight presets, although I felt a foggy look worked best for me – or perhaps that’s due to my current state of mind …
There are no active ghouls or ghosts to encounter here, although some of the residents are in something of a state of decay while others do insist on hanging around rather a lot. I also wouldn’t look to the church to give you sanctuary, either, if things get a little too much…
