The job specification is pretty interesting to read, but I tend to side with Tateru when she says, “I wouldn’t expect this job to involve putting a Second Life viewer onto a mobile device, and neither should you. Most likely this will involve a very lightweight application..”
There is much that is going on that would tend to point in this direction: SLim was canned last year (but then it never really worked), we have the upcoming new web-based profiles which will offer an initial level of “social networking” tools – and which will, apparently – be enhanced and built upon in the coming months. Users themselves are calling for easier and more flexible ways of accessing Second Life while on the move which are potentially free of some of the constraints found in the current crop of text-based “viewers”. Ergo, it seems fitting that LL move to provide some form of toolset that can leverage (at least initially) the new web profiles and offer the potential for improved interaction with those in-world when one is mobile.
Perhaps where I’d diverge from Tateru’s view is that I might be tempted to add, “At least, not yet” to the end of her comment. While it is difficult to see a more interactive element of SL existing on small handheld devices (phones, etc), there is nevertheless a vast opportunity to be mind in the field of tablet devices, which looks set to open-out this year, with just about every hardware manufacturer trying to push funky devices running a multitude of OSs into the hands of anyone willing to buy them.
Therefore, it would make sense – further down the road perhaps – for LL to see how they can leverage this burgeoning market and provide something of a richer experience within SL for those routinely using such devices that goes being merely texting and IMing from a frozen avatar in-world.