Mesh uploads: more details

Update, May 2017: These requirements have now been replaced. See:  Second Life mesh upload prerequisites revised.

Back at the start of June, we learned that the ability to upload Mesh to SL is to be gated. You can currently take a peek at how this works by going to your Beta (aditi) Grid status page.

Click on the right-pointing arrow next to Account to display your account options, then click on MESH UPLOAD STATUS (located between SCRIPTED AGENT STATUS and CHANGE PASSWORD, as circled below).

Mesh Upload Status page

To qualify for Mesh uploads, you must provide payment information to Linden Lab, and complete a Mesh Intellectual Property Right tutorial / questionnaire, which comprises a series of multiple-choice questions, as shown below.


The questionnaire is not mind-bogglingly difficult – and it shouldn’t be, the idea is to make people aware of what will not be tolerated and can lead to their ability to upload meshes being revoked; not to try and catch them out before they even get started. As such, it is possible to go back a step should you get any question wrong and then take the question again.

Completing the questionnaire results in you being informed that you are now cleared to upload meshes, and provides a link to some additional information related to trademarks and copyright under US law. I was actually surprised that there are (currently, at least) no links to Linden Lab’s own policies around mesh and IP.

Upload away (at least on the Beta Grid)!

Important Notes!

  • This is still currently *only* available on beta grid dashboard pages (
  • You won’t currently see the option if you are using your main Grid dashboard page (at
  • It is possible what completing the questionnaire at this point in time may only apply to the Beta grid – you might have to complete the questionnaire again once the link is available from main Grid dashboard pages.

Firestorm: usage grows & new video out

firestorm-logoThe Firestorm development team report that Linden Lab has confirmed Firestorm is now the third most popular viewer by number of distinct users and in terms of hours spent using SL. This moves it into third place in terms of popularity, ahead of the old official 1.23 Viewer.

According to the Viewer Directory (last updated 12th July), Firestorm sits in sixth place overall in terms of crash rates, putting it directly behind the official 2.7.2 release, and up on the official 2.7.5 release. Interestingly, the current full release of the official Viewer (2.7.4) isn’t listed.

To aid people making the transition from the Viewer 1.x environment, Phoenix have produced a new video tutorial, which is well worth a look-in:

(with thanks to CS Pfeffer for the nod on the video)