New region and parcel access controls coming to Second Life

At both the Server beta meeting on Thursday, April 6th and the TPV Developer meeting on Friday April 7th, Grumpity Linden and Oz Linden revealed more about the upcoming changes to region and parcel access settings.

The server-side update for thee control are currently on the three RC channel (server maintenance package (17#17.03.31.325149) – but the changes as a whole will not come into effect until after there has been a significant UI update to the viewer.

So what is changing?

In short, the new controls – once they are available through the viewer – will mean that when a region is explicitly set to Public Access via the Region / Estate floater, parcel owners will no longer be able to unhceck Allow Public access or set other restrictive access (e.g. Group Only) in the About Land floater for their parcel – so no more ban lines on regions explicitly set to Public Access. However, parcel-level ban lists will still apply and if things like security orbs are allowed with the region in question, they will still work as well.

Note that no change will occur where Allow Public Access has not been explicitly set within the Region / Estate floater. In these instances, parcel owners will still be able to set their own access.

This change is being made for several reasons. For example, it is something many region owners (and those who sail / boat / fly  / drive through ostensibly public regions) have requested; it is also something many estates have in their covenant but cannot actually enforce; and so on.

With the upcoming changes, if an estate is set to Allow Public Access (top), parcel holders on that region will no longer be able to override the public access using the About Land access options (above). However,the parcel ban list and and installed security system will still apply

These changes mean that the viewer UI – as noted – will be undergoing some significant changes.  Exactly how extensive thee changes will be is unclear. However the Lab is conscious of the need to ensure there is no ambiguity in the controls, and that issues such as BUG-4994 which results in a parcel being set to Group access (and gaining ban lines) if both the Public and Group access options are checked, are also resolved as a part of the work.

At the Server Beta meeting on Thursday, April 6th, Grumpity Linden commented on the UI updates thus:

We are trying to find the best way to express the access sets most clearly … The UI is changing to better convey what your actual settings permit …

1) EO & EM can now force parcels to be no more restrictive than the Estate level setting.

2) UI for both Estate and Parcel access management is confusing. We’re making changes to make it less confusing. The weirdness where you check “Public access” and “Group access” and end up with group ONLY unless you also check “PIOF” and then you get group + public w/PIOF … that will not stand.

UI will grey out unavail options; also, estate level setting will include a warning dialogue to hopefully deter EM from messing with this override willy-nilly.

It is anticipated that a viewer (project or RC) with the required updates could be appearing in week #15 (week commencing Monday, April 10th).

The changes and the upcoming viewer UI updates were also discussed at the TPV Developer meeting, from which the following audio excerpts were extracted and put together.

These comments can be heard in full on the video of the TPV Developer meeting, commencing at the 4:45 time stamp.

SL project updates 2017 14/1: server, viewer

Orcadi Island – blog post

Server Deployments

As always, please refer to the server deployment thread for the latest information.

  • On Tuesday, April 4th, the Main (SLS) channel received the server maintenance package previously deployed to the three RC channels in week #13, comprising a small update to asset metrics stats logging.
  • On Wednesday, April 5th, the three RC channels should all receive a new server maintenance package which includes a new option in the estate settings which allows parcel owners to override the public access settings for all parcels in the estate. However, this change is pending a viewer update in order to make it visible to users.

SL Viewer

The Maintenance RC viewer updated to version 5.0.4.325124 on Monday, April 3rd. This viewer as a number of updates and improvements, which I reviewed in a recent post (albeit for the earlier version of the viewer).

Outside of this, the release of the LL viewer pipeline remains unchanged:

  • Current Release version 5.0.3.324435, dated March 13th – snapshots to e-mail hotfix
  • Release channel cohorts:

    • Voice RC viewer version 5.0.4.324770 released on March 20th – several improvements to voice
  • Project viewers:
    • Project AssetHttp project viewer, version 5.0.4.324828 dated  March 30th – This viewer moves fetching of several types of assets to HTTP / CDN – overview
    • Project Alex Ivy (LXIV), 64-bit project viewer, version 5.1.0.503537 dated March 17th
    • 360-degree snapshot viewer, version 4.1.3.321712 dated November 23rd, 2016 – ability to take 360-degree panoramic images – hands-on review
  • Obsolete platform viewer version 3.7.28.300847 dated May 8th, 2015 – provided for users on Windows XP and OS X versions below 10.7.

Region Capacity and Access

On Tuesday, April 4th the Lab announced increases of between 10% and 25% on the number of avatars can enter a region, the exact percentage depending on the region type. These percentages apply to the default maximum number of avatars each type of region (Full, Homestead and Open Space), and to the limit imposed by the region owner. They also include other changes – refer to the official blog post (or my own) for further information.

Commenting on the change at the Simulator User Group meeting, Oz linden pointed out the change was made as an attempt to respond to multiple requests made at the SUG meetings for accessing full regions to be “improved”. Hints were given that the approach might be further refined  / updated in the future.

SL project updates 2017 13/2: server, viewer, Content Creation meeting

PeTOu – blog post

Server Deployments – Recap

  • There was no update to the Main (SLS) channel on Tuesday, March 28th.
  • On Wednesday, March 29th, the three RC channels received a new server maintenance package, primarily comprising a small update to asset metrics stats logging.

Week #14 (commencing Monday, April 3rd) should see a new RC update: “New estate setting allowing estate owners to override the parcel level allow public access settings”, which I assume will be awaiting a viewer-side update once deployed – but more on that next week.

SL Viewer

The new AssetHttp Project viewer,  version 5.0.4.324828, appeared on Thursday, March 30th. This contains code for handling the delivery of landmarks, wearables (system layer clothing and body parts), sounds and animations via HTTP and through the Content Delivery Networks the Lab leverages. I have a separate report on it available here, and Vir Linden – who has been leading the viewer-side work for the project – had this to say at the Content Creation User Group meeting on March 30th:

Outside of this, the various LL viewer channels remain as follows:

  • Current Release version: 5.0.3.324435, dated March 13th – snapshots to e-mail hotfix
  • Release channel cohorts:
    • Maintenance RC viewer version 5.0.4.324882 released on March 23rd – avatar rendering and other updates – overview
    • Voice RC viewer version 5.0.4.324770 released on March 20th – several improvements to voice
  • Project viewers:
    • Project Alex Ivy (LXIV), 64-bit project viewer updated to version 5.1.0.503537 on March 17th
    • 360-degree snapshot viewer updated to version 4.1.3.321712 on November 23rd, 2016 – ability to take 360-degree panoramic images – hands-on review
  • Obsolete platform viewer version 3.7.28.300847 dated May 8th, 2015 – provided for users on Windows XP and OS X versions below 10.7.

New Simulator Build Testing

DRTSIM-323 is the channel on Aditi (the beta grid) which is carrying the a new version of the simulator code using the Lab’s latest build of the server operating system. In includes the regions: Fire Ants, Bug Island and Mauve (again, these are on the beta grid). It’s still under test, and will remain that way for a while yet, although there is some limited testing occurring on the Snack channel on the main grid.

Content Creation Group Notes

Animation Transitions

Vir is still looking at the issue of animations becoming “stuck” between transitions when using  llSetAnimationOverride – an avatar freezing when it should transition from standing to walking, for example, or getting stuck in a pre- or post-jump mode (see  BUG-7488 as an example of the kind of problem). As llSetAnimationOverride is a server-side function, it would appear that something is going awry there, but pinning it down is proving difficult.

Mesh Upload Physics Type

This goes back to a very old Mesh beta (when mesh model support was being introduced to SL), and feature request CTS-571, and also related to BUG-40694. In sort, the original request was to allow the physics shape for an object to be set at upload time, rather than as is currently the case, after the upload. Allowing this is seen as a potential fix for a wide range of issues associated with mesh modelling, and could also overcome lot of the “failed to rez” inventory loss is due to the use of the lowest LOD auto-generated shape preventing a ray trace hit on the server-side when trying to place objects, as defined in BUG-40694.

While cautioning that changes to the mesh uploader aren’t currently on the roadmap, Vir listened to the discussion of the issues, and indicated he’d take a look at the upload and the problems, and possibly suggest a re-visit to the uploader might be in order depending on what he finds.

Object Permissions – Derivative Permission Discussion

Note that while the following was discussed during the Content Creation User Group meeting, it does not mean anything is about to be changed with the Second Life permissions system.

There have been a number of long-standing pricing issues with selling full permission items, such as kits to help people build content they can sell, or mesh templates for clothing and accessories which allow non-mesh modellers to enhance (via texturing, scripted options etc.) to enhance and then re-sell. So of these discussions can be seen as far back as with feature request SVC-2622.

Touching on these issues from the perspective of diminishing returns for creators of full permission kits and templates, Cathy Foil enquired whether a “derivative” permissions flag, similar to that seen within IMVU might be added to SL. This would still allow those wishing to sell full permission Copy, Modify, Transfer items to do so, but it would also allow kit and template makers to set the Derivative flag against a product (so it is Copy, Modify Derivative, for example).

This flag would allow others to buy the item, enhance it, resell it, etc., but with the caveat that the minimum they could re-sell it for would be the original purchase price. Thus, they would naturally be encouraged to sell it for more (with the potential for the original creator of the item effectively getting a “royalty” type payment of each item sold).

This sparked a lengthy discussion on a range of topics – such as adding derivative chains to the system (allowing all changes to an item by various resellers to be tracked), through the idea that such a system would encourage people to add value to the products they create using fell perm kits / templates in the knowledge their work would be rewarded, etc.

However, as Vir pointed out, changing the permissions system itself is complicated and not easy to update. Adding some kind of derivative tacking  system would as well makes any such update, even were it to be considered, vastly more complicated in scope. As such, it is not something the Lab is liable to consider.

Avastar,  MayaStar and Maya .ANIM Exporter

Avatar 2 is now at release candidate 7 for those with the product, MayaSatar has received an update covering bug-fixes and the like.

Aura Linden is still working on the .ANIM exporter for Maya (does not require MayaStar), but as she’s working on this in her own time, it’s taking a little longer than anticipated to finish off, having had to re-write the exporter using python rather than Maya’s own MEL scripting language.

SL project updates 2017 13/1: server, viewer

Storybrooke Gardens – blog post

Server Deployments

As always, please refer to the server deployment thread for the latest information.

  • There was no update to the Main (SLS) channel on Tuesday, March 28th, as there had been no RC deployment in week #12. As there had been a deployment to this channel in week #12, it was not restarted.
  • On Wednesday, March 29th, the three RC channels should receive a new server maintenance package, primarily comprising a small update to asset metrics stats logging.

SL Viewer

The current viewers / candidates remain as:

  • Current Release version: 5.0.3.324435, dated March 13th – snapshots to e-mail hotfix
  • Release channel cohorts:
    • Maintenance RC viewer version 5.0.4.324882 released on March 23rd – avatar rendering and other updates – overview
    • Voice RC viewer version 5.0.4.324770 released on March 20th – several improvements to voice
  • Project viewers:
    • Project Alex Ivy (LXIV), 64-bit project viewer updated to version 5.1.0.503537 on March 17th
    • 360-degree snapshot viewer updated to version 4.1.3.321712 on November 23rd, 2016 – ability to take 360-degree panoramic images – hands-on review
  • Obsolete platform viewer version 3.7.28.300847 dated May 8th, 2015 – provided for users on Windows XP and OS X versions below 10.7.

Other Items

Script Editor Minor Bug

A minor, but irritating bug has been noted when working with the script editor. It is described as:

Open a script, select a reserved word, go to “help” > “keyword help”, minimize the wiki, minimise the script. Observe, you can’t open them individually.

The issue repros in both the official viewer and Firestorm, so is likely to be common to most viewers. A JIRA on the issue is expected.

SL project updates 2017 12/1: server, viewer, Aditi testing

Field of Dreams; Inara Pey, March 2017, on FlickrField of Dreams / L’intangible – blog post

Server Deployments

As always, please refer to the server deployment thread for the latest information.

  • On Tuesday, March 21st, the Main (SLS) channel received receive the same server maintenance package previously deployed to the three RC channels, comprising new internal logging output and changes to increase stability and security
  • There is no planned deployment for the RC channels on Wednesday, March 22nd. As all three were restarted as a part of the week #11 deployment, they will not be restarted.

SL Viewer

Maintenance RC Viewer

A new Maintenance RC viewer, version 5.0.4.324646 was released on Thursday March 16th.  This update includes a range of bug fixes (please refer to the release notes) and improvements as per my overview of the release. However, the updates to Avatar Complexity recorded in the release note appear to be absent the viewer / not working correctly. There are:

  • “We will now remember your choices of whether to render or not render certain avatars. You can set this by right-clicking on someone in-world and choosing Render avatar -> Default / Always / Never” – avatars still revert to Render Normally following a re-log
  • Your selections can be seen (and changed) in Preferences -> Graphics -> “Exceptions…” (under) Maximum Complexity – this “Exceptions” option does not appear to be in the viewer
  • We’ve also added a setting to always render your friends, regardless of complexity – also does not appear to be in the viewer.

A bug report has been filed on this.

Voice RC Viewer

The new Voice release candidate viewer, version 5.0.4.324770, arrived on Monday, March 20th. This viewer offers a number of improvements to voice:

  • Fixes the apparent position of voices in local voice
  • Improves retry behaviour when there are problems connecting or during temporary connection problems
  • Logs more detailed information to the Lab for quantifying connection issues
  • Improves security of the communication between the viewer and SLVoice

Alex Ivy 64-bit Viewer

The 64-bit viewer for Windows and Mac was updated to version on Friday, March 17th.  This update should include the following:

  • An open-source wrapper for CEF called Dullahan (link for those who are curious about the etymology of Lab project names) which will replace llCEF, making it easier to render web content through the viewer
  • The same versions of Dullahan / CEF and libVLC (audio handling) on both the Windows and Mac builds.

In addition, the 64-bit Mac build now uses MacOS Sierra, and will be backwards compatible as far as OSX 10.9 (Xcode 8). The 64-bit Windows build still uses Visual Studio 2013, and will support Windows 10, 8 and 7. Vista support is TBC.

New Simulator Build

DRTSIM-323 is the channel on Aditi (the beta grid) which is carrying the a new version of the simulator code using the Lab’s latest build of the server operating system. In includes the regions: Fire Ants, Bug Island and Mauve (again, these are on the beta grid).

HTTP Asset Fetching

This is another project on Aditi only at present. As previously noted, it will eventually see the move of the remaining Second Life inventory assets  – landmarks, gestures, animations, shapes, sounds and wearables (system layer clothing and body shapes) – to delivery over HTTP and via the Content Delivery Network(s), rather than via UDP through the simulator.  Testing is still progressing, and an initially project viewer repository has been offered, but is not currently listed in the Alternate viewer page, as the server-side of the new code is only available on Aditi, as noted.

If you want to test the new capabilities (uploading new assets – particularly sounds and animations and then running them – you can obtain the project viewer (for the time being) from the Server Beta Group meeting agenda page on the SL wiki. Note the links are liable to vanish as the agenda page is updated, and that this viewer will only currently work in testing the new fetching capabilities when logged-in to Aditi.

Other Items

  • A new feature that aims to improve landowner experience and help premium members in also in the early stages of testing. no details as yet on what it is, but it has previously been hinted at in recent TPV Developer meetings. More details to come, as they become available
  • There is a general capabilities failure issue which can occur when connecting to region on on Aditi, which prevents users entering the region. It is under investigation, but JIRA reports if you persistent encounter the problem in respect of one more more regions on Aditi would be welcomed.

SL project updates 2017 11/1: server, viewer, misc

Spring Spirit, Dalaran; Inara Pey, March 2017, on FlickrSpring Spirit – blog post

Server Deployments

There was no deployment to the Main (SLS) channel on Tuesday, March 14th. As there had been a deployment & restart in week #10, the channel was not restarted this week.

On Wednesday, March 15th, the three RC channels should all receive the same new server maintenance package, comprising new internal logging output and changes to increase stability and security.

A major reason for the slow-down in apparent server updates is significant effort is being put into SL’s back-end services, much of which lacks any obvious user visibility. As Simon Linden said at the Simulator User Group meeting on Tuesday, March 14th, “Second Life needs that stuff for the long haul – we’re working on projects to keep SL going for years to come.”

SL Viewer

There is currently no change to the current official viewer list, which comprises:

  • Current Release version: 5.0.2.324126, dated March 3, promoted March 6 – formerly a Maintenance RC viewer download page, release notes
  • Release channel cohorts:
    • None at present.
  • Project viewers:
    • Project Alex Ivy (LXIV), 64-bit project viewer, version 5.1.0.501863 for Windows and Mac, released on January 10th
    • 360-degree snapshot viewer, version 4.1.3.321712, dated November 23rd, 2016 – ability to take 360-degree panoramic images – hands-on review
  • Obsolete platform viewer version 3.7.28.300847 dated May 8th, 2015 – provided for users on Windows XP and OS X versions below 10.7.

It is anticipated that the 64-bit viewer will receive an update this week, which should include:

  • An open-source wrapper for CEF called Dullahan (link for those who are curious about the etymology of Lab project names) which will replace llCEF, making it easier to render web content through the viewer
  • The same versions of Dullahan / CEF and libVLC (audio handling) on both the Windows and Mac builds.

The 64-bit Mac build now uses MacOS Sierra, and will be backwards compatible as far as OSx 10.9 (Xcode 8). The 64-bit Windows build still uses Visual Studio 2013, and will support Windows 10, 8 and 7. Vista support is TBC.

Second Life Community Platform

The new Second Life Community Platform officially launched on Tuesday, March 14th. You can read my overview of the platform here.

Second Life Places

Second Life Places allows region and parcel owners to create a web browsable page for their location(s) in-world where they can be shared through blogs, websites, etc. Included with each page are buttons to allow visitors to the page to launch their viewer and teleport directly the specified location.

The programme has been in beta since November 2016, and you can read my overview here. However, it appears that beta will be coming to an end in the near future, and the programme will be open to all who meet the criteria for setting-up their own pages.