First Annual OpenSim Community Conference announced

On Monday May 20th, the Overte Foundation and Avacon announced the First Annual OpenSim Community Conference, which will take place on the 7th and 8th September 2013.

OSCC-banner

The official programme will be held in-world on purpose-built grid, designed specifically for the conference. In addition, the conference grid will be HyperGrid enabled,  allowing attendees to move between it and other grids which may be hosting social events linked to the conference.

The conference is intended to be a celebration of the OpenSimulator platform and the large and varied community using it. As such, it will feature two days of keynote speakers, presentations and panels on different topics, and an exposition area to showcase community activities and projects and event sponsors. Therefore, anyone who is interested in the OpenSimulator software and the future of the metaverse is invited to attend, as well as OpenSimulator developers, grid administrators, and members of the community who participate on OpenSimulator grids.

Registration and Speakers

Registrations for the conference will open on June 17th 2013 on a first-come-first-served basis. The organisers hope to accommodate 200 users in total, and once that number has been reached, community members will still be able to register for the live UStream version of the conference, which will be provided on-line free-of-charge.

The exposition area of the conference grid will not be restricted to ticket-only access, and so will be only to anyone wishing to visit, subject to constraints on the number of avatars that the exhibition regions can hold at any given time.

The First OpenSimulator Community Conference programme will be held in-world on a purpose built grid (image of illustrative purposes only, and not representative of the conference grid)
The First OpenSimulator Community Conference programme will be held in-world on a purpose built grid (image for illustrative purposes only, and not representative of the conference grid)

The conference will comprise five tracks in order to cluster break-out sessions into common areas of interest. Anyone wishing to attend the conference as a speaker is invited to submit a proposal under one of the following headings – note that relevant guidelines are provided for each track, and should be read in full prior to submitting a proposal:

All speaker proposals must be submitted no later than July 1st, 2013.

Sponsors and Volunteers

While the conference is being held in virtual space, it does incur some expenses (such as the professionally managed set-up and operation of the conference grid and the streaming and other web services). As such, the conference is seeking sponsorship from businesses, entrepreneurs,  and community members alike to help support the conference through a range of sponsorship opportunities, which are tax-deductible for US residents minus the value of any tangible benefits.

The conference also needs volunteers to assist with a wide variety of roles including greeting attendees, moderating breakout sessions, assisting with building and scripting tasks, providing technical support, and so on. If you are experienced with the OpenSimulator platform and have an interest in helping, please complete the Volunteer Application form.

About the Organisers

The Overte Foundation is a non-profit organization that manages contribution agreements for the OpenSimulator project.  In the future, it will also act to promote and support both OpenSimulator and the wider open-source 3D virtual environment ecosystem.

AvaCon, Inc. is a 501(c)(3) non-profit organization dedicated to promoting the growth, enhancement, and development of the metaverse, virtual worlds, augmented reality, and 3D immersive and virtual spaces. We hold conventions and meetings to promote educational and scientific inquiry into these spaces, and to support organized fan activities, including performances, lectures, art, music, machinima, and much more. Our primary goal is to connect and support the diverse communities and practitioners involved in co-creating and using virtual worlds, and to educate the public and our constituents about the emerging ecosystem of technologies broadly known as the metaverse.

Related Links

An OpenSim material(s) girl

Those of us who spend the majority of our time in Second Life are just starting to get our heads around materials and opportunities it presents for enhancing mesh, prim and sculpt builds and attachments. Now OpenSim may not be that far behind, as Marcus Llewellyn commented on this blog, and has himself explained on Bearly Written, where he tells us:

Dahlia Trimble, one of the core developers of OpenSimulator, has begun work on a module that gives OpenSim support for new materials on prim, sculpt, or mesh builds. The module that enables it is really more of a demonstration right now; it has issues setting materials, and they will only persist until a region is restarted …. Still, it’s a start, and an exciting one!

The work is still at a very preliminary point right now, as Marcus points out, with the server-side code still very much in its infancy. The work is also hampered by the fact that the only viewer currently capable of rendering materials is a project viewer from Linden Lab which isn’t actually intended to be connected to OpenSim (due to Havok licensing restrictions). However, this latter aspect should change once the code reaches a point where it is suitable for merging into third-party viewers.

Both of these point mean that there is still much more work to be done – but Dahlia, with assistance from Marcus himself and Nebadon Izumi has made a good start on things, and the simulator code is already available for those who want to give it a go or help-out with the work.

Marcus has more information on the project over on his blog, and I refer you to him for a good overview of the project. IN the meantime, here’s a video of Dahlia’s work. Kudos, Dahlia!

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With thanks to Marcus Llewellyn

AvaCon Announces the Metaverse Cultural Series 2013

With the SL Community Convention ending in 2012, after AvaCon declined a revised contract from Linden Lab, the non-profit, volunteer-operated company has today announced the Metaverse Cultural Series 2013.

The new series will comprise, “A set of events featuring performances and lectures that highlight unique aspects of metaverse culture. The events will take place in multiple virtual world spaces and the series will showcase innovative artists, thinkers, performers, and academics whose work is on the forefront of exploring what it means to work, play, and live in the emerging metaverse.”

The focus of the series is on exploration of aspects of living, working, and playing in the metaverse which differ from other forms of online activity. As examples of this, AvaCon suggest subjects such as exploring themes such as identity play and avatars, language and customs unique to virtual worlds, or other kinds of art and expression that are only possible in the metaverse.

As well as seeking performances and presentations, AvaCon is inviting virtual world providers, grids, or venues to host a Metaverse Cultural Series event as event partner. In order to do so, venues should be able to:

  • Accommodate 30 – 50 in-world attendees
  • Permit voice and media streaming media capabilities.

Note that AvaCon will work with venues selected to participate in the series to determine technical specifications and other requirements as needed for each type of presentation or performance.

Request for Presentation / Performance Proposals

AvaCon ar currently accepting proposals for presentations / performances which fit the focus of the series as outlined above. All proposals should include an abstract describing, in no more than 500 words, the proposed performance / presentation and how it relates to the goals and themes of the Series. Reviewers will specifically be looking for proposals that explore unique aspects of metaverse culture, particularly as it differs from other kinds of online activity.

Additionally, AvaCon are accepting proposals from grids / virtual world providers / venues wishing to host an event in the Mataverse Cultural Series.

The closing date for all proposals is January 31st, 2013. AvaCon are offering a $50 stipend to all successful presentation / venue applications to cover time and expenses.

Related Links

Hypergrid Business OS Grid Survey 2011

Hypergrid Business, the online magazine run by colleague Maria Korolov has launched its 2011 OpenSim Grid Survey. The first such survey was conducted in 2010, and yielded some interesting results.

This year’s survey is again anonymous – although you will have to supply an e-mail address, this is only for validation purposes to prevent people submitting multiple forms on (for example) the same grid; no personal data will be held on-file, post verification.

Some 20 grids are listed in the survey – although there is space for you to add any grid not on the list. Also, if you do split your time between two or more OS grids and wish to respond to the survey for each of them, you can do so – but make sure you make it clear you are doing so in the COMMENTS field, or you may run the risk of all your submissions being invalidated.

In announcing the survey, Maria describes its purpose thus, “The goal of this survey is to help potential new residents and merchants identify grids they’d want to visit — and to help alleviate some of the fears that people have about OpenSim grids.”

She goes on to state that people should, “Please keep in mind that the more people respond to the survey, the more meaningful it will be. If only a couple of folks comment about a particular grid — and one of them has a bad experience — it may put the grid in an unfairly bad light.”

I’ve already completed the form for the grids I spend my time in when not in SL and for which I can give an accurate set of answers (there are some I’ve spent time in, but not in enough depth to be able to assess things like the overall community, support, etc.).

If you do spend a regular amount of time in an OS Grid, be it small or large, please take time out to complete the survey – it takes about a minute of your time.

You can reach the survey directly from here.

Mesh uploads and NPCs in latest OpenSim release

Justin Clark-Casey

On Saturday 8th October, OpenSim core developer Justin Clark-Casey announced the release of OpenSimulator 0.7.2. This includes – among other things – support for mesh uploads that matches Second Life’s capability and which can be utilised using the official Second Life Viewer.

OpenSim has in fact had compatible mesh capabilities – albeit with limitations – to Second Life since the day after Linden Lab launched the SL Mesh Beta a year ago, thanks to the work of Teravus Ovares, Latif Khalifa and Intel’s John Hurliman. However, until now, the capability has been limited, but 0.7.2 makes it available as a full release – although the upload capability and the release itself are both tagged as  “experimental”.

Mesh uploads on OpenSim 0.7.2 (model by Timmi Allen, SL mesh beta)

Nor is it the only new feature. Commenting on the release, Clark-Casey stated on his blog, “Despite having a minor point release number, it actually contains a very large number of features and fixes, including experimental support for the mesh upload seen in the latest Linden Lab version 3 viewers, Hypergrid support for friends, lures, landmarks and instant messages, NPC functions, prim and agent limits on regions”.

NPCs: New opportunities

The NPC functionality is also something Linden Lab are moving towards. It has actually been under development for a while within OpenSim, thanks to the intervention of UK-based Daden Limited. As Maria Korolov reported at the time in Hypergrid Business, Daden offered a small bounty to fund the capability.

Interestingly, the pay-to-develop route is something that has now come to Second Life, with Maxwell Graf’s project to have a basic parametric deformer developed for mesh clothing – although this project is going the public funding route through indegogo.com (and it should also benefit OpenSim once completed).

NPCs have a wide range of applications, from training scenarios through to providing background characters for role-play environments. Daden were particularly interested in the former, hence their willingness to sponsor the development of the capability within OpenSim.

Crista Lopez

The additional Hypergrid functionality – friends, lures, landmarks and instant messages – is similarly marked as “experimental”, but adds important new functionality to the capabilities of OpenSim. These will make travelling between grids in the Hypergrid environment more personal – allowing friendships to be made, landmarks to be stored and shared, etc. People on different grids will even be able to IM one another.

This capability has been under development by Crista Lopez, who is both a Hypergrid core developer and an Associate professor of Informatics at UCI, and who first blogged about the work in May of this year.

Hypergrid instant messaging (image with thanks to Crista lopez)

The abilities to both make friends across grids – additional checks are included in the process to prevent unscrupulous spamming of offers – and to IM across grids are liable to be warmly welcomed by OpenSim / Hypergrid community around the globe.

The release also brings a range of other features, improvements and fixes to the OpenSim environment, as specified in the full release notes.