Server Deployments Week 19
Second Life Server (Main) Channel
On Tuesday May 7th, the Main channel should receive the maintenance package which has been running on Magnum. This project brings some new minor features to LSL, and fixes some crash modes and well as additional LSL HTTP support – release notes.
Release Candidate Channels
On Wednesday May 8th, all three Release Candidate channels (BlueSteel, LeTigre and Magnum) should receive server-side support for experience permissions which was running on BlueSteel in week 18. The update, as usual, will also include the changes which are going to the Main channel on May 7th – release notes (BlueSteel).
I was somewhat confused by the release notes for 13.05.04.275247 package, as on the one hand they suggested the new LSL AO capabilities would be absent from Agni following the RC deployments (“Changes since 13.04.19.274370 … Removed changes introduced by Second Life Server 13.04.12.273874”), while on the other, the line originally following this comment suggested otherwise.
I contacted Maestro for clarification, and he confirmed that the AO capabilities will be present on the RC channels following the deployment, and that the release notes have been revised to prevent any further confusion.
As always, there is a discussion thread in the forums for the deployments.
Server-Side Baking / Appearance

As noted in the last part of my week 18 report, there will be at least update to the viewer-side SSB/A code, which Nyx referred to at the Content Creation meeting on Monday May 6th as being, “Mostly reliability and some related polishing”. From the TPV Developer meeting on Friday May 3rd, the release will be addressing some additional ways in which baking can fail as well as addressing stability in general, although as Nyx noted at the TPV Developer meeting, “Nothing that we know of right now that would be mandatory for the system to work.”
The question of when constrained testing would commence again came up at the Content Creation meeting. This will see a number of regions across the main grid have the server code for SSB/A enabled in order for LL to carry out further load tests on the system ahead of the “switch being thrown” and SSB/A enabled across the entire grid. All Nyx would say on the matter is, “We don’t have a timeline to announce today.”
Whether this means there will be a formal announcement when testing does commence, remains to be seen. However, the Lab is still intending to make a formal announcement on SSB/A, mostly likely via a blog post, ahead of the service being enabled across the grid in the hope of further communicating the change, and the need to upgrade to an SSB/A-capable viewer to as many users as possible.
Outfit Changes
During her tests with SSB/A on Aditi, Kitty Barnett noted that when changing a wearable or reordering the layers of an outfit, the updated bakes could take a while to come through. Concern that this might be the case when SSB/A is enabled on the main grid prompted her to ask:
For server-side baking, would there be any issue with turning on local baking to make getting dressed more pleasant? it could be Aditi, but [when] wearing something it takes a very long time before the server bake comes through, particularly reordering clothing or taking something off … I actually just turn local baking on as soon as there’s a wearable change and it seems to be working nicely and turns itself off when the server bake comes through… but I was wondering if that would cause any undesirable issues [if the same was done on Agni]?
Local bakes already occur when using the Editing Appearance options, so Kitty’s question appears to be more broadly aimed at general outfit changes (people simply swapping individual clothing layers directly from inventory, and (possibly) using the capability in some TPVs to re-order clothing layers directly from inventory, rather than going via the appearance editor).
Responding to the question, Nyx said:
I’m not certain how you’re turning on local baking, and can’t really speak to whether there are undesirable behaviors as a result. The code to switch between the different types of bakes is rather complex and sometimes fragile, and bugs in that area can be subtle … Proceed with caution and best of luck :). Report back if it works well (or if you find interesting bugs!)
Whether such a delay will be noticeable enough to be an irritant on Agni is hard to say as we’ve yet to see the server code up and running on the main grid, so it’ll be interesting to see what further tests on Kitty’s part reveal as testing commences.
Continue reading “SL projects update week 19 (1): server releases, SSB/A, materials”




