Unconditional in Second Life

Unconditional, October 2019 – click any image for full size

Unconditional, designed by Tomisnotaboy and Moonsoul, is a Homestead region that has been garnering attention since it opened to the public in the past week – and rightly so. It is a visually stunning region, one that appears to have been brought together in a remarkably short period of time: the About Land floater suggests it arrived on the Grid on Tuesday, October 1st, 2019, yet it was open to all before the weekend had started!

The above should not be taken to mean the region has been in any way rushed – far from it; what is presented (although in part still a work in progress during our visits) is well put together, and offers a visually engaging setting that is rich in charm and flows naturally throughout.

Unconditional, October 2019

Unconditional love — in its most simplest form — means appreciating someone else for who they truly are. It means loving them when they are unlovable, and in spite of their imperfections and mistakes.

– from the region’s About Land description

Split into a number of islands, most of them low-lying, Unconditional presents the kind of place I think many of us would like to escape to and set up home, were we able to do so. Two houses are to be found on the region, both towards its eastern extreme, and to the south and north respectively. These have been placed by Chavonne McAuley, whom I believe is the region holder. Unfurnished at the time of out visits, both houses appeared to be open to the public, although the one to the north-east, and sitting on the highest point within the region, is placed within its own parcel and so may eventually be intended for private use.

Unconditional, October 2019

The island this house sits upon is the largest is the group, sitting above the rest as a pair of table-like hills that are home to both the house and a windmill that sits as if guarding the steps leading up to the house. The pairing of house and and windmill suggest this may once of been a working environment – perhaps a small farm (there are still geese and goats to be found here), but which has now been re-purposed.

Paths of various sorts run across the land here, perhaps the most fetching of them being an avenue of bent trees, reached from the house and windmill by a trail of cut log sections, that points the way to the western end of the island, a rocky bluff on which sits a little table of rock complete with brazier and seating – just one of many places to rest scattered throughout the region. A wooden board walk that also starts close to the windmill to present an alternative route west, stepping out and around the island’s northern cliffs, where waters tumble in a series of falls from a humped hill (which is also cut into by the sealed mouth of an old tunnel or shaft).

Unconditional, October 2019

To the west, the land falls away sharply, a little stone bridge connecting it to a sandy isle. Such is the narrow channel between isle and island, the two might have one time been a single mass, the gap between them created by a partnership of time and tide. Now this western lowland encircles a pond of  – presumably – fresh water, whilst itself is bounded by wetlands. The latter extend to the south and east in a haze of sun-bleached reeds and grasses through which winds a further board walk, this one offering the way to a stilted cabin standing above the reeds and water, a cosy deck – and at its end, a little sandy bar that almost forms the region’s centre.

The second house on the region looks, from a distance, to be a rather grand affair. It sits on its own island that has sea wall to one side and rocky shoulders on the other, allowing most of the island to offer a flat expanse of grass, rock and sand that forms a garden / yard space where, given the chairs and tables set out and the presence of a coffee / hot chocolate bar, visitors are more than welcome. Reached via a bridge connecting it to the larger island and its house, this is a place experiencing its own little pocket of weather: while the region as a whole sits in sunshine, here the rain falls lightly but persistently.

Unconditional, October 2019

The landing point for Unconditional sits on the long finger of a sand bar to the west of the region. Currently experiencing a low tide, the edge of this island has clearly been shaped by the action of tides rising and departing, as they have cut a low, but clear lip around much of the land in their back-and-forth passage. Linked to the rest of the region by yet another board walk (and rather novel tree trunk “tunnel”), this sand bar offers something of a different look and feel to the rest of the landscape, one that offers its own enticements and photographic appeal.

Rich in detail without ever feeling overcrowded, Unconditional really is a striking location for exploring, photographing and simply enjoying. Rezzing is open, but if you need props, etc., please remember to clean them up behind you.

Unconditional, October 2019

SLurl Details

With thanks for all the pointers: Shawn, Morgana, Wurfi, Miro!

Fleur: a region with a Dutch flavour in Second Life

Fleur Nederland [Dutch], October 2019 – click any image for full size

Magisch en kleurrijk dat is herfst op Fleur welkom op Fleur. Onze muziek is altijd goed.

“Magical and colourful, autumn is welcome at Fleur. Our music is always good” – so reads the About Land greeting for Fleur Nederland (allowing for my translation!). A Homestead region designed by Sammy Recreant and that has – as the welcome and name indicate – a Dutch flavour to it, we were led to visit on the suggestion of Shawn and Max

While the Dutch have a traditional Halloween-style celebration, Saint Martin’s Day on November 11th; although like many parts of the world they have perhaps absorbed more of what is regarded as the “American” approach to All Hallows Eve – pumpkin jack-o’-lanterns, trick-or-treating (rather than singing songs), and so on; and this is reflected within Fleur’s décor at the time of our visit. Thus, for the next few weeks visitors are liable to find a haunted house, witches, scuttling pumpkins (yes, scuttling), giant spider webs and more.

Fleur Nederland [Dutch], October 2019

Fleur’s landscape is now in the most beautiful colours that autumn brings. Come and have a look, enjoy the peace and colour. Welcome to colourful Fleur!

– Sammy Recreant, describing Fleur

Cast under a dusk heavy sky, Fleur offers a largely rural setting, heavily wooded and with scatted houses and other structures to attract visitors. There was no enforced landing point as the time of our visit, although one can be found in About Land, and I’ve used it as a starting point for this look around the region.

Fleur Nederland, October 2019

It’s actually good place to start, as it sits close to three of the public structures on the region – a cosy little garden hideaway watched over by sheep; a waterside barn converted for fine dining, reach via two stone arched paths; and – a little further away – a delightfully furnished stone-built cottage protected by a wall and grass embankments. Alongside and between these locations are dance systems offering visitors a chance for romance and gentle dancing.

Beyond these lie several more points of interest, all edged with hints of Halloween. There’s the little coastal chapel for example, a lone shelter sitting out on a headland and, to the south-west, a little dockside setting with wharves boats and little commercial properties set around a courtyard, all decorated for the holiday season and with the Dutch flag flying overhead. This area also have a bit of a North American feel, with adverts for New England lobster together with someone of a New England feel to the buildings.

Fleur Nederland [Dutch], October 2019 – “When shall we three meet again? In thunder, lightning or in rain? (Macbeth Act I, Scene I)
In the square there are further opportunities for couples and visitors to enjoy dancing – with the local radio station sitting on one of the wharves helping to make the area have a further celebratory feel. Take a walk out to the little ferry terminal and you’ll find a teleport disk. Right-click on it and select Teleport, and you’ll be lifted into the sky to the beach of Fleur, a wide expanse of largely flat sands and coastline modelled after the Dutch coastline along the Wadden Sea.

Currently with an incidental hint of Shakespeare with its Halloween dressing, rich with places for visitors and couples to enjoy, and with nice touches in the wildlife, Fleur makes for a pleasing visit, and those who enjoy Halloween hoping are also likely to enjoy dropping in.

Fleur Nederland [Dutch], October 2019

SLurl Details

Chouchou set to remain in Second Life – and there’s more

Chouchou – to be preserved

Back in May 2019, I was one of a number of SL bloggers who wrote about the possible closure of the Chouchou regions (see: A Farewell to Chouchou).

Designed by Japanese pianist Arabesque Choche and vocalist Juliet Heberle, who together form the successful musical duet of Chouchou and managed by 10223 Resident (aka Tofu), the regions are among some of the longest running, practically unchanged private island environments, to be found in Second Life, and are an absolute delight for all who encounter them.

Following the news breaking on the potential closure (apparently the result of idiots repeatedly being idiots within the regions), there were attempts to try to get the regions preserved via the Lab’s Second Life Region Preservation Society, run by Patch Linden’s land team (I will toot my own horn here, in that I played a very small role in this, helping to bring the potential closure of the regions to Patch Linden’s attention). Contact was also made with Juliet Heberle on the matter (regions can only be preserved through the SLRPS with the approval of the region holders), but at the time she indicated it was the Chouchou team’s preference that the regions close be allowed to close.

However, the regions remained open well past the originally indicated closure date – and as it turned out, talks did commence in the background between Chouchou and Linden Lab. Now, and, as reported by fellow arts blogger, Oema, an agreement in principle between Chouchou and Linden Lab has been reached, allowing the Chouchou regions to remain in Second Life under the remit of the SLRPS.

Oema obtained the news via a Facebook post from Chouchou, which reads in part:

Regarding the closure of the region Chouchou (Chouchou sim, Chouchou V sim) in Second Life, we’d like to report some progress. As a result of our discussion with Linden Lab, we made a decision to maintain our region by joining The Second Life Region Preservation Society provided by Linden Lab …

Right now, we’re in the middle of exchanging contracts with Linden Lab, and it’s taking time for the contract procedures. We’re very sorry for the late announcement.

Chouchou – Memento Mori

Within the post, Chouchou note that it was the outpouring of support for the regions to survive  – see this forum thread as an example – that caused the change of heart on closure and to seek the assistance of Patch and his team through the SLRPS in order for the regions to be maintained in SL.

According to the post, the regions will continue to operate with the support of Linden Lab, but with 10223 Resident managing them. Nor is that all: the arrangement with Linden Lab also means an additional Chouchou region has been returned to Second Life, as the Chouchou Facebook post also announces:

And it is also decided that one of our sims, Chouchou XVI – The Babel – which was closed in 2013 will be back in Second Life thanks to Linden Lab’s kind arrangements.

At the time of writing, Chouchou XVI has been returned to the grid, but was not open to the public.

The three Chouchou regions – including Chouchou XVI – The Babel, last seen in-world in 2013 – once again together on the grid

The decision to allow the regions to continue is exceptionally welcome. As noted, the Chouchou regions have long been a part of Second Life and the Memento Mori build over Chouchou V remains one of the most stunning prim builds to be found in-world. Hence why I again include a short film of it below.

If you have not previously visited Chouchou,  Islamey and Memento Mori – I strongly recommend you do, and take the time to savour them now they look set to remain in SL. Follow the links after the video.

SLurl Details and Links

 

Exploring Kinglet Sound in Second Life

Kinglet Sound, September 2019 – click and image for full size

Designed by amberfff, Kinglet Sound is a recently opened Full region offering visitors the opportunity to escape to a late summer setting where there is a plenty to see – although a little effort in exploration is required order to reveal everything!

To me, the region’s name evokes a location in North America, a place in the wilder, perhaps more northerly aspects of the east or west coat of the United States, or perhaps – if at a slightly higher latitude – just over the 49th parallel north; although there is a fair mix to the region that suggest some of the inspiration for it may have been drawn from elsewhere. The setting is predominantly rugged in nature, with cliffs raising the land to the south and east and through the middle of the region, before allowing it to fall gently away to lower grasslands and sands in the north and the west.

Kinglet Sound, September 2019

A gorge cuts its way diagonally through the landscape from a set of falls to the north-east, slicing its way south and west to the coast. It has also managed to branched to the north, breaching the lower-lying land to form a large body of water, thwarted in its efforts to reach the sea on that side of the island by a low-lying wall of rock. This wall, in part natural, also in places has the look of being carefully built up by unseen hands to expressly prevent that side of the island from being completely overwhelmed by water.

Caught within the bounds of the rock, the lake forms a place for people to relax and enjoy themselves. Decks are built out over the water to offer places to sit, while boats and floats offering more intimate places to snuggle are watched over by swans. On the sands, picnic spots await company, while further places to sit and enjoy company are to be found on the seaward beaches on the far side of the low rocky divide. These face a small island tucked into the north-west corner of the region that holds an altogether more tropical look, and what appears to be a venue for music and dancing.

Kinglet Sound, September 2019

The landing point for the island sits on the uplands, close to the gorge that splits them almost into two. Here, on one side of the divide sits an octagonal pavilion in a field, horse grazing quietly around it, a track from the bridge linking it with the rest of the uplands snaking away down a gentle slope to the shaded lowlands alongside the lake. This trail, crossing the bridge, also runs by the landing point and into a little circle of commercial style properties surrounding a fountain.

Primarily places to eat and / or drink, these little properties are all complete with décor, and together with the seating and other touches outside of them, both welcome exploration and offer places to sit down or for photography. A little south of them, and visible beyond a curtain of trees from the landing point, the ruined wall of what might have once been a very large structure invites investigation. Reached via another path, it stands as a backdrop to another cuddle spot and overlooks a further music venue sitting on the headland that in turn offers an view across the gorge to the highest point of the island.

Kinglet Sound, September 2019

Reached by crossing the single bridge spanning the gorge, this high table of rock has paths curling around it, one rising to the low-slung ranch house occupying its flat peak. Fully furnished, the ranch house is open to the public and offers further seating both indoors and out – including a fine look-out point extending over the cliffs, and another right at their edge.

However, the ranch isn’t the only point of potential interest here. As well as going up, the path cutting into the cliffs also descends, offering a path down to a ribbon of sand and the base of the rocks. The sand curls around to the west and then north, offering further places for couples to slip away from the rest of those visiting the island. Follow it far enough and it will turn to a grassy path that passes under a rocky arch back to reach the north side beaches. When taking this path down and around the base of the cliffs, keep an eye out for a couple of burning torches; the inquisitive might find they betray a secret within the cliffs.

Kinglet Sound, September 2019

All of this is still only scratching the surface of the region’s richness; there are paths and trails around the landscape I’ve yet to mention, both coastal and inland. Follow the sound of a faint guitar as the tune of Greensleeves is played, and it might lead you by way of path and sand to where a little garden cosy sits amidst a copse of trees showing the first hints of autumn with their golden leaves.

Offering an entirely natural look, a rich environment to explore (although it’s a bit of a shame that the “secret” aspect of the region referenced above doesn’t offer one or two little snuggle spots / points of interest) and with multiple opportunities for photography (and a Flickr group through which to share images), Kinglet Sound comes wrapped in a perfect sound scape to present a setting well worth visiting – and supporting by way of a donation at the landing point.

Kinglet Sound, September 2019

SLurl Details

With thanks to Shawn for the LM!

A Hazardous return in Second Life

Hazardous, September 2019 – click any image for full size

We often lament the passing of an established Second Life region; when the news breaks, there are always questions of why and voices of regret. So when the reverse happens, and a long-time favourite returns to Second Life, it’s only right we should celebrate and give cheer – and that’s certainly the case with Hazardous, which re-opened its doors to the public on September 21st, 2019.

Designed and presented by Mandingo Quan, Hazardous was a unique region design when I first visited it far back in 2013, and it remains genuinely so with its re-opening in 2019.

Hazardous, September 2019

For those who remember the region of old, Hazardous still presents its familiar horseshoe plateau of an island rising on sheer cliffs and cut through to its heart by a deep gorge. It is a setting that intentionally sets itself aside from other regions in it looks, as travellers who perhaps have not had the opportunity to visit previously will quickly see.

I’ve been really blessed to have gotten so much positive feedback. Frankly I was one of those who would often talk about the older sims disappearing without realising that mine was one! What really surprised me is we opened up on around two hours notice and we had over 50 avatars arrive, it was really humbling; and the old faces I see now, it really is good to see people back.

– Mandingo Quan discussing the return of Hazardous

Hazardous, September 2019

Much within it remains true to the original: the minimalistic beauty of the U-shaped plateau; the novel means of reaching it from the landing point; the curving stone steps awaiting discovery as they curl down to the waters below. But there are subtle changes: while the landing point retains its novel “teleport” down to the island proper (left-click to stand on the flagstone and enjoy the animation!), the keen-eyed may notice the bathtub has vanished, whilst down on the ground, a new open-air event space sits a short walk from where incoming visitors land.

The latter, Mandingo informed me, is being looked after by Rara Destiny and Grace McDunnough, two talented live performers in their own right, and who will doubtless be holding sets at Hazardous (indeed, Rara sang at the opening on September 21st). For the coming weekend they have a very special performance taking place: ColorfulQuiet (aka CQ or CQ Bravin) is returning to Second Life after a 6-year hiatus and will be appearing at Hazardous on Saturday, September 28th, starting at 14:00 SLT, kicking-off his Love Tour.

Hazardous, September 2019

While the landscaping up on the plateau might be – as I’ve said – beautifully minimalistic, there is actually a lot to see in Hazardous; some of which might be easily missed if not looked for. The most obvious to be seen is the gorge and the board walk winding through it from open mouth to circular well and the river house that sits therein. A cross between café and artist’s studio, the house offers a quiet retreat from the world above – but it is not all that resides in the gorge.

Others, however, are a little harder to find. Take the steps down to the water I mentioned above. These might require a little more vigilance in order to be found. However, the care is worth it as what lies just beyond the gates at the foot of the stairs is worth the visit.

Hazardous, September 2019

In fact, camming over the sides of the cliffs is recommended during a visit, as there are a number of touches around the periphery of the island that might well otherwise be missed. Careful mousing over things is also advised. Doing so might well reveal a hidden spot within the island that awaits discovery – although getting back might also require a little careful camming.

With its subtle sound scape and ability to suit almost any windlight environment, Hazardous has always been a delight to visit and photograph, and it is an absolutely pleasure to see it back in Second Life once more and available for people to enjoy.

Hazardous, September 2019

SLurl Details

Whimsies and Dreamscapes in Second Life

Whimsies and Dreamscapes, September 2019 – click any image for full size

We were drawn to Whimsies and Dreamscapes, a Full region using the additional 10K land capacity designed by TwinkleStarLight, on the recommendation of Shawn Shakespeare. And I have to admit, the region certainly lives up to its name and description: this is a setting that is intentionally an eclectic mix of offerings on land, on water and – if you’re prepared to take a dip – under the water. So much so that actually trying to formulate a description isn’t that easy – discovery is perhaps the best way to learn about the various elements. However, I’ll try to offer a little teaser.

First, up the land – which is split into a number of boxy, rocky islands, water channels and low-lying areas of grasslands – has no enforced landing point. The one I’m using here is the one provided (at the time of writing) in the About Land floater, but you can pretty much hope around quite freely. The landing point I’ve used sits on the lowlands of the region, toward the north-west corner. Backed by Whimsies Candy Shop – which might be regarded as a “gateway” to the underwater elements of the region – it offers a good starting point for explorations of the region’s lower grasslands.

Whimsies and Dreamscapes, September 2019

Bounded by water on all four sides, the shop and the lawn before it are connected to the rest of the lowlands be means of a simple wooden bridge passing under a high rocky arch. Beyond this sits a more curious landscape, a place filled with old ruins, a tumbledown retreat on the top of a small hill (looking for all the world like a wizard’s hideaway although it is a fact a cosy little snug), a stone henge, paths and trails and wild gardens stalked by flamingos and a unicorn, and both human and elven houses that again offer places to sit and relax and share time with others.

Scattered through these areas are a number of teleport mirrors. According to the about land description, these are apparently designed to assist in getting around. Unfortunately during our three visits, the mirrors were non-responsive; even joining the local group (there are approximately two inviters you may encounter whilst exploring) failed to wake them up for us. Fortunately, insofar as getting up to the highlands in the region is concerned, there are ways other than teleporting available (although I’ve no idea whether or not the teleports also provide access to places in the sky over the region).

Whimsies and Dreamscapes, September 2019

One of these routes can be found on the south side of the large inland island to the west of the region. Decorated in the form of a graveyard (for Halloween, perhaps?), it can be reached via a set of stepping stones located close to the elven house. Creepy though it might be, the upper part of the cemetery with to one of the region’s more whimsical elements: a mist-covered “sea” that tumbles down the sides of the island on which it sits to the waters below; it is home to the partially sunken and broken hulk of a galleon. That his ship might well be wrecked doesn’t appear to bother the chap floating on a modern life buoy within the wreck; perhaps that’s down to the rum his appears to be enjoying!

A further bridge, this one on southern coast of the cemetery island and a short walk from the stepping stones, gives access to the western extremes of the island. High and low, the land here offers a mix of more garden spaces, a floating house set out as both an artist’s retreat and a place for people to again enjoy time together, and beaches. Steps again lead up to the the tops of the cliffs where the further one travels northwards, the more eclectic and whimsical things get.

Whimsies and Dreamscapes, September 2019

The nature of the region means that I really don’t want to give too much more away in terms of outright description; as noted, this is a place that deserves exploration and discovery. However, when visiting I would suggest that you experiment with local windlight settings; the default offered by the region doesn’t entirely do it justice.

Also, don’t forget the underwater elements! These are perhaps best explored starting with a leap off the pier at the back of Whimsies Candy Shop, and offer a number on little garden spaces connected by narrow pathways between steep sandy slopes that could perhaps benefit from rocky cladding – but land Capacity is Land Capacity! The quirkiness in the scale of some of the items here makes these spaces a further curio of exploration, and I particularly liked the octopus’s garden – and what lies above it. For those who prefer time on the water rather than under it, the pier behind the shop is also one of the places where swan-headed boats can generally be obtained for cruising the region’s channels and bays.

Whimsies and Dreamscapes, September 2019

Unconventional in presentation, rich in detail and with plenty to see and plenty of places to pass the time, Whimsies and Dreamscapes can made for an engaging visit where there camera may well see a fair degree of use.

SLurl Details