A return to Ash Falls in Second Life

Ash Falls, October 2026 – click any image for full size

I first visited Ash Falls way back in 2017. It was (I believe I’m right is saying) the first of a number of engaging regions put together by the dirty.pretty team in the period – including some for other brands, as with Cold Ash, and most of which I’ve covered in these pages.

Whilst some of their designs – Erebos Harbor and Cloudbreak – may have passed into history, Ash Falls remains – and has actually grown into something of a small estate of three Homestead regions. Given it is nigh-on a decade since my first visit and given this increase in size, I decided to hop back over and renew my acquaintance with the location.

Ash Falls, October 2026
A remote beach set in the Pacific Northwest for photos and soul searchers alike. Perfect for quiet romantic evenings, compelling photography or just hanging out with friends.

– From the Ash Falls Destination Guide Entry

The estate comprises a series of rugged islands spread across all three regions, most offering a mix of public and private (rental) spaces, or are entirely public in nature. Closest to the Landing Point is a grouping of the three largest islands, each with one rental property apiece whilst offering public spaces as well. Thus, a little care is require when exploring – particularly the largest of the three, where the rental house sits in the middle of the routes across it.

Three more rentals are located on two islands at the westernmost extremes of the estate, and appear to be largely private in nature.

Ash Falls, October 2026

The Landing Point for the setting is tucked right up in the northeastern corner of the estate, atop a little islet adjoining the largest of the main island via a bridge.

Two of the things I enjoyed about dirty.pretty and Ash Falls are the broad volcanic beaches the region presented back in 2017 and the fact the team support Whale and Dolphin Conservation, an international organisation founded in the UK and which I’ve supported.

Ash Falls, October 2026

Both of these still appear to be true – among the information posters at the Landing Point are those relating to dirty.pretty’s adoption of an Orca and links to WDC. Outside, meanwhile, a short walk over the bridge and around the main island’s eastern headland will bring you down to the first of the setting’s volcanic beaches, complete with a bridge spanning the shallows to the two more southerly islands.

Before heading there, however, do note the Landing Point also contains information and pointers to surfing within the estate, on renting within Ash Falls and a little remembrance of Erebos Harbor – with another to be found elsewhere within the setting as well.

Ash Falls, October 2026

As noted, the rentals and public spaces throughout the main islands are intermingled, so whilst wandering, do give any houses you come across a reasonable berth. Public spots to hang out at, however, are plentiful and can be found both along the beaches and waterfront areas and inland on the main islands.

When exploring, do use the Shared Environment; it offers a day / night cycle and has been created to match the Pacific Northwest nature of the setting.

Ash Falls, October 2026

Those interested is surfing should make their way westward along the main island to where it pokes a foot into the neighbouring region of Spider Island. A bay is formed between this and the westernmost rental islands, and it is here that surfing can be enjoyed – boards can be found either at the deck sitting over the water from the southern beach of the island or at the piers extending out into the water from the western end of the island.

The water can also be enjoyed by means of the rowing boats with little outboard motors. These can be obtained from a deck roughly half-way along the main island’s southern beach. Just sit in the moored version and use your preferred movement keys to set out across the water.

Ash Falls, October 2026

These will be needed to reach the estate’s southernmost islands (unless you opt to TP or fly!). It is on the larger of these two islands that – for those who may have once visited it – a reminder of Erebos Harbor might be found. Back in 2018, it formed an aged and abandoned observatory. Here it stands as an aged and deserted aquarium, maintaining its sense of mystery and its attractiveness.

Once the home of the Mermade store (not relocated into the sky above the estate), the old aquarium still holds its own secrets within – if you can find them!

Ash Falls, October 2026

The foreshore promenade of the old aquarium includes one of the little boats mentioned earlier, so getting both to and from it by water is entirely possible. Unfortunately, no boat is moored at the other of these southern island as it pokes its head above the water, so if you do visit it by boat, be aware your transport will poof when you stand.

A particular attractive with Ash Falls is the attention to detail throughout: public hang-outs are positioned so that they are not crowding one another and offer a good mix of group spaces or more intimate spots for cuddles or quiet contemplation; decking and wooden steps point the way to places and spaces that might otherwise be easily missed, and so on.

Ash Falls, October 2026

As noted, the Shared Environment complements the setting perfectly; the Pacific northwest is known for being somewhat cold, damp and misty (if not outright foggy!) at times, and the environment across the Ash Falls regions gave a sense of all of this – so much so that you can see the breath of the local horses as they exhale!

Night within the estate brings its own magic as well – as I hope one of the images herein demonstrate. Although again, being out in the wilds does mean things can get a little dark – so you might want to carry a torch!

Ash Falls, October 2026

A delightful place to visit, and undoubtedly an attractive place to live, Ash Falls remains a favourite. My thanks to 葉 (Oso Spicy).

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Showing a little Flourish in Second Life

Copper River; Inara Pey, April 2019, on FlickrFlourish – click any image for full size

We recently received an invitation from Julz (Juliette Rainfall) to visit the latest region design she and her SL partner, Leaf (Peyton Darmoset) have put together. As the people responsible for creating the outstanding region designs of Cold Ash (read more here), Erebos Harbor (read more here) and Cloudbreak (read here), among others, we were keen to see their latest work.

Unlike most of their previous designs, Flourish is a commercial region, designed to be the home of the Flourish Studio and Salon S2 brands. However, this Full region is also very photogenic, as one would expect from one of Leaf’s designs.

Copper River; Inara Pey, April 2019, on FlickrFlourish

Surrounded by dusty hills and mountains, the region is presented as a rugged desert setting, centred on a deep-sided lake, its shores largely cliff-like walls. Roads appear to cut through the landscape, passing across region and sim surround alike. One of theses point “into” the region and to the grounds of Flourish Studio, the other winds its way up the southern foothills to the Salon S2 store (which at the time of our visit had yet to be outfitted).

Desert it might be, but there is a lot going on here. The stepped foothills on the southern side of the region offer space to climb and explore alongside the Salon S2 building, the landscape here a mix of bare rock, scrub grass, cacti, creosote bushes and wild shrubs. Within it sit a water run-off and evidence of some old workings of some description. Wooden steps offer a route up and down the tiered rocks of the hills, with a hole in the fence around Flourish Studio – designed to resemble an outdoor market – inviting explorers into the store at it sits in the north-east corner of the region.

Copper River; Inara Pey, April 2019, on FlickrFlourish

Follow the road west from here and it will lead you past a somewhat run-down motel, faced by a bus stop / fuelling point across the road, while away to the north the shadowy forms of high-rise buildings break the horizon, indicating the presence of a distant city. Might this be Reno or Las Vegas or somewhere else? That’s up to you to decide.

Alongside the bus stop is something of an artistic statement: an old outside broadcast van, its satellite dish pointing vacantly to the hills as it forms a backdrop to an array of old televisions, the screens of which have been painted with a variety of slogans, some of them with a lean perhaps towards political comments.

Copper River; Inara Pey, April 2019, on FlickrFlourish

Close to this statement, a sandy path leads away from the road and between the rocks and boulders to point the way yo the top of the cliffs of the lake. Here’s under a large canvas awning, sits an events stage, the flat rock between it and the waters below offering room to dance, and a wooden platform built out from the cliff edge a place to sit. The the lake is fed by a tumbling waterfall, while narrow ribbons or sun-baked sand seem t0 offer narrow waterside beaches north and south, each reached by a path of hard-packed and parched sand.

More art can be found off to the west, along the road winding up to the Salon S2 store. Here, next to neat lines of solar arrays as they capture the Sun’s like, stand three large female torsos, giant mannequins, on which have been painted the truism Life goes on.

Copper River; Inara Pey, April 2019, on FlickrFlourish

All of this presents a striking region with plenty of opportunities for exploration and photography, nicely rounded-off by an ambient soundscape.

SLurl Details

  • Flourish (Copper River, rated: Moderate)

The natural beauty of Cold Ash in Second Life

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash – click any image for full size

Leaf (Peyton Darmoset) and Julz (Juliette Rainfall) are among my favourite region designers. Their region designs of Erebos Harbor (read more here), Cloudbreak (read more here) and Ash Falls (read more here) is among the best natural settings to be found in Second Life. So when I received an invitation to pay a visit to their latest creation, I made sure I had the opportunity to spend a fair about of time visiting, and hopped over to take a look.

Cold Ash is the in-world home for the Cold Ash brand of menswear, and the latest iteration of the region has been fabulously designed by Leaf and Julz as both the home of the store and a photogenic place to visit and appreciate.

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash

Visitors arrive, appropriately, at the store itself, located towards the north-east corner of the region. This sits on a large plateau that is typical of the rugged nature of the island and resembles a large, converted warehouse. A railway track runs past the front of the store, separated from it can a broad gravel road that narrows into a winding footpath. Both the path and the railway track form an integral part of the region’s design.

Running from a tunnel on the northern extreme of the island, the tracks to where a metal framed truss bridge spans a watery gulf to reach a southern island. The gravel path gently curves its way down the slope alongside the bridge to also span the water, this time via a low-sided cement bridge, before curling up the slope of the second island, passing under the railway bridge as it does so.

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash

Both track and path lead the way to a lumber yard that takes up the larger part of the second island, the land falling gently on the north side, where the trunks of felled trees lie, already stripped of their branches. Wooden steps run down the slope as well, offering a way down to the single beach running along the coast. This arcs back to another set of steps leading back up to the gravel footpath, offering a small loop around this part of the island.

Which is not to say this is all there is to see on the island. The lumber yard includes a workshop where the logs from cut trees can be cut and worked, prior to being loaded onto rail cars outside. A car workshop sits alongside the lumber shed, looking perhaps a little incongruous given there are no open roads here, but it does actually work within the setting, lending further character to the region.

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash

The main island also offers routes down to the coast. The first is another winding path reached via a crossing over the railway tracks close to the store.

Two more are to be found to the water’s edge, both wooden walkways. The first commences close to the rail bridge and passes under it to reach the eastern coast. The second is hidden from view up-slope from the tracks. However, while it offers a way down to the western waters and provides a view back along the channel between the two island, it also leads to a private residence. Be aware the security orb guarding the house is on a short fuse, so keeping a distance is recommended.

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash

Walk along the eastern coast of the main island, and you’ll find a little hideaway made from a converted railcar doubling as a little warehouse, a wooden porch offering a place to sit.

Carefully married with its sim surround, with a balanced soundscape and a subtle use of wildlife – such as the gulls flying between the two islands – this is another marvellous setting, richly photogenic. With the look of a coastal headland thanks to the way it joins with the surround peaks, Cold Ash is another truly eye-catching design by Leaf and Julz, one that should be visited and appreciated, whether or not you’re looking for apparel; and for the men, it offers the perfect excuse to try out new clothes while enjoying a walk around the islands.

Cold Ash; Inara Pey, October 2018, on FlickrCold Ash

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Erebos Harbor in Second Life

Erebos Harbor; Inara Pey, July 2018, on FlickrErebos Harbor – click any image for full size

The lowering sun glints off the copper dome of an observatory, skylined to the north of town square. The shutter door is open, cutting a slice of darkness into the curve of the dome, but any telescope that may once have lain within its protection has long since gone.

Seated upon its throne of a high plateau north of the town, the observatory presides over Erebos Harbor, what may have once been a series of impressive terraced gardens set immediately before it. A waterfall tumbles in two deep steps from the high rocks, a sliver of silver against their darker faces, further enticing people to heed the siren call of the high dome and travel north towards it.

Erebos Harbor; Inara Pey, July 2018, on FlickrErebos Harbor

I make no apologies for writing about this build by Leaf (Peyton Darmoset) and Julz (Juliette Rainfall) under the dirty.pretty banner, so soon after visiting Cloudbreak (see: An Indonesian Cloudbreak in Second Life). This is because, like the regions of Cloudbreak, Erebos Harbor is an extraordinary build, quite breathtaking in its design and execution, and fully deserving of an article to itself.

It is, in summary, very much a region of three parts. To the south is a small town style layout, complete with fishing docks and a railway siding. To the west sit two humped islands of rock, reached by high bridges, where homes and beaches might be found. Then, to the north, and dominating the setting, sits the imposing bulk of the old observatory.

Erebos Harbor; Inara Pey, July 2018, on FlickrErebos Harbor

Despite the boutique cafés with their street side parasols or paved gardens, or the warehouse converted to a music venue, the town has a feeling of perhaps being past its prime. Brickwork is careworn, the streets look a little tired, stores lie empty, packing cases on their bare floors, while the garage space at one end of a set of shops has lost both its roof and upper floor.

To the west, the islands are home to the region’s rental properties – predominantly wooden-build cabins and houses overlooking the surrounding sea and water, or descending to cinder beaches on their west side. The rental properties up on the tops of the islands are relatively easy to identify, but do be aware there are what appear to be a rental down on the beach as well, so do please respect the privacy of the tenants. Another private residence also sits down on the west side of the “mainland”, at the edge of the channel separating it from the outlying islands.

Erebos Harbor; Inara Pey, July 2018, on FlickrErebos Harbor

However, it is the observatory that is liable to attract the visitor’s eyes and feet. Impressive from a distance, it is nothing short of stunning when seen up close; Leaf’s vision for the setting is extraordinarily imaginative. While the town below may give hints of having seen better days, this is clearly a place that is well past its prime, and where nature has decided to take up residence – indoors as well as outside. Where the terraced gardens may once have been of a more formal layout, now they are overgrown, any paved paths or lawned walks that may once have connected the stone steps between the different terraces now long gone, replaced with wild grasses or bare ground. In some places, even the stone steps have gone, replaced by wooden walkways and stairs, including those up to the observatory itself.

This is  wonderful home build / kitbashed structure by Leaf which deserves to be seen and appreciated in its own right. Some of the walls are crumbling, the observatory dome no longer protects a telescope, while inside, nature has long since taken a hold on things – although a huge and uniquely finished orrery still operates within the foyer space of the planetarium. Outside, there is a wonderful use of décor in the gardens I freely admit to the way Leaf has converted from the wildlife creations of Hannah Kozlowski into the must far-reaching of statues.

Erebos Harbor; Inara Pey, July 2018, on FlickrErebos Harbor

Scattered across the observatory’s terraces are numerous places to sit, whether by oneself or with friends, and to enjoy a cuddle with a loved one. These include, for the daredevils out there, a bed-like platform suspended over the waterfalls tumbling down the sheer rock face to a pool below. Those seeking a less risky pursuit than leaping down to the platform can enjoy the open-air movie theatre sitting in the lee of the plateau’s west side.

There are a host of little treats to be found throughout Erebos Harbor, indoors and out, so exploration is highly recommended – keeping in mind the private residences to the west of the region. Photographs are welcome at the dirty.pretty Flickr group, and rezzing rights can be obtained by joining the dirty.pretty in-world group. As noted above, this is a truly exceptional region in terms of design and settings, and absolutely not one to be missed.

Erebos Harbor; Inara Pey, July 2018, on FlickrErebos Harbor

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An Indonesian Cloudbreak in Second Life

Cloudbreak; Inara Pey, July 2018, on FlickrCloudbreak – click any image for full size

Update, November 13th: Cloudbreak appears to have closed, and all SLurls have been removed from this article. My thanks to Miro Collas for letting me know.

Cloudbreak is the all-encompassing name for two regions  – one Full (Cloudbreak), the other a Homestead (Cloudbreak II) – offering visitors a taste of “an Indonesian inspired surfers’ paradise”, and both are very well put together to offer a nicely immersive environment.

Designed by Leaf (Peyton Darmoset) under the dirty.pretty banner she runs with partner Julz (Juliette Rainfall), the two regions have a distinctly north-south / east-west design, the land running down the eastern sides of the two regions, their western sides being open to the sea. The land itself is primarily rugged territory, backing directly on to the mountainous sim surround that greatly heightens the feeling that this is a remote coastal area in the world’s largest archipelago nation. To the west, the land drops sharply away to the water, a ribbon of sand winding up along the coast under the constant bombardment of a rolling tide of breakers.

Cloudbreak; Inara Pey, July 2018, on FlickrCloudbreak

The “official” (although not enforced) landing point lies to the south-east of the landscape, well up into the rocky terrain. It’s worth starting your visit here,  rather than simply dropping in anywhere on the map, as it really provides the best sense of immersion in the environment whilst exploring – plus there’s also a good chance a “blind” teleport will either drop you in the sea or possibly into one of the private rental properties to be found to the south and north. The landing point also provides information on the rentals, as well as on a local photography contest (running until August 3rd and with some impressive L$ prizes, as well as encompassing the regions of Ash Falls (read here for my July 2017 review of the region) and Erebos Harbor, also operated under the dirty.pretty banner).

Stone steps, guarded by small stupa-like objects, lead the way down into the richly forested landscape, where trails and wooden walkways offer a variety of paths to explore. Some of these run between the rugged highlands, others offer a way down through them. Some keep to the eastern extremes of the regions, others offer the way to cross to the west side before descending to the beaches. Two of the more impressive of these is a zip line that runs from the highest accessible point to the east down to a platform on the west side of a deep gorge, where (for those prepared to jump) a rocky path winds down under a great table-like slab of rook to reach the sands of the coast.

Cloudbreak; Inara Pey, July 2018, on FlickrCloudbreak

For those who don’t fancy the sliding and jumping, the second option is to follow the wooden walkways and steps that offer a way across the upper end of the gorge, close to a high waterfall, and a single bridge from which is suspended three great copper bells to join the path down the west side of the gorge, and thence to the beach.

Take the trails south or north along the rugged uplands, and you will eventually come to the rental properties. The northern most of these had, at the time of our visit, a rather aggressive security system (5 second warning prior to teleport to the edge of the parcel) and no sign to indicate it was private property – so care when approaching these might be advisable.

Cloudbreak; Inara Pey, July 2018, on FlickrCloudbreak

There are also public areas along the highlands as well, so don’t let the thought of security systems put you off. Perhaps the most prominent of these public spaces sits upon the great slab of rock mentioned above, and under which the waters of the gorge flow into the sea. Looking west to where Buddha sits atop a rocky island, it offers a cooling pool of water in which to relax and shades places to sit and cuddle. Elsewhere can be found camp sites and shaded wooden platforms, on which to sit and rest.

Those wishing to get a closer look at Buddha can do so via raised wooden walkways that reach out over the sea from the beach to his pinnacled seat. These go by way of an off-shore music venue on a sandbar to eventually reach the moorings clustered at the foot of Buddha’s island. The beach itself is broad, the golden sand tingled naturally with hints of pink along the high tide mark. There are rezzers to be found along the sands for those wishing to have a go at surfing (which can be fun), but for me, the most impressive aspect of the beach is the club house area which has clearly been kitbashed by Leaf from assorted sources, the parts brought together to create something genuinely unique  and perfectly suited to the environment.

Cloudbreak; Inara Pey, July 2018, on FlickrCloudbreak

Beautifully conceived and executed, Cloudbreak is a genuine gem of a setting. Stunning in vista, clever in layout, captivating to the eye and the camera (photos are welcome at the dirty.pretty Flickr group). Rezzing rights are available to those who need it by joining the local group. Note that a percentage of the fee paid to join goes towards supporting the Whale and Dolphin Conservation (WDC) – an organisation of which I’ve long been a supporter – and dirty.pretty’s adopted Orca, Holly.

With thanks to Shakespeare for the pointer.

Ash Falls in Second Life

Ash Falls, Picture Perfect; Inara Pey, July 2017, on Flickr Ash Falls – click any image for full size

Ash Falls is a homestead region build by Leaf and Birdy Moone, and it is an absolute delight to visit. Softly lit by the last rays of a lowering Sun, setting slowly to the south, such is the sheer beauty of the region it deserves to be seen both under its natural windlight (Bryn Oh’s Mayfly) and something a with a little more daylight.

A v-shaped island facing the south-east, cradles a broad, flat beach within its rocky, wooded arms. But this is not the familiar sandy beach so often seen throughout Second Life; it is a cinder beach, the sand dark and course, suggestive of having been created over the ages from the aftermath of many volcanic eruptions. Behind it to the north and east, the rugged backbone of the island offers paths and tracks to be followed, shaded cuddle nooks to be found  – and more besides.

Ash Falls, Picture Perfect; Inara Pey, July 2017, on Flickr Ash Falls

The landing point sits at the end of the northern arm of the island’s rocky V, a stone terrace of some age, with walls partially bracketing it on two sides. A short walk from here in the evening’s light, are wrought iron gates offering access to a broader terrace, complete with parasolled seating, quiet water features and a splashing fountain.

A grassy avenue points the way eastwards, lit by tall lamps and bordered by thick bushes. A set of wooden steps just to the right at the start of this path presents a way down to the beach, while the end of the trail is marked by a wooden platform overlooking a deep, square quarry, long disused and now semi-flooded. Water drops free and clear from falls to one side of this square basin, while lanterns drift and turn on  eddies of air, floating over another platform built over the waters of the quarry.

Ash Falls, Picture Perfect; Inara Pey, July 2017, on Flickr Ash Falls

A coffee-house sits at the edge of the small inlet cutting into the beach, straddling sand and the gentle wash of the tide. It offers seating inside and out, and is watched over by cuddle spots further up the beach towards the rocky uplands. Head east along the beach, and you’ll pass a narrow opening cut through the rocks providing access to the old quarry. Not far from this is a slope leading up to an old shack and barn, perhaps once associated with the quarry, but now evidently a home to someone. Follow a grass path between tall fir trees from here, and you’ll discover another snuggle spot and steps leading down to a little cove caught in a very localised rain storm!

Further around the beach, east of the slope leading to the old shack, are wooden steps offering the way up to another path. This runs up between a line of rock on one side and a high-banked slope on the other to where a much grander house sits upon the eastern headland. Both this house and the shack are open to the public to explore, and a further trail curls away from the area in front of the house, leading the way to a cosy outdoor theatre, surrounded by trees and bushes.

Ash Falls is a beautifully scenic setting, perfect for photography, exploration, and simply wandering  / sitting. It’s perfect for a getaway, and ideal for resting the mind.

SLurl Details

  • Ash Falls (Picture Perfect, rated: Moderate)