Logos representative only and should not be seen as an endorsement / preference / recommendation
Updates from the week ending Sunday, August 22nd
This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.
Official LL Viewers
Release viewer: version 6.4.22.561752, formerly the CEF update viewer, dated July 24th, promoted August 10th – No change.
Logos representative only and should not be seen as an endorsement / preference / recommendation
Updates from the week ending Sunday, August 15th
This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.
Official LL Viewers
Release viewer: version 6.4.22.561752, formerly the CEF update viewer, dated July 24th, promoted August 10th – NEW.
Release channel cohorts:
Simplified Cache RC viewer, version 6.4.22.561873, issued August 9th.
Logos representative only and should not be seen as an endorsement / preference / recommendation
Updates from the week ending Sunday, August 8th
This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.
Official LL Viewers
Release viewer: version 6.4.21.561414, formerly the Fernet Maintenance RC, dated July 14th, promoted July 19th – No change.
Logos representative only and should not be seen as an endorsement / preference / recommendation
Updates from the week ending Sunday, August 1st
This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.
Official LL Viewers
Release viewer: version 6.4.21.561414, formerly the Fernet Maintenance RC, dated July 14th, promoted July 19th – No change.
Release channel cohorts:
Grappa Maintenance RC viewer, version 6.4.22.561850, issued July 29th.
On Wednesday, July 28th, 2021, the Firestorm team released version 6.4.21 of their viewer.
The majority of the updates contained within this release are from recent releases of the official viewer, with a minimal number of Firestorm-derived updates, as Firestorm continues to move closer to a quarterly cadence of releases.
That said, as well as fixes and updates, this release includes a number of additional and new capabilities added by the Firestorm team, and these form the focus of this overview.
As is usual for me, this is not a review of every individual change to be found within this latest release of Firestorm. Rather, it is an overview of those changes that will be most noticeable to the majority of users. Given this, please refer to the official release notes for a complete list of fixes and changes.
Most notably, this alters the behaviour of “jellydolled” avatars for better performance. Those avatars explicitly set not to render or have an Avatar Rendering Complexity (ARC) that exceeds the threshold set within the viewer (e.g. via Quick Prefs → Max Complexity slider):
Are now rendered a single grey, rather than appearing in a range of solid colours and as a basic humanoid shape.
No longer have any attachments or other customisations rendered and do not play animations.
This viewer introduced a less complex file caching system to save local copies of frequently used assets such as meshes, sounds and animations, but without the issues that impacted the original deployment of that viewer.
A further round of viewer bug fixes from Linden Lab. Perhaps most notable among them changes to the detection of Intel HD 2500 and 4000 and 400 GPUs (if running the latest drivers), that result in users of those graphics cards now being offered the 64bit version of the viewer.
This viewer introduced the first in a series of viewer UI updates, these specifically aimed at new users, notably a new Guidebook to getting started in Second Life following sign-up, and which is intended to be used within the new Welcome Islands.
The new user Guidebook, as developed by Linden Lab as a part of a new user experienceThe Guidebook is access via a dedicated Toolbar Button, which if not automatically displayed in your viewer (clean installation) can be accessed by opening the Toolbar Buttons panel (right-click any button area and select Toolbar Buttons …) and then dragging the Guidebook button to your preferred button area.
Not that both the Guidebook and the new Welcome islands are subject to on-going testing and so may see further revisions.
Menu Updates
In addition, this release of the view included a number of menu changes to the official viewer. These have been implemented somewhat differently in Firestorm, and so are dealt with below.
EEP: Azimuth and Elevation Sliders
A further UI change with this viewer is the addition of new EEP sliders for those who have issues using the Trackballs in the Sun / Moon tabs of the Fixed Sky and Day Cycle floaters, and in the Personal Lighting floater. These sliders are:
Azimuth – which might be thought of as the east / west position of the Sun or Moon (technically, azimuth is more than this, but it’ll do for these notes).
Elevation – the position of the Sun or Moon over or under) the horizon, relative to azimuth.
They are tied to the Sun / Moon movement, so when used, the trackball locations for the Sun and Moon will also move.
The EEP Azimuth and Elevation sliders (Personal Lighting floater shown)
Voice Updates
Finally, this viewer brings a series of improvements to the viewer’s Voice settings a range of improvements to Voice handling, including changing to default Voice settings in the viewer intended to help prevent issues of drop-out when talking, and which have reportedly all but eliminated drop-outs for those using the new settings. Additionally, the VIVOX VAD options have been exposed via Debug Settings, and detailed notes on these can be found in the official viewer release notes, linked to above.
Kokua released version 6.4.21 of their viewer on Saturday, July 24th, bring it up to parity with the official viewer version 6.4.21 (formerly the Fernet RC viewer, version 6.4.21.561414), and which also sees a further porting of options from Firestorm, together with a series of updates and fixes implemented by the Kokua team.
As always, all of the information relating to updates and fixes can be found in the official release notes; the following notes highlight the more directly user-facing changes.
Lab-Derived Updates
Kokua 6.4.21 includes all Linden Lab viewer updates through to the Fernet release. Most notably these include a range of improvements to Voice handling, including changing to default Voice settings in the viewer intended to help prevent issues of drop-out when talking, and which have reportedly all but eliminated drop-outs for those using the new settings. Additionally, the VIVOX VAD options have been exposed via Debug Settings, and detailed notes on these can be found in the official viewer release notes.
Preferences → Graphics Redesign
Kokua 6.4.21 sees an overhaul of Preferences → Graphics that to eliminate the Advanced panel and instead incorporate its content on three new tabs within the Graphics panel: General/Avatar, Hardware, Level of Detail / Shaders.
In addition, one of the never tab ports the dynamic sizing of texture memory developed by Ansariel Hiller for Firestorm.. More on this below.
The updated Preferences → Graphics panel with the new tab-style layout
The additional tabs provide a logical and clear-cut breakdown of options:
The General/Avatar tab presents the options perhaps used most frequently by the majority of users: Draw Distance, avatar complexity / number of imposter avatars, post-process, detail and physics quality settings.
The Level of Detail/Shaders tab provides access to the controls for the viewer shaders, and general rendering quality sliders (terrain, trees, objects, etc.).
The remaining tab, Hardware, is the tab that incorporates the dynamic texture memory sizing option. The idea with this is that it allows the viewer to use more of the available graphics memory whilst still reserving space for other uses (subject to the overall dedicated graphics memory / system memory that is available – you obviously cannot use more memory than your system actually has!).
The Preferences Graphics tab, showing the new (to Kokua) dynamic texture memory options (from Firestorm)
KKA-878 Add Option to Always Pop-up Chat/IM toasts
This is a fix for a noticeable issue with how Kokua handles chat notifications.
Until now, the default pop-up / Toast behaviour is as toasts show unless the local chat panel is visible and not overlaid by another floater. This is counter-intuitive in that the purpose of pop-ups / Toasts are designed to inform because floaters / panels may be obscured.
The new option to Always Pop-up the message, which is common to all of the drop-down lists on the Chat → Notifications tab in Preferences
BugSplat Updates
This release also includes a number of fixes for Kokua crashing whilst attempting to send information to the BugSplat reporting tool, before sufficient information can obtained to help pin down what might have been happening leading up to the crash, rather than just reporting where a crash happened. Please refer to the release notes for more on this.
Radegast 2.34
Radegast, the lightweight client for Second Life and OpenSim updated to version 2.34 on July 26th.
The majority of the updates included in the release are “under the hood” changes, specifically designed to:
Paving the way for future UI changes.
Providing better non-Windows platform and mobile support.
However, there have been improvements to image processing, with JPEG2000 decoding and encoding times now improved.
Radegast JPEG2000 decoding and encoding times should help with elements of in-world rendering
As noted in the release notes, these improvements also require the installed version of Radegast to be specific to your computer’s architecture (e.g. the x64 version on Windows 64-bit system).
Also note that the 3D world rendering can give variable results (as it always has), depending on aspects of the system on which Radegast is being run, etc. While it has been a while since I last used the client in anger, the 3D rendering appeared to be a lot smoother than I remember, although it still includes issues in rendering mesh clothing correctly rigged to the avatar, and also demonstrated a familiar issue of failing to render textures on all prim faces.
For the full list of updates and fixes, please refer to the official 2.34 release notes.
Given it has now been several years since I’ve reviewed Radegast in-depth (it’s actually been a decade since my first review, and just a month shy of that since me first review of the client’s rendering capabilities), I will endeavour to offer a complete refresh in the future.