Viewer release summary 2013: week 12

This summary is published every Monday and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Viewer Round-up Page, a list of  all Second Life viewers and clients that are in popular use (and of which I am aware) and which are recognised as adhering to the TPV Policy
  • By its nature, this summary will always be in arrears
  • The Viewer Round-up Page is updated as soon as I’m aware of any releases / changes to viewers & clients, and should be referred to for more up-to-date information as the week progresses
  • The Viewer Round-up Page also includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.  

Updates for the week ending: March 24th, 2013

Discontinued Viewers

  • Phoenix officially reached end-of-line for SL on December 31st – read more here
  • Zen viewer was withdrawn from the SL TPV directory and all repositories shutdown on January 27th, 2013.

Related Links

Firestorm re-opens their preview group

firestorm-logoThe Firestorm team have announced the re-opening of their Second Life release preview group, for those who are interested in assisting the team with identifying potential issues / bugs with new releases of the Firestorm viewer.

The announcement, entitled “Feeling Brave?” from Jessica Lyon, reads in part:

“The perfect understanding of an event after it has happened, often when you realize too late what you could have done to avoid it.” We had one of those moments shortly after our last Firestorm release when we discovered that quite a few users were experiencing a bug that made their screens pink. This bug had slipped past our Quality Assurance team and went out in the official release. The hindsight is that we could have offered a pre-release to a larger number of users than what we have in our beta group. Chances are they would have discovered the bug, we would have fixed it and it would not have been released with that bug.

Jessica Lyon: call to the brave - and those willing to follow the rules!
Jessica Lyon: call to the brave – and those willing to follow the rules!

With this in mind, the Preview group has been re-opened in order to try to ensure potentially obvious bugs don’t slip through the net in future and, as with all Firestorm groups, is on open membership. However, as Jessica notes, there are some rules those joining are asked to abide by:

  1. We need your feedback. Please do not just grab the pre-release and run away. That would defeat the purpose of what we are doing, and we will not do it again. Remain in the group and report issues you’ve found. It’s especially important that you report them to our JIRA. Not familiar with or comfortable using the JIRA? We have a wiki page and a Reporting Bugs class to get you acquainted with it.
  2. Do not give the viewer download link out to anyone outside the group. That kind of thing goes viral very quickly, and if we discover during the pre-release test phase that there are some major bugs or worse — exploits — we will have already lost control of the build. If your friends want to use the viewer, the preview group is open to them, as well. The rules apply to them, too.
  3. Re-read rules #1 and #2.

So, if you have an interest in test-driving viewers, and are willing to abide by the stated rules, the Firestorm Preview group might be a group to consider.

Related Links

Viewer release summary 2013: week 11

This summary is published every Monday and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Viewer Round-up Page, a list of  all Second Life viewers and clients that are in popular use (and of which I am aware) and which are recognised as adhering to the TPV Policy
  • By its nature, this summary will always be in arrears
  • The Viewer Round-up Page is updated as soon as I’m aware of any releases / changes to viewers & clients, and should be referred to for more up-to-date information as the week progresses
  • The Viewer Round-up Page also includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.  

Updates for the week ending: March 17th, 2013

  • SL Viewer updates:
      • Beta viewer rolled to 3.5.0.271843 on March 14th – core update: CHUI
      • Development viewer rolled to 3.5.1.271846 on March 14th – core update: CHUI integration (wiki page)
  • Niran’s Viewer updated to  2.1.3 on March 11th – core updates: UI updates; updates to texture handling
  • Cool VL updated on March 16th to:
    • Stable version: 1.26.6.15
    • Legacy version (v2.6 renderer): 1.26.4.58
    • Experimental version: 1.26.7.15
    • Release notes

Discontinued Viewers

  • Phoenix officially reached end-of-line for SL on December 31st – read more here
  • Zen viewer was withdrawn from the SL TPV directory and all repositories shutdown on January 27th, 2013.

Related Links

Playing with Pixieviewer

Thomas Buchauer has been working on developing a virtual world viewer-in-a-browser. The work is still very much in its alpha stages, but already shows sign of promise for those who are OpenSim-based.

Pixieviewer is available now as a special “first look” release, with access restricted to a special test grid called, appropriately enough, Pixiegrid. It is also in non-public testing with two OpenSim grids, and the aim appears to be to make it generally available as a browser-based means of access OpenSim environments at some point in the future. The viewer utilises HTML 5 (and so runs of Firefox, Chrome, etc.), and runs on any portable / mobile device capable of running WebGL.

PixieViewer: accessing OpenSim through a web browser
Pixieviewer: accessing OpenSim through a web browser

As an initial “first look” release, functionality is obviously limited – although already offering enough to get people playing with things and see the potential. Capabilities currently included in the viewer comprise chat, building both using primitive (“basic”) shapes and pre-set 3D models (mesh is supported although uploads are currently not enabled), and the ability to send content to a file suitable for 3D printing on your own (data exported as an STL file), or have the data sent to http://i.materialise.com, where you can preview and order 3D prints. Some basic object interaction is also possible as well – such as sitting on objects or clicking them to display pop-up with further information.

You’ll need to create a log-in account to the Pixiegrid in order to try-out the viewer, and you can do so directly through the viewer’s log-in page.

General Looks

The preview version loads fast – once you’ve registered an account, you can fire-up the viewer and are immediately delivered to the Pixiegrid preview area, where you can wander, try out various options (including the 3D printing), chat with others and explore what is already available.

3D printing from within PixieViewer
3D printing from within PixieViewer

Avatars come in default male and female forms and are non-customisable at present – although you might find your hair colour changes between log-ins; I’ve tended to find I’m either a blonde or a red-head when using the viewer. Movement  – both avatar and camera – is fairly basic, but more than adequate for getting around and seeing things; those who have followed Lumiya’s development will be aware how rapidly things like this improved, so it’s reasonable to expect PixieViewer will add further refinements as time and the technology allows.

Continue reading “Playing with Pixieviewer”

Viewer release summary 2013: week 10

This summary is published every Monday and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Viewer Round-up Page, a list of  all Second Life viewers and clients that are in popular use (and of which I am aware) and which are recognised as adhering to the TPV Policy
  • By its nature, this summary will always be in arrears
  • The Viewer Round-up Page is updated as soon as I’m aware of any releases / changes to viewers & clients, and should be referred to for more up-to-date information as the week progresses
  • The Viewer Round-up Page also includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.  

Updates for the week ending: March 10th, 2013

  • SL Viewer updates:
      • Beta viewer rolled to 3.5.0.271345 on March 6th – core update: CHUI
      • Development viewer rolled to 3.5.1.271386 on March 8th – core update: CHUI integration (wiki page)
      • Sunshine (server-side baking project) updated to 3.4.5.271419, March 7th
      • Merchant Outbox project viewer re-released – 3.4.4.271.405 – on March 8th, to assist with DD migration
  • Kokua updated to release 3-5-1-27279 on March 9th – core updates: CHUI crash fix
  • Niran’s Viewer updated to 2.1.2 on March 7th; then 2.1.3 on March 11th – core updates: UI updates; updates to texture handling
  • Cool VL updated on March 9th to:
    • Stable version: 1.26.6.14
    • Legacy version (v2.6 renderer): 1.26.4.57
    • Experimental version: 1.26.7.14
    • Release notes
  • Lumiya release version 2.4.4 on March 7th – core updates: rez objects in-world, unpacking inventory from objects, create landmarks option
  • Metabolt released version 0.9.65.0 (Beta) on March 10th – core updates: ability to update & save Picks; support for Marketplace received items notifications; support for region messages; optional bandwidth setting under application/preferences; numerous enhancements
  • Radegast released version 2.10 on March 9th – core updates: ability to see inventory item’s UUID; option to disable HTTP inventory; ability to see role IDs; new LSL scripted object functions (invite to groups; send inventory; send IM); upgrade FMOD Ex to 4.44; rlv improvements; group info dialogue & object tracker performance improvements; user-defined AI time delays; plus bug fixes

Discontinued Viewers

  • Phoenix officially reached end-of-line for SL on December 31st – read more here
  • Zen viewer was withdrawn from the SL TPV directory and all repositories shutdown on January 27th, 2013.

Related Links

Lumiya: now you rez it, then you take it

lumiya-logoLumiya, the SL / OpenSim viewer for Android has seen two further updates since my last review. Version 2.4.3, released on February 16th, primarily saw the addition of flexiprim support in the 3D view, and the option to teleport to an avatar as well as some nips, tucks and tweaks.

Version 2.4.4, release on March 7th added object rezzing options and inventory-taking option to Lumiya as well as the ability to create landmarks. Taken together, both updates significantly add to Lumiya’s capabilities, and as I had a little free time, I took version 2.4.4 for a spin to try all the updates out.

Teleport to an Avatar

Teleporting to an avatar using Lumiya is a simple matter of selecting them from your Friends list, the Nearby list using a long touch and then selecting Teleport To from the pop-up menu. You’ll be asked to confirm the action – note that Yes is on the RIGHT of the confirmation dialogue; clicking it will teleport you to the avatar (or any landing point near them, if one is set at their current location).

Creating a Landmark

To create a landmark at any time, display your inventory, then click on the Landmark icon displayed in the bottom right of the inventory window (portrait display) or top right (landscape display). If the icon isn’t displayed in the latter view, tap the Menu button on your device and select Create Landmark from the displayed menu.

Use the Menu button on your device when displaying the inventory window to display a list of options of the Create Lanmark icon isn't already displayed
Use the Menu button on your device when displaying the inventory window to display a list of options of the Create Landmark icon isn’t already displayed

Note that you can access inventory either from the Lumiya Suitcase icon when in text view or in the 3D world view. If the icon isn’t visible in the latter, tap the menu bar on your device to display a list of options – inventory access should be at or near the top.

Tap the Menu button on your device to display all available menu options when in 3D world view
Tap the Menu button on your device to display all available menu options when in 3D world view

Rezzing Objects and Unpacking

Rezzing an object in-world in Lumiya is a simple matter of locating the object in your inventory and then long-touching it to display a pop-up menu. Tap Rez on the menu then confirm you wish to rez the object in-world in response to the dialogue displayed.

Objext rezzing from inventory & copying / moving the contents of an object back to inventory
Object rezzing from inventory & copying / moving the contents of an object back to inventory

Assuming you have object entry / rezzing rights for the parcel you are on, the object will be rezzed in-world. To display the contents, long-touch it (note that you may have to adjust your camera position to select the object, particularly if it is rezzed on another touchable object), and select the Open option from the displayed menu. An inventory-like window is opened to display the contents of the object, which can be copied / moved to your inventory by tapping the Copy button at the top right of the contents window.

Other Bits and Feedback

Lumiya supports flexiprim motions in the 3D world view as of version 2.4.3
Lumiya supports flexiprim motions in the 3D world view as of version 2.4.3

Versions 2.4.3 and 2.4.4 see improved handling of large meshes, improved notification settings and assorted bug fixes.

The flexiprim support in the 3D world view works well, although rendering things like flexihair when in motion may result in slight oddities; for example, when walking, my hair tended to all but vanish at times, but would quickly come back once I stopped, and Lumiya reproduces SL’s signature “hair flair”  – long hair flairing out behind your avatar like a comet’s tail – very well :).

Overall, these have been two somewhat “low-key” updates for Lumiya compared to recent passes (mesh support et al). However, I know that 2.4.3 marked another milestone for Alina, as she’s been working on getting flexiprims to work for the last several months – so it’s good to see she’s succeeded.

The ability to rez / open objects adds another fundamental capability to Lumiya, as does the ability to create landmarks. All-in-all, another good set of updates which once again increase Lumiya’s attractiveness as a very capable means of accessing Second Life and OpenSim while on the move.

My only real issue with the viewer is that if Alina keeps developing Lumiya, I’m going to have to go out and buy a Tablet just so I can really enjoy using it! :D.

Related Links