Drax Files 16: Live, learn and feed

The 16th episode of the Drax Files has premiered,  showcasing the work of Brique Topaz (Brique Zeiner, RL) and her organisation Live and Learn in Kenya (LLK). They are engaged in work to feed and educate poor children in Kenya, including covering fees, uniform, shoes, textbook and school supplies and now, even building a school of their own.

Brique Topaz (Brique Zeiner RL) and Kenyan children in the Feed a Smile programme
Brique Topaz (Brique Zeiner RL) and Kenyan children in the Feed a Smile programme

Feed A Smile is a programme run by LLK to provide nutritious warm lunches for over 400 children every day, paid for entirely from donations to the project. Over a third of the money directed at the programme comes from donations received through Feed a Smile in Second Life – and that’s a remarkable figure.

The money is raised through live music played at the Lavender Fields club, which stages around 5 or 6 events weekly and to which musicians donate their tips and visitors are asked to donate just L$100 ($0.30), which is enough to purchase a filling meal for a child in Kenya, a fact that within itself is quite mind-boggling.

The Lavender Fields club at Feed a Smile in SL
The Lavender Fields club at Feed a Smile in SL

“I keep waiting for the mainstream media to realise that Relay in Second Life is the greatest human interest story,” Zander Greene commented when discussing Fantasy Faire and RFL with Drax in 2013.  “I just don’t understand why CNN and forty other media outlets aren’t beating down our door to try to tell this story.”

Those words apply equally here; who would have thought that people creating digital avatars and logging-in to a virtual environment and sharing time listening to one another’s music, could have such a profound effect on the lives of young children in Africa?

This is very much a story which should be highlighted and pushed out before the mainstream media; not because it is “feel good”, but because it is a clear demonstration of the positive and lasting influence virtual words can have on the real world, and more than an antidote to the hoary old view the media has that those involved in such spaces do so because they “lack” a life elsewhere.

“There are a lot of people out there who really want to do good things,” Brique observes, “but they don’t know how … in Second Life, it’s all there. It’s all possible.” Indeed. Where else has such an immersive, engaging and free-flowing environment become the conduit for so many from around the world to help support others?

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A bed for all seasons? That’s PrimPossible!

The Primpossible Infinite Bed: it's an Asian-style with bedside tables ...
The PrimPossible Infinite Bed: it’s an Asian-style with bedside tables …

It’s no secret that I’ve been a fan of Ample Clarity’s  PrimPossible range. Sculpts they may be, but his furniture and other items offer incredible versatility and style for those on a land impact / prim budget. And as I think I’ve mentioned, I’m totally in love with his concert grand, which still graces the upper terrace at my home (and I have a number of his other items indoors and out).

When last reviewing his work, I covered his decor HUD, which can create in excess of 400 different items from a single sculpt. Now he’s extended that capability into the bedroom.

The 1-Prim Infinite Bedroom literally offers you a bed for all seasons (and styles). Whether you want a four-poster bed, something with an Asian or a Victorian feel to it, something a little rustic or very modern or chic – all are available from the one bed.

The "sleigh" bed in red, with bedside tables
…and now it’s a “sleigh” bed in red, with bedside tables…

Using the menu, the user can create one of ten different bed styles / looks, some of which include bedside tables and have different colour / texture options. Given my penchant for things oriental, I was drawn to the Asian bed styles, and particularly the “complete” version, which has bedside tables to accompany the bed (see the top picture). That said,  I do confess the wood finish is a little on the dark side for me;  something a little lighter and more towards a walnut or mahogany would settle on my eye a little easier – but that’s just me.

The Infinite Bed is supplied in two variants – PG and Adult – both of which include a range of individual and couple poses for sleeping, cuddling, relaxing, sitting, kissing, dance and, umm, nookie  (in the case of the Adult variant). There are apparently some 300 animations in total in the beds, and no, I haven’t tried all of them out! Both variants come as NO MOD / TRANSFER, with the NO COPY version costing L$950 and the copy version L$3,200.

How about a four-poster?
or how about a four-poster?

For those who are on a prim budget and who like to vary the furnishing in their homes, the PrimPossible range has always offered great value. With the introduction of the shape changing capabilities into the range, this is being enhanced even further, and the 1-Prim Infinite Bedroom is already proving popular among those familiar with Ample’s work.

I wonder if a lounge suite with similar capabilities is in the works … ?

And another Asian-style design for the bed
And another Asian-style design for the bed

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Yet shall the lovers reunite: looking ahead to LEA AIR 6

As I recently noted, the Linden Endowment for the Arts have announced the successful applicants for the 6th round of Artists in Residence (AIR) grants.

Tyrehl Byk: returning to the LEA
Tyrehl Byk: returning to the LEA

All of the successful applicants, who will be receiving the use of one full region supplied by the LEA each for a six month period, are to be congratulated. However, and without wishing to sound like I’m playing favourites, there are a couple in particular that I’m looking forward to.

The first of these is Tyrehl Byk. The master of the particle, Tryehl’s work is nothing short of astounding, as anyone who has had the pleasure of seeing shows like Catharsis and Particle Phantasmagoria can more than confirm.

I’ve no idea what Tyrehl has planned for his installation at the LEA, or whether it will be particle-focused; but I am convinced it will not disappoint, and I’m already eagerly waiting to hear more – which admittedly may not come until he’s ready to unveil his installation.

The other item I’m fairly bouncing about getting to see is from a team new to the LEA, although they have already established themselves as a creative tour de force in performance arts within Second Life, having established the Basilique Performing Arts Company.

I’m of course talking about Canary Beck and Harvey Crabsticks who, as their stunning Romeo+ Juliet approaches the end of its fourth season, will be trasferring it to the LEA as a part of an interactive, educational multi-media exhibit which will allow visitors to not only witness performances of their interpretation of Shakespeare’s immortal play about tragic love and loss, but to immerse themselves in the world of Romeo and Juliet.

“We envision building a full, open-air sim laid out on ground level making the scenes in Romeo + Juliet come to life. We hope that becoming associated with LEA will help us expand our reach to a broader audience,” Canary states, announcing the plans in her blog. She goes on:

At the centre of the sim will be the Basilique Playhouse where the play will be performed on a weekly basis, beginning in March.

The aim of this project is to build on our past work in presenting the play, augmenting the experience for visitors beyond spectator status, but rather as involved, participating, and interactive “actors” in the work, in three dimensions.

Extending on the themes of the play, and surrounding the playhouse, will be four highly immersive and distinct quarters giving the visitor the impression they have stepped back in time.

Relive the Basilique Performing Arts Company's Romeo+Juliet and immerse yourself in scenes from the play
Relive the Basilique Performing Arts Company’s Romeo+Juliet and immerse yourself in scenes from the play

The four immersive environments will comprise a public piazza and streets that one would have found in Verona at the time of the play’s setting; the Capulet family’s mansion where Romeo and Juliet first encounter one another at a ball, which will contain Juliet’s bedroom and the orchard beneath it where Romeo famously woos her; the town of Mantua, to which Romeo is banished after killing Tybalt; and finally, the chapel in which will reside Friar Laurence’s cell and the Capulet family tomb where Romeo and Juliet find their eternal rest.

Visitors will be able to witness performances of the production, re-create famous scenes from the play themselves, and engage in an interactive, HUD-based hunt / game based on challenges and clues surrounding the play, and the life of William Shakespeare.

The installation is to be developed in phases over a two-month period, opening its doors to the public on March 1st for perfomances and the additional quarters opening progressively as they are completed.

Having see the dedication and talents of Canary and Harvey – and the Basilique Performing Arts Company – I have little doubt that everything that is being promised will be delivered. This really is an exhibition – an event – you will not want to miss. Hopefully, and with Canary’s permission, I’ll be able to bring more news on this project as things progress.

A long time ago in a region far, far away

Onderon, January 2014Onderon – Iziz City (click for full size)

Goizane Latzo led me to travel to Onderon (not to be confused with the region of the same name), an adult-rated Star Wars role-play area located at Tropical Paradise. I’ll say from the outset that I’m not a Star Wars fan by any stretch of the imagination, but the images Goizane captured drew me to the region out of curiosity (I actually had no idea it was directly related to Star Wars until I arrived).

People often get quite het-up over Second Life being described as a “game” and / or that Linden Lab have attempted to add capabilities to the platform which are directed towards gameplay mechanisms of one sort or another (the most obvious perhaps being pathfinding).

Onderon, January 2014Onderon – the forests of Onderon (click for full size)

I’m not about to suggest SL is a game; far from it; but I would point out to those who do complain about the latter of the above two points, that however you prefer to refer to Second Life, it is an environment where a large percentage of creativity on the part of users has actually gone into trying to create immersive game-like environments. People like the MadPea team, or Timmi Allen and his team with things like Dranopia and their other games, for example and SL has always been attractive to role-players from a wide range of genres. So is it really that bad if the Lab try to provide tools which could enhance such environments?

As an immersive role-play environment, Onderon is quite skilfully executed. The arrival point is located high above the planet in at the space station Dauntless, which includes an orientation centre (reached by TP) and a shuttle bay leading down to the planet (reached by a series of passages that take the visitor through the mall space). As this is a role-play region with a specific setting , do please take the time to read the rules which can be found on the Onderon website.

Onderon, January 2014Onderon – bounty hunters! (click for full size)

These will not only set-up the requirements for RP within the region, but also introduce you to the back story of the planet,  Iziz City and the undercity. If you’re there as an observer, please ensure you wear the observer tag (and please don’t metagame!). As a neutral planet, all are welcome to Onderon except Sith.

The planet exists as a couple of region-wide platforms sitting at altitude, and the ground level terrain. In these are located the jungles of Onderon, Iziz City and, down on the ground, the undercity, each providing region-wide space in which to role-play. Teleports connect the space station, jungle and city with one another, and the undercity can be reached via Iziz. Do please note the need for environmentally sealed armour, gas masks or rebreathers; the air down there is pretty blargh, so don’t say i didn’t warn you. I’ll also leave it to you to find your own way down, lest I be accused of trying to encourage you to risk your health making such a visit…

Onderon, January 2014Onderon – the undercity (click for full size)

For those into Star Wars RP and with a hankering to visit other worlds (or take a break from disputes between rebels and Empire) may well find Onderon’s neutrality appealing. There’s certainly space for a lot of role-play, and even a little mystery with dark presence of the undercity. For the casual visitor – again, please reminder the rules for observers – there is also a lot to see and the environment is friendly enough that one needn’t be worried about being accosted for being OOC or anything.

All told, Onderon is an immersive and colourful place to visit, offering a lot to see and do whether you’re into Star Wars or not. Just respect the rules and be careful when waiting on a friend while in any cantina you happen into …

Onderon, January 2014Onderon – Iziz City (click for full size)

More images on my Flickr pages.

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LEA announce AIR 6 selection

LEA_square_logo_60On Monday January 27th, the Linden Endowment for the Arts announced the successful applicants for the 6th round of the LEA’s Artist-in-Residence (AIR) programme.

They are: Solkide Auer, Canary Beck, Tyrehl Byk, Glyph Graves, Xineohp Guisse, Mac Kanashimi, Livio Korobase, Yooma Mayo, Mimesis Monday, Maya Paris, Tomm Pye, SodaGnome Resident, Tansee Resident, TheRealKarenEliot Resident, Sniper Siemens, Storm Septimus, Pixels Sideways, Nexuno Thespian, Lorin Tone and Eupalinos Ugajin.

Musiclandia by Livio Korobase, a successful AIR 5 bid
Musiclandia by Livio Korobase, a successful AIR 5 bid

The LEA received over 40 applications, and those selected were viewed as presenting “truly outstanding proposals that represent a diverse range of virtual art.”

The successful applicants will each be allocated a full region within the LEA for a 6-month period. They have up to four months to prepare their projects, which range from full-sim immersions, to innovative builds geared specifically for multimedia works such as sound and machinima. Each installation must be open for a minimum of two months of the 6-month allocation, and it is expected that some will be open in advance of the four-month build deadline. All exhibits must be open to the public by the end of May 2014 at the latest.

All openings will, as usual, be announced in the LEA blog.

Angel Manor: a fine venue for fine art

Angel Manor - a fitting venue for displays of fine art in SL
Angel Manor – a fitting venue for displays of fine art in SL

Updated, August 2026: Angel Manor and the Rose Theatre closed in July 2026.

I last blogged about Angel Manor a year ago. Since then, Kaya Angel’s magnificent house and grounds have both undergone some transformation – so much so that I really should find the time for a camera-laden revisit. One part of the manor which only got passing mention last time around is the gallery there, and it is time to set that to rights.

Masako - Angel Manor Art Gallery
Masako – Angel Manor Art Gallery

Curated by Kylie Sabra, the Angel Manor gallery is one of SL’s foremost venues for fine art and special art events. The gallery covered several exhibition halls on the upper floors of the main house, which are put to good use hosting displays of a number of SL artists at any given time. It was here that I recently visited Ride the Universe, a magnificent exhibition of Gem Priez’s fractal art, which genuinely a must-see.

TwinkleStarlight, Angel Manor Art Gallery
TwinkleStarlight – Angel Manor Art Gallery

The gallery spaces are laid out to allow easy viewing, and each has an info board which displays an image of the artist on display, and can be used to obtain a bio on the artist and also, if written, by-lines  on the exhibit itself.  As well as Gem’s installation at the gallery, other artists featured during my tour include Masako, TwinkleStarlight and Angel  Kingmaker, as well as Kylie Sabra herself.

Angel Kingmaker - Angel Manor Art Gallery
Angel Kingmaker – Angel Manor Art Gallery

The beauty of Angel Manor is that not only does it offer exhibits covering a number of different SL artists at any one time, it presents them in a quite magnificent venue itself, one which allows you to combine your time viewing the exhibits with exploring a quite magnificent house and its gardens and grounds, making it the perfect destination for a “day out” in Second Life. And don’t forget the Angel Manor ballroom, the Angel Manor Rose Theatre and the Angel Manor Opera House for live events.

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