Something for the petrol heads

Museum of The History of the Vehicle - LEA 2
Museum of The History of the Vehicle – LEA 2

For those with a passion for trucks, vans, motorbikes, motor racing and – most of all – cars, there are a couple of events going on in SL that might interest you.

The first, The History of the Vehicle, is taking place at LEA 2. Billed as being six months in the making, the exhibit is curated by Sapphire  Hotaling as a celebration of wheeled vehicles in Second Life from 2005 through to the present day, with some 130+ individual vehicles from almost 50 designers and creators on display,

Museum of The History of the Vehicle - LEA 2
The History of the Vehicle – LEA 2

With the exception of the main building, located on the north side of the region, and a large display area to the east, the majority of the museum space is open air, with various display areas clearly marked and reached via footpaths, and a landscaped park extending to the south and west of the region, linking the main vehicle displays with a memorial to vehicle racers and designers who have passed away, and a stage area which will host live events at the weekends throughout the time the exhibit is open – check the display boards within the exhibit for details.

There’s no set route for exploring the region – just go where your feet / the footpaths take you. Individual display areas are clearly enough marked, and while nothing is for sale within the region, there are plenty of note card / LM givers to the in-world and SLM stores for the designers displaying their latest wares.

Museum of The History of the Vehicle - LEA 2
The History of the Vehicle – LEA 2

The displays are interesting enough, and some do indeed give a feel for how vehicles have visually evolved over the years; however, I have to confess that I toured the exhibit unable to shake the feeling it’s more car show that historical piece. Outside of the “Evolution” exhibit, there is precious little information chart the actual history of vehicle development in SL – the evolution of scripting, capabilities, etc., which to me is a bit of a shame, although I fully understand that putting something together like that isn’t necessarily easy – not everyone is interested in scripting evolution, etc.

Even so the range of vehicles on display is impressive, and the park like layout helps to make the exhibit feel less crowded, vehicle-wise, even allowing from the large east side display area; once you step off of the main path and onto the grass with its wooden walks, it’s easy to relax and find a place to sit a while.

All told, History of the Vehicle makes for a visual treat for car and vehicle fans.

Continue reading “Something for the petrol heads” →

Whimsically Naked at The Living Room

Whimsically Naked - The Living Room
Whimsically Naked – The Living Room

Opening at 12:00 noon SLT on Tuesday, April 7th 2015, at The Living Room, is a new exhibition of art by Whim (Whimsical Aristocrat), which will run through until the end of the month.

Whimsically Naked comprises – as part of the title implies – a series of nude studies featuring Whim and her models in a variety of carefully posed setting and lighting conditions – which may make the exhibit slightly NSFW.

Whimsically Naked - The Living Room
Whimsically Naked – The Living Room

“Given the time and money I expend on buying clothes in SL, the choice to photograph subjects without clothes might indeed appear a bit whimsical,” Whim notes, in reference to the other half of the exhibit’s title.

“I have long been an admirer of artistic nude photography, and with advances in the lighting model and avatar appearance I feel the technical barriers between creation of realistic art nude images in second life and in that other life are collapsing. This creates the opportunity for me to explore the interplay of posed bodies with careful lighting, creating artistic images portraying emotional states.”

The result is a display mixing colour and monochrome images, primarily of women, but with a couple also featuring the male form. All are striking in execution and presentation, and do indeed underline the narrowing boundary between what can be achieved photographically using models in-world and what can similarly be achieved in the physical world.

Whimsically Naked - The Living Room
Whimsically Naked – The Living Room

Whim notes that having a strong emotional content in her images is of key import to her, and that she’ll use the tools available to her in order to express emotion and engagement within many of her images. Looking at those presented within this exhibit, it is fair to say the emotional content in them is undeniable; as is the power each image has to capture not just a moment or pose in time, but an entire story.

Lazarus Doghouse will be on-hand at the opening of Whimsically Naked, and The Living Room will be presenting a number of events throughout April as well:

  • Thursday, April 16th – live music with:
    • 17:00 – Whirligig Rutagaga
    • 18:00 – Laidback Celt
  • Friday, April 24th 10:00 SLT: Plowies PJ party, featuring Beth Odets
  • Thursday, April 30th, 13:00: Whimsically Naked closing party with OBLEE

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The art of Masquerades and Spirals

Shifting Waves Gallery - Masquerade Snowbear
Shifting Waves Gallery – Masquerade Snowbear

I recently had the opportunity to visiting a couple of galleries within Second Life  which are owned and operated by two talented individuals who use them to display their own unique artwork.

The Shifting Waves Gallery is operated by Masquerade Snowbear, and comprises two linked skyboxes. The first of these presents Masquerade’s work over two levels – the lower “ground” level, and an upper mezzanine reached by a single open frame wooden stair case; the second is a large single level space around the walls of which Masquerade’s more recent work is displayed.

Shifting Waves Gallery - Masquerade Snowbear
Shifting Waves Gallery – Masquerade Snowbear

“I make my art for everyone, not a particular age or clique,” Masquerade says of his work, “I want everyone to enjoy some aspect of my art and hope its seen by everyone.”

His art very much reflects this view, covering as it does a wide range of subjects and styles, rather than focusing on one or two particular areas. This means that as you wander through the gallery, you’ll come across landscapes, portraits, still life pieces, ocean front pictures, indoor studies, and so on, each one of them beautifully finished and presented in a way that not only catches the eye, but draws the observer right into it.

Shifting Waves Gallery - Masquerade Snowbear
Shifting Waves Gallery – Masquerade Snowbear

Post-processing features large in Masquerade’s work, and to good effect. The pictures here have all be variously worked on such that each one is truly unique; some retain much of the look and feel of a photograph – in some cases perhaps an ageing photo – while others have the look and feel of a painting, be it watercolour or oil. All of them are enticing, and some are quite haunting in their beauty; during my visit, I found it hard to pull myself away from Shadopan Monastery, such is the ethereal beauty within it.

All of the pieces in the gallery are available to buy, and are very modestly priced; any one of them would be sure to grace any home.

The Spiral Art Gallery - Spiral Silverstar
The Spiral Art Gallery – Spiral Silverstar

Spiral Silverstar’s art is altogether of a different kind, although no less captivating than Masquerades, and he presents it within his own art space, The Spiral Art Gallery. A long-term Second Life resident, Spiral’s work encompasses 2D and 3 D art and machinima, and he often participates in art competitions and challenges in all three mediums.

For those who, like me, enjoy fractal art, his gallery space offers a special treat, as within it one can find traditional fractal art, fractal kaleidoscope art, moving, layered fractal art, 3D fractals and more, all presented in a light, airy space, utilising a building design by Yumok Latte which is popular among gallery owners.

The Spiral Art Gallery - Spiral Silverstar
The Spiral Art Gallery – Spiral Silverstar

All of the pieces on display here have their individual beauty, and most feature some form of motion, be it pattern-based, layered, or both. Unsurprisingly, but nonetheless quite beautifully, some of the pieces take you deep into traditional Mandelbrot forms, their patterns at times taking a hypnotic hold over the observer. Other pieces offer Droste effects which are again quite amazing in their complexity and execution, while still others offer quite marvellous scenes which verge on the surreal or the abstract in the most amazing ways.

Spiral offers his pieces for sale, again at very modest prices; so much so that those with a deep passion for fractal art could well find themselves repeatedly dipping into their account balances!

In addition, just across the plaza from the main gallery, Spiral has his “Freebies and Bargains” gallery. This offers a number of Spiral’s fractal pieces for sale at – as the name suggests – bargain prices, and a series of animated GIFs which are free to people wishing to take one home.

The Spiral Art Gallery - Spiral Silverstar
The Spiral Art Gallery – Spiral Silverstar

All told, both Shifting Waves Gallery and The Spiral Art Gallery offer visitors the opportunity to see (and purchase) pieces by two of SL’s finest artists, and both made for an enjoyable and eye-catching visit, so be sure to add them to your list!

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Fancy exploring the world of merfolk? Now’s your chance!

The welcome are for the merfolk community at Fanci's Deep, with the entrance to the Safe Water Foundation beyond
The welcome area for visitors to the merfolk community at Fanci’s Deep, with the entrance to the Safe Water Foundation beyond

How many of us spend our time sailing on, or flying over the clear waters of Blake Sea, content to drive our power boats, cruisers and racing boats, or pilot our sailing boats and ships, our men’o’war and battleships, or our piston and jet-engined aircraft across and over the waves, without even giving thought to what might lie beneath?

I know I frequently do, and I’m pretty sure I’m not alone; which is a shame, because the fact is that there is a vast underwater community within Second Life, many of whom use Blake Sea and provide a wealth of things to see and do if we simply put on our masks and snorkels and take a dive under the waves.

Hence why I was intrigued when Nber Medici passed me an announcement that one of the largest underwater communities in SL is throwing open its doors to everyone between Sunday, April 5th and Saturday April 11th, inviting people to come and explore their world and join in with a range of events and activities.

The welcome are offers information on a range of undersea attractions in and around Blake Sea
The welcome area offers information on a range of undersea attractions in and around Blake Sea

The week is being organised by, and is centred upon, the community of Fanci’s Deep, four regions of open water nestled between the residential islands located on the south-east side of Blake Sea proper.  The four regions  – Fanci’s Deep NW, Fanci’s Deep NE, Fanci’s Deep SW, and Fanci’s Deep SE – were established in late 2013, to commemorate the life and memory of Fanci Beebe-Leavitt who, prior to her passing, contributed a great deal to the mermaid community in Second Life.

The community caters to merfolk, and those wishing to spend some of their time as sirens, dolphins, whales and more, or who simply want to slip into their scuba gear and spend time under water, exploring, shopping, dancing and having fun. On offer throughout the week are a range of activities, including:

  • Dolphin rides
  • Mer dancing
  • Undersea tours
  • Pirate battles
  • The opportunity to visit the Safe Waters Foundation headquarters.
The week offers people an opportunity to interact with members of the Fanci's Deep community through a range of events, include a tour of undersea homes
The week offers people an opportunity to interact with members of the Fanci’s Deep community through a range of events, include a tour of undersea homes

In addition, visitors are invited to avail themsevles of one of Blake Sea’s wider attractions, a 13-region undersea tour of many locations and underwater sights, and will have to opportunity to visit the homes of members of the mer community and gain further insights to the community’s activities.

The best place to start out, should you be interested in discovering what it is like to be a merman or mermaid, is to drop into the Fanci’s Deep welcome area. Here you can obtain assorted freebies to help you feel at home – such as mertails or a diving helmet and even a mini-sub. More importantly, you can gain advice on the best viewer settings by which to enjoy your underwater experiences, find out where to go and what to visit, both within the Fanci’s Deep regions and beyond.

A short hop (or swim) from this is the Safe Waters Foundation, which offers further information, complete mer outfits and transformation kits, and their own travel agency, which presents a range of undersea tours, including (for this week at least) the  tour of merhomes in the Fanci’s Deep regions mentioned above.

For those who prefer, a wider-ranging
For those who prefer, a wider-ranging “on demand” undersea tour can be obtained at the Freeport Township of Flotsam, where Captain Nemo as a base of operations…

For those interested in a more broad-ranging tour, a 13-region “on demand” tour can be enjoyed, starting at Aley’s eye-catching Freeport Township of Flotsam– do watch out of the Kraken, however!

All told, the Fanci’s Deep weekend is geared to offering people the widest possible introduction to life under the waves. So if you’ve ever been curious about spending time as a mermaid or or merman, or would be interested in discovering some of the many things that go on and can be found under the waves of Blake Sea and the surrounding waters, the week of April 5th through April 11th could be the ideal opportunity for you to do so!

fd-6_2014
… and don’t miss out on the merkfolk’s beach and fun fair!

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Captivated by Yannick Whoa’s Way of Beauty

My Way of Beauty
My Way of Beauty

Now open through until the end of the month at Max Butoh’s wonderful Dathúil gallery, is an exhibition by Yannick Whoa entitled My Way of Beauty. Featuring a collection of 29  images of people from within Second Life (including a self-portrait just inside the entrance to the gallery), My Way of Beauty presents a series of images that are both a captivating and enigmatic in nature.

The easiest way to explain the exhibition is to quote Yannick directly:

What  you see here is how I see my world. I look into people’s faces and find beauty. As a photographer I’m trying to capture this beauty. Often the mystery of that beauty is in the eyes of the model…

For me someone’s beauty is always just a mirroring effect of the way someone thinks or feels. So when I see someone beautiful maybe I just see something that touches me and makes me feel for a person.

 

My Way of Beauty
My Way of Beauty

It is this idea that someone’s beauty can reflect something within them and lead us towards an empathic response (rather than – for want of a better term – a purely hormonal reaction) which is the first thing to make this exhibition  captivating.

Many of us work hard to refine our avatars, sculpting them, creating a desired look, and so on, that in doing so we’re actually defining ourselves through them. Thus, their beauty, how they are or can be perceived may well resonate with others in ways that might not consciously occur us during that process of creation and refinement; so you might say they become the digital windows to our souls – and it is this which almost hauntingly forms the essence of Yannick’s images.

My Way of Beauty
My Way of Beauty

Each image is beautifully crafted in terms of the camera angle, lighting, and so on; I’ve no idea how many may have been posed or how many might be the result of “genuine” on-the-fly moments – the happenstance turning of the camera to find a subject poised in the frame and then capturing the moment before it is lost. I suspect all of them are more the former than the latter, but this is hardly important. What is captured in each of the pictures is more than a moment in time or a choreographed image; it is a story.

And that’s the enigma also present in each these pictures; we have no idea who any of the subjects are (unless we have happened upon them ourselves and thus recognise them through friendship or acquaintanceship). Nor do we have any description or title to any of the framed images which might otherwise guide our thinking around them.

Thus, each will speak differently to each person who studies it (something, one might say, is also a reflection of the old adage, “beauty is in the eye of the beholder”); the story it tells will be unique for each of us. Nevertheless, it is there; a narrative which seems to start most often with the eyes – themselves often the focal point for Yannick when framing an image – and permeates the entire image, drawing us in and eliciting that empathic response.

My Way of Beauty
My Way of Beauty

Yannick notes that we all have a different measure by which to assess beauty, and he’s right – again, the old adage about eyes, beauty and beholders returns to mind. But looking at the images displayed at Dathúil, it is hard not to see the many layers of beauty in each of them. In this respect, I’d venture to suggest that his observation that some might feel him “shallow” for focusing on beauty over inner qualities is unfounded; rather, it is hard not to see the depth of perception and revelation his images both contain and evoke.

As noted at the top of this article, My Way of Beauty is open through until the end of the month, and should not be missed.

My Way of Beauty
My Way of Beauty

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Arriving at the Remnants of Earth

The City Skyline - Remnants of Earth
The city – Remnants of Earth

It’s often claimed that Second Life isn’t a game – to which the counter-claim is often, “true, but it is a platform on which games can be created” (I should know, I’ve said it enough times myself!). And the Lab have certainly put a lot of mechanisms in place which allow games to be created – the most recent being the forthcoming deployment of Experience Keys / Tools (although, like everything else in SL, they have potential and uses well beyond games within the platform).

Now there’s a new game in town which demonstrates just how flexible a platform Second Life can be for game-play and role-play. Remnants of Earth, developed by Melna Milos and her team, seeks to bring together immersive role-play and elements of traditional pen-and-paper RPGs such as the use of dice and statistics together with combat, and MMO-style activities such as adventuring and gathering, to present what the creators describe as, “the  first  pen and paper table top game in SL, while still keeping the core features of any other role-play sim. Players can interact with NPCs and other players to accomplish goals, and even engage in heated PvP faction wars.”

Game-play for Remnants of Earth takes place across several different elevations in the region, including the ground-level desert
Game-play for Remnants of Earth takes place across several different elevations in the region, including the ground-level desert

The backdrop to the story is most easily lifted directly from the comprehensive website for the game:

The current year is 2130, mankind has just passed the pre-mature stages of expanding out into the solar system over the years and have established colonies on moons such as Titan, Ganymede, and the Earth’s Moon along with key planets such as Mars, Venus and Jupiter. After the Resource War and the following horrific events of The Gate Incident, Earth has been rendered a mostly barren husk of its former glory devoid of a proper rule of law from the neglect of its former governing body, and is controlled loosely by it while everything else is ruled by either crime, vagrants or corporation military contractors and police for whatever goal they may be shooting for.

Against this backdrop, you find yourself on what remains of Earth, which has largely become – if I might borrow from a certain film franchise – a “wretched hive of scum and villainy”, not only for humans, but for assorted other groups as well: the Drevii, Mytharri, Shivan, Verga’an, and Anshri, who together with the Mutants, Splicers and cybernetic beings / creations, have their own factions in the form of organisations, clans, and syndicates.

Two citizen of the city discuss matters, the droid belonging to one keeping a wary eye on things. Not all exchanges in Remnants of Earth are so peaceful in content ...
Two citizen of the city discuss matters, the droid belonging to one keeping a wary eye on things. Not all exchanges in Remnants of Earth are so peaceful in content …

From these races, you can create a character, forge a role and join with the game. As well as the website and the accompanying wikia, the initial landing point for the game provides visitors and new player with much additional information, such as note cards on various guilds, and initial items required to participate in the game. These include a HUD (which includes your game dice), turn tracker and starter items  – you’ll need to join the RoE group for the latter. There is also an Adventure Pack available for L$ 1,000, which provides tokens for assorted items. – backpack, rifle, sword, personal transport vehicle, mining drills.  If you simply wish to observe things, make sure you pick-up and wear the OOC Observer tag.

If you intend to get involved in playing RoE, do keep in mind that while it is not a requirement, for players to do so, Teamspeak 3 may be used by other players – you can find out more on RoE’s Teamspeak page, which includes a link to the Teamspeak client, and notes on setting it up for use with RoE.

Once suitably equipped, arrivals can make their way through to the shuttle to Earth – click on this and you’ll be transported “Earthside” and the city game play area. This is a richly detailed, full-region city build which offers multiple levels and areas to explore and in which to execute game play.

Are EarthGov's police impartial? EarthGOV is, after all, a mega corporation ...
Are the police in Remnant’s of Earth impartial? After all, the police force is operated by EarthGOV, which itself is a mega corporation where business interests tend to come before governance…

Continue reading “Arriving at the Remnants of Earth” →