Within a Lost Unicorn Forest in Second Life

Lost Unicorn Forest Sanctuary; Inara Pey, September 2018, August 2018, on FlickrLost Unicorn Forest Sanctuary – click any image for full size

Lost Unicorn Forest Sanctuary is the full region component of a trio of regions we were recently pointed towards by Milo Collas. Designed by Nessa Zamora (Noralie78), it is themed after an elven fantasy setting, routed somewhat in Tolkien, but with enough departures to make it clear this is not in any way a Middle Earth clone. It is, however, one of the most visually impressive and  – when taken with its two neighbouring regions, Faerie Tale and Storybook Forest – creatively intriguing settings we’ve recently visited in Second Life.

Such is the scope of all three, that I’m devoting a couple of posts to them, with this one focusing in Lost Unicorn Forest Sanctuary and Faerie Tale. I’ll look at Storybrook with a follow-up article in the near future.

Lost Unicorn Forest Sanctuary; Inara Pey, September 2018, August 2018, on FlickrLost Unicorn Forest Sanctuary

A journey begins towards the north-east of Lost Unicorn, within a stone tower. Beyond it, an entire world awaits visitors. Distinctly elven in design as noted, it feels somewhat Sindarin in nature: rich woodlands with tall trees that support the flets of elven tree-houses.

A more direct Tolkien symbol faces south-east: the great Argonath, the Pillars of the Kings. Carved in the likenesses of Isildur and Anárion in Tolkien’s mythology, they stood on either side of the River Anduin, guarding the northern borders of the realm of Gondor. Here, the great figures stand either side of a river much narrower than the great Anduin, and which winds its way inland, one of three that cut the region into several landmasses, each connected to the next by bridges that invite visitors to explore them all.

Lost Unicorn Forest Sanctuary; Inara Pey, September 2018, August 2018, on FlickrLost Unicorn Forest Sanctuary

Across the landscape unicorns roam, keeping watch whilst resting under the eaves of trees or in the shafts of sunlight rotating through them. Within the water, mermaids swim And which may trap you in the water if you’re not careful – just look for the whirlpool, and great sea beasts raise their heads from the coastal seas.

Throughout this landscape, coloured by plants and the changing colour of leaves overhead, paths and trails wind their way. The more obvious lead to the tree-houses, others point the way to secret glades and places hidden among trees and hills,  awaiting the chance to delight the eye. Some of these – such as the entrance to the crystal cavern – again carry hints of Tolkien (the gate into Moria). Others draw on other realms of fantasy, such as faery gardens.

Lost Unicorn Forest Sanctuary; Inara Pey, September 2018, August 2018, on FlickrLost Unicorn Forest Sanctuary

Not all of these places are necessarily easy to find, so there are teleport points also waiting to be found offering a short route through the region. For those who prefer other means of travel, a flying horse rezzer can be found close to the landing point.

However, I strongly recommend taking the time to walk along trails and climb steps lest you miss things along the way. This is certainly the best way to reach the great council house to the north-west. Located above falls that tumble into a slender pool below, this can only be reached on foot by climbing up into the flets of the elven tree-houses. Watched over by dragons circling overhead, it is a place of rest and serenity, a kind of inverse Imladris, sitting above the lands, rather than hidden in a valley below them.

Lost Unicorn Forest Sanctuary; Inara Pey, September 2018, August 2018, on FlickrLost Unicorn Forest Sanctuary

Nor is this all; close by the landing point tower, at the end of a short path, a rowing boat can be found. Sit in this, and you’ll be transported across the waters to Faerie Tale, one of the neighbouring regions, and home to the Lost Unicorn Gallery. Here you’ll be delivered to a wooden wharf within a great cavern, with signs inviting you to ascend by stair, platform and bridge – although for those who prefer there is a bubble car rezzer or  – for part of the way up – a rope climb. At the top of the climb is the gallery: a fairytale castle sitting on a great finger of rock around which a great dragon is coiled, apparently at war with a powerful unicorn.

This is a magnificent setting, designed by Jennifer May Carlucci (JenniferMay Carlucci). An entire story unto itself, time should be spent camming around it and appreciating it. The halls of the castle form an exhibition space for art. Climbing through the different levels of the castle are displays by Iruki Levee, Aleriah, Ursula Floresby, Pretty Rexen (prettyparkin Rexen), Freyja (Freyja Merryman), Natalie (Natalie Montagne), Luka Henusaki and Efinyn Jinx. Together they provide a wonderfully mixed exhibition of landscape and avatar studies.

Lost Unicorn Forest Sanctuary; Inara Pey, September 2018, August 2018, on FlickrLost Unicorn Forest Sanctuary

However, the gallery isn’t purely about displaying art, it also serves to support First Book, an organisation dedicated to providing access to new books for children in need, and which since 1992 has distributed more than 100 million books and educational resources to programs and schools serving children from low-income families throughout the United States and Canada. A portion of all donations made to the Lost Unicorn Gallery go directly to First Book.

Should you opt to make your way back to Lost Unicorn, there is a path running south that will take visitors by bridge and tower to Storybook Forest – but that is a journey for another blog post.

Lost Unicorn Forest Sanctuary; Inara Pey, September 2018, August 2018, on FlickrLost Unicorn Forest Sanctuary

For now I’ll leave you with thoughts of visiting Lost Unicorn and, should you enjoy it as much as we did, I hope you’ll consider a donation towards the upkeep of the regions – and perhaps in support of First Book.

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A Carnival of the Arts in Second Life

Carnival of the Arts: Silas Merlin

The Dirty Grind Independent Artist community is celebrating its fifth anniversary over the weekend of Friday, September 7th through Sunday, September 9th, 2018 with a Carnival of the Arts. The weekend will be marked by live music sets throughout the three days, and also art displays by Enola Vaher, Toysoldier Thor and Silas Merlin, who appears at the Dirty Grind as the celebration’s featured artist.

The focal point for the event is a newly revamped venue building, where the artists can be found, and a stage area has been established in the back lot area. Inside the building, 2D and 3D art Enola and Toysoldier is located on two floors to one side of the building, with Silas’ 2D pastel art from the physical world and his 3D mesh sculptures created for Second Life can be found at the back of the building, again on two floors, facing the stage area.

Carnival of the Arts: Enola Vaher

The music event kicks-off from 15:00 SLT on Friday, September 7th, and at the time from writing, the schedule looked as follows:

Time Friday 7th Saturday 8th Sunday 9th
14:00 — Shannon Oherlihy Wald Schridde
15:00 Davis Cisiszer Thunderfoot Lorefield Lexie Smith
16:00 Strum Diesel Phime Alcott Winston Ackland
17:00 The Matthew Show Senjata Witt DimiVan Ludwig
18:00 Jamba Losangelas Grace McDunnough The Vinnie Show
19:00 Twostep Spiritweaver Bearsheart Effinjay
20:00 Benski Korhonen Suzen Juel Ethan Kamaboko

However, given that events can always undergo last-minute changes, be sure to check the Dirty Grind website for updates or changes to the schedule.

The art displays are compact, but deliver a good sense of the work of the three artists. Enola’s 2D art – featuring both SL photographs and also drawings – is displayed on the upper floor of the gallery space she shares with Toysoldier Thor, and is an evocative mix of images. On the ground floor, Toysoldier presents a mix of his 2D paintings and 3D art, which is always captivating to see.

Carnival of the Arts: Toysoldier Thor

Silas Merlin remains one of the artists I deeply admire. His work in pastels is extraordinary, and while perhaps a little on the small side, the pieces presented at the Dirty Grind serve as a welcome introduction to his 2D work for those unfamiliar with it – and I do recommend seeking his art out whenever you have the opportunity to do so. His 3D work is perhaps more familiar to people in Second Life, being very popular among collectors, and the pieces he’s selected for this exhibition again present a good cross-section of his sculptures for those wishing to familiarise themselves with his 3D work.

So, do make a point of hopping along to the Dirty Grind over the weekend and wishing them a happy anniversary.

Carnival of the Arts: Silas Merlin

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Sea Monsters in Second Life

Sea Monsters

Update: Sea Monsters has closed. SLurls have therefore been removed from this article.

Open through until the end of September 2018, is Sea Monsters by Citta Wiskee. Created on a homestead region, it forms both an art exhibition and a place to visit, and offers a unique environment for explorers.

Sitting under a stormy sky lies a series of green islands caught within a dark sea. The largest of these islands is ringed by the others, and forms the landing point. Wooded and devoid of buildings, it is home to little water drop spirits, with more scattered across several of the other islands. Tiny and white, these little spirits offer a greeting to travellers or play instruments or paddle leaf boats on a pond or simply watch / listen. But they are not the only inhabitants of this region islands; there are others around the islands and some quite literally watching over them.

Sea Monsters

Look up, and you’ll see glowing jellyfish “swimming” through the air – the clouds high above them looking so much like waves of the ocean when seen from below. Light beams seem to penetrate the clouds, eddying and swirling in circles as dust floats, plankton-like through the air, while on the horizon a constellation of pinpoint lights maps the outline of a humpback whale. But these are not what is likely to hold your attention.

Look around the sky, and you’ll find two actual humpback whales floating in the air, heads dipped towards the island as they look back at you benignly. Not far from them, circling slowly above the  dark waters is a plump blue whale carrying a garden on its back. Click on it, and you can sit on a couple of poses to ride with it – or click the rope ladder hanging from the whale’s flank to ride daredevil-like.

Sea Monsters

There is no direct way between the islands other by flying, which is a little bit of a shame, but each offers something of its own little vignette to be enjoyed. On one a piano awaits a player, on another a swing seeks a rider, while on all of them more little water drop spirits can be found. One of these islands is home to a little movie theatre, showing an odd little slide-show film, cushions set before the screen for those who want to watch.

And the art? That lies underwater, and potentially easily missed for those who don’t look. Arcing around the east side of the central island is a submerged gallery displaying Citta’s art. Most of the seventeen images in the display reflect the theme of the region (or is that the theme of the region reflects their content?), with whales and other sea creates prominent within them. All are presented on mesh “paper” that appears to be flexed by the watery currents and include the play of water over their faces.

Sea Monsters

This gallery space, with a drowned woodland bordering one side, forms a garden-like space, glowing planets forming a soft carpet among which can be found ruins and places where more water drop spirits play. Overhead, beluga and humpback whales share the waters with rays and schools of small fish.

The art itself is reflective of moods or feeling – notably being on one’s own whilst wishing for something. As such, they are quite able to strum the heartstrings whilst also being beautifully framed and presented to visitors, the muted colours adding to the stories they have to tell. Again, it would be nice to have a more obvious way of moving between island and underwater gallery other than flying, but this is genuinely a very minor point.

Sea Monsters – hitching a ride

When you have done exploring and viewing, but don’t want to leave, keep an eye out for the paper boats floating on the water. They offer places to sit and reflect for one or two people.

An atmospheric, otherworldly setting, offering opportunities for photography as well as presenting some evocative art of its own, Sea Monsters makes for an entrancing visit.

SLurl Details

  • Sea Monsters (Yankari Island, rated: Moderate)

The Cat Museum in Second Life

Cat Museum

If you are, like me, a cat lover, you might like to take a little trip out to the Cat Museum in Second Life. Curated by Selena Alexandre, it makes for a curious, playful visit – in much the same way as cats are curious, playful companions.

Currently featured in the Destination Guide, the museum occupies a 2048 sq m parcel of mainland, making for an easy visit. It is divided into a number of areas, again for easy browsing; on the ground floor, to the left as you enter through the front doors are plaques and boards honouring famous cats from the physical world, film and cartoons – with 10 Downing Street’s cats prominently featured (pity they aren’t actually running the country, particularly given Larry’s Twitter account 😉 ), together with Félicette, the first of two cats to fly in space (launched by the French Centre d’Enseignement et de Recherches de Médecine Aéronautique (CERMA)) – and who was also recovered after her 15 minute flight.

Cat Museum

At the back and two the right of the ground floor are information boards with factoids relating to cats, together with information boards spanning the meanings of a cat’s tail and ear movements, their general anatomy and information on plants they can enjoy or prove harmful to them.  This section also presents visitors with the opportunity to have a photo of their own real cat(s) in the museum. All that’s required for this to happen is to send a 512×512 full perm image of your cat(s), together with its / their name(s) to Selena in-world.

On the upper floor of the museum, things are a little lighter in tone, with a series of LOL Cat posters – some of which may be familiar to cat lover, particularly those who join in with the Caturday Tweets on Twitter on the weekends. There’s also a video screen on the upper floor, although at the time of my visit, it didn’t appear to be working.

Cat Museum

With cat-related paraphernalia and information boards evenly split between Spanish and English (click on the flag where boards are in a single language), the Cat Museum is, as noted, a fun little visit for cat lovers. Just ask your furry boss for time off before you book a visit – after all, and as they saying goes: dogs have owners; cats have staff 🙂 .

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Land, Water, Sky in Second Life

National Museum of Caledon: Phrynne

Opening on Wednesday, September 5th, 2018 at the National Museum of Caledon, is an exhibition of the physical world photography of Phrynne, Dean of Commons at Caledon Oxbridge. Entitled Land, Water Sky, Phrynne describes the exhibition as a record of some of the places in North America she has visited and loves.

The upper floor and the centre in the lower floor contain photos of the Genesee River Gorge as the river flows through Letchworth State Park [the] oldest state park in New York … Also on the upper floor are photos taken on Oahu of sea and sky and wildlife. Downstairs are photos from Vermont, West Virginia, Ohio, Maryland and Minnesota, landscapes both wild and tame.

– Phrynne, describing Land, Water, Sky

National Museum of Caledon: Phrynne

The resultant images in the exhibition are dramatic in tone and scope; particularly those of the Genesee River Gorge, which is presented in loving detail – although as Phrynne notes, the falls within the gorge are not easy to capture in a single frame, except at distance.

The Oahu images are admittedly a little more mixed in the impressions, the leave, but are more than compensated for by the images captured in Vermont, Maryland, etc. These are again rich in composition, and offer both intriguing views and a little humour – as witness by Grasshopper Observer and What Do You See?

National Museum of Caledon: Phrynne

In all, some 34 images are offered in the exhibition – all of which are for sale -, which makes for a further eye-catching  display of art at the museum, which will remain open through September. Should you enjoy your visit, do leave a comment in the guest book; while an offering towards the continued upkeep of the museum would also doubtless be appreciated by Star (astarynite), the museum’s curator.

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Destiny Gardens in Second Life

Destiny Gardens; Inara Pey, September 2018, August 2018, on FlickrDestiny Gardens – click any image for full size

Update: Destiny Gardens has closed. SLurls have therefore been removed from this article.

Destiny Gardens is a fully region island primarily landscaped by Adalynne Romano (AdalynneReed) and held by Destiny Milos. Making use of the additional 10K land capacity available to full region owners (to give a total capacity of 30K), Destiny Gardens is a veritable temperate summer paradise – but visits to it may come at a cost to some.

This is a place that, from the landing point in the south-west through to all three other corners, is awash with colour from trees, shrubs and flowers. The landscape, raised to the south and low-lying to the north, is cut by waterways and pools, some of the latter quite large, the channels themselves crossed by a variety of bridges, all of which make for interesting rambles along trail, through grass and across shady glades.

Destiny Gardens; Inara Pey, September 2018, August 2018, on FlickrDestiny Gardens

The landing point, in the shape of a paved terrace atop the raised landscape to the south-west, offers gazebos in which to sit, together with outdoor seating, opportunities to play chess, and the first hints of the art to be found scattered across parts of the landscape in the form of a sculpture by Mistero Hifeng. It is also a place where bicycles can be obtained for those wishing to take a ride – but I’d suggest the great part of the region really doesn’t naturally support bike riding. Take the way down from the landing point, for example: this is marked by steps cut into the grassy banks and slopes, and also by wooden suspension bridges that can end in some precipitous slopes, while some of the log bridges down in the lower areas don’t naturally lend themselves to being ridden over 🙂 .

To the northern side of the island sit two little cottages built to identical lines, each within its own garden, their wooden roofs overlaid with turf. Cosily furnished by Destiny, these both appear to be open to the public. Also to the north side of the island is a topiary garden and shaded sitting area for visitors to enjoy. Meanwhile, south and east, the trees give way to more open land surrounding a large body of water in which merhorses swim, the banks of the pool again rich in flowering plants while water tumbles from the neighbouring upland of the landing point.

Destiny Gardens; Inara Pey, September 2018, August 2018, on FlickrDestiny Gardens

This only scratches at the surface of the region’s delightful colour; the use of flowers throughout the region is among the most extensive I’ve seen recently. There are additional places to sit and enjoy the scenery, be it in waterside gazebos or pergolas on a stone patio or bridges strung between tees and bowing over streams. It is also true to say not everything in Destiny Gardens is above ground. Search carefully, and you may find the entrance to a network of tunnels  – but be warned; not all of them are entirely dry!

It’s not quite all plain sailing – or walking – however. There can be cost for some visitors, as I mentioned towards the top of this article. The volume of plants  – even when repeated across the region – means there is a lot of texture handling to be done as you explore or cam. There’s also a lot of alpha meshes used in the creation of things like drifting dust clouds, all of which additionally keeps the viewer busy in rendering. For me, these combined to drop my frame rate to single digits and forced me to disable shadow rendering when not taking photos.

Destiny Gardens; Inara Pey, September 2018, August 2018, on FlickrDestiny Gardens

However, this does not detract from the sheer natural beauty of the region, or its photogenic qualities. In terms of the latter, a contest is running through until September 10th, with a L$6500 prize pool. Images should be posted to the region’s Flickr group, which can also be joined at the landing point, where full rules of entry for the contest can be found. Photos not intended for the competition are also welcome in the Flickr group.

Destiny Gardens makes for a fun, colourful visit. There’s a lot to see and find, and there is a grace about the design that makes it instantly welcoming. Our thanks, once again, to Shakespeare and Max for the pointer!

Destiny Gardens; Inara Pey, September 2018, August 2018, on FlickrDestiny Gardens

SLurl Details

  • Destiny Gardens (Destiny, rated: Moderate)