Ravenwold’s mystical beauty in Second life

Ravenwold; Inara Pey, July 2018, on FlickrRavenwold

Update: Ravenwold has closed.

“Wold” in England tends to mean a piece of high, open uncultivated land or moor, so when encountering it in the name of a region, I tend to find myself expecting such open landscapes; places with swathes of grass, perhaps undulating, possibly with copses here and there, together with tors or other features. However, take things too literally, and you can find yourself surprised.

Take Ravenwold for example, the Full region held by the partnership of DaveOSaurus and Damoira and designed by Damoira. Far from having broad open spaces, it is presented as a richly wooded landscape, and so taking more of a Germanic root, filled with an enchanting and eclectic mix of features stirred together to produce a magical and mystical setting that really does deserve careful and thorough exploration.

Ravenwold; Inara Pey, July 2018, on FlickrRavenwold

Follow the trails through ancient forests to discover a land of beauty and intrigue. Ravenwold is as much a place of exploration as it is entertainment, with venues offering Live Acts and DJ’s as well as a fully stocked gaming area open for all to enjoy. 

– Ravenwold About Land description

This may at first appear to be a region in two parts, split by the high curtain wall of cliffs running east-to-west across it. However, it is all part of the one landscape, the two halves linked by a connecting tunnel. Both sides of the region offer a setting full of whimsy and the unexpected, dotted here and there with buildings, but largely given over to woodlands dotted with various clearings and rocky areas where the treasures of the land might be found.

Ravenwold; Inara Pey, July 2018, on FlickrRavenwold

The north side of the region features one of the music venues: an impressive building called Obsidian, sitting on a large paved plaza and looking like it is suited to live performances. Across the region to the east is the gaming area located under the boughs of trees. Between these two are paths winding through the trees, offering opportunities to find shaded glades rich with characters suggestive of magic and fantasy, and places to sit and to dance.

Ancient ruins are to be found here, adding to the fantasy / ethereal feel of the region, and – in one case at least – offer the chance for a little whimsy as a cast of characters from Alice’s Adventures in Wonderland appear before a ruin, together with a few friends. This part of Ravenwold also includes an outdoor folk performance area and a coastal bar, while a teleport portal offers the way up to another games area up in the sky.

Ravenwold; Inara Pey, July 2018, on FlickrRavenwold

Follow one of the brick paths to the tunnel running under the curtain of cliffs to connect the two halves of the region, and you’re find a further world to explore. Once again, trees raise a green canopy over the paths and trails that branch here and there to cross streams and climb rocky outcrops. More building – these with a definite fantasy lean – can be found here, sitting on plateaus, whilst down in the glades are more places to sit or dance, watched over by exotic and colourful plants. For those seeking a little piece and quiet, stairs up to one plateau point the way to where crystals guard a circle of stone arches surrounding what might be a storyteller’s circle.

These upland areas are particularly to be found on the southern side of the region, which also includes an ancient henge sitting in a box-like canyon. Among the stones and rocks here sits Excalibur, as if awaiting those who feel they might be up to the challenge of drawing it from its rocky scabbard. Not far from this, Also to be found here is the hidden entrance to another of the venue’s music venues, nicely hidden away.

Ravenwold; Inara Pey, July 2018, on FlickrRavenwold

Caught under a twilight sky (although I opted for a little more mystical windlight, courtesy of Stevie Davros), Ravenwold is beautifully put together, and beautifully photogenic. Even the 10-pin bowling lane is tucked into the region without being obtrusive or appearing out-of-place. The number of paths winding their way through the region, branching and joining, cross streams and climbing hills and rocks, all serve to give the feeling this is a realm much bigger than its 256 metres on a side.

Should you enjoy a visit and wish to show your appreciation do consider a donation towards the region’s upkeep – if you can’t find one elsewhere, there is a tip cauldron inside the Obsidian venue, close to the landing point.

Ravenwold; Inara Pey, July 2018, on FlickrRavenwold

The art of words in Second Life

Lin C Art Gallery: Tim Timaru

When thinking about art is Second Life, the mind perhaps tends to focus on thoughts of paintings and photographs and sculptures and 3D models. It’s rare that why immediately think of the written word as a form of art in SL, despite the extensive use of the spoken word in readings and performance pieces like plays and musicals.

So it was with a degree of pleasure I found myself at the Lin C Art Gallery, which is – through until the 10th of August, 2018 – hosting an exhibition of the poems of Tim Timaru.

Lin C Art Gallery: Tim Timaru

Occupying two levels within the gallery, Tim’s poems are presented framed within images that help define the mood and tone of the written word. Most of these images have been taken from the physical world, but some have come from Second Life.  In terms of subject matter, many of the poems are focused on a subject close to many a poet’s heart: love and relationships (and loss). Others are perhaps more philosophical in nature, questioning or seeking to challenge our perspective. All cause the grey cells to cogitate as the eye appreciates the accompanying images.

Most of the pieces here stand as a perfect fusion of image and words giving rise to a response from within us. But some reveal just how liberating the medium of Second Life might be for a poet as much as a photographer, painter or builder. Words are, by their nature, static. Once arranged and written, their metre and measure generally points towards a single interpretation. But within Second Life, the poet has a certain freedom: words unchanged can be presented side-by-side, but with different images to underpin them, rendering their interpretation dynamic.

Lin C Art Gallery: Tim Timaru

Take The Deck and The Deck 2, in this exhibition, for example. Both are the same poem, but where the image of one presents a couple walking hand-in-hand up a crystal-like staircase leading to a cabin floating idyllically against a night sky, the second offers images of a coastal setting behind a wind-blown sky coloured by a sunset. Thus, with the first image, we’re encouraged to think of the poem in terms of togetherness and what is and what will be; poem and image are together, uplifting. However the second leads us in a different direction. Here, perhaps, is not promise, but regret; no looking forward to what is now beginning and will grow, but what has passed and what was – and will never be again.

With playful tickles of humour, considered reflections on life and love, echoes of Eliot and even Shakespeare (in form if not in words), this is an enchanting collection of poems and images; an absolute delight for any lover of the written word.

Lin C Art Gallery: Tim Timaru

SLurl Details

The art of Bicycles in Second Life

DiXmiX Gallery: Bicycles – Melusina Parkin

Most of us have probably owned – or still own – a bicycle, whether it be for fun, sports, fitness, part of our daily working routine (or even a requirement to work) or simply an alternative means of getting out and about and enjoying the countryside / local sights. We can lavish care and attention on them to keep them in tip-top condition, or we can simply regard them as a utility and replace them when they get too old or break. But are they art?

Well, yes they can be – as the July / August 2018 exhibition at DiXmiX Gallery demonstrates. Entitled Bicycles, it is a slight departure from the more usual run of exhibitions at the gallery, in that it takes up all three halls as a single display of themed art, featuring images by 25 Second Life photographers.

DiXmiX Gallery: Bicycles – Anu Papp and Ornella Batriani

Taking part in the event are: Calypso Applewhyte, Ornella Batriani, Skippy Beresford, Bliss Bookham, Jimmy Boots, A.DeLauren, Mareea Farrasco, Carisa Franizzi, Gaus, Huckleberry Hax, Kimeu Korg, Loverdag, Mich Michabo, Key Monk, Tutsy Navarathna, Mr Noboby, Randonee Noel, Karen Oliven, Anu Papp, Melusina Parkin, Megan Prumier, Grace Rotunno, Dixmix Source, Twain, and Jonda Zabaleta, with each artist submitting one or two images.

The pieces vary in style and presentation. In some, it is not unfair to say that the bicycles might be considered incidental to the overall image; they were simply a part of the landscape or setting when the picture was taken. Equally, some appear to have been use to frame an image intended to convey a broader emotional response than a focus on the bike itself. Then there also those where the bicycle is clearly the intended focus, bit it being ridden, standing on its own, lying broken, or images just in part. Thus, we get to view the bicycle in numerous ways, whether central to an image or not.

DiXmiX Gallery: Bicycles – Tutsy Navarathna

Which is to say this is a richly diverse exhibition in which the subject matter is more broadly presented than one might think. All of the images are captivating in one way or another, be it the way in which they are offered, the narrative they encapsulate, the use of colour and tone – or the various combinations of these factors. Presentation is also a significant part of the images and their presentation: the collection of monochrome pictures on the upper level of the Grey Gallery, for example, offers a power contrast to the majority use of colour images through the rest of the exhibition, while the considered placement of Cloudy Day by Gaus and Bicycle 3 by Key Monk also providing a contrasts with their surrounding images, and thus capturing the eye. Meanwhile, the two large format images in the foyer area of the Grey Gallery demonstrate how humble velo can be an icon of pop art.

The emotional content of the images is equally as broad as the colours, tones and subjects offered through the pictures. But there is one emotion often associated with bicycles that within this exhibition is conspicuous by its almost total absence: joy.

DiXmiX Gallery: Bicycles – Skippy Beresford

Yes, bicycles can be props to frame moods and offer a sense of depth and feeling, be it with someone leaning moodily back against their bike, or walking it gently over terrain unsuitable for riding, or in the sight of a machine lying broken or bent. But bikes are also fun. Riding one can give a wonderful sense of freedom, a liberating sensation of speed and escape. It is for this reason I fairly leapt at Skippy Beresford’s Last Day of School (seen above). Yes, it’s not unfair to say the bicycle is in some ways incidental to the broader idea of escape from the routine a rigours of the school week – but it’s equally fair to say the sense of exuberance and excitement exuded by the picture perfectly encapsulated the sheer sense of joyful freedom a bicycle can offer.

Which is not to detract from any of the other images displayed here; all do have something to say, and all are fine examples of the subject and the artistry of the photographers. Why not take a ride to DiXmiX yourself and have a look?

DiXmiX Gallery: Bicycles – Jimmy Boots and Mr Noboby

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A musical [Smash] in Second Life

[Smash]; Inara Pey, July 2018, on Flickr[Smash] – click any image for full size

A good, good while ago now, reader Alana Onyett suggested I might like to take a look at [Smash], a region designed by Zoe Jimenez. At the time I did – although I’m ashamed to admit I then filed everything away without getting around to blogging about it. So this piece comes with an apology to both Alana and Zoe.

For those who like music – notably electronic dance music and indie (but by no means limited to these to genres) – [Smash] could well be the place to spend a little time sounding out (if you’ll pardon the pun!). Where one region may boast one or two venues for music, this is a region that boasts a good dozen different venues, indoors and out, set within and over what might be described and something of a post apocalyptic environment with twists of steampunk and sci-fi.

[Smash]; Inara Pey, July 2018, on Flickr[Smash]

Such is the number of venues within the region – which forms part of a larger grouping of sims – that the easiest way of getting around, particularly from the landing hub, is to use the provided network of teleport discs. These allow rapid transit between the different clubs. Alongside of these – for those arriving at the landing hub – there is also a teleport experience.

To use this, touch any of the individual signs scattered next to the landing point and which advertise the various club venues. You’ll be invited to join the region’s experience and on acceptance, will be transported to the destination advertised by the sign you touched. Thereafter, you’ll be automatically transported to any of the venues on touching the applicable sign (unless you remove yourself from the experience, in which case you’ll have to re-join it).

[Smash]; Inara Pey, July 2018, on Flickr[Smash]

However, while the teleport systems are convenient, when you’re on the ground I recommend wandering on foot, as there are plenty of opportunities for exploration and photography – although do note there are private rental homes scattered around the outer edges of the region as well. There are also stores to be found among the taller buildings, clustered towards the centre of the region, offering an excuse for shopping.

Events wise, this is a busy location – as the [Smash] website schedule quickly reveals, with around 40 DJs hosting sets through any given month, with up to seven sessions per day. Times are slightly biased towards the American side of the Atlantic, but there’s enough spread across sets for most people to manage at least one or two sets through any given week.

[Smash]; Inara Pey, July 2018, on Flickr[Smash]

Each of the venues within the region has its own uniqueness / quirks, all of which again offers a good excuse for exploration. I admit to finding The Pool a particularly novel location for a night club, given there is still water in the pool and very imaginative use has been made of the diving boards. Similarly, the Steamport, with its two venue areas – indoors and out (hit the teleport board to get into The Globe)  – sitting over the landing hub, is both imaginative and eye-catching.

My own musical preferences perhaps run in a slightly different direction to those on offer at [Smash], but that doesn’t stop me from appreciating the amount of work that has gone into the design – which really is nicely done – or the amount of effort all concerned put into bringing it to life as a centre for DJ-led music in Second Life. So, even if EDM or indie or techno aren’t to your particular taste, I’d still suggest that if you enjoy exploring places with a difference in SL and which offer opportunities for photography, you find time to hop over to [Smash] and discover it for yourself, if you haven’t done so already.

[Smash]; Inara Pey, July 2018, on Flickr[Smash]

And again my apologies to Alana and Zoe for taking a fair while to get this post out!

SLurl Details

  • [Smash] (Whiskey Smash, rated: Moderate)

Starz Art Corner in Second Life

Starz Art Corner: Sisi Biedermann

Starz Art Corner is a Mainland boutique art gallery operated and curated by StarZ (StarZ33 McCullough). at the time of my visit, it was hosting four exhibitions: the three lower floor display areas offering works by DJ Silky (Sandralee Palianta), Baub Alred (Baub Clarity), and Sisi Biedermann respectively; the upper floor devoted to a special and personal display of art by StarZ herself.

I’ve always enjoyed Sisi’s art within Second Life; her paintings are always engaging, rich in colour and pleasing to the eye. At Starz Art Corner she presents what is probably my favourite among her many exhibitions: Wild Animals in Art. It’s an exhibit that presents exactly what it says on the introductory poster: wild animals as the subject of art. It does so in the most endearing and eye-catching of ways: the animals presented against – or as part of, in some cases – tiled mosaics of the most vibrant colours.

Starz Art Corner: Sisi Biedermann

In viewing these paintings, it’s tempting to use the phrase, “lions and foxes and bears, oh my!” (in difference to the fact there’s no painting of a tiger here), but this runs the risk of trivialising the sheer beauty of the pieces on offer, which fully deserve to be seen first-hand. They are truly marvellous pictures in which the animals and birds come across as very much alive even when – as with the wolves and the elephant – seemingly a part of the mosaic background.

Flanking Sisi to one side is Baub Alred, a digital artist who uses physical world people as the inspiration for his art, which can tend to focus on ” the area of magic, mythos, & the macabre”.

Starz Art Corner: Baub Alred

For Starz, he presents some 13 pieces which definitely – thanks to the frequent inclusion of a little ghost, as well as the appearance the odd skull and foggy backdrop – have a decidedly Halloween feel to them. These are again marvellous pieces, beautifully executed, each with a sense of fun that is often finely juxtaposed with a more serious leaning title.

To the other side of Sisi’s exhibition is DJ Silky, who presents 19 pieces of 2D part and one 3D element – a large vase with an animated texture. There is a rich variety of styles and subject here: with five monochrome pen-and-ink pictures face off against coloured painting comprising acrylics on canvas, vector paintings, house paint on plywood and a set of very unique 2D representations of scenes painted inside wooden wine boxes.

Starz Art Corner: DJ Silky

There is a richness and depth to all of these pieces that is again incredible and which definitely holds the eye; the monochrome drawings and two vector painting in particular captivating me.

Dark Times is offered at the title for StarZ’s exhibition on the upper floor of the gallery. It’s a deeply personal exhibition with a series of dark themes:  verbal abuse, depression and alcoholism – but it is also about happiness and survival, as StarZ notes. As such, she offer the pieces within the exhibition as both a means of reflecting on her own dark times, and also to offer those who are facing their own struggles and demons a sign that life can move beyond what might seem to be the most insurmountable barriers and horrifying depths of pain and depression.

Starz Art Corner: Starz

The dark sounding theme of this exhibition contrasts strongly with the rich use of bold and primal colours in many of the images presented. However, colour can often be a means to define moods, emotions, feelings – love, anger, hurt, pain, resentment – that the depth of colour in these images is entirely appropriate, both in terms of giving voice to those emotions and responses felt by the artist and, conversely, as a means to demonstrate that even in our darkest moments light – as exemplified by colour – can prevail.

Abstract and expressive, Dark Times is a powerful display of art, one that hold a person within a personal mix of emotions and responses which can in turn further draw them deeper into the substance of this exhibit.

Starz Art Corner: Starz

Individually and collectively, these four exhibitions make for an engaging and provocative visit without the visitor being necessarily overwhelmed by any one of them. All of which makes time spend at Starz Art Corner very worthwhile.

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On Strawberry Lake in Second Life

Strawberry Lake; Inara Pey, July 2018, on FlickrStrawberry Lake – click any image for full size

Update: Strawberry Lake has closed. SLurls have therefore been removed from this article.

Strawberry Lake is a public / residential Full region designed by Neva (Mirias) and Shay McAuley. it’s a picturesque place with a charm of its own, perfect for exploring and photography – providing the privacy of the local residents is respected.

There are nine residential parcels to be found here, the majority of them placed around the outer edges of the south, west and north sides of the region, with one sitting amidst the public areas, which lie across the middle of the region and to its eastern side.

Strawberry Lake; Inara Pey, July 2018, on FlickrStrawberry Lake

A visit begins in the south-east, where a small built-up area sits, suggestive of a corner of a town. Cobbled streets sit alongside an open square bracketed by a gymnasium on one side and a little parade of shops on the other. The landing point isn’t on this square so much as under it, on a subway station platform that helps add to the illusion that this is the place sitting at the edge of a town somewhere.

Teas and cakes can be enjoyed on the square, but visitors are liable to be drawn to the cobble roads leading the way further into the region. One of these offers – by way of a bridge spanning the deep but narrow gorge of a stream – to the rural heart of the region. The second road points north to where the glass and concrete bulk of a great conservatory sits, and impressive structure that can also be reached via the wooden board walk that runs along the high cliffs of the eastern edge of the region, to where a little summer house nestles close to the conservatory, but separate from it.

Strawberry Lake; Inara Pey, July 2018, on FlickrStrawberry Lake

Even with the private residential parcels, a lot is packed into Strawberry Lake. There are public places to sit and cuddle, paths to follow, little corners to find. The centre of the region is naturally rugged, the landscape cut by water formed into small streams which, but for a couple of tables of rock, would allow it to become an island. Decks vie with camp sites and shaded swings to offer places to sit, while rowing bows bob on the waters for those who prefer.

To help people find their way, lamps light board walks and paths, while lanterns float serenely overhead. Even so, parts of the region can be a little difficult to get around and some scrambling over rocks may be required. It’s also worth noting that a couple of the streams should be regarded as natural boundaries between public and residential areas, so wading across them isn’t advised.

Strawberry Lake; Inara Pey, July 2018, on FlickrStrawberry Lake

Strawberry Lake can be a little eclectic in some of the choices made with the broader décor of the region. Skeletons lie outside the conservatory building (although not without a sense of romance), some of the images to be found in the public areas are of a distinctly adult lean, when found, as is at least one statue; and there is also something of a religious lean in a lot of the statuary which is one place interestingly juxtaposed with the adult images. .There are also little touches of humour scattered around as well.

At the time of our visit, a photography competition was under-way – although the given closing date was Sunday, July 15th. Full details are available from information boards within the region – notably at the landing point. However, and in short for those wishing to hope over an participate before the competition closes: the region should be a feature of entered photographs (up to two per entrant, posted to the region’s Flickr group with the title “Photo Contest”), and there’s a crash prize pool of L$3,500 to be divided between the top three entries. None competition images are also welcome within the Flickr group.

Strawberry Lake; Inara Pey, July 2018, on FlickrStrawberry Lake

Picturesque, eclectic, and potentially offering a nice little corner of Second Life for those looking for a home, Strawberry Lake made for a relaxing visit.