The return of Bryn Oh’s Lobby Cam to Second Life

Bryn Oh: Lobby Cam, May 2022

Sunday, May 1st, 2022 saw the opening of a new iteration of Bryn Oh’s Lobby Cam, a brand new iteration of an installation first unveiled in 2015 (see: Bryn Oh’s Lobby Cam).

As with the majority of Bryn’s work, Lobby Cam is set within a narrative universe she has created, and so sits with her two other installation currently available for public viewing: an updated version of Hand (which I reviewed in 2020), and the more recent The Brittle Epoch (reviewed here). Made possible by a grant from the Canada Council for the Arts, Lobby Cam is an entirely new build – new mesh models, soundscape, scripting  – and a new narrative for visitors to follow.

My artwork in Second Life is one long narrative which began in 2009. Each new work I create is a chapter in this story, and in the case of Lobby Cam it is 110 years before the events of the Brittle Epoch and Hand which are being exhibited within the Immersiva and Bryn Oh regions.

– Bryn Oh

Bryn Oh: Lobby Cam, May 2022

As is common with Bryn’s work in Second Life, a visit to the installation commences at a set landing point. Here, for those who have visited Bryn’s work previously, a HUD can be obtained with a simple click, and will attach towards the top right of the viewer window. Those new to Bryn’s work or who have opted to previously tell the viewer to “Forget” they are a part of it, will need to join Bryn’s local Experience in order to access and use the HUD as intended.

Click the top right icon when the HUD – which is a diary – is “open” and it will minimise to free up screen space. Click the icon to expand it again.

An eccentric man discovers an impossible channel on his TV. This begins a story where you determine the ending.

– Bryn Oh on Lobby Cam

Bryn Oh: Lobby Cam, May 2022

Pass beyond the walls of the landing point, and those who remember the original Lobby Cam will doubtless recognise the sea of wheat within its fenced fields and the distant, hulking form of grain elevator 888. Originally built in Keatley, Saskatchewan in the late 1920s, the elevator formed  a part of the Saskatchewan Wheat Pool, although it has since been relocated and serves now as a museum. However, just as the real elevator served as a local focal point in its day, so too does Bryn’s version of it in Second Life, beckoning people to hurry towards it.

However, giving it to such a temptation will result in visitors missing some key elements in Lobby Cam. As Bryn notes, this is an unfolding story, key elements of which are formed by missing pages from the diary HUD. These are scattered on the ground in various places (such as the path leading away from the landing point and the road pointing towards the grain elevator. Clicking on one when found will “add” it to the diary (the HUD icon will turn to colour). Opening the diary (if closed) and paging through the pages by clicking on them will reveal the entries as they are “added”.

Bryn Oh: Lobby Cam, May 2022

As well as the grain elevator, there are other new elements within the installation – such as the low barn sitting in the middle of one of the wheat fields. These should all be visited, wherever they lay (so sit well out in the landscape) and touched – as Bryn notes, people should pretty much click on everything, inside the grain elevator and outside of it – as some will be interactive and offer up secrets (such as links to Bryn’s videos) or objects.

Key among the latter are an envelope, pen, ink, and paper. Collect them alongside the pages of the diary, and you can further involve yourself in Bryn’s universe by interacting with another of her characters, Fern, as she explains:

[With them you can] write a letter from the main character [of Lobby Cam] to Fern. If you click the red mailbox on the train platform you can send this message to me directly by e-mail. I will respond to all letters sent and this will end the story. Depending on what you write. I will write as Fern would reply to your message.

– Bryn Oh on Lobby Cam

Note that Bryn’s replies really are individually written in response to your own words, not pre-prepared responses. Also, please keep in mind the last time she did this, she received several hundred e-mails, so it understandably took her a little time to respond to all of them!

Finished to resemble a painting – the use of the elevator, if I recall correctly from 2015, having been inspired by a painting Bryn either saw or created (my apologies to her for forgetting which, or possibly mis-remembering), Lobby Cam is deceptive in all it has to offer, and as such, is definitely more than work seeing. For those who need additional context, both Hand and The Brittle Epoch are also open to viewing, SLurls below.

With thanks to the Canada Council for the Arts for their continued support of Bryn’s work.

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Spring 2022 at Le Monde Perdu in Second Life

Luane’s World, May 2022 – click any image for full size

There are a number of places to which I enjoy making repeat visits as each year unfolds. One of these is Luane’s World, and within it, Le Monde Perdu (The Lost World), the public Full region by LuaneMeo and Gorba McMahon, which at the time of my May 2022 visit, was dressed for spring.

I’ve visited the region a number of times over the years, and have always enjoyed my time there. For Spring 2022, the design offers a setting that mixes an outer swirl of land with beaches on two of its seaward sides, which encompasses a central island sitting within waters that can reach more open waters through two narrow channels.

Luane’s World, May 2022

On my arrival, I couldn’t help but be reminded of the Summer 2021 design for the region, thanks to the open nature of the landscaping, the presence of the beaches and the northern view out over water to the private residences that form part of the overall estate. There’s a sense of continuity between the two, despite this being very different in look and content – something I always enjoy when visiting an evolving region, as it gives its designs a sense of history.

The landing point includes horse and bicycle rezzers for those who fancy a ride, and teleport signs to reach the estate’s rental office, Luane’s store and the region’s second public space, Luane’s Magical World, located high overhead. I’ll also point out here that as well as the bicycles and horses, there is a little motor boat on the region’s inner waters that can be used to putter around the channels and out into the northern waters.

Luane’s World, May 2022

There are two bridges relatively close to the landing point. To the east, a small humpbacked bridge spans one of the two channels leading out from the the heart of the region, providing access to a meadow where horses graze. To the south, the second bridge reaches over the water to the central island with its more formal garden and gazebo retreat (and a further bridge that reaches the far side of the outer curl of land.

As well as this gazebo, there are several other structures scattered across the region. These take the form of a little café offering a view across the the island as it sits with its back to the landing point, a little shrine sitting in the shade of giant oaks, an old fort sitting up on a hill, another gazebo just down below it and ruins close by, the remains of an old church (the TLG Chapel Ruins that are a personal favourite) that occupies another hill across the region from the fort, and a pavilion where more refreshments might be had.

Luane’s World, May 2022

The paths around and through the region are grassy for the most part, natural flower-lined avenues ideal for walking or horse riding (although there are some using stepping stones or marked by trimmed logs. Given this is Luane’s World, there are multiple places to sit and pass the time. These can be found everywhere: on the beaches, in and on the roof of the fort, along the routes of the grassy paths, on and over the waters – and even in the air, courtesy of the region’s hot air balloon.

And, obviously, there are multiple opportunities for photography, whilst touches of art in the form of statues can also be found as you explore.

Luane’s World, May 2022

Luane’s World has always been a place in which wandering and losing oneself comes easy thanks to its rich, natural beauty and matching soundscapes. With this Spring 2022 rendition, this is all very much still true; whilst up in the sky, Luane’s Magical World retains its sense of winter fantasy for those who already miss snow-heavy scenes (and which I’ll likely visit later in 2022!).

So why not hop over and see for yourself?

Luane’s World, May 2022

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Love as an artistic expression in Second Life

Nitroglobus Roof Gallery: Lika Cameo, Gravity
Love can be scary only because you realize you care about someone as much as you care about yourself. You open your hearth knowing that it could be broken, however being vulnerable is the only way to allow your heart to feel true pleasure, joy and excitement, and make you feel that true bond and energy that is pulling you to belong to the other.

– from the introduction to Gravity at Nitroglobus Roof Gallery, May 2022

Over the years – as I recently noted in writing about the gallery’s 10th anniversary – Nitroglobus / Nitroglobus Roof Gallery has been the home to some of the most remarkable exhibitions of art I’ve witnessed in Second Life down the years; so much so that singling one out over the others is practically impossible. However, I have to say there is something very special to be found within Gravity, an exhibition of work by Lika Cameo that will be open throughout May 2022 at the gallery.

Nitroglobus Roof Gallery: Lika Cameo, Gravity

An exploration of the nature of love, Gravity presents a series of images created by Lika that reflect, either individually or in groups of three, poems on the subject. The majority of the latter are by Celestial Demon, and are not what you might call “traditional” sonnets such as Barrett Browning’s Sonnet 43. Rather, there are more deeply focused on specific emotions both light and dark that accompany out love for another.

The imagery created by Demon’s words is powerful; within the poems we can find obsession, freedom, contentment, happiness, need, desire, comfort … Along with them are three further poems on love. Two are by Pablo Neruda and the third is by Lika herself, and offer the aforementioned more traditional approach to expressing thoughts and reflections on the subject.

Nitroglobus Roof Gallery: Lika Cameo, Gravity

Taken on their own, the poems offer considerable insight into the nature of love its push/pull / yin/yang nature it embodies.

Alongside of them, Lika’s art is literally poetry in images. As a mixed media artist, Lika has an extraordinary ability to offer expression and narrative through her pieces. Preferring to work in black-and-white / monochrome (there is one colour trio included in Gravity), she fully demonstrate this ability within this exhibition. There is a stunning richness of life and motion within every single piece on display, a richness that does more than reflect the emotions of the poems, it becomes a visual synonym for the emotions expressed within the poems.

Nitroglobus Roof Gallery: Lika Cameo, Gravity

What is particularly stunning with Gravity is the mutualistic symbiosis between art and poetry. All of the pieces, whether singletons or trios, stand independent of the poems to which they have been paired, making this an exhibition that can be enjoyed purely as a visual immersion. Similarly, if one chooses to do so, the poems can be read and appreciated without reference to the images alongside time. When taken taken together, however, they mutually benefit one another and Gravity takes on a depth of life and meaning that captivates.

With this in mind, and while I could prattle on at length here about Gravity, I’m going to spare you and instead genuinely urge you to see the exhibition for yourself.

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Mila’s Perfectly Imperfect in Second Life

Art Korner Gallery: Mila Maesar

Update, June 27th, 2022: Art Korner has Closed.

Occupying two rooms at Frank Atisso’s Art Korner gallery is an exhibition of avatar studies by Mila Maesar that opened on April 28th, 2022. Perfectly Imperfect marks the first time I’ve had the opportunity to study Mila’s work in detail, and while there doesn’t appear to be any liner notes to accompany the exhibition, this doesn’t diminish it at all; it actually enhances it, allowing the interpretation of the individual pieces and the exhibition as a wholly subjective exercise, driven by one’s own mood at the time of a visit.

The majority of the pieces are head-and-shoulder portraits, although there are some broader images to be found within the collection. At first glance, the images appear to be split between the two rooms simply through the used of colour or tone: monochrome pieces appearing within one room and colour in the other. However, things are not entirely that clear-cut; whilst the darker room does have predominantly black / white or monochrome pieces, there  are also hints of colour to be found; whilst in the lighter room, colour predominates, but monochrome pieces are also to be found.

Art Korner Gallery: Mila Maesar

All of the pieces carry a richness of narrative, stories in part suggested through their titles. Several are evocative of iconic images: Waves, for example, carries with it a suggestion of Neve Campbell and Denise Richards as seen in promotional posters and images for the film Wild Things; alongside of it, Honey Pie offers echoes of David Bowie’s Ziggy Stardust.

Art Korner Gallery: Mila Maesar

Whether such touches are intentional or merely my own subjective response to these two particular images, I’ve no idea; but I found similar touches in some of the other images, and through them, a part of my own connection to them.

But if there is a theme within this exhibition, what might it be? I found myself driving to the idea of duality and self. Again, this is in part suggested by the title of the piece, and – obviously – by the images themselves and also the setting.

Most of us who come to Second Life do so in order to find a means of self-expression, a part of which is embodied through our avatars. For the majority of us, this gives rise to avatars that tend towards a view of perfection: an idealised view of who we are / would like to be. But while they might be perfect, we, as their operators remain imperfect, perhaps even conflicted.

Our moods and outlook change – hence perhaps the use of light and dark rooms to display these shifts – whilst our avatars remain constant throughout; perfect in looks, perfect in relationships, perfect in appeal. Even in situations where we’d end up a complete mess – or at least less-than attractive – such has being smothered in honey or splashed in paint, our avatars remain an image of perfection.

This dichotomy between this digital perfection and the imperfections of “real life” is perhaps most clearly represented within Open Up *(seen to the right of this article). It is an utterly startling and fabulously presented piece, with a depth of expression and potential for narrative that completely captivates.

But however you opt to interpret Perfectly Imperfect for yourself, make no mistake; these are visually striking and richly engaging pieces.

Finding The Forgotten in Second Life

The Forgotten, April 2022 – click any image for full size

The Forgotten is a Full region I stumbled upon entirely by chance whilst thumbing through the Destination Guide trying to remind myself of an entry I’d seen a while back but had failed to make a note of. I didn’t find it, but in coming across The Forgotten, I found a region that is quite fantastical and just slightly abstract and well worth a visit.

The work of Elfie Lionsheart (who has the delightful user name of Elfing Shenanigans), The Forgotten is a region that deserves to be seen rather than merely described; a place that is without a singular theme per se, but where imagination and reality intersect to present a place of beauty, mystery and depth.

The Forgotten, April 2022
A magical swamp born from sorrow, lighting the way for explorer’s to follow. A castle in ruin, gardens left to despair. Eyes of lost statues left only to stare. Whispers of sadness from voices long gone, dancing fairy dust left to sing its last song.

– The Forgotten, About Land Description

Sitting under a dome of stars  – or perhaps star stuff, given the fact the a massive full Moon hangs in the sky beyond – there is a sense of timeless age to the setting, together with a sense that it is a place where the tales of C.S. Lewis and J.R.R. Tolkien mix without being overly swayed by one or the other. Or perhaps mix is the wrong term – it is perhaps a place that combines the imaginations of both men to present a place they would both feel comfortable in walking through.

The landing point sits towards the north-west of the island where a huge plateau that rises above the rest of the region, a stone-and-grass table on which sets the castle ruin of the About Land description. A cavern on the opposite side to the path leading up to the ruins is the home of the landing point, fronted by wooden board walks that wind out from it over the swamp also mentioned in the region’s description.

The Forgotten, April 2022

This swamp is a mix of water, green growth, strange plants, giant tress and unexpected creatures – although finding your way free of it might take a little care (hint: look for the anthropomorphic street lamp on a deck and the log bridge to drier land (or alternatively, visitors can continue to follow the and lanterns board walks over the swamp waters to the places that lie within them).

The rest of the landscape comprises a mix of trees, rugged, low hills, overgrown paths, unexpected dwellings and the most engaging ruins and statues, some of which speak to elven influences, others to human while some provide pagan echoes – all of which again combine to add a depth to the setting that is utterly unique. More than depth, they suggest a sense of mythology for the region.

The Forgotten, April 2022

The most impressive of these statues is a great carved stag standing over the swamplands, a proud beast placed on a shoulder of the castle’s plateau, it is the work of Elicio Ember, and its presence marks the second time I have seen it within Second Life in the space of a week, and for me it suggested a spiritual link between the elven influences of The Forgotten and with Elicio’s Mythspire Ridge at the 2022 Fantasy Faire.

Away to the north-east a flat headland pushes a rounded snout out into the water, topped by a wild garden watched over by a dryad. South of this, across a shallow inlet that cuts into the land, sits a more human abode – a store in fact, where one of the region’s more unusual inhabitants patrols: a fat-beaked dodo (and it is not the only oddity perambulating across a part of the region). Not far from here, up a stone stairway, a trio of Romany caravans sit, although whether they belong to people or the cats that have claimed one of them is open to debate.

The Forgotten, April 2022

But as I said, this is a glorious region that should be explored rather than described – and I’ve left a lot of what is waiting to be found out from this article to encourage visits. It is a place that is, despite the sadness within its description, a genuine playground for the imagination.

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Revisiting Ahiru in Second Life

Village of Ahiru, April 2022 – click any image for full size

Just about four years ago I visited the Village of Ahiru, a full region themed along Japanese lines with the About Land description indicating the inspiration for the build is the Edo period – although as I noted at the time of my original visit, whilst the core inspiration for the region – home to the Blue Lotus Okiya geisha group – might well be Edo, it is not actually set within that period, as the modern touches to the public areas of the region tend to reveal. Given that four years have passed, I decided to jump back and see what might have changed.

A mixed public / private setting, the landing point for the village is located in the sky, where general information can be found together with free male and female kimono outfits for those who want to dress more the part for a visit. A map of the region just across the landing garden provides both an overview of the region’s layout  – including the locations of the 15 private residences to be found within the village – and click-to-TP labels to the major public areas.

While 15 private residences may sound like a lot for a region, they are all located on the east and southern sides of the region and away from the majority – but not all – of the public spaces.

Village of Ahiru, April 2022

The parcels for the private homes come in a number of sizes, allowing them to be grouped together without feeling crowded, with the positioning of a couple of public spaces between the main groupings helping to give a further sense of space around them. Most of the houses sit behind hedges and fences, the entrances to them marked by green rental boxes, making them easy to identify (and avoid) – although some of the smaller units are directly approachable along the public paths, so keep an eye out for their green rental boxes on their walls.

The majority of the public areas for the region are located on the north and west side, where a large island is home to the Blue Lotus Okiya theatre, a garden area, the Osen / Oden and the Ochaya tea house, which still commands part of the high grounds in the region. The latter is a custom build for the region, and offers a classic Edo take on these traditional tea houses with their strong ties to geisha. It also looks down to where the Osen and Oden sit.

Village of Ahiru, April 2022

The main building of the latter appeared to me to be larger this time around than with my original visit, but this could just be my imagination. Certainly the familiar indoor and outdoor pools remain ready for guests. The grounds of the Osen form one of the areas where confusion between public and private areas within the region can occur: an open gate and path lead from the pools at the back of the facility and around a shoulder of rock to one of the smaller rental units – although it is hard to appreciate it is a private abode at first glance.

Reached via bridges, the major residential spaces are mixed with a pair of little eateries and are dominated by the Ahiru temple and shrine. This is located straddling the crown of the highest hill within the region. It is separated in part from the private homes by a finger of water curling around the base of the hill, helping to form it into a headland with water on three sides in part fed from the falls dropping from the hill’s cliffs. A single bridge provides the means to reach the temple.

Village of Ahiru, April 2022

On the west side of the region sits a largely artificial island nestled between the public spaces to the north and the residences to the south. It is connected to both via bridges, and I refer to it as “largely artificial”, as the larger potion of it forms stone terraces, one just above the waters and the other raised on arches which hide a small dock below them.

The terrace above is set aside for dancing, while the more natural part of the island forms a series of stepped flowerbeds down to the water that are mirrored across the water on the northern island as the land here also steps down to the region’s inner waterways. Facing the terrace island to the south and well clear of the private homes is a small commercial area sitting over stone quays and paths that end in more wooden wharves.

Village of Ahiru, April 2022

Camming around, I noted that at least one of hidden areas of the region remains, but appears to have been cut off from access. Whether by accident or design, I’ve no idea. However, whilst somewhat redressed since my original visit, Village of Ahiru retains its natural beauty and appeal, making it a worthwhile visit.

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