Ferrisquito: the early works of Bryn Oh

Ferrisquito (l) displays one of the pieces of Bryn's art
Ferrisquito (l) displays one of the pieces of Bryn’s art

Opening in Second Life at the Rift Horizon Gallery on Wednesday September 3rd at 08:00 SLT is an exhibit by Chance Acoustic entitled A Room for Ferrisquito, featuring elements of  Bryn Oh’s work from the period 2008 through 2011, and which will be marked by a special presentation by Art Blue.

The room is situated over the gallery, so if you arrive at ground level, use the teleport sign to reach it. The oval room offers an intimate display space, with images of Bryn’s work, as photographed by Chance, framed around the curved walls, and The Consumerist Sherpa sitting on one side of the floor. Overhead, the Beetlebot presides from a high perch, watching everything.

Ferrisquito: image by Chance Acustic
A Room for Ferrisquito

However, the focal-point for the exhibit is Ferrisquito, an angelic-appearing character, who can be summoned via a wall panel close to the “door” into the room. When summoned, he’ll acknowledge in chat, then duly arrive and stand on a pose ball. Once there, he’ll rez elements of Bryn’s work, displaying them on the floor space around him and sometimes overhead in the upper gallery area which can be reached via the staircase, allowing them to be viewed and examined by visitors.

In all, there are 25 3D pieces of Bryn’s work to be seen, comprising: Under the Poumbrella [poembrella], Mayfly machinima, Downloading …, The Violinist, Run like a fawn, Run Rabbit Run, Mother, Feed me, Steamdragon, Wee little Steamclock, Standby, Carriage, Consume, Poumbrella, Pouncing Fox, Confused eyes, Bryn Oh´s bicycle, The Rabbicorn, 26 Tines, Cerulean, Willow, Angler Girl, The Violinist and Nightmare. Ferrisquito himself is a reference to the icon representing the robot theme park featured in Immersiva, while the room in which the pieces are displayed is seen by the Art Blue and Chance as a time capsule, designed to keep the pieces forever safe and available for display for as along as Second Life exists.

Ferrisquito
A Room for Ferrisquito

In keeping with this idea of time, the exhibit’s opening will feature a short play by Art Blue entitled Knowing. Lasting 20 minutes, it involves a story of time travel, an attempt to uncover the secrets of life, and the discovery of Bryn’s work; all of which is narrated by an owl, Nervual.  Following this, visitors will be invited to enjoy Chance’s images of Bryn’s work, and witness the arrival of Ferrisquito, ready to reveal the 3D pieces he carries with him. Visitors will also be invited to collect a special book of images and text from the exhibition as a keepsake of their visit.

Following the opening of Ferrisquito in Second Life, Art Blue will also be hosting an exhibition on Metropolis grid featuring the room, together with two of Bryn’s 3D pieces – the Beetlebot and the The Consumerist Sherpa, – for which he has had special permission to transfer to Metropolis grid. The exhibit will form part of his Vulcanicus OpenSim art time capsule.

This opening on Metropolis grid will be marked by a special event in which Art Blue will call the room and its surroundings into existence before his audience, the artist giving form to a new “world”. Those wishing to attend the event should contact Thirza Ember via the HG Safari Facebook group, as sitting is limited for the performance.

Ferrisquito
A Room for Ferrisquito

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Of windmills, men of the imagination and questing through SL

Dox Quixote
Don Quixote

I recently wrote about Gem Preiz’s new exhibition Geometry and Genesis , which forms one of the exhibits in this year’s Fine Arts Tour (FIAT) on display at the Galeria Mexico during the month of September.

Also participating in this year’s Tour is another artist friend of mine, Derry McMahon. As the founder (now retired) of the Seanchai Library in SL, Derry has taken as the theme for her exhibit none other than Miguel de Cervantes’ much-loved literary hero, the Ingenious Gentleman of La Mancha himself, Don Quixote.

We’re all familiar with the tale of this stranger in a strange land, on his quest to make the world a better place, and who sees the world not as it is, but as it should be. A tale which, as Derry noted to me in discussing her exhibit, a perfect foil to explore Second Life from the perspective of both imagination and the many ways in which we create and show our own visions of this strange and beautiful digital land.

Dox Quixote
Don Quixote

In presenting Don Quixote, Derry effectively takes on the role of  visual chronicler to Alonso Quijano’s explorations through Second Life. She presents this idea very cleverly through one of the images in the exhibition, where she can be seen kneeling to photograph the Don, who appears none too certain about having his image captured.

This is a charming and whimsical display of some 28 images captured from around SL and spread over two floors of exhibition space. Some of them feature motifs drawn from Don Quixote’s adventures – there are a few windmills to be found, together with a tavern scene, horses and jousting lances. Others are far more reflective of the stranger in a strange land element, and will likely raise a bemused eyebrow – as they probably did for the Don himself!

Dox Quixote
Don Quixote

The whimsy is evident in images of the Don sitting outside on a caravan, guitar by his side as if awaiting to be called up to a stage and perform – itself perhaps a subtle reference to The Man of LaMancha musical. Then there is the wonderful image of the Don astride a mechanical rodeo horse – a tilting of an entirely different kind!

Derry mixes her art with images of posters from the Wasserman / Darion musical The Man of La Mancha (itself an adaptation of a teleplay by Wasserman) and which was in turn adapted into the 1972 Arthur Miller film starring Peter O’Toole and Sophia Loren, which also appears in poster form.  Excerpts from the sheet music give further ambience to the exhibit.

Don Quixote
Dox Quixote

All told, Don Quixote is a delightful display, the images fresh and imaginative and which easily put one in mind of some of the memorable songs from the musical. When touring FIAT, be sure not to miss it.

And on the subject of songs from the musical, there really is only one way to close this piece – and that’s with the marvellous Scott Bakula performing a medley from the musical.

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M*A*S*H remembered

 

4077th MASH - LEA2
4077th MASH – LEA2 – click any image for full size

Open now at LEA2, is a homage to what remains both one of the most highest rated shows in US television history, and one of the most internationally popular and instantly recognisable: M*A*S*H.

Created by Tahiti Rae, the build lovingly recreates the 4077th Mobile Army Surgical Hospital from the era of seasons 6 through 8. Within it are all the familiar sets and locations. The Swamp, the Nurses’ Quarters, the tents of Colonel Sherman Potter, Father Mulcahy and Major Margaret “Hot Lips” Houlihan, the OR and offices – right out to the motor pool (remember Staff Sergeant Luther Rizzo?) and Rosie’s, the off-camp bar; all have their places here.

“I chose to build my representation based on this television series because so many people all over the world personally relate to how the human spirit, humour, diversity, skill and love can bring people together, regardless of War,” Tahiti said of the piece, “Does War send us apart?  Or actually bring us together?”

4077th MASH - LEA2
4077th MASH – LEA2

She continues, “To me, war has never changed. It’s always been either self-defence or defending the freedom of a friend. Otherwise, it is intolerant aggression.  Regardless, the human spirit always prevails.  And this particular portrait of those who went through the Korean War, based on real surgeons on the front lines, brought into our living rooms what they suffered, laughed about and loved in such a profound way, that it touched us all.”

You might wonder how I can pin-down the period of the show represented by the build. Well, such is the care with which Tahiti has put this all together, the clues are all there to be seen, both indoors and outside. One only has to explore to find them. And exploration is very much the key to this installation.

You start at an arrival point high overhead – a triage or pre-op station, if you will – where you can find information on the build and on M*A*S*H itself. From here you can teleport down to the region, arriving at the 4077th, as so many personnel did, at the helipad located on a mound to one side of the camp.

4077th MASH - LEA2
4077th MASH – LEA2

Walk down the worn track from the pad, and you’re free to explore the camp as you will. Do make sure you have local sounds enabled to full appreciate things, and keep an eye out for the clipboards located in places like quarters, the OR and so on – they contain information and video links related to both popular moments in the show and the experiences of actual Korean War veterans.

Within these clips is one from one of the most poignant moments from the show, which in its own way, underlines the complete futility and indiscriminate nature of war: Radar’s announcement that Colonel Henry Blake’s plane, transporting him home after having completed his tour of duty, had been shot down over the Sea of Japan with no survivors.

The level of detail in the build really is wonderful – as noted above, there are enough clues to pin down the approximate point in the series the camp represents. There may even be individual clues which allow the time to be pinned down even closer than I’ve managed; but the key thing is, it’s all here – from Colonel Potter’s beloved Sophie, to the small memorial to Colonel Blake, through to Hawkeye’s trademark red bathrobe and signature Groucho Marx nose / glasses and on to … well, visit and see for yourself!

4077th MASH - LEA2
4077th MASH – LEA2

Around the periphery of the build are what appear to be some incongruities, such as a “tiny” military encampment and a sniper’s position, uniformed soldiers, all from eras much later than that of Korea – perhaps a reminder of conflicts which exist to this day.

As well as leading you to those, exploration of the region is important as it will bring you eventually to the story’s end – a music video and then a final teleport (reached via a bus; your only clue!

Those who know and love the series will understand the symbolism presented at the “The End”, as they follow Tahiti’s directions and explore each of the rooms. The reference to the show’s final episode and the experiences within it of the linchpin of the series: Dr. Benjamin “Hawkeye” Pierce, as portrayed by the brilliant Alan Alda.  Work your way up through the rooms to Hawkeye’s and then step out onto the fire escape. This will take you to a final goodbye – M*A*S*H style (although there are teleports back to the start point and back down to the 4077th).

I’ll leave the final word on the build to Tahiti, “In a time of great conflict on this planet, I wanted to recreate MASH because I think it’s important that we remember how war separates us, and yet also how it brings us together.  I am humbled and honored to bring back the full gamut of emotion that the writers and actors burned into our memories with this television series.  We use the past as part of our foundation for the future.”

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Odyssey within a Lost Town

 Il Folle Volo, La Città Perduta
Il Folle Volo, La Città Perduta (click any image for full size)

La Città Perduta (The Lost Town), the arts venue curated by Akilae Gant and Sivi Kelberry, and which is modelled after a run-down Italian town, is currently home to a marvellous installation by Giovanna Cerise entitled Il Folle Volo, or The Mad Flight, which opened on Thursday, October 28th.

The exhibit takes as its central theme Odysseus‘ journey home to Ithaca, as told in Homer’s Odyssey, although it also touches upon his role in the Trojan War, as told through the pages of the Iliad, and takes its name not from Homer’s work, but draws it from Canto XXVI of Dante’s Inferno, although even within this, there remains an echo of Odyssey.

Three of the pieces on display are hard to miss, as they tower over the The Lost Town. In the main piazza, close to the landing point, a great, multifaceted horse rears into the air – a reference to the Trojan War, and Odysseus’ role within it, the stone of the piazza beneath it symbolically stained blood-red.

 Il Folle Volo, La Città Perduta
Il Folle Volo, La Città Perduta

Close to the town’s church stands the imposing figure of the cyclops Polyphemus, whom Odysseus and his crew encounter after being blown far off course in a storm while attempting to return home following the war. The imposing figure, as tall as the church itself, is made of multiple, shard-like pieces both light and dark, which give it a magnificent dynamic feel.

On the edge of the region sits the titular piece, Il Folle Vollo, drawn from  Dante’s Canto XXVI, and seen in part at the top of this article. The Canto tells of Dante’s journey through the eighth circle of hell, Fraud, where he and Virgil, his guide, encounter Odysseus alongside Diomedes, both caught within flames in the eighth Bolgia, their punishment for perpetrating the deceit of the Trojan Horse. Here Odysseus tells Dante of his final adventures (Dante’s own creation), in which he met his end in a great vortex.

 Il Folle Volo, La Città Perduta
Il Folle Volo, La Città Perduta

Here, the vortex itself is represented by a swirling mass of prim-like cubes, each rotating on its own, giving rise to a shifting pattern of light and dark as the mass spins about a central axis, and through which faces rise and fall. This piece also has echoes of Odysseus’ encounter with another vortex, that of Charybdis, the great whirlpool, which Odysseus faced along with the six-headed monster, Scylla, while attempting to reach Ithaca.

The final two elements in the piece, which represent Odysseus’ encounters with Circe and with the Sirens, are more subtle in nature. C  in particular make take a little finding – although the teleport disks located close to each piece should help those who want to visit each element of the installation directly rather then exploring the town.

 Il Folle Volo, La Città Perduta
Il Folle Volo, La Città Perduta

Part of the beauty of this installation is the manner in which each of the pieces is perfectly suited to the environment in which it sits; the blending between them and the default windlight over The Lost Town and the architecture of the town itself, is superb. The multifaceted nature of the pieces not only aid in creating this blending of art and setting, but it also reflects the fact the Odysseus’ legend is also one of many literary facets, both in terms of the telling of the encounters within it, and in the manner in which they are portrayed by Virgil, Homer, Dante, and others down through time.

This multifaceted symbolism is reflected – and extended – in Giovanna’s own description of the exhibit, in which she says, “The work presented in Lost Town is freely inspired to some events in which the man with the multifaceted appearance will prove its capabilities. Odysseus and his journey becomes the symbol of the journey of all men who refuse to be trapped by dogma ropes, conformism and fear and prefer to go further, risking. Everyone can be a Ulysses, when we are ready to take ‘il folle volo’. Is always right do it?”

For lovers of art and mythology, this is an exhibit that is not to be missed.

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The fractal geometry of genesis

Geometries- Genesis
Geometries – Genesis

Opening in September at the Galeria Mexico is a new exhibition by Gem Preiz, featuring more of his remarkable fractal art. Gem kindly sent me a personal invitation to preview the new exhibition ahead of the opening, and I was only too happy to pop along and take a look.

Geometries – Genesis presents a display of two distinct halves bound together by a common theme: humanity’s quests for knowledge and understanding, and where it might eventually lead us.

The first part of the display – Geometries – presents seven pieces of Gem’s art which all of a distinctly linear composition, and which are presented in a white room. Each piece of art is governed by Euclidian rules, such that, as Gem describes them, “the parallel lines join only in the infinity and where the shortest way between two points is the straight line.”

Geometries- Genesis
Geometries – Genesis

Even without this description, the depth of perspective within each of the pieces on display is clear; one is not so much looking at them as looking into them. It is as if each one is a window looking out over a vista of light and colour; a feeling heightened by some of the pieces having echoes of architecture about them, as if one is looking down upon futuristic high-rise buildings while passing overhead.

Not that the pieces are intended to represent buildings; rather they offer the infinite to us, and as such translate themselves into brightly lit highways stretching off into the future, a window of colour with the promise of knowledge and understanding yet to be found, opening off of the whiteness of all that we have learnt and absorbed to date.

Geometries- Genesis
Geometries – Genesis

Upstairs, in the second part of the exhibit, we find Genesis, and the differences couldn’t be more apparent. Here, in a blackened room, sit seven more pieces of Gem’s fractal art; these all depicting planets forming against a stellar blanket of stars, sitting under a slowly rotating galaxy, small worlds and Moons painted with images from Google Earth suspended in the spaces between them.

“These pieces,” Gem told me, “evoke the creation mysteries which remain beyond human knowledge, way more complex than our usual geometrical rules.” And they do; each image in this section is deeply evocative. Mathematics and digital processing may have created each of the worlds being formed in the seven paintings, but looking at them, it is hard not to imagine each world cradled in that hands of a Creator, its form being gently shaped and rolled, order emerging from chaos.

Geometries- Genesis
Geometries – Genesis

The idea of creator runs deeper still. As digital creations, each of these seven worlds has been authored, their creator being the artist himself. Thus the pieces resonate further, the comparisons between the work of the artist and the idea of a creative force behind the very universe itself become interwoven; there is majesty here.

Taken individually, Geometries – Genesis present two remarkable exhibitions of fractal art on their own; together they present a single whole which, while comprising two unique perspectives and styles of painting, are unified in both their form and in their representation of our civilisation-spanning quest to know and to understand, and – as Gem reminds us, the fact that Nature is not so simple to decipher as we may have once thought.

Geometries – Genesis opens on Monday September 1st, and will remain at the Galeria Mexico through until the end of September, alongside a number of other exhibitions hosted at the region-wide gallery as a part of FIAT – the Fine Arts Tour of 2014.

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On a high in My Space

My Space
My Space – LEA24

My Space, which officially opens on Friday August 29th at 13:00 SLT (with a concert by Ultraviolet Ultra from 14:00 SLT), is the latest installation by Betty Tureaud and a part of the AIR round 7 offerings. I had the opportunity to pay the installation a visit at the start of the week, and I have to say it’s …. interesting.

There are of course Betty’s trademarked vivid colours throughout, and much of the piece is interactive; but quite what it is, is hard to define – other than having a strong element of fun about it and most likely being a place enjoyed when visiting with others.

My Space
My Space – LEA24

At the landing point, you’re furnished with a set of simple instructions: grab a rocket hat, ride the flying saucers (or use the teleport squares), rise up through the various levels of the installation and then grab a parachute (a Cubey Terra e-chute), and ride back down.

The rocket hat isn’t actually vital to proceedings, although donning it will give you a foretaste of what is to come: touch it, and you’ll “launch” and start floating around and performing acrobatics against the bright background of your surroundings. To get up higher, you can either attempt to sit on one of the aforementioned rising flying saucers, or touch the green squares and teleport up between the various levels. Riding the flying saucers will set you dancing, while using the teleport squares is probably the easiest way of getting between the levels.

My Space
My Space – LEA24

Most of the levels offer something to do, be it dancing, floating, swimming with jellyfish-like creatures, and so on, and each level also has a parachute dispenser for those wishing to get down to the landing point. Right at the top of the installation is what I believe to be the dance floor and stage for the opening concert, where one can dance on the floor area or up on one of the hovering flying saucers. The picture at the top of the piece shows the stage area, and hopefully also gives the scale of the place; you can just see two of us dancing on the saucers.

To get down, one can either fly or use the aforementioned free parachutes. Simply wear one of the latter, step off a level and type “pull” in chat as you fall to open the ‘chute. Steering is best done in Mouselook when looking down (via the mouse) and using the cursor keys. Dropping down through the centre hole in the dance floor will take you through the middle of the various cones which form each of the levels, although careful steering is required, as you can “land” on the walls of the cone, re-packing your parachute in the process, something which will leave you falling. Should this happen, just type “pull” again to open the ‘chute once more.

My Space
My Space – LEA24

As noted at the start of this piece, defining My Space isn’t easy. The colours certainly give it a psychedelic feel, and the flying saucers, floating jellyfish, dancing on a rotating, spinning gold disk in defiance of gravity, certainly add to the “trippy” feeling one gets.  This feeling is perhaps further enhanced when parachuting through the centre of the cones on your way back down (particularly if you aren’t showing your avatar when in Mouselook and you’re not wearing any mesh), when the colours can become somewhat entrancing as they drift and spiral by.

Overall, and as also noted, this is a piece that is perhaps best enjoyed with others. Betty has also indicated that she may well add to the piece throughout its run at LEA24, which will be until the conclusion of this round of AIR grants in December.

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