A safari through a Critter Crater in Second Life

LeLoo’s World Critter Crater, June 2025 – click any image for full size

Three million years ago (more or less!), a volcano estimated to be up to 5,800 metres tall and within what is now Tanzania, Africa, blew its top and collapsed in on itself. Today, the remnants of massive eruption form the Ngorongoro Crater. Located 1,800 metres above sea-level, the crater floor covers an area of 260 square kilometres and sits over 600 metres below the surrounding crater walls. It stands as the world’s largest inactive, intact and unfilled caldera crater, and in 2013 was made one of the Seven Natural Wonders of Africa.

The crater sits within the Ngorongoro Conservation Area (NCA), itself a UNESCO World Heritage Site. Directly abutting the Serengeti National Park, the NCA forms a part of the Great Migration trail, a circular route an estimated quarter-million zebra, 1.7 million wildebeest, almost half a million gazelle and hundreds of thousands of other African game follow annually. As such, the NCA – and Ngorongoro Crater – is home to a rich diversity of animal life (together with birds), and is a major tourist destination, attracting 500,000 visitors a year.

LeLoo’s World Critter Crater, June 2025

The Crater is also the inspiration for the latest iteration of LeLoo’s World, Critter Crater.

Embark on a breath-taking tour of a crater inspired by Tanzania’s iconic Ngorongoro Crater, where adventure unfolds in exhilarating ways. Whether you choose a rugged jeep tour or take to the skies in a silent glider, you will be met with a landscape brimming with untamed beauty. Or, take the zipline ride into the heart of the crater, where you can explore on foot. Many scenic vistas await at every turn, offering the perfect backdrop for capturing those cherished summer memories.

– LeLoo’s World: Critter Crater description

LeLoo’s World Critter Crater, June 2025

Obviously, trying to recreate an entire caldera in SL isn’t really feasible; however, working with just half a Full region, Leloo (LeLooUlf) has done a remarkable job in providing hilly, rugged terrain backed by tall peaks, complete with its own small-scale crater with an animal watering-hole covering part of the floor. In addition, the landscape extends beyond the crater, presenting elements that might be taken as the shores of one of Tanzania’s may lakes (Lake Manyara, perhaps, given its proximity to NCA?) and a little hint of plains land.

The Landing Point sits on the crater rim, close to the eastern end of the region, and immediately reveals this is a setting with a lot to do as well as see. There’s a zip line to carry visitors down into the crater, passing over the watering hole in the process (itself a nod to the lake within Ngorongoro Crater?). Or, for those who prefer, there is a microlight air-tour with a very appropriate name given its somewhat Heath Robinson look: the Rickety Cricket. Best enjoyed in Mouselook, it offers a nice eagle’s eye automated tour of the setting (you don’t fly it yourself), lasting 4 minutes.

LeLoo’s World Critter Crater, June 2025

If zipping and taking an aerial tour don’t appeal, it is also possible to circumnavigate the crater rim. Doing so offers a full view of the setting, together with steps down into the crater or out to the land beyond the crater’s walls. And, as an aside, those taking the walk should keep an eye out for tour jeeps, which also use a part of the crater rim, and also for the opportunity to take your photo with a couple of the locals!

The start of the jeep tour can be found in the lowlands west of the crater, alongside the local market. Like the microlight tour, this is automated, and will last some three minutes, and, again like the microlight, is suitable for individuals and couples / pair.

LeLoo’s World Critter Crater, June 2025

In terms of the wildlife within Critter Crater, this is – like it’s real-world inspiration – a rich variety to be found: elephants, lions, giraffe, leopards, hippos, gazelle, African buffalo, hyenas, zebra, crocodiles and more. There are even some interesting characters not generally native to Tanzania to be found in the form of tigers, stoats and sloths, all of whom offer a curious little twist to the setting. The birds and wildfowl are also diverse, with flamingos being the most numerous.

There are multiple places where visitors can take a seat and relax, both up high and down low. Those feeling darling and float among the animals at the main watering hole – even right up close to hippos, despite their nature. If this doesn’t appeal, there bathe can also be found in the pool close the waterfalls in the western part of the setting, whilst fishing can be found just of the western coast.

LeLoo’s World Critter Crater, June 2025

Speaking of the western end of the setting, there is a house located up on a high plateau there. The land is labelled as Katie’s Home, and I’m not sure if it is public or private, as there are indications it might be either (e.g. being on its own parcel whilst having sign boards in the grounds offering visitor teleports to the air and ground tours). There are no signs to suggest it is private, and the grounds are where a couple of the local tigers might be found. I’d therefore suggest that if you wander up to it in search of the tigers, keep out of the house, just in case!

I admit that I personally found the environment settings perhaps detracted from the beauty of Critter’s Crater (I opted for setting with more of a HDR lean when exploring / photographing), but that’s a minor personal preference. The flipside is there is no mistaking the attractiveness of the setting, or the fun to be had in visited and exploring.

LeLoo’s World Critter Crater, June 2025

SLurl Details

2025 SL viewer release summaries week #22

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, June 1st, 2025

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy.
  • This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Outside of the Official viewer, and as a rule, alpha / beta / nightly or release candidate viewer builds are not included; although on occasions, exceptions might be made.

Official LL Viewers

  •  Default viewer: 2025.04 – 7.1.14.15192634334, issued May 25, promoted May 28 – NEW
    • Chat Mentions Type @ then pick a name. To follow: audible alerts and highlight colour pickers.  This does not support generic mentions such as @everyone or @here.
    • My Outfits subfolders: now supports the use of subfolders.
    • Build Floater improvements: increase to scale boundaries; Physics Material Type now updates when selecting linked objects; Repeats per Meter value no longer incorrect for non-uniform sized objects.
    • Hover height: the minimum/maximum is now +/- 3 meters.
    • Snapshot floater: L$ balances can be hidden independently of the rest of the UI.
    • Preference Search bar: general usability and readability improvements.
    • Refer to the release notes for full updates and fixes.
  • Second Life Project Lua Editor Alpha (Aditi only), version 7.1.12.14888088240, May 13 – No Change.

LL Viewer Resources

Third-party Viewers

V7-style

  • Black Dragon for Windows –  5.4.1 June 1 – release notes.
  • Megapahit: 7.1.14.53684 (2025.04) – May 28  – changelog.

V1-style

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

Cica’s Unicorns and Candies in Second Life

Cica Ghost: Unicorns and Candies, June 2025

For June 2025, Cica Ghost brings us Unicorns and Candies; a realm offering a sense of childhood dreams, creatures of wonder and bright, happy colours. It perfectly encapsulates everything found within the accompanying quote from Roald Dahl:

Those who don’t believe in magic will never find it.
Cica Ghost: Unicorns and Candies, June 2025

This is a quote which challenges us to maintain a sense of wonder and to approach life with a childlike curiosity, while expressing the idea that magic is not just about casting spells or supernatural occurrences, but about a sense of wonder, imagination, and the belief that extraordinary things can happen; that magic can come to all of us in many forms – a beautiful moment, a surprising discovery, or the realization of a dream. All we need is to be open to it;  if we allow adult cynicism take over or become too rigid in our thinking, we can so easily miss out on the joy and wonder that life has to offer, in whatever form it might take.

All of the above is perfectly encapsulated in Cica’s build. It is an expression of childhood imaginings and dreams; a place where unicorns can be found, and dinosaurs and snails  converse together and stars fallen from the skies walk hand-in-hand or sit in contentment, where houses are sewn and trees look like strange candy-topped lollypops. It’s a place made for smiling and fun, where you can climb and walk, dance or sit, and which can quite unexpectedly put a bounce in your stride!

Cica Ghost: Unicorns and Candies, June 2025

Just as Dahl’s words inspire us to keep our imagination alive and to retain that child-like curiosity and wonder, so Cica’s installations constantly offer us the chance to do so. They allow us to escape the demands of the everyday and instead, to explore the extraordinary, have fun, to delight in what we see and experience – and to find the magic of a smile or a laugh. To never lose sight of the doorway to the extraordinary our imaginations offer.

So go see Unicorns and Candies. Dance, sit, find the the magic, the unexpected and enjoy.

Cica Ghost: Unicorns and Candies, June 2025

SLurl Details

Unicorns and Candies (Mysterious Isle, rated Moderate)

On a Luna Sea in Second Life

Luna Sea, May 2025 – click any image for full size

Yoyo Collas – he of Borkum fame (which I last covered at the start of the year) – is now back with a new Homestead region design in the form of the rugged, mysterious islands of Luna Sea, assisted in his work this time by AmyDenise.

These low-lying islands, sitting under a misted sky marked by a recently-risen Sun, are home to a plethora of wildlife, and form an interesting and interconnected trio. Between them they are rich in detail, colour and opportunities for exploration, relaxation and photography.

Luna Sea, May 2025

The Landing Point sits on the largest of the three islands, a long finger of west-pointing rock where hardy grass, shrubs and a few headstrong trees with their back bent as if twisted by ocean winds over the years, have gained a toe-hold.

The ground gives the suggestion of a possible volcanic origin, which together with some of the mammals present – notably the walrus and grey seals – suggesting the islands could be a remote part of the High Arctic Large Igneous Province; not that anywhere in SL has to be based or inspired on any actual physical world location, this is just a game I like to play in the hope of additional sparking imaginations. A colony of eared seals has also come ashore close by the Landing Point, further suggesting a north Atlantic vibe to the islands (although eared seals can in fairness be found the world over).

Luna Sea, May 2025

This island is dominated by three structures. Two are built out over the waters between it and the southern island, and the third –and largest – raises itself over the island’s high point on study legs – although “high point” is here a relative term, it being little more that a hump of rock at towards the island’s eastern end and sitting just a little above the island’s general elevation.

Reached via stairs leading up to a central covered deck, this large unit forms a comfortable home sturdily built in steel and wood, the decks available on three sides offering commanding views to the west, north and east. It does not appear to be a private residence, but open for visitors to enjoy, the décor perfectly put together by AmyDenise.

Luna Sea, May 2025

The two buildings built out over the water share a common deck. They stand as a pair of artist’s studios and the local café offering refreshments on the seaward part of their shared deck; just be prepared to share your nibbles with the local kitties! This deck also offers sheltered moorings for boats visiting the island. In addition, a large fishing trawler sits alongside, whilst pedal boats are tied-up below one of the studio units. Access to the majority of these moorings from the eastern ends of the island is prevented courtesy of the pier bridge connecting to the second largest island – although this pier can (and does) also offer places where boats can be brought alongside and moored.

Roughly half the size of the main island, the second isle is more of a bump of granite shingle rising from the surrounding waters. Again, shrubs and grass cling to it, together with a single tree. However, its most striking feature takes the form of two large huts.

Luna Sea, May 2025

These look as if some giant hand has taken the hull of a wooden ship and planted it keel-side up on the island, before using a cleaver to slice it neatly into two halves, then moving them apart. They are set as a surfer’s retreat and workshop, and thus suggest a further geographical influence for (and mystery to) these islands. A further geographical mix is added by the presence of several giant turtles, monitor lizards and red-crowned crane (whose height strongly suggests they will brook no argument from mere humans!).

The third island lies to the north side of the region, barely off the coast of the main island. So close, in fact, it is connected by a short, low wooden bridge passing over a narrow neck of shallow wetland, suggesting that it one time the two were once a singular landmass. Further shallows lie to the west, extending both to the main island and out to where a trio of massive wind turbines stand as sentinels watching over the setting. With nets staked out across their length and breadth ready to herd fish into their various traps, the nets have become a feeding ground for egrets, seagulls and heron.

Luna Sea, May 2025

Largely comprising igneous shingle, this smallest of the three islands has a single blunt thumb of a thumb-tip of rock poking upwards, capped by the most extraordinary structure. Resembling a recently-landed space vehicle, it is reached via step hammered into the rock on which it stands, its upper level marked by four large, leaf-like hatchways folded back to reveal its interior. Here can be found a celebration of the island’s most mysterious inhabitant, and the one which perhaps brings visitors to the islands’ shores: actias luna, the luna moth (aka the American moon moth).

A mysterious silence reigns on a remote, mist-shrouded island of black sand and jagged rocks. Sharp cliffs rise from the sea like ancient sentinels, and strange, silvery plants grow among glittering lava rocks. This is where the Luna Moth lives—a rare, luminous creature with moon-coloured wings that only appears at night. Its silent flight seems to pierce time and space, as if guarding the dreams of the island itself.     

– Yoyo Collas’ description of Luna Sea

Luna Sea, May 2025

This is not the only place these North American moths might be found; at least one pair are hiding in plain sight on one of the islands. However, I’ll leave it to you to find them and the little family of meerkats which has also made the islands its home 🙂 .

Beautifully conceived and executed, Luna Sea is a highly rewarding visit – so do be sure to hop over and explore!

SLurl Details

Love is a Stranger in Second Life

The Annex, Nitroglobus Roof Gallery, May 2025: YO – Love is a Stranger

Having opened on May 12th, 2025 for a (roughly) two-month run, Love is a Stranger is an evocative exhibition of black and white photography by – YO – (yoasa) being hosted by Dido Haas within the Annex of Nitroglobus Roof Gallery. Dido notes that the first time she came across YO’s work, she was immediately drawn to it, such was the emotive – almost physical  – strength with the images. Given this is also my first exposure to YO’s work, I can understand why she felt so drawn; working in monochrome brings a depth of raw humanity to their work, carrying within it a persistence of passion that is enthralling.

Colour brings joy to the eyes – but black & white reaches the heart.

Yo(asa)

The title of the the exhibition – which features eighteen marvellously composed and processed pieces – is taken from the song of the same name by Annie Lennox and Dave Stewart, aka Eurythmics, and which formed the opening track of their second album Sweet Dreams (Are Made of This). 

The Annex, Nitroglobus Roof Gallery, May 2025: YO – Love is a Stranger

The lyrics, penned by Lennox, sought encapsulate the dichotomic relationship of love and hatred – so often two sides of the same coin – by putting opposites together, expressing how one can lift you up, lead you forward, whilst the other is just awaiting the opportunity to cut you down through doubt, confusion, and more; and where one can be so glamourous and appealing, with the other lurking just beneath with cruelty and unkindness; the promise of both, when taken together, equally rich and false.

To be honest, with one or two exceptions, I did not see many parallels between Lennox’s intent and the images YO presents – and if they are present, the failure to see them is purely mine, and not that of the artist. What I did find, however, are images that are simply breath-taking in their emotive depth and resonance; pieces beautifully focused and framed as an ode to the fickleness of love itself.

The Annex, Nitroglobus Roof Gallery, May 2025: YO – Love is a Stranger

Each picture is a masterpiece of visual storytelling, conveying a richness of desire, loneliness, loss, need, innocence, uncertainty. These are all emotions common to love. We all want to be loved, to be in love, and feel the same in return: to feel wanted cherished, desired. Yet love itself is mercurial; even in the midst of all the the sense of fulfilment, of finding that desire and cherishment in the eyes and arms of another, so too can it all too easily give forth doubts, take away the comfort as easily as it provides. It can turn thoughts of certainty and contentment into those of incertitude, and feelings of warmth to those of uncertainty.

Thus, we become alone in thought and trapped contradictions, literally and figuratively wandering; driven, perhaps to feel the very world around us is alien or as if the feelings that at first lifted us, made us feel a part of something so easily turn to feel apart from everything; standing outside and looking in. We have discovered that love itself has turned from welcoming friend to a complete stranger.

The Annex, Nitroglobus Roof Gallery, May 2025: YO – Love is a Stranger

All of this is conveyed within YO’s images, and quite powerfully and evocatively so. It is, in short: an absolutely exquisite collection.

SLurl Details

2025 week #22: SL SUG meeting

Memories of Spring, March 2025 – blog post

The following notes were taken from the Tuesday, May 27th, 2025 Simulator User Group (SUG) meeting. They form a summary of the items discussed, and are not intended to be a full transcript. The notes were taken from my chat log of the meeting. No video this week.

Meeting Overview

  • The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
  • These meetings are conducted (as a rule):
  • Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Simulator Deployments

  • There are no planned deployments to any channels this week, only restarts.
The team has been working on a lot of backend work getting things rebuilt for a more modern artifact management solution (think: rebuilding docker containers, libraries, etc.) –this is ongoing work. We also are doing more invisible work updating hardware to a newer configuration.

– Signal Linden

SL Viewer Updates

In Brief

  • A useful Feature Request: Log in Screen: “Region Offline” or “Region Restarting” warning prompt – vote!
  • A question on whether or not a viewer should expose the channel llDialog is operating on, or whether that is private information. Short answer: no it is not private; it’s in the viewer.
  • A debate as to how many regions run on a simulator and how many simulators run on a server, after a claim was made it is not 1:1:1.
    • Leviathan Linden: SL runs one Region per Simulator process. The actual Server (machine) runs multiple Simulators.
    • Monty Linden: the old 1/core vs 4/core is long gone – departed with uplift.
  • Confusion was voiced about region crossings and the idea that an avatar’s inventory is “handed over” between regions. This is not the case; only object inventory (scripts in your attachments) is transferred.
    • The confusion may have arisen by conflating issues of inventory size causing issues at log-in (which the Lab has been investigating) with the idea that the same is true for region crossings.
  • WebRTC “switch on” is still being held – currently because it still needs some bugs fixed; LL is looking to get the infrastructure sorted for a wider deployment across regions and is also looking at performance optimisations (as well as the issue of around 21% of Firestorm users not running a WebRTC capable version of that viewer).
  • A lot of general chit-chat about myths, frame rates, PBR and its impact on older hardware, why the avatar count in the Destination Guide tend not to match the actual count in the region (because people can come and go quickly / time is required for the simulator to forward the information to the relevant service handling the DG and for it to be processed and displayed; updates to the DG are not real-time), and science fiction series (sorry, you had to be there).

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.