Coffee at a forest retreat in Second Life

Le’eaf Forest Retreat, September 2023 – click any image for full size

Earlier in September I received an invitation from Teagan Lefevre to visit her latest region build at Tilheyra (see: An everglades autumn at Tilheyra in Second Life). At the time, I noted from her Profile that she and her SL partner Cayleigh Lefevre (Cayleigh Aurelia) also had a new (at least to me) location on Heterocera where they’d set-up another picturesque setting for people visit, with the attraction (again, at least for me, of being home to a coffee house).

Occupying a 5,520 square metre parcel to the south-west of the continent (itself home to a fair few of the cafes I’ve written about in these pages), Le’eaf Forest Retreat is – as is always the case with designs by Teagan and Cayleigh – picturesque, engaging and – as if it really needs saying – exceptionally atmospheric and decidedly photogenic.

Le’eaf Forest Retreat, September 2023
Once a bustling train depot of adventurers, the Le’eaf Forest Retreat has been reclaimed by Mother Nature and of course caffeine. An umbrella waits for your arrival as you wander through the rain, seeking shelter and a warm beverage.

– Le’eaf Forest Retreat About Land

Sitting in the arms of the junction between Atoll Road and Mock Heather Road, Le’eaf Forest Retreat is marked to the south by a stream tumbling downslope from the mouth of an old tunnel and into the formal lines of a canal just before it is in turn swallowed by another tunnel. Just a little up from this, with what remains of the old railway line mentioned in the About Land description, most of it now gone and replaced by roughly hewn trail which may – or indeed, may not – mark where the tracks might have once lead.

Another natural trail climbs gently upwards from the canal, crossing the one which may have once carried the single line track as it paralleled the water, and then continues up to what remains of the depot building itself – the largest structure within the parcel. Bordered on one side by what remains of an old ticketing station and another spur of train track, the old depot now sits as a café boasting strong coffee for those seeking it and with plenty of seating to be had for patrons – including bench seats which look as if they might have originated as seating within cabins on a first-class rail carriage.

Le’eaf Forest Retreat, September 2023

To one side of its length, the café connects to the old ticketing hall via an old ticket office-come-waiting-room, now clearly no longer used as such but which has a couple of Japanese automated ticket machines – most likely brought to the old depot to act as décor more than anything else. Above the ticket kiosk and on a small mezzanine level overlooking the rest of the café is a further seating area where a large wall mural and posters celebrate rail travel and the allure of visiting far-away places.

For those who don’t mind getting a little wet once they’ve purchased their refreshments – Le’eaf Forest Retreat sits within a rainstorm of near tropical rain forest proportions – what’s left of an old brick outbuilding has been converted into a cosy snug, complete with movie projector and a brazier alive with the flames of a warming fire.

Le’eaf Forest Retreat, September 2023

All of this sits within a landscape which has been put together to suggest both the encroachment of nature on humanity’s endeavours and also a wild, but still managed garden with blooms of colour and little corner delights tucked away and awaiting discovery by those who can to brave the humid downpour to wander the short paths around the depot, perhaps meeting some of the local wildlife along the way.

Such is the design of Le’eaf Forest Retreat that it really doesn’t require much of a description here – it speaks for itself from the moment you arrive. And if you happen to be someone who has not previously visited designs by Teagan and Cayleigh, do be sure to accept the note card which is offered on arrival, as it has a lot of information on their other builds together with  their partnership with The Nature Collective and about live events they host.

Le’eaf Forest Retreat, September 2023

All in all, a pleasant pace to spend time, the rain and mist giving Le’eaf Forest Retreat a sense of isolation and introversion which is as engaging as the physical aspects of the location.

SLurl Details

2023 SL SUG meetings week #38 summary + MFA enforcement

Evergreen, July 2023 – blog post †

The following notes were taken from the Tuesday, September 19th Simulator User Group (SUG) meeting. They form a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Meeting Overview

  • The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
  • These meetings are conducted (as a rule):
  • They are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Server Deployments

  • On Tuesday, September 19th, SLS Main channel was updated to simulator update 6113592855 (aka “Dog Days”), previously on the majority of the RC channels. This update includes:
    • The unbinding of the Experience KVP database read / write functions from land (users will still require an Experience to access the KVP database).
    • A scripted ability to set CLICK_ACTION_IGNORE, allowing an object to be clicked-through to reach an object behind it – a flag supporting this is included in the Maintenance U RC viewer promoted to Release status in week #34.
    • PRIM_CLICK_ACTION is added to llSet/GetPrimParams so you can set the click action on prims in a linkset.
  • On Wednesday, September 20th, the RC channels will be restarted without any change to the simulator version.
  • Monday, September 18th saw AWS experience issues which also affected SL. These are believed to have been rectified.

Viewer Updates

No updates to the official SL viewers at the start of the week, leaving the current list as:

  • Release viewer, version 6.6.14.581101, promoted August 23.
  • Release channel cohorts:
  • Project viewers:

Note: the alternate viewer page also lists “Win32+MacOS<10.13 – 6.6.12.579987” as an RC viewer. However, the Win 32 + pre-Mac OS 10.13 was promoted to release status on July 5th, and viewer version 6.6.12.579987 points to the Maintenance S viewer, promoted to release status on May 16th.

Viewer MFA Enforcement

As I noted in my summary of the Friday, September 1st, 2023 TPVD meeting, Linden Lab is moving to enforce MFA through the viewer for all users who have opted-in the the Multi-Factor Authentication process. 

This move has now been made, as announced in an official blog post for Tuesday, September 19th, 2023. But what does it mean? Well, essentially this:

  • All users who have opted-in the MFA will only be able to log-in to Second Life using a viewer with the necessary MFA support.
  • It does not mean all users must use the authentication process; MFA as a whole remains optional – but very advisable, given the added security it provides.
  • Should anyone who has opted-in toe MFA find they are unable to log-into SL via a viewer due to problems with the MFA process, they should file a support ticket to have their MFA status reset.

Please refer to the blog post noted above for additional information.

In Brief

This was another Solstice music event meeting, so outside of the above, nothing of consequence was discussed in terms of simulator / server updates, etc.

 

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.

2023 SL viewer release summaries week #37

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, September 17th, 2023

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Release viewer,  version 6.6.13.580918, formerly the Maintenance U(pdate) RC viewer, version 6.6.14.581101, promoted August 23.
  • Release channel cohorts:
    • Maintenance W RC viewer, version 6.6.15.581670, issued September 11.
  • Project viewers:
    • No updates.

Note: The Alternative Viewers page appears to have suffered a hiccup, listing version 6.6.12.579987 as the “Win32+MacOS<10.13” RC viewer.  However, the Win 32  + Pre-MAC OS 10.3 viewer was actually version 6.6.13.580794, promoted to release status on July 5; 6.6.12.579987  was the version number assigned to the Maintenance S RC viewer promoted to release status on May 16th.

LL Viewer Resources

Third-party Viewers

V6-style

  • No updates.

V1-style

  • No updates.

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

A Triple Sweet Café in Second Life

 Triple Sweet Café, September 2023 – click any image for full size

I’ve been back on my café-hopping again of late, with a recent stop being that of Triple Sweet Café, designed and operated by Nisha Nebula (StarfireNebula).

Located within a Homestead region and sitting on the largest of five islands located therein, the Triple Sweet Café would – but for the trees which form the island’s major occupiers – offer a commanding view out over the waters towards two of the other four islands. It would also provide a broke of the island’s foreshore, where a dock points out from the land, a place where rowing boats await those who fancy taking a trip out on the water. However, should you opt to do so, please note that with the exception of the little island closest to the café’s (and linked to it via a humpbacked bridge), the small islands are private residences, so please do not approach or explore without permission.

 Triple Sweet Café, September 2023

However, as noted above, the café is screened from the westward island by trees and they climb up the rugged hillside to its flat top, giving the café and its aged terrace and foreland a cosy sense of privacy and detachment; marking them as a place where people can come and forget worries and upsets and simply relax and let the time pass without care.

The converted cottage in which the Triple Sweet is located is the only building on the island. It offers a snug main room complete with a counter where coffee and pastries might be purchased and comfortable armchairs and sofas sit around an open fire – something likely to prove popular with visitors as the nights start to drawn in here in the northern hemisphere.

 Triple Sweet Café, September 2023

A second little snug space sits above, on a half-floor reached via a spiral stairway. Should the main room, with its armchairs and tables and chairs prove to be a little busy, a connecting hall offers the way to a glass-roofed side room. This also offers comfortable armchairs before a fireplace, together with counter seating. It’s a genuinely warm, friendly place, whilst the old terrace outside the front door has seating for those who enjoy coffee and sunshine.

The café shares the hilltop with a wooden deck presented as an event space; dances are available for the romantically-inclined, while tables to one side offer further places to sit and enjoy a drink and a nibble.

 Triple Sweet Café, September 2023

Nor is sitting in or close to the café the only options for visitors to the island. Follow the steps at the front of the café’s grounds to the lowland area, and it will not open lead to the small dock mentioned above, but also opens the way to most of the other places where people can sit and cuddle or chat and pass the time. One of these – the little campsite – has a path curving away to it to where a second set of steps descend the hill from the café to reach the stone bridge as it hops of the water to the little island I also referenced above.

Low-lying and circular in nature, the island is home to ruins of an equally circular form. What they may represent is up to the imagination, but with the surrounding trees and flow of vines over the stonework, it forms another place of romance for dancers, the fountain at its centre completing the attraction of this quiet location.

Triple Sweet Café, September 2023

Like many places in Second Life, Triple Sweet Café is dressed for the Autumn / Fall, with many of the trees around the café heavy with leaves turning brown, gold and red, while some of the leaves having decided to make the jump for the ground, where the colours also reflect the time of year, even as racoons and squirrels roam. Also given the time of year, the trappings of Halloween have started to appear, both indoors and out.

Highly photogenic and finished with a fitting local soundscape, Triple Sweet Café makes for an inviting and engaging visit. Now, if you’ll excuse me, I have a coffee and a cinnamon roll with my name on them 🙂 .

 Triple Sweet Café, September 2023

SLurl Details

Art and a coffee in Second Life

LiThO – The Tiny Art(ist) Gallery

Two of the things I can appreciate in life are coffee and art. When it comes to the former, I take pride in being both an appreciator and a creator; I very much believe in the “old” saying life is too short for bad coffee, and always enjoy a well-made cup and genuinely enjoy making my own from beans to cup (by way of automatic prosumer coffee maker or a Cafetiere / French Press or a Moka pot, depending on mood / company). When it comes to the latter, however, I’m strictly an appreciator because I can neither draw nor paint. 

However, with LiThO Gallery I’ve found that I can enjoy both – and can combine my coverage of the arts in SL with my occasional series of cafés and coffee houses in Second Life whilst also making my way back to the Corsica South Coasters community, which I’ve also written about on numerous occasions (most notably in covering exhibitions at NovaOwl Galleries). Sub-titling itself the tiny art(ist) Café, LiThO offers a neat little play on words whilst also fulfilling its primary purpose: a place to relax and enjoy art.

LiThO – The Tiny Art(ist) Gallery

The play on words – as the notes from owners Lizzy Swordthain and Tom Willis available from the café’s terrace explain – first off takes the short-form of lithography, the planographic method of printing developed by author and actor Alois Senefelder, and most frequently used initially for musical scores and maps. In the second, it is a tease on their SL names. It occupies one of three parcels the couple have developed, the one alongside the café offering an open-air event space (although the café also has one of its own up on the roof and reached via stairs to one side of the building). The reaming parcel, to the rear of the café, is a private home, the two separated by the gully and bridge – the latter marking the limit of public spaces.

As a gallery space, the café hosts modest exhibitions in casual boutique style. Pieces from the invited artist are displayed the the two covered wings of the terrace and on the walls of the café’s rooms. At the time of my visit the gallery was playing host to an exhibition of Second Life landscapes by Michiel Bechir  – an artist whose work is always worth seeing. It opened on September 3rd, 2023, so has a while to run for those wishing to visit without feeling rushed. The select of pieces – 15 in total are well-suited to the ambience of the café and offer engaging views of some of Second Life’s most popular public regions, past and present.

LiThO – The Tiny Art(ist) Gallery

Cosy and nicely presented, LiThO makes for an easy-going visit, and the trails and paths around it offer opportunities for exploration.

SLurl Details

2023 SL SUG meetings week #37 summary

The Shambles, July 2023 – blog post

The following notes were taken from the Tuesday,  September 12th Simulator User Group (SUG) meeting. They form a summary of the items discussed and is not intended to be a full transcript. A video of the entire meeting is embedded at the end of the article for those wishing to review the meeting in full – my thanks to Pantera for recording it.

Meeting Overview

  • The Simulator User Group (also referred to by its older name of Server User Group) exists to provide an opportunity for discussion about simulator technology, bugs, and feature ideas.
  • These meetings are conducted (as a rule):
  • They are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

Server Deployments

  • On Tuesday, September 12th, SLS Main channel was updated to simulator update 581292, previously on the majority of the RC channels.
  • On Wednesday, September 13th, the “Dog Days” update should be deployed across all RC channels. This update includes:
    • The unbinding of the Experience KVP database read / write functions from land (users will still require an Experience to access the KVP database).
    • A scripted ability to set CLICK_ACTION_IGNORE, allowing an object to be clicked-through to reach an object behind it – a flag supporting this is included in the Maintenance U RC viewer promoted to Release status in week #34.
    • PRIM_CLICK_ACTION is added to llSet/GetPrimParams so you can set the click action on prims in a linkset.
    • It was noted that as LL has “changed some of the tools that we use for simulator builds … the version number is now longer”.

Viewer Updates

No updates to the official SL viewers at the start of the week, leaving the current list as:

  • Release viewer, version 6.6.14.581101, promoted August 23.
  • Release channel cohorts:
    • Maintenance W RC viewer, version 6.6.15.581670, September 11.
    • glTF / PBR Materials viewer, version 7.0.0.581684, September 8.
    • Inventory Extensions RC viewer, version 6.6.15.581692, September 8.
    • Emoji RC viewer, version 6.6.15.581551, August 31.
    • Maintenance V(ersatility) RC viewer, version 6.6.15.581557, August 30.
  • Project viewers:

Note: the alternate viewer page also lists “Win32+MacOS<10.13 – 6.6.12.579987” as an RC viewer. However, the Win 32 + pre-Mac OS 10.13 was promoted to release status on July 5th, and viewer version 6.6.12.579987 points to the Maintenance S viewer, promoted to release status on May 16th.

Potential for Improving Vehicle Control Options

Further to recent meetings, Leviathan Linden gave the following update.

Last week it was suggested (although I missed it, Signal later pointed it out to me) that instead of using a new specific library for detecting devices we should use SDL (Simple DirectMedia Layer) since it is already used by various 3rd party viewers for Linux support. So, I’ve gone ahead and starting walking that road, FYI. This will bring the official SL viewer closer in compliance to some 3rd party viewers and won’t add a new dependency.

This led to an interim agreement that the API could be analog_control, and a discussion on the control events it should recognise / support, how the data should be transmitted, etc. This conversation commenced during the last 20 minutes of the meeting and continued through until then end.

In Brief

Please refer to the video for:

  • A potential issue with llRezAtRoot generating unexpected results.
  • Rider Linden indicated he’d like to implement an extended rez function similar to BUG-233084 “Rez function with prim properties, primarily for projectiles”, “soon”.
  • a discussion on llkeyframedmotion. and whether or not an object using can reliably differentiate between “I stopped moving because I ran out of keyframes” and “I stopped moving because someone with edit perms selected me”, which broadened into a discussion on kfm objects.

† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a rooftop of people every week. They are taken from my list of region visits, with a link to the post for those interested.