“Nude” at Nitroglobus in Second Life

Nitroglobus Roof Gallery, January 2025: Kitten – Nude

In modern times, nudity in art – particularly photography – tends all too often conjure images leaning towards the pornographic, or which are at least intended to titillate. Yet the history of the female nude, from art through to photography, is both ich and varied, and has been accepted differently by various cultures and societies down the ages in reflection of the social norms of each.

As well as being associated with the more risqué / erotic, female nudity in art can be linked to  subjects as broad as the study of anatomy through depictions and interpretations both religious and mythological to the expression of ideal beauty and aesthetic perfection. But there is another aspect of of female nudity in art: the expression of vulnerability – even of innocence.

Nitroglobus Roof Gallery, January 2025: Kitten – Nude

This is very much the case with Nude, the opening exhibition for 2025 at Dido Haas’ Nitroglobus Roof Gallery. The work of Kitten (Joaannna), this is a stunning selection of pieces which are both highly personal – as Kitten notes – and which again demonstrates her skill in presenting images that are both marvellously artistic and highly emotive.

I’ve long admired Kitten’s work, and covered a number of her exhibitions, and have always been drawn to her use of monochrome / black-and-white, which she marries with a panoramic format which holds the eye.  Here she uses both, combining them with a considered use of focus and cropping to present a series of twelve utterly captivating studies, each with a story of its own to tell, and most offered in a perfect, minimalist style.

Nitroglobus Roof Gallery, January 2025: Kitten – Nude

Over the five years seen has been involved in photography – which started in 2020, Kitten’s abilities and style has grown in leaps and bounds to the point where  – to me a least – she is one of the foremost visual storytellers in Second Life arts. So much so, that alongside Scylla Rhiadra, she is one of the two Second Life artists I most admire for their ability to inhabit their work with a strength of narrative, meaning and emotion.

In this, Dido herself deserves acknowledgement; she has the ability to challenge artists to move outside of their comfort zones, to experiment, to reach into new areas of expression. Since first being challenged by Dido in 2022, Kitten has grown immeasurably in her ability to express through her art, and Nude perhaps represents her latest pinnacle, revealing not just her avatar as a nude, but her own vulnerability.

Nitroglobus Roof Gallery, January 2025: Kitten – Nude

An altogether exquisite exhibition, one which deserves time to see and consider.

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2025 SL viewer release summaries week #2

Logos representative only and should not be seen as an endorsement / preference / recommendation

Updates from the week through to Sunday, January 12th, 2025

This summary is generally published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:

  • It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog.
  • By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
  • Note that for purposes of length, TPV test viewers, preview / beta viewers / nightly builds are generally not recorded in these summaries.

Official LL Viewers

  • Release viewer: version 7.1.11.12363455226. formerly the ExtraFPS RC, dated December 17, promoted December 19 – No change.

LL Viewer Resources

Third-party Viewers

V7-style

  • Black Dragon for Windows version 5.2.2 (PBR) January 8, 2025 – release notes.

V1-style

  • Cool VL viewer Stable branch: 1.32.2.31, January 11, 2025 – release notes.

Mobile / Other Clients

  • No updates.

Additional TPV Resources

Related Links

A sense of Malice in Wonderland in Second Life

Malice in Wonderland, January 2025 – click any image for full size

I’ve covered a lot of regions inspired by, or in tribute to, Lewis Carroll’s Alice books. There are several reasons for this; such regions are oft highly imaginative, for example; I also particularly enjoy much of the nonsense and quirkiness with the stories, which helped end a period of literature in which it was believed all children’s stories should be didactic rather than being entertaining, and they are rich in allusions and symbolism. So, when I came across a region with intriguing name Malice in Wonderland, complete with an equally engaging description:

Not quite Wonderland, the place perhaps where Alice gave into her Malice? This destination is a fantasy, sci-fi, post-apocalyptic, wonderland. Swim with mermaids, drink at the Cantina, and avoid the rains of the run-down streets. Secrets abound to explore.

– Malice in Wonderland Destination Guide entry

Malice in Wonderland, January 2025

The work of July Foxglove, Malice in Wonderland more than lives up to the rich and enticing mix of of genres and ideas promised it the description; so much so that while there are clear references to Alice and elements of Carroll’s stories, the region contains so much more, such that a better description for the region might be found in July’s Profile:

Malice’s Wonderland 2.0.
Is it finished? never will be – it’s a work of my madness! Its my second avatar! But with many more attachment slots!

– July Foxglove

Malice in Wonderland, January 2025

What is evident as one starts to explore this world sitting under an astounding night sky is that just as it has been born freely of the imagination, so too does it require an open imagination to fully appreciate all it has to offer. Surrounded by a mountainous region surround into which it blends, Malice in Wonderland is not so much a single setting as it is a series of settings – vignettes and chapters, if you will – containing their own story or stories. Many of these are in plain view and easy to find, others are hidden away and require discovery; all of of it quite marvellous to witness and photograph.

To walk through the region in words would actually be pointless simply because it is genuinely a place that should be experienced first-hand. To help people get around, the region has a Stargate-style system of ring transporters with a list of destinations. Most can be reached on foot and by keeping eyes open for ramps, tunnels, elevators and the like; however, several can only be reached via the teleporter system (such as V’s Apartment, the Tardis, the ballroom, for example), so use of it is recommended during visits (accept the system Experience) if required.

Malice in Wonderland, January 2025

Routes (and, one might say the roots) of exploration commence from the Land Point, as one might expect. Taking the form of a subway station, this offers an obvious exit up to ground level, exiting into the rain-drenched setting of a small town which in turn anchors an interconnected archipelago of island floating overhead. However, check the tunnel mouths either side of of the portrait of Malice at the Landing Zone and you’ll discover why I reference “roots”.

A further way of getting around is using the various zip lines dotted around the settings, so its is worth keeping and eye out for them as well.

Malice in Wonderland, January 2025

Within the ground level space it is possible to find a very steampunk Tea Party, bubbling streams, a winter scene, nightclub, a stunning model of a certain spaceship for which I have a lot of affection (and had me singing about not being able to take the sky from me 🙂 ), an X-Wing whose pilot is liable to see his or her insurance premiums go up, the rain-drenched town, to mention a few of the more obvious points of interest. There’s also a tree house and a deep quarry with another series of secrets awaiting under the surface of the water – possibly best reached via the teleport rings.

Above this, the floating islands offer multiple vignettes (including an actual Stargate), reference to popular fairy tales, a floating bridge leading to a manor house where time can be spent – and where two of the zip lines can be found, one leading down into the quarry while another provides an alternate route to the manor house from the other end of the floating islands.

Malice in Wonderland, January 2025

When exploring, keep an eye out for the smaller vignettes, the use of art (2D and 3D) and the rich mix of genres and ideas. As noted I don’t want to go too much into specifics here, as exploring and encountering really is the best way to fully appreciate all this region has to offer, underground, on the ground and above the ground (can you find Mjölnir, for example? Or Cthulhu? How about Little Red Riding Hood?).  However, there is a slight spawn issue with the mini subs, when you find them, which means they may not allow you to sit &require resetting to Guest mode. Keep an eye out as well for the Stargates (upright and laid flat); touching one  will offer URL listing regions – enter a destination using local chat as “/d [region name]”  – without the quotes – to teleport to the region.

I do recommend using the local environment setting when visit Malice in Wonderland, and also in setting aside as much time as possible to explore – even if you split it over several visits, because it really is the kind of place where just as you think you’ve discovered everything, you find something else.

Malice in Wonderland, January 2025

So enjoy!

SLurl Details

Stevie Basevi at BOSL in Second Life

Stevie Basevi at BOSL, January 2025

Like many of us who have become engaged with Second Life, Stevie Basevi  has seen her involvement in the platform grow over the years, branching and flowering in numerous directions; from content creator to estate holder (she has been responsible for the 3-region Sanctuary RP Community, for over 16 years), to working extensively with the American Cancer Society (14 years), One Billion Rising, and Seanchai Library’s Special Projects Creative team.

In all of this her appreciation of, an involvement with, the Second Life art scene has often featured in her in-world activities. As a result of this exposure to the broader community of SL artists, Stevie has come to see in-world photography as a means to explore a new avenue of creative expression, and an opportunity to connect with SL on more of an emotional level as she travels the grid.

Stevie Basevi at BOSL, January 2025

A growing confidence in her work, complimented by studying via the Visionaire Institute, encouraged Stevie to start exhibiting in Second Life for herself, joining in with ensemble exhibitions as well as  presenting her own solo exhibits (and launching her own gallery in 2022).

Several of the latter have been within the BOSL Innovation Pavilion curated by Jamee Sandalwood, which has featured Steve’s work in exhibitions within the main gallery space, as well as a solo exhibition within the smaller (and cosier) Waterfront Café gallery. And it is at BOSL where Stevie now has a new gallery space.

Stevie Basevi at BOSL, January 2025

Located within the region’s shopping precinct, Stevie’s gallery space sits alongside that of Jamie Sandalwood, allowing visitors to witness works by two very excellent Second Life photographers who have each made a name for themselves in landscape photographer (although both Stevie and Jamie’s portfolios cover much more).

For her first display at the new gallery, Stevie presents a collection of images celebrating both winter and the holiday season. These are engaging pieces, presenting scenes we can all appreciate, often offered with muted tones which reflect the season as much as the settings captured within them. From reindeer grazing in the snow to brooks and streams bubbling through snow-frosted landscapes and avenues white with winter’s delights, and which include Santa enjoying a little off-duty fun, these are all pieces ready to engage the eye and offer unique and beautiful views of familiar places within Second Life.

Stevie Basevi at BOSL, January 2025

And when you’ve visited it, why not hop over to her main gallery?

SLurl Details

After the Rain in Second Life

After the Rain, January 2025 – click any image for full size

Note: After the Rain has been updated to become Sous Les Oliviers – read here for more, and the SLurls here have been updated to the new landing point.

Ely (Elyjia Baxton) recently opened a new Full region design entitled After the Rain, and as always with her work, it is an absolute delight to visit, explore and photograph, being packed with detail. It is also a setting with a couple of related venues about to come on-stream, although at the time of my visit, one had only “soft” opened, and the other was still being finalised.

I’ve covered Ely’s work extensively in this blog – all the way back to some of her earliest co-designs, in fact; and it has been an absolute pleasure to be able to witness and share in her growth as a noted and visual region designer in that time, and After the Rain continues to demonstrate her skill in presenting richly engaging and photogenic locations.

After the Rain, January 2025

This is a place offering everything from a bustling little town through quiet country walks and rural retreats to a coastal fishing harbour, passing by way of livestock farming, natural parkland and cosy homes, all without ever feeling overcrowded or cramped.

Immerse yourself in the enchanting world of After the Rain, a place of tranquillity and beauty. Discover a quaint little town, a charming harbour, and welcoming homes. Stroll along trails that wind past picturesque farms and peaceful rest areas. Whether you’re looking for a place to relax, explore, or simply admire the view, After the Rain is the ideal retreat. Every nook and cranny is designed to offer you an immersive and soothing experience, away from the hustle and bustle of the outside world. Let yourself be swept away by the magic of After the Rain; here every visit is a new adventure. 

– After the Rain Destination Guide description

After the Rain, January 2025

The Landing Point sits in the south-east corner of the region, where lies the little town. Small it might be, and with the buildings largely unfurnished, the town still has a feeling of life about it, and (Land Capacity allowing) it might yet see a little décor entering some of the shops. This aside, the streets are certainly decorated and offer nice touches of detail.

Follow the cart track north from the town and you’ll pass by the park offices and the hilltop park with its cosy places to sit. Winding on, the track reaches to a covered bridge passing over one of the many channels and bodies of water breaking up the landscape. It is here that the farmstead might be found. With the house furnished and plenty of little details scattered around the horse meadow and barns, there’s a lot to take in here.

After the Rain, January 2025

Carry on westwards along the track, and a slightly rickety bridge provides access to another farmstead where sheep and chickens are being raised, prior to the track reaching the little fishing harbour.

However, before carrying on the the harbour, take a moment to wander through the garden of the farmhouse; you’ll find stone steps rising to a rugged and wooded headland carrying on it signs of abandoned use: a broken greenhouse, abandoned furniture and a deserted cabin and outhouse crouch among the trees and rocks, largely ignored by the stream tumbling and bubbling through the headland to drop into one of the region’s larger bodies of water, overlooked by a comfortable camp site.

After the Rain, January 2025

A second way out of the town lies under the umbrella-hung archway down the steps from the Landing Point. Here, the cobbled street passes an outdoor market and up to an impressive covered square and its nearby stone bridge standing tall over the same body of water as the covered bridge mentioned above. Beyond this stone bridge one might find a cottage with a charming view over another body of water, the region’s lighthouse (again furnished), and walks among the trees and uplands on this southern side of the region.

All of this barely scratches the surface of After the Rain, given I’ve skipped over many of the little touches – from wildlife to places to sit, indoors and out – some of them on the water or tucked away – to cats and horses and sheep, to a richness of flora throughout. However, two I really should mention are the café and music venue, both of which, at the time of writing, had yet to formally open – although the café is available for visits.

After the Rain, January 2025

The Loulou Café sits on the north side of the region on  square of land which, but for the two short causeways reaching out to it, is close to becoming and island in its own right. Presented within a wild garden and offering its own indoor and outdoor seating, the café is available for people to visit, and its terraces and ivy-hung walls, welcome visitors who find it by watch of the parkland or the horse farm. I understand from Ely that it will be used for a music event venue in time.

Located in the sky over the café, Loulou club. Yet to open to the public, this presents a fusion of avant-garde and art deco  stylings with a fusion of techno and retro in a manner which both captures the eye and reflects the kind of music it will offer once open: deep house, prog house and electro, and will feature DJs and live performers.

After the Rain, January 2025

I’m not sure when the club is due to open – the best way to find out is perhaps to visit the region and see when the club is accessible (or ask Ely – there is no Group to currently join).

That said, whether or not you’re interested in joining events at the club, After the Rain is a must-see setting for anyone who enjoys exploring Second Life; you’re not going to be disappointed. My thanks to Cube Republic for the pointer!

After the Rain, January 2025

SLurl Details

January 2025 SL Web User Group summary

The Web User Group meeting venue, Denby
The following notes cover the key points from the Web User Group (WUG) meeting, held on Wednesday January 8th, 2025. They form a summary of the items discussed and is not intended to be a full transcript. A video of the meeting, recorded by Pantera Północy, is embedded at the end of this summary – my thanks as always to Pantera for recording it and making it available. Table of Contents

Meeting Overview

  • The Web User Group exists to provide an opportunity for discussion on Second Life web properties and their related functionalities / features. This includes, but is not limited to: the Marketplace, pages surfaced through the secondlife.com dashboard; the available portals (land, support, etc), the forums.
  • As a rule, these meetings are conducted:
    • On the first Wednesday of the month and 14:00 SLT.
    • In both Voice and text.
    • At this location.
  • Meetings are open to anyone with a concern / interest in the above topics, and form one of a series of regular / semi-regular User Group meetings conducted by Linden Lab.
  • Dates and times of all current meetings can be found on the Second Life Public Calendar, and descriptions of meetings are defined on the SL wiki.

General Update

[Video: 0:40-3:40 and 7:36-8:20]

  • Pre-Holiday Marketplace issues:
    • There were some outages and slow delivery times on the Marketplace in the run-up to the holidays.
    • Due to these problems, store holders were unable to see the view count on their Top Selling Products report, as it was not reporting correctly. This has now been corrected, and the view count is once more reporting correctly, and will not be removed from the report.
    • The underlying causes of all of these issues should now be fixed. Anyone experiencing continued problems WRT them should file a ticket.
  • Decimal point values manifesting on L$ amounts: users noted that places such as the Marketplace cashier page started displaying decimal point valves on L$ amounts (e.g. L$50.98). This was not intentional, and should now be corrected. Again, anyone still seeing it should file a ticket.
  • Related Items Display on MP listings: an issue with Related Items not displaying correctly on Marketplace project listings has been fixed and related items should all display correctly, even when resizing the browser window smaller.
  • [Video: 7:36-8:20] Featured News Blog feed:  the Feature News blog widget on the default viewer log-in screen (“Linden News” on Firestorm) is currently broken.
Broken blog feed widget on the default log-in splash screen for the viewer
    • This may also be causing Featured News failing to display on the dashboard (which might display something like Grid Status instead).
    • LL are working to correct this problem.

Web Properties Refresh

[Video: 3:47-6:08]

  • The pages at community.secondlife.com have been refreshed as a part of the overall drive to update the appearance of the various pages / sites.
The refreshed community.secondlife.com pages / portal
    • Four page themes are offered on refreshed pages: Light Classic, Light New, Dark Classic, and Dark New (the default). These can be selected via the Themes drop-down link at the foot of refreshed pages:
Options for switching Second Life refreshed page themes
      • Issues have been reported when displaying Knowledge Base articles in the new layout (not clear if this is in general or specific to the Dark mode(s)), and LL are working to rectify these issues.
      • Again, if anyone notes specific issues with page displays in any of the themes, please file a ticket.
    • Updated, January 9th: Similar work in planned for the dashboard (secondlife.com), although at the time of writing, this has yet to be surfaced – although Sntax Linden indicated it was “very close to being deployed”. The initial Dashboard refresh has been deployed.
The initial dashboard refresh (secondlife.com) was deployed shortly after this summary was published. Currently, there is no option to change themes
  • Within secondlife.com, the What Next? section (top menu bar and https://secondlife.com/my/whatnext/) is also to be significantly updated, as much of it is very dated in content. However, the time frame for this surfacing is still TBD.

Project Zero (Viewer Streamed to a Browser)

[Video: 33:00-48:22]

  • For background (if you need it!) see: Second Life in your browser: a new initiative from Linden Lab).
  • Sntax Linden indicated that this can also be a subject for discussion at WUG meetings (he is on of those leading the work), although it may evolve into having its own user group in the future.
  • Overall response appears positive, although some appear to have pain points – notably with multi-factor authentication causing problems in loading the viewer. This was thought to have been fixed, but still appears to be an issue.
  • The time limit for Project Zero has now been increased to 1 hour per session (from 10 minutes).
The viewer-in-a-browsers website, showing increased time limit (as of January 9th, 2025)
  • Reasons as to why people might not use the services (currently still free) given at the meeting included:
    • Inability to: save viewer Preferences; perform uploads; save chat IM logs, etc.
    • Lack of Firestorm support.
    • No in-built (client-side) AO for avatars.
    • Most of the above are on the roadmap – see my article in the link at the top of this section – although TPV support is dependent on TPVs being willing to engage in the project as it continues to be developed.
  • There have been reports of zero.secondlife.com not working on Brave (Chrome derived browser) which were thought to have been fixed; however Brave still hangs without loading the viewer (the same is true for Gener8, Vivaldi and Epic, all of which, like Brave, are heavy on privacy browsing).
  • Note that from the 48 minute point onwards, this conversation devolves in discussions on food.

In Brief

  • A further discussion on https://maps.secondlife.com/ following that of the December 2024 meeting, this focused on the search function and how it arrives at its results, given they do not appear to be region / parcel based.
    • This segued into a wider discussion of map searches and sources used, accuracy of returns, preferred means of searching for places (e.g. SL search – then use the Map link in the relevant result, or use Maps (in-world or web), etc.
    • As a part of the more general search comments, it was suggested that when users have Maturity ratings set (e.g. only G or only M), search indicated that results are limited due to the set rating.

Next Meeting

  • Wednesday, February 5th, 2025.